Shark Warrior Poet!
Jan 23, 2012 18:14:01 GMT -8
Post by Raglao on Jan 23, 2012 18:14:01 GMT -8
Suijinheki (Water Encampment Wall)
Rank: D, C, B, A, S [75]
Type: Defensive / Suiton Ninjutsu
Range: Self
Handseals: Yes.
Chakra: D: Low; C, B: Mid; A, S: High
Special: Water barrier blocks attacks of equal rank.
Description: Suijinheki is one of the most impressive Suiton jutsu, and one of the few actually able to defend the user indefinitely from danger. The user will first do a string of hand seals, length varying by rank, and then they proceed to blow out a jet of water from their mouth. This stream moves at high speeds, and after five meters or so from the user, begins to form itself to a size equal and greater to that of the incoming attack, allowing it to act as a water barrier.
Domain: Suiton.
Mizu Bunshin no Jutsu (Water Clone Techqniue)
Rank: C - C [100]
Type: Supplementary / Suiton Ninjutsu
Range: Self
Handseals: Yes.
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained. Being elementally based, this clone can use any c-ranked or lower suiton techniques the user knows. Can be relearned up to 4 times for a maximum of 5 clones created.
Description: With this technique, the Suiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of water, this clone retains the user movement speed and strength. Best of all, due to its flowing essence, the water clone is capable of using a hefty amount of the original user's suiton-based techniques either for defensive means or offensive.
Domain: Suiton.
Teppoudama (Bullet)
Rank: C - C [100]
Type: Offensive / Suiton Ninjutsu
Range: 0 - 20 meters
Handseals: Yes.
Chakra: Mid
Special: Bullets are fired from the mouth, all at once in the form of straight lined stream–like fashion. By default, 5 bullets can be fired at once, plus 5 more each time retrained. Must hold seals while firing. Bullets pierces 'C' ranked barriers and below, and move at the speed of a kunai.
Description: A simple yet effective suiton technique, after forming the necessary hand seals, the user manifests bullet sized water projectiles in their mouth, which can then spit at their opponent at fast speeds for a quick attack. As the user’s knowledge of the this technique increases, so does the amount of bullets they can fire off.
Domain: Suiton.
Mizurappa (Violent Water Wave)
Rank: C - C [100]
Type: Offensive / Suiton Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Mid
Special: Each time retrained, blast extends 5 more meters. Knock-back equals half of the user's maximum range.
Description: Mizurappa is a Ninjutsu technique utilizing Suiton. After forming the needed handseals, the user will expel a strong jet of water at their opponent from their mouths. This stream moves frighteningly fast, and carried enough force to knock over even strong boulders.
Domain: Suiton.
Mizuame Nabara (Starch Syrup Capture Field)
Rank: C - C [100]
Type: Supplementary / Suiton Ninjutsu
Range: 0 - 10 meters
Handseals: Yes.
Chakra: Mid
Special: Glue freezes opponent in place for 1/2 a turn, plus 1/2 more each time retrained. Victims can only break free by providing a chakra burst equal to double that of the syrup cost, including retraining for extra turns. If the user does not coat their feet in special chakra, they can be stuck by this as well.
Description: Mizuame Nabara is a ninjutsu technique utilizing Suiton. After forming the needed handseals, the user will quickly expel a sticky liquid from their mouths. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the user focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the caster or a comrade to charge and attack without fear of becoming bogged down as well, as long as they keep the chakra to their feet steady.
Domain: Suiton.
Poseidon's Dominion
Suirou no Jutsu (Water Prison Technique)
Rank: C [50]
Type: Offensive / Suiton Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Mid
Special: The user must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. While in prison, victims cannot perform handseals. Requires a water source.
Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. After the shinobi forms the necessary hand seals, the water around the victim comes together in order to form a spherical prison which only allows for limited movement. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby, or even have the bunshin be the one’s holding the target hostage.
Domain: Suiton.
Poseidon's Dominion
Rank: D, C, B, A, S [75]
Type: Passive/Suiton Ninjutsu
Range: see special!
Chakra/Stamina: Causes all known sution techs to increase one tier higher in consumption!
Special: Whomever comes to possess Ardremus must learn the blades abilities and its advanced control over the suiton nature. The user can only cast suiton jutsu that they have knowledge of and must be equivalent to the highest rank known. Jutsu summoned via Ardemus has its cost go up one tier from its original. Range is equivalent to whatever jutsu is being used.
