Archery Techs
May 26, 2012 6:13:27 GMT -8
Post by Kumojin on May 26, 2012 6:13:27 GMT -8
Kihakuya (Spirit Arrow)
Rank: D, C, B, A, S
Type: Nintaijutsu / Offensive / Hosatsu
Range: Self
Chakra: Low - Massive
Special: Increases the potency of a fired arrow by an amount equal to rank of the technique.
Description: Not only are the users of Hosatsu talented Taijutsu artists, but followers of the style are able to imbue their arrows with their own chakra. The arrows, filled with the user's chakra, become both more powerful and more stable, increasing the piercing power of arrows fired. The major downside to this effect is the double drain of the shot, using up both Stamina and Chakra. Sometimes the reward is worth the risk, though. Beyond that, users of Kihakuya have the ability to further enhance their arrows, but at the additional cost of chakra.
Domain: Hosatsu
Ya no Keiteki (Whistling Arrow)
Rank: B
Type: Nintaijutsu / Offensive
Range: ---
Chakra: High
Special: Doubles the speed of a fired arrow.
Description: Speed is often critical to success. With this enhancement, the Hosatsu tactician will utilize their chakra to dramatically decrease the wind resistance that an arrow meets. As the arrow is sent flying through bow shot, the sound of the arrow whistling through the air is often the only thing an opponent recognizes before an arrow is piercing through them.
Domain: Hosatsu, must have Kihakuya 'B' Rank.
Tenrai Sendou (Divine Guidance)
Rank: B
Type: Nintaijutsu / Offensive
Range: Up to 3x the range of a fired shot.
Chakra: High
Special: Allows the user to consciously direct a fired arrow utilizing her chakra.
Description: Once fired, an arrow has only one trajectory - unless enhanced by this technique, that is. Filling an arrow with chakra, the user then fires it. From there, the user may control the trajectory of the arrow, using chakra to guide the arrow's shot. As long as the arrow remains within the user's shot range, then the user may control that for up to 3x the distance the arrow would normally be fired. For example, if the user has a 30 meter range, then as long as the arrow remained under 30 meters away from the user, it could chase an opponent for up to 90 meters.
Domain: Hosatsu, must have Kihakuya 'B' Rank.
Houmatsu (Ephemeral)
Rank: D, C, B, A, S
Type: Nintaijutsu / Offensive
Range: 5 meters, +5 meters for each rank
Chakra: Low - Very High
Special: Creates a chakra duplicate of a fired arrow which continues to fly even after the physical arrow has made impact.
Description: One of the most crafty assaults of the Hosatsu, this technique creates a chakra duplicate of an arrow that overlaps the physical arrow. When the physical arrows make impact with an object, it is forced to stop. However, in this case, the ephemeral arrow will continue onwards through the object until it would strike the next. In this way, talented archers are capable of attacking through defensive barriers, so long as there aren't two barriers between the target and the user.
Domain: Hosatsu, must have Kihakuya of the same Rank.
Kitsutsuki (Woodpecker)
Rank: D, C, B, A, S
Type: Passive / Taijutsu / Hosatsu
Range: ---
Stamina: n/a
Special: Determines the speed in which a user is capable of drawing, knocking, and firing an arrow.
Description: The woodpecker is an interesting creature, capable of raising and lowering its head at immense speeds in order to drill holes through wood. The user of Hosatsu attempts to mimick that speed in the way in which he raises his hand, pulls out an arrow, knocks the arrow to his bow, and then fires it. Since this is the product of training and not any sort of feat of strength, it requires no chakra or stamina upkeep. At D Rank, one may knock and fire an arrow once every three seconds. At C Rank, one may knock and fire an arrow once every 2.5 seconds. At B Rank, one may knock and fire an arrow every 2 seconds. At A Rank, one may knock and fire an arrow every 1.5 seconds. At S Rank, one may knock and fire an arrow every 1 second.
Domain: Hosatsu
Total Hosatsu: 475 EXP
The Way of The Watcher
Rank: D, C, B, A, S
Type: Passive / Specialized Taijutsu / Archery
Range: --
Stamina: --
Special: One must know this tech to learn any tech of equivalent rank in it’s tree. Highest rank known determines the distance in which they can fire arrows, as well as the speed at which they move, while standing still. Keep in mind this type of technique requires the user to be still while shooting, which in turn rewards them with increased accuracy, coming forth in the form of faster arrow speed. Does not work on automatic or modern bows, that do not require the archer to pull and hold before each shot, as these fire the same regardless of the user's skill or speed.
D: 20 meter range // 4 meter per second arrow speed
C: 40 m // 8mps as
B: 60 m // 12mps as
A: 80 m // 16mps as
S: 100 m // 20mps as
Description: One of the three distinct styles of the bow is known as 'The Watcher'. Employing patience, careful positioning and a steady, strong hand, the user is capable of launching a missle of death over a vast distance at swift speeds.
Domain: Kyuudou (Archery).
Kyuudou EXP: 550
Sticky Gold Panic
Rank: C
Type: Defensive
Range: Self
Handseals: No.
Chakra/Stamina: High
Special: Can be used once per thread and once more each time re-trained. Defensive rating is equal to user's kumonenkin rank.
Description: A last ditch defensive move where the user immediately secretes whatever sticky gold fluid they have stored up out of their pores and orifices. Their body is coated completely in a dense plating of hardened special sticky gold fluid. Because of the rapidness of the secretion the plating ends up translucent.
Domain: Sasanagi.
Sasanagi - 50
Total: 50
Total Purchases: 1075 (If I added right)
Rank: D, C, B, A, S
Type: Nintaijutsu / Offensive / Hosatsu
Range: Self
Chakra: Low - Massive
Special: Increases the potency of a fired arrow by an amount equal to rank of the technique.
Description: Not only are the users of Hosatsu talented Taijutsu artists, but followers of the style are able to imbue their arrows with their own chakra. The arrows, filled with the user's chakra, become both more powerful and more stable, increasing the piercing power of arrows fired. The major downside to this effect is the double drain of the shot, using up both Stamina and Chakra. Sometimes the reward is worth the risk, though. Beyond that, users of Kihakuya have the ability to further enhance their arrows, but at the additional cost of chakra.
Domain: Hosatsu
Ya no Keiteki (Whistling Arrow)
Rank: B
Type: Nintaijutsu / Offensive
Range: ---
Chakra: High
Special: Doubles the speed of a fired arrow.
Description: Speed is often critical to success. With this enhancement, the Hosatsu tactician will utilize their chakra to dramatically decrease the wind resistance that an arrow meets. As the arrow is sent flying through bow shot, the sound of the arrow whistling through the air is often the only thing an opponent recognizes before an arrow is piercing through them.
Domain: Hosatsu, must have Kihakuya 'B' Rank.
Tenrai Sendou (Divine Guidance)
Rank: B
Type: Nintaijutsu / Offensive
Range: Up to 3x the range of a fired shot.
Chakra: High
Special: Allows the user to consciously direct a fired arrow utilizing her chakra.
Description: Once fired, an arrow has only one trajectory - unless enhanced by this technique, that is. Filling an arrow with chakra, the user then fires it. From there, the user may control the trajectory of the arrow, using chakra to guide the arrow's shot. As long as the arrow remains within the user's shot range, then the user may control that for up to 3x the distance the arrow would normally be fired. For example, if the user has a 30 meter range, then as long as the arrow remained under 30 meters away from the user, it could chase an opponent for up to 90 meters.
Domain: Hosatsu, must have Kihakuya 'B' Rank.
Houmatsu (Ephemeral)
Rank: D, C, B, A, S
Type: Nintaijutsu / Offensive
Range: 5 meters, +5 meters for each rank
Chakra: Low - Very High
Special: Creates a chakra duplicate of a fired arrow which continues to fly even after the physical arrow has made impact.
Description: One of the most crafty assaults of the Hosatsu, this technique creates a chakra duplicate of an arrow that overlaps the physical arrow. When the physical arrows make impact with an object, it is forced to stop. However, in this case, the ephemeral arrow will continue onwards through the object until it would strike the next. In this way, talented archers are capable of attacking through defensive barriers, so long as there aren't two barriers between the target and the user.
Domain: Hosatsu, must have Kihakuya of the same Rank.
Kitsutsuki (Woodpecker)
Rank: D, C, B, A, S
Type: Passive / Taijutsu / Hosatsu
Range: ---
Stamina: n/a
Special: Determines the speed in which a user is capable of drawing, knocking, and firing an arrow.
Description: The woodpecker is an interesting creature, capable of raising and lowering its head at immense speeds in order to drill holes through wood. The user of Hosatsu attempts to mimick that speed in the way in which he raises his hand, pulls out an arrow, knocks the arrow to his bow, and then fires it. Since this is the product of training and not any sort of feat of strength, it requires no chakra or stamina upkeep. At D Rank, one may knock and fire an arrow once every three seconds. At C Rank, one may knock and fire an arrow once every 2.5 seconds. At B Rank, one may knock and fire an arrow every 2 seconds. At A Rank, one may knock and fire an arrow every 1.5 seconds. At S Rank, one may knock and fire an arrow every 1 second.
Domain: Hosatsu
Total Hosatsu: 475 EXP
The Way of The Watcher
Rank: D, C, B, A, S
Type: Passive / Specialized Taijutsu / Archery
Range: --
Stamina: --
Special: One must know this tech to learn any tech of equivalent rank in it’s tree. Highest rank known determines the distance in which they can fire arrows, as well as the speed at which they move, while standing still. Keep in mind this type of technique requires the user to be still while shooting, which in turn rewards them with increased accuracy, coming forth in the form of faster arrow speed. Does not work on automatic or modern bows, that do not require the archer to pull and hold before each shot, as these fire the same regardless of the user's skill or speed.
D: 20 meter range // 4 meter per second arrow speed
C: 40 m // 8mps as
B: 60 m // 12mps as
A: 80 m // 16mps as
S: 100 m // 20mps as
Description: One of the three distinct styles of the bow is known as 'The Watcher'. Employing patience, careful positioning and a steady, strong hand, the user is capable of launching a missle of death over a vast distance at swift speeds.
Domain: Kyuudou (Archery).
Kyuudou EXP: 550
Sticky Gold Panic
Rank: C
Type: Defensive
Range: Self
Handseals: No.
Chakra/Stamina: High
Special: Can be used once per thread and once more each time re-trained. Defensive rating is equal to user's kumonenkin rank.
Description: A last ditch defensive move where the user immediately secretes whatever sticky gold fluid they have stored up out of their pores and orifices. Their body is coated completely in a dense plating of hardened special sticky gold fluid. Because of the rapidness of the secretion the plating ends up translucent.
Domain: Sasanagi.
Sasanagi - 50
Total: 50
Total Purchases: 1075 (If I added right)