Chomachi Akimichi (FIN)
Aug 4, 2015 0:41:39 GMT -8
Post by Chomachi Akimichi on Aug 4, 2015 0:41:39 GMT -8
[1] Personology
Name: Chomachi Akimichi
Age: 15
Gender: Male
Title: Genin
Clan / Bloodline: Akimichi
Profession: N/A
Type: Taijutsu Master
Slots:1.
2.
3.
4.
5.
Difficulty: Hard
Clan:
- Akimichi (250 exp)
Releases:
- N/A
Fighting Styles:
- Goken (250 exp)
- Shageki-ha (Free)
Stats:
- Strength - A
- Speed - D
- Stamina - C
- Seals - D
- Sense - C
Traits:
- Hand to Hand / Weapon Use - C
- Reflexes - D
- Chakra Control - D
- Durability - B
- Tracking - D
[2] Physicality
Height: 165 cm.
Weight: 193 lbs.
Bloodtype: A+
Appearance: Heavy set, dark dirty blond hair, brown eyes, Red triangular facial paintings on his cheeks.
Apparel: Akimichi clan shirt, Leaf head band and matching gloves, Olive green jacket, dark grey shorts, 2 silver loop earrings, open-toed boots.
Blemishes or Scars: Multiple scars across his knuckles hidden by the gloves he wears.
[3] Cognition
Personality: Chomachi can be seen as your atypical Akimichi clan member, his size and thought process running very closely meaning that issues about his weight is a very sensitive topic. It can lead him into a rage not plesent for those that it is aimed upon do to the brute strength behind that the Akimichi are known for. Still other then that small problem, Chomachi is quite the practitioner of the Taijutsu arts. His dedication to it has developed a quick thinking to him that allows him to utilize his body to the fullest. It has brought with it a slight amount of discipline if it well wasn't for the teens eating habits. Chomachi is not a very out going person, after all popularity is not something he knows of. Still he is not shy and when spoken to he will open up and reply back. Kind and caring he is always ready to help out a friend in need. Combat with out a purpose however he tends to avoid, be it a bit of laziness or a lack of wanting for wanton violence.
Allegiance: Konohagakure no Soto
Alignment: Chaotic Good
A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society.
Chaotic good is the best alignment you can be because it combines a good heart with a free spirit.
Chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.
Quirks and Tendencies:1. Using his ninja equipment pouches as snack containers and/or holsters.
2. Tends to overdo himself when anger takes hold of him.
3. Has an excessively bad habit of eating at even the most inconvenient times as a ninja.
Likes:1. Salt and Lime flavored Potato Chips.
2. Physical exercise even though he may not look it.
3. Those quiet moments in life.
Dislikes:1. Being picked on do to his weight.
2. Having his food taken from him without permission.
3. Watching others suffer and being able to do nothing about it.
[4] Armaments
Accessory slot 1[5] JutsuScroll Sleeve X2
Rank: C
Type: Universal Accessory / Extension / Self
Special: Carries a single 'D' or 'C' ranked scroll. Each sleeve takes up half of an accessory slot.
Description: A simple, single-scroll carrying method, this sleeve is no more than five inches long and an inch or so wide, and can fit a scrolls snugly. Straps and laces exist to keep the scroll locked tightly, yet all the while still easily accessible when the time comes. Usually worn by one's hip.Blank Sealing Scroll X2 (One in each Scroll Sleeve)
Rank: C
Type: Universal Accessory.
Special: The rank of the scroll determines the number of items, elements, or techniques that can be sealed within them. Likewise, the rank also determines how many accessory slots the scroll takes up (without an extension item purchased). It should be noted that elements being sealed inside of the scrolls are raw and uncontrollable, and not in unnecessarily large quantities. The "burst" of element extends roughly five meters fanning out from the scroll's open face, and can harm the user in certain situations. Likewise, the scroll must be open in order to summon the element in question.
C: C-rank scrolls can store a total of ten secondary weapon packs, or one basic element. This scroll takes up two accessory slots.
Description: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a satchel. This will save space and not sacrifice a much needed piece of equipment which may be required later. In the end, the scroll is useful because it allows the ninja to summon creatures, people and items to their aid. There are also larger scrolls that ninja keep on their back, these are notably A and S-ranked.