Description: Held with two hands, the user comes to control the powers of suiton in a way like never before, though sealless the user must use both hands. The effects of jutsu used are not augmented in any way except for the cost doubling. With a simple swing, thrust, or simply pointing it at the target whilst feeding it chakra to activate its abilities
Domain: Suiton | Ardemus
Total: 600
Rank: D, C, B, A, S [75]
Type: Defensive / Suiton Ninjutsu
Range: Self
Handseals: Yes.
Chakra: D: Low; C, B: Mid; A, S: High
Special: Water barrier blocks attacks of equal rank.
Description: Suijinheki is one of the most impressive Suiton jutsu, and one of the few actually able to defend the user indefinitely from danger. The user will first do a string of hand seals, length varying by rank, and then they proceed to blow out a jet of water from their mouth. This stream moves at high speeds, and after five meters or so from the user, begins to form itself to a size equal and greater to that of the incoming attack, allowing it to act as a water barrier.
Domain: Suiton.
Mizu Bunshin no Jutsu (Water Clone Techqniue)
Rank: C - C [100]
Type: Supplementary / Suiton Ninjutsu
Range: Self
Handseals: Yes.
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained. Being elementally based, this clone can use any c-ranked or lower suiton techniques the user knows. Can be relearned up to 4 times for a maximum of 5 clones created.
Description: With this technique, the Suiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of water, this clone retains the user movement speed and strength. Best of all, due to its flowing essence, the water clone is capable of using a hefty amount of the original user's suiton-based techniques either for defensive means or offensive.
Domain: Suiton.
Teppoudama (Bullet)
Rank: C - C [100]
Type: Offensive / Suiton Ninjutsu
Range: 0 - 20 meters
Handseals: Yes.
Chakra: Mid
Special: Bullets are fired from the mouth, all at once in the form of straight lined stream–like fashion. By default, 5 bullets can be fired at once, plus 5 more each time retrained. Must hold seals while firing. Bullets pierces 'C' ranked barriers and below, and move at the speed of a kunai.
Description: A simple yet effective suiton technique, after forming the necessary hand seals, the user manifests bullet sized water projectiles in their mouth, which can then spit at their opponent at fast speeds for a quick attack. As the user’s knowledge of the this technique increases, so does the amount of bullets they can fire off.
Domain: Suiton.
Mizurappa (Violent Water Wave)
Rank: C - C [100]
Type: Offensive / Suiton Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Mid
Special: Each time retrained, blast extends 5 more meters. Knock-back equals half of the user's maximum range.
Description: Mizurappa is a Ninjutsu technique utilizing Suiton. After forming the needed handseals, the user will expel a strong jet of water at their opponent from their mouths. This stream moves frighteningly fast, and carried enough force to knock over even strong boulders.
Domain: Suiton.
Mizuame Nabara (Starch Syrup Capture Field)
Rank: C - C [100]
Type: Supplementary / Suiton Ninjutsu
Range: 0 - 10 meters
Handseals: Yes.
Chakra: Mid
Special: Glue freezes opponent in place for 1/2 a turn, plus 1/2 more each time retrained. Victims can only break free by providing a chakra burst equal to double that of the syrup cost, including retraining for extra turns. If the user does not coat their feet in special chakra, they can be stuck by this as well.
Description: Mizuame Nabara is a ninjutsu technique utilizing Suiton. After forming the needed handseals, the user will quickly expel a sticky liquid from their mouths. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the user focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the caster or a comrade to charge and attack without fear of becoming bogged down as well, as long as they keep the chakra to their feet steady.
Domain: Suiton.
Poseidon's Dominion
Suirou no Jutsu (Water Prison Technique)
Rank: C [50]
Type: Offensive / Suiton Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Mid
Special: The user must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. While in prison, victims cannot perform handseals. Requires a water source.
Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. After the shinobi forms the necessary hand seals, the water around the victim comes together in order to form a spherical prison which only allows for limited movement. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby, or even have the bunshin be the one’s holding the target hostage.
Domain: Suiton.
Poseidon's Dominion
Rank: D, C, B, A, S [75]
Type: Passive/Suiton Ninjutsu
Range: see special!
Chakra/Stamina: Causes all known sution techs to increase one tier higher in consumption!
Special: Whomever comes to possess Ardremus must learn the blades abilities and its advanced control over the suiton nature. The user can only cast suiton jutsu that they have knowledge of and must be equivalent to the highest rank known. Jutsu summoned via Ardemus has its cost go up one tier from its original. Range is equivalent to whatever jutsu is being used.
Description: Held with two hands, the user comes to control the powers of suiton in a way like never before, though sealless the user must use both hands. The effects of jutsu used are not augmented in any way except for the cost doubling. With a simple swing, thrust, or simply pointing it at the target whilst feeding it chakra to activate its abilities
Domain: Suiton | Ardemus
Total: 600