earth jutsu.
Oct 19, 2011 20:51:41 GMT -8
Post by chiatsuki on Oct 19, 2011 20:51:41 GMT -8
Retsudo Tenshou (Revolving Split Earth Palm)325
Rank: D, C, B, A, S
Type: Offensive / Doton Ninjutsu
Range: See special!
Chakra: Mid - Very High
Special: The whirlpool is created with the victim(s) always at the center. User’s Earth Dominion rank determines the size and range of the whirpool. The higher the rank known of this technique, the larger and more dangerous the churning rocks, boulders and the whirlpool itself will be.
Description: This technique allows the ninja to control nearby stone and rock, allowing them to create a circular whirlpool of earthen death for their opponent’s to enjoy. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock around their victims will begin to churn and twist up crushing all those trapped within it.
Domain: Doton. Earth Dominion.
Moguragakure no Jutsu (Mole Hiding Technique)100
Rank: B
Type: Supplementary / Doton Ninjutsu
Range: See special!
Chakra: Mid
Special: Range of movement depends on the user’s level of Earth Dominion. All doton jutsu used whilst underground cost one rank less than normal due to the overwhelming earth source. User can remain underground for a single turn before needing to resurface; each time retrained, the user main remain underground for one extra turn.
Description: An upgrade to Dochuu Eigyo, this underground variation grants the user movement AND the ability to attack with jutsu whilst underground. After a few short seals, the user merely sinks below, and can remain there for a small amount of time, allowing them an extremely strategic position, as well as the ability to laid explosives along the ground for the opponent to ‘enjoy’.
Domain: Doton. Earth Dominion 'B'. Must know 'Underground Fish'.
Tsuchi Kairou (Trapping Earth Corridor)150
Rank: A
Type: Offensive / Doton Ninjutsu
Range: See special!
Chakra: High
Special: 'Low' chakra up-keep per turn. Range and size of prison depends on the user’s level of Earth Dominion. Walls can hold up to attacks of equal or lower rank. However, when struck with an 'A' rank attack, the wall will crumble and the user is forced to recast it. Can only be used once per thread, plus one more each time retrained.
Description: After forming the needed handseals, the user slams his fists to the ground, sending their chakra into the earth so that it will rise up and over their target, imprisoning them in the form of a circle. Unlike Earth Dome Prison, this jutsu does not enclose over the targets. Instead, it simple creates a high wall, making escape viable only through flight; trying to climb up the wall will result in the victim's foot being impaled by sudden earthen spikes emerging from the wall.
Earth Dominion 'A' Ranking 150
(this equals over 1000 exp in doton so ill be purchasing hyper seal I)
Shunpo (Flashing Light Steps) 250
Rank: D x 10
Type: Supplementary / Taijutsu / High-Speed Movement
Range: 0 - 10 meters
Stamina: Low
Special: Shunpo is much like Shunshin, a forward-moving high-speed technique that transports the user across a short space in the blink of an eye. When used, the user will rush almost instantly to wherever they are facing. The user can Shunpo once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunpo.
Description: Shunpo, a Taijutsu master's response to the Body Flicker Technique, relies solely on the user's ability to harness their inner ki and gain enough stamina to withstand the sudden strain imposed on one's legs. However, once properly trained, the Taijutsu Type will find their legs moving at speeds unknown to common man, to the point most would make the foolish mistake of assuming one is using Shunshin. However, unlike that chakra inspired run, Shunpo is pure stamina and movement skill, allowing for tighter, quicker, and more reactionary movements essential for someone that relies on movement. Although Shunpo itself moves in a single line, its many variations is what makes it so lethal.
Domain: Shunpo - Universal Taijutsu.
-975 please
Rank: D, C, B, A, S
Type: Offensive / Doton Ninjutsu
Range: See special!
Chakra: Mid - Very High
Special: The whirlpool is created with the victim(s) always at the center. User’s Earth Dominion rank determines the size and range of the whirpool. The higher the rank known of this technique, the larger and more dangerous the churning rocks, boulders and the whirlpool itself will be.
Description: This technique allows the ninja to control nearby stone and rock, allowing them to create a circular whirlpool of earthen death for their opponent’s to enjoy. When the ninja forms the needed handseals and slams their palm to the ground, surrounding rock around their victims will begin to churn and twist up crushing all those trapped within it.
Domain: Doton. Earth Dominion.
Moguragakure no Jutsu (Mole Hiding Technique)100
Rank: B
Type: Supplementary / Doton Ninjutsu
Range: See special!
Chakra: Mid
Special: Range of movement depends on the user’s level of Earth Dominion. All doton jutsu used whilst underground cost one rank less than normal due to the overwhelming earth source. User can remain underground for a single turn before needing to resurface; each time retrained, the user main remain underground for one extra turn.
Description: An upgrade to Dochuu Eigyo, this underground variation grants the user movement AND the ability to attack with jutsu whilst underground. After a few short seals, the user merely sinks below, and can remain there for a small amount of time, allowing them an extremely strategic position, as well as the ability to laid explosives along the ground for the opponent to ‘enjoy’.
Domain: Doton. Earth Dominion 'B'. Must know 'Underground Fish'.
Tsuchi Kairou (Trapping Earth Corridor)150
Rank: A
Type: Offensive / Doton Ninjutsu
Range: See special!
Chakra: High
Special: 'Low' chakra up-keep per turn. Range and size of prison depends on the user’s level of Earth Dominion. Walls can hold up to attacks of equal or lower rank. However, when struck with an 'A' rank attack, the wall will crumble and the user is forced to recast it. Can only be used once per thread, plus one more each time retrained.
Description: After forming the needed handseals, the user slams his fists to the ground, sending their chakra into the earth so that it will rise up and over their target, imprisoning them in the form of a circle. Unlike Earth Dome Prison, this jutsu does not enclose over the targets. Instead, it simple creates a high wall, making escape viable only through flight; trying to climb up the wall will result in the victim's foot being impaled by sudden earthen spikes emerging from the wall.
Earth Dominion 'A' Ranking 150
(this equals over 1000 exp in doton so ill be purchasing hyper seal I)
Shunpo (Flashing Light Steps) 250
Rank: D x 10
Type: Supplementary / Taijutsu / High-Speed Movement
Range: 0 - 10 meters
Stamina: Low
Special: Shunpo is much like Shunshin, a forward-moving high-speed technique that transports the user across a short space in the blink of an eye. When used, the user will rush almost instantly to wherever they are facing. The user can Shunpo once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunpo.
Description: Shunpo, a Taijutsu master's response to the Body Flicker Technique, relies solely on the user's ability to harness their inner ki and gain enough stamina to withstand the sudden strain imposed on one's legs. However, once properly trained, the Taijutsu Type will find their legs moving at speeds unknown to common man, to the point most would make the foolish mistake of assuming one is using Shunshin. However, unlike that chakra inspired run, Shunpo is pure stamina and movement skill, allowing for tighter, quicker, and more reactionary movements essential for someone that relies on movement. Although Shunpo itself moves in a single line, its many variations is what makes it so lethal.
Domain: Shunpo - Universal Taijutsu.
-975 please