Shocking Discovery
May 3, 2011 15:07:57 GMT -8
Post by Messatsu! on May 3, 2011 15:07:57 GMT -8
Sanzengarasu no Jutsu (Scattering One Thousand Crows Technique)
Rank: C
Type: Supplementary / Secret Technique
Range: See special!
Special: Crows can exist as far as the eye can see, or until the user leaves the thread, and take no additional chakra for upkeep. Up to 10 are summonsed the first time, with 10 more each time this jutsu is re-learned. Crows move almost as fast as kunai, and maintain a mental chakra connection to the user for the sake of communication.
Description: The base behind the Akegarasu is their control and use of crows in battle, displayed well with this technique. After forming a few simple seals, the crow king will call upon a murder of crows to fly around and envelop the target, causing confusion with their dark forms and quick movement. From here, either a comrade or the user can move within the flock wearing dark clothes and wielding a dark weapon almost undetected. With the target distracted by the crows, the ninja can strike more efficiently. Finally, the mass of crows can obscure any retreating ninja, as the crows are massive in numbers and composed of the user's chakra. When no longer needed, the murder of crows will simply puff away in smoke.
Domain: Akegarasu.
Sanzengarasu no Jutsu (Scattering One Thousand Crows Technique)
Rank: C, C [50]
Type: Supplementary / Secret Technique
Range: See special!
Special: Crows can exist as far as the eye can see, or until the user leaves the thread, and take no additional chakra for upkeep. Up to 10 are summonsed the first time, with 10 more each time this jutsu is re-learned. Crows move almost as fast as kunai, and maintain a mental chakra connection to the user for the sake of communication.
Description: The base behind the Akegarasu is their control and use of crows in battle, displayed well with this technique. After forming a few simple seals, the crow king will call upon a murder of crows to fly around and envelop the target, causing confusion with their dark forms and quick movement. From here, either a comrade or the user can move within the flock wearing dark clothes and wielding a dark weapon almost undetected. With the target distracted by the crows, the ninja can strike more efficiently. Finally, the mass of crows can obscure any retreating ninja, as the crows are massive in numbers and composed of the user's chakra. When no longer needed, the murder of crows will simply puff away in smoke.
Domain: Akegarasu.
Kawarimi no Jutsu (Body Replacement Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Special: Switch is near-instantaneous. When first learned, Kawarimi can only be used once per thread, plus one more each time retrained. Can only be used once per turn, regardless of retraining.. Requires the user to switch with objects equal or smaller in size; cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Student Ninjutsu.
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Special: Switch is near-instantaneous. When first learned, Kawarimi can only be used once per thread, plus one more each time retrained. Can only be used once per turn, regardless of retraining.. Requires the user to switch with objects equal or smaller in size; cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Student Ninjutsu.
Kawarimi no Jutsu (Body Replacement Technique)
Rank: E, E, E, E, E [20]
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Special: Switch is near-instantaneous. When first learned, Kawarimi can only be used once per thread, plus one more each time retrained. Can only be used once per turn, regardless of retraining.. Requires the user to switch with objects equal or smaller in size; cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Student Ninjutsu.
Henge no Jutsu (Transformation Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: Self
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain:Academy Student Ninjutsu.
Rank: E
Type: Supplementary / Ninjutsu
Range: Self
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain:Academy Student Ninjutsu.
Henge no Jutsu (Transformation Technique)
Rank: E, E, E, E [15]
Type: Supplementary / Ninjutsu
Range: Self
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain:Academy Student Ninjutsu..
Karasu Bunshin no Jutsu (Crow Clone Technique)
Rank: C
Type: Supplementary / Secret Technique
Range: See special!
Special: Each clone requires 10 crows for creation. Clones, like the crows, can exist as far as t eye can see, or until the user leaves the thread, and take no additional chakra for upkeep. Clones move at crow speed, and can perform any Akegarasu jutsu the user knows. Clones disperse and reform once before being defeated, but each time this jutsu is re-learned, an additional reformation charge is gained.
Description: Once a murder of crows has been summoned in the hands of an experienced Akegarasu, a variety of sub-creations can be made to make the user deadly in battle. In this case with a sufficient amount of crows, the user forms a single seal - bird! - and calls them together in order to form of themselves. Unlike regular bunshin, the crow clone has substance, can move at the same speed as an individual crow, and best of all, scatters when struck for re-use. Although the clone is not spawned with the user's inventory, they will attain whatever main weaponry the user has at the time, if any. When struck by concentrated blows from bladed/blunt weaponry or even a bare fist, crows disperse and revert back to crow form instantly for further use. However, widespread, area-of-effect attacks such as elemental ninjutsu (katon, raiton, etc.) defeat the crows instantly.
Domain: Akegarasu. Must know 'Sanzengarasu no Jutsu'.
Rank: C
Type: Supplementary / Secret Technique
Range: See special!
Special: Each clone requires 10 crows for creation. Clones, like the crows, can exist as far as t eye can see, or until the user leaves the thread, and take no additional chakra for upkeep. Clones move at crow speed, and can perform any Akegarasu jutsu the user knows. Clones disperse and reform once before being defeated, but each time this jutsu is re-learned, an additional reformation charge is gained.
Description: Once a murder of crows has been summoned in the hands of an experienced Akegarasu, a variety of sub-creations can be made to make the user deadly in battle. In this case with a sufficient amount of crows, the user forms a single seal - bird! - and calls them together in order to form of themselves. Unlike regular bunshin, the crow clone has substance, can move at the same speed as an individual crow, and best of all, scatters when struck for re-use. Although the clone is not spawned with the user's inventory, they will attain whatever main weaponry the user has at the time, if any. When struck by concentrated blows from bladed/blunt weaponry or even a bare fist, crows disperse and revert back to crow form instantly for further use. However, widespread, area-of-effect attacks such as elemental ninjutsu (katon, raiton, etc.) defeat the crows instantly.
Domain: Akegarasu. Must know 'Sanzengarasu no Jutsu'.
Karasu Bunshin no Jutsu (Crow Clone Technique)
Rank: C, C [50]
Type: Supplementary / Secret Technique
Range: See special!
Special: Each clone requires 10 crows for creation. Clones, like the crows, can exist as far as the eye can see, or until the user leaves the thread, and take no additional chakra for upkeep. Clones move at crow speed, and can perform any Akegarasu jutsu the user knows. Clones disperse and reform once before being defeated, but each time this jutsu is re-learned, an additional reformation charge is gained.
Description: Once a murder of crows has been summoned in the hands of an experienced Akegarasu, a variety of sub-creations can be made to make the user deadly in battle. In this case with a sufficient amount of crows, the user forms a single seal - bird! - and calls them together in order to form of themselves. Unlike regular bunshin, the crow clone has substance, can move at the same speed as an individual crow, and best of all, scatters when struck for re-use. Although the clone is not spawned with the user's inventory, they will attain whatever main weaponry the user has at the time, if any. When struck by concentrated blows from bladed/blunt weaponry or even a bare fist, crows disperse and revert back to crow form instantly for further use. However, widespread, area-of-effect attacks such as elemental ninjutsu (katon, raiton, etc.) defeat the crows instantly.
Domain: Akegarasu. Must know 'Sanzengarasu no Jutsu'.