Accessory Slot 2Satchel
Rank: C
Type: Universal Accessory / Extension / Self
Special: Allows the storage of 5 extra Packs. Available to all ranks, including Non-Ninja. Each satchel takes up one (1) accessory slot. Can only begin with one when creating character!
Description: The Satchel is a simple holding device which can store extra secondary weapons should the user need to call on them quickly in battle. Appearing like a regular carrying, it is hung on one's side or worn at the hip for easy access.Kunai (Throwing Knife)
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Ninja Wire Strings
Rank: D
Type: Secondary / Ranged
Special: 20 ft. of wire per pack.
Description: Wire Strings can be used for rappelling, manipulating weapons, or to tie down and restrict the movement of an opponent, sometimes even being able to slice through items when generating enough force to do so. They are a useful tool for a shinobi.
Giant Shuriken
Rank: C
Type: Secondary / Ranged
Special: 1 per Pack.
Description: Although there is nothing special about these enlarged creation, they are nonetheless deadly. These large shuriken are hurled by the user at an opponent, as their large size increases the damage they inflict on the target as they fly through the air and gain momentum.
Exploding Note X2
Rank: D
Type: Tool / Area of Effect
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log. Upon activation, the note is set and begins a slow countdown burn, which eventually results in a large explosion, or can be activated instantly if Fuubaku Houjin is used. The range is 0 to 5 meters.
Accessory Slot 3N/A
Primary Weapons (Carried Max 2)Knuckle Duster (Spiked) X2Secondary Weapons (Carried Max 3)
Rank: C
Type: Primary / Fist / Melee
Description:In brass or steel, knuckle dusters are a typical civilian weapon that are easy to hide and very effective in close quarters. Placed over the fingers, these heavy connected rings fit just under the knuckles and allow regular punches to be a force to reckon with. They come in reinforced brass, bladed, and with spiked variations.Ninja Wire Strings
Rank: D
Type: Secondary / Ranged
Special: 20 ft. of wire per pack.
Description: Wire Strings can be used for rappelling, manipulating weapons, or to tie down and restrict the movement of an opponent, sometimes even being able to slice through items when generating enough force to do so. They are a useful tool for a shinobi.
Giant Shuriken
Rank: C
Type: Secondary / Ranged
Special: 1 per Pack.
Description: Although there is nothing special about these enlarged creation, they are nonetheless deadly. These large shuriken are hurled by the user at an opponent, as their large size increases the damage they inflict on the target as they fly through the air and gain momentum.
Exploding Note
Rank: D
Type: Tool / Area of Effect
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log. Upon activation, the note is set and begins a slow countdown burn, which eventually results in a large explosion, or can be activated instantly if Fuubaku Houjin is used. The range is 0 to 5 meters.
Kawarimi no Jutsu (Body Replacement Technique)
Rank: E
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra Consumption: Miniscule
Kawarimi no Jutsu is an Academy Ninjutsu technique. When in danger the user will quickly substitute themselves with another nearby object - generally a block of wood, but sometimes even another person - the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosvie tags can be attached to the placement for an added surprise!
Note: Switch is near-instantaneous. The technique can only be used once per turn.
Henge no Jutsu (Transformation Technique)
Rank: E
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 3
Chakra: Miniscule: Miniscule sustain per 2 turns
Henge no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user takes on the form of another object, whether it be an animal, plant, or inanimate object. This transformation is exactly like the genuine article, so it is impossible to tell the two apart without special methods.
Note: The user can transform themselves into an object of average, small, or miniature size. This means that one cannot Henge into a Bijuu, summon, or other gigantic object.
Bunshin no Jutsu (Clone Technique)
Rank: E
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 3
Chakra: Miniscule per 2 clones
Bunshin no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user creates an intangible copy of themselves. This clone has no substance, so it is not able to attack, and thus can only be used to confuse the enemy. It is mainly used in combination with other Ninjutsu. These clones can be easily distinguished by opponents with Doujutsu, but even opponents with normals eyes can tell tell it apart from the original if they are observant, as the clone does not have a shadow and will not disrupt the area around them with their movement. As soon as this clone comes in contact with an opponent or gets attacked, it will disperse.
Note: The clone's movement speed is equal to the user's. Bunshin cannot mold Chakra to perform jutsu, nor can they physically harm an opponent.
Kakuremino no Jutsu (Cloak of Invisibility Technique)
Rank: E
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra: Miniscule: Miniscule sustain per 2 turns
Kakuremino no Jutsu is an Academy Ninjutsu technique that allows the user to take a cloak or a piece of cloth and infuse it with their Chakra, allowing them to blend into the background. This creates an optical illusion where the user is basically invisible to the naked eye.
Note: No other techniques can be used while disguised.
Nawanuke no Jutsu (Rope Escape Technique)
Rank: E
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra: Miniscule
Nawanuke no Jutsu is an Academy Ninjutsu technique. Should the user be tied up by normal ropes, they can exert a small amount of Chakra to free their bindings and effectively escape.
Note: Ineffective against complex, electronic, or unique bindings.
Kinobori no Waza (Act of Tree Climbing)
Rank: E
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra: Miniscule: Miniscule sustain per 3 turns
Kinobori no Waza is an Academy Ninjtusu technique. By focusing a small amount of Chakra to the bottom of their feet, the user can climb a tree (or other vertical wall) without utilizing their hands. This technique requires a small amount of chakra control: if the stream of Chakra is too weak, the user will loose their footing; if too strong, the user will be pushed away from the surface.
Suimen Hokou no Waza (Act of Water Surface Walking)
Rank: E
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra: Miniscule: Miniscule sustain per 2 turns
Suimen Hokou no Waza is an Academy Ninjutsu technique, and is a variant of Kinobori no Waza. By emitting a constant stream of Chakra from the bottom of their feet and using this repelling force, the user is able to walk across the water's surface. This technique is vastly more difficult than its counterpart because the amount of Chakra that needs to be focused changes constantly, but it helps to build Chakra control in the user. After much practice, it is even possible to 'skate' across the water's surface instead of just walking or running.
Note: The user must know Kinobori no Waza in order to use this technique.
Kuchiyose no Jutsu (Summoning Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 3
Chakra Consumption: Miniscule - Massive
A powerful jutsu intended to call forth aid when in dire need. Kuchiyose allows a ninja to summon a a variety of entities and items meant to assist them. From people to animals to inanimate objects, these creations come forth out of thin air near-instantly after the seals are done and into the battlefield. Keep in mind each summoning in question requires a previous contract to be filled out. Finally, signing this contract also allows said summoning to be able to reverse summon the human ninja to their own location.
Note: All summons have their own Chakra cost, which the user will need to meet in order to bring them forth. In terms of inanimate objects, the user can summon up to ten secondary weapons for a Miniscule amount of Chakra (per summoning); on the other hand they may summon up to five primary weapons for a Low amount of Chakra (per summoning). Techniques sealed using the proper scroll only require a minuscule amount of chakra to bring forth.
Shunshin no Jutsu (Body Flicker Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: -
Chakra Consumption: Miniscule
Shunshin no Jutsu is a basic Ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must combine it with a distraction.
Note: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.
Fuubaku Houjin (Exploding Seal Method Formation)
Rank: D
Range: -
Type: Supplementary
Handseals: 1
Chakra Consumption: Miniscule
Fuubaku Houjin is a Ninjutsu technique used by shinobi in conjunction with common explosive devices such as exploding notes. With this, the user can choose when their explosives detonate, opposed to being at the mercy of a countdown.
Note: This ability allows the user detonate his or her explosive notes instantly, opposed to their normal "timed" explosion. Without this technique, the user cannot automatically detonate their tags.
Kai (Release)
Rank: D
Range: -
Type: Supplementary
Handseals: 1
Chakra Consumption: Equivalent to affected Genjutsu + Miniscule / Equivalent to affected Genjutsu if done by another
Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Kage Shuriken no Jutsu (Shadow Shuriken Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: Miniscule
A simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown simultaneously. However, depending on the way it's used, it can prove its absolute efficiency. The trick is to somehow draw the enemy's attention towards the upper shuriken. Then, they have to deal with the path of the lower, unnoticed shuriken. However, if the enemy notices both shuriken, the technique ends up losing all of its efficiency.
Soushuriken no Jutsu (Manipulated Shuriken Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: -
Chakra Consumption: Miniscule
With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.
Note: By combining this technique with a Chidori enhancement, the user may cause the wire to break the Shuriken apart into multiple sharp slabs that can be directed by the user.
Goken (Strong Fist)
Rank: D
Range: -
Type: Passive
Handseals: -
Chakra Consumption: Miniscule
Strong Fist is a Taijutsu style, the purpose of which is to cause extreme forms of external damage to a target, alongside breaking as many bones as possible. It is the exact opposite of the Gentle Fist, which is used exclusively by the Hyuuga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi.
Note: For a Low increment of chakra, Goken practitioners can marginally raise the destructive force of any standard attack (non-jutsu) they perform; each strike will have a 10% chance to break the target’s bones. This cannot stack with the Goken Tier 3 Mastery, Tekken.
Dainamikku Entori (Dynamic Entry)
Rank: D
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Miniscule
This technique is essentially nothing more than the user performing a jumping kick into their opponent’s face. By focusing chakra into their feet, the user can quickly and effectively spring toward an unsuspecting victim and land their assault. This is best used with a distraction, such as a thrown kunai, so that the user can take advantage of the target’s blind spot.
Dainamikku Akushyon (Dynamic Action)
Rank: D
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
Another relatively basic technique, the user will first flip towards their opponent (for flare; this is not necessary) and then proceeds to assault them with a flurry of punches and kicks (for a maximum of five). While somewhat more advanced than its counterpart, Dynamic Entry, these blows are hardly threatening in the grand scheme of things.
Note: Like most techniques that involve multiple hits, presuming the target is hit by the first attack, the subsequent four will automatically connect.
Konoha Reppuu (Leaf Gale)
Rank: D
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Miniscule
This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying on their back as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
Konoha Senpuu (Leaf Whirlwind)
Rank: D
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Miniscule
A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint.
Raiken (Thunder Fist)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
Yet another wild and unpredictable Goken technique, the user proceeds to rush at their opponent with all their might, jump and then spin to gain momentum, so that they may lay a powerful strike onto their target.
Note: If struck in the head, the victim will be severely dazed for a total of two posts (25% reduced vision, 25% reduced hearing, 50% reduced balanced). If struck in the stomach the victim will vomit.
Konoha Tsumuji Senpuu (Leaf Coiling Whirlwind)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid for each shinobi
A tandem jutsu, this involves two Goken style users performing the Leaf Whirlwind upon a single target. Due to the combined force of this technique, the chances of physical injury are drastically higher than the traditional Leaf Whirlwind when performed by a single shinobi.
Note: This technique has a 50% chance to break a victim’s bones where struck. This technique can only be performed by two people.
Konoha Daisenkou (Leaf Great Flash)
Rank: B
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: High
One of the more powerful kicks of the Goken style, this involves charging at the opponent and then unleashing a powerful lateral kick aiming at the head. This kick holds so much force that it can easily knock a fully grown adult off their feet, regardless of if it is blocked, and will undoubtedly render a person unconscious if connecting with the skull as intended.
Note: This technique will render an opponent unconscious for two full posts if it connects with their head. Presuming their allowed to wake up, they will operate in a dazed state (at 25% capacity) for an additional five posts.
Konoha Kaiganshou (Leaf Rock-Destroying Rise)
Rank: B
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid per strike
One of the more powerful offensive techniques of the Goken style, this is a taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy coral. Connecting with a human body yields much more devastating results, and can easily shatter bones beneath the inhuman pressure.
Note: This technique has a 25% chance to shatter the target’s bones of whatever area the user strikes. Likewise, this technique can easily dismantle thick, jagged walls of stone and coral.
Konoha Gouriki Senpuu (Leaf Strong Whirlwind)
Rank: B
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: High per strike
A taijutsu technique using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength.
Note: This technique has a 25% chance to shatter the target’s bones of whatever area the user strikes.
Bubun Baika no Jutsu (Partial Multi-Size Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 3
Chakra Consumption: Low to use, Miniscule to sustain
Bubun Baika no Jutsu is a Ninjutsu utilized by the Akimichi clan, and is the first technique of the multi-size series. After performing the necessary hand seals, the user is able to expand at least 1 part of their body by double their original size (both height and weight). The arms and legs are usually chosen for this technique. Because this technique eats up the body’s calories, it is not suggested to be used on an empty stomach.
Nikudan Sensha (Human Bullet Tank)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: -
Chakra Consumption: Low to use, Miniscule to sustain
Nikudan Sensha is a Taijutsu utilized by the Akimichi clan. After using Baika no Jutsu to modify their body into a large sphere shape, the user will withdraw their limbs. Next, they will launch their body into the air, spinning at high speed toward their opponent. The fast spinning is usually enough to block most projectiles, causing them to bounce of their surface. Any direct attack used against this will cause bones to be crushed.
Baika no Jutsu (Multi-Size Technique)
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 4
Chakra Consumption: Mid to use, Low to sustain
Baika no Jutsu is a Ninjutsu utilized by the Akimichi clan, and is the second technique of the multi-size series. After performing the necessary hand seals, the user is able to expand their entire body by triple their original size (both height and weight), allowing them to effectively turn themselves into a giant. Because this technique eats up the body’s calories, it is not suggested to be used on an empty stomach.
Nikudan Hari Sensha (Spiked Human Bullet Tank)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~10m)
Type: Offensive
Handseals: -
Chakra Consumption: Low to use, Miniscule to sustain
Nikudan Hari Sensha is a Taijutsu utilized by the Akimichi clan. After using Baika no Jutsu to modify their body into a large sphere shape, like Nikuden Sensha, the user will spin rapidly at their opponent, capable of easily crushing them with their body mass. The only difference between this technique and the former is that the user will use wire and kunai to cover their body (or harden their hair), capable of adding a slicing edge to their attack.
Chouharite (Super Open Hand Slap)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: -
Chakra Consumption: High to use
Chouharite is a Taijutsu utilized by the Akimichi clan. After increasing their body size with Baika no Jutsu, the user is able to channel chakra through their palms. They will then slam their palms directly into their opponent below, smashing them into the ground.
Choudan Bakugeki (Butterfly Bullet Bombing)
Rank: B
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: -
This technique is the sub-jutsu performed after access to the Calorie Control Form has been gained. Because the members of the Akimichi clan tend to be overweight to support their techniques, they’re able to generate massive amounts of chakra by rapidly burning away the excess fat. The intensely concentrated chakra that is gained leaks out from the backbone and becomes visible through friction with the shoulder blade, appearing like a butterfly wing. The user then concentrates the unique chakra into their fist, and then puts all their body weight behind one devastating punch.
Note: Learning this Technique counts as the 1 SS-rank technique allotted. The amount of damage this attack does scales directly with how much chakra is offered by its parent technique.
1 High: The punch performed carries an additional x1 Strength.
1 Massive: The punch performed carries an additional x1 Strength and x1 Speed.
3 High: The punch performed carries an additional x2 Strength and x1 Speed. (If Strength is already S rank the bonus from this technique can not exceed that of SS)
2 Massive: The punch performed carries an additional x2 Strength and x2 Speed (If Strength and/or Speed is already S rank the bonus from this technique can not exceed that of SS)
Tier One - Time to Snack: Calories are a large part of an Akimichi's jutsu. Not having enough calories will leave them incapable of performing even their most basic jutsu. In order to maintain this, many Akimichi carry multiple snacks and food in order to keep themselves above the needed amount. Having mastered a particular number of jutsu, the Akimichi will be able to replenish their calories at any given time. Eating a snack of their choice, they will be able to replenish a High worth of chakra with each snack. Snacks may only give this benefit once every eight posts in a thread. This chakra cannot allot more chakra than the Akimichi has.
Tier Two - Like a Mountain: The members of the Akimichi clan are known for their ability to become super sized. Because of this, and the vigorous training that comes along with it, Akimichi clan members receive a drastic reduction to all damage received on super-imposed portions of their body, with their durability average increasing by a rank if their entire body is super sized.