If I Were a Card
Aug 3, 2011 22:52:57 GMT -8
Post by Banjin on Aug 3, 2011 22:52:57 GMT -8
This technique here was removed, and it its place I am purchasing another technique, along with further techniques purchased with my EXP.
Hatoronshi no Mokuton (Crafting Paper Creation) [75 EXP]
Rank: D, C[/u], B, A, S
Type: Supplementary / Secret Technique
Range: -
Special: The rank of this technique determines what rank of paper can be converted and used for clan jutsu. Paper conversion takes one turn to complete, and produces paper at half the chakra cost of creating it from one's own body.
Description: With this technique, the clan member can recover the waning paper supply at any time, as long as wood is present. After forming the needed handseals, the clan member will let their hand touch any wood surface and convert into sheets of paper. As long as foreign chakra isn't controlling the wood, it's a potential paper source.
Domain: Shikigami. Must know Paper Strength.[/quote]
Techniques Purchasing
Pepa Shuriken no Jutsu (Paper Shuriken Technique) [Thrice][75 EXP]
Rank: D
Type: Offensive / Secret Technique
Range: 0 - 10 meters
Special: Size and strength of paper shuriken depends on user's highest 'Paper Strength' rank. Shuriken travel 10 meters when first learned, plus 10 more each time retrained. Shuriken cannot be guided.
Description: A simple, basic yet effective paper techniques, the user can take one or more paper creations of their own and turn them into deadly shuriken. Retaining their infamous paper strength, these shuriken are sent flying by the user's chakra alone, resulting in a deadly barrage of projectiles.
Domain: Shikigami. Must know Paper Strength 'D"'.
Pepa Bunshin no Jutsu (Paper Clone Technique) [Once] [50 EXP]
Rank: C
Type: Supplementary / Secret Technique
Range: See special!
Special: Clones can exist as far as the eye can see, or until the user leaves the thread, and take no additional chakra for upkeep. Clones move at faster speeds than the user due to their light weight, and can perform any Akegarasu jutsu the user knows. Clones disperse and reform before being defeated. Up to one clone can be made, plus one more each time retrained. Paper clones, like Kage Bunshin, share the user's chakra reserves.
Description: With a sufficient amount of paper, the user forms a single seal and calls them together in order to form a perfect clone of themselves. Unlike regular bunshin, the paper clone has substance, can move at improved speeds, and best of all, scatters when struck for re-use. Although the clone is not spawned with the user's inventory, they will attain whatever main weaponry the user has at the time, if any. When struck by concentrated blows from bladed/blunