THE COMBAT MANUAL
Oct 20, 2015 13:02:29 GMT -8
Post by ☆ F ☆ on Oct 20, 2015 13:02:29 GMT -8
Battling is a common occurrence within the world of Naruto, with violence found at almost every corner. As such, expect conflict to break out during any situation. Because of this, it is important players roleplay accordingly, in a certain manner so that confusion is kept minimal. Moderators exist to assist in battles, but will intervene as little as possible and only when they are needed. Staff intervention should be seen as a last resort to clear up problems and not a norm, as that can ruin the flow of the roleplay. By teaching proper battle etiquette, we hope to reach a point that there is never a need for an intervention, and player can instead work things out themselves.
NRP employs the use of TI:MP (Moderate Powers). It is a unique style of combat in which the players role-play actions based on possibilities, not certain acts, and allow each other to counter based on their writing skill. In T1, characters have special powers, but these powers are controlled and are not completely catastrophic at all times. For those new to this form of T1, it is a essentially a common logic way of text fighting. Even though it is based off the imagination, a certain amount of logic still exists within the T1. Respect, honor, and trust are all key points needed to have a clean fun form of competition amongst one on one, or multiples against one. Order and communication is most important when dealing the starting posts in the T1.
When first entering a thread, no mayor actions such as attacking can be performed. Take this time to describe yourself and your setting, as well as establish the field (if you are the thread creator), or to acknowledge another player's role-play setting, while contributing logically with your own additions. You post in turns, and all attacks are attempted, with the most logical poster gaining success in their attempts. Essentially, you do not post attacking and connecting in the same turn. If there is doubt regarding the outcome of certain attacks, a staff member can be contacted and a silent intervention can be performed through PM's, where the staff member and both fighters privately, and briefly, discuss the outcome. This prevents the thread from getting bogged down with OOC postings.
Once the battle begins, do not Auto-Attack or God-Mod. 'Auto-Attacking' occurs when you make the statement that your attack lands without giving your opponent an opportunity to counter, block, evade, or deflect. 'God-Modding' happens when you utilize information you obtained out-of-character, and apply to an in-character setting. For example, if you are in the middle of a puzzle role-play, and players obtain the answer in the Chat Box, you cannot automatically know the answer in-character.