MASTERIES
Oct 19, 2015 2:45:19 GMT -8
Post by ☆ F ☆ on Oct 19, 2015 2:45:19 GMT -8
The concept of Mastery applies to any chakra or non-chakra related art in which that user has invested enough EXP to perform above average in that particular category. Whether its a specific release, a clan, a fighting style, or a simple high-speed movement, enough experience invested in an art will be rewarded. Each clan, blood limit, advanced release, basic release, taijutsu and profession have their own unique set of mastery perks. These can be found in the respective thread of the tree in question.
By default, your character has access to a total of three (3) mastery points to use; more can be purchased at the shop. You can use these three mastery points for any tree you currently possess. You do not have to empty all three of your mastery points into a single tree. You cannot, however, skip mastery tiers. For example, in order to reach tier two, you must have tier one. In order to reach tier three, you must possess tier one and two tier two.
The mastery tiers work in increments of how many techniques you have learned. So, in order to obtain tier one, you must have learned 33% of the available, indexed techniques (this does not include custom techniques). In order to reach tier two, you must have 66% of all indexed techniques. Finally, in order to reach tier three, you would need to have purchased all indexed techniques.
To help users better calculate these percentages, you can simply go to Google.com. Type into the search bar 33% * # of techniques in the whole index. This will give you the amount you need to learn for the first tier mastery, and you simply change the percent to 66% for the second tier. However, you may notice that there is a decimal in many of these outcomes. If that is the case, you round up to the nearest whole number. For example, 33% * 10 = 3.3. So, to learn the first tier mastery of this tree, you would need to learn 4 techniques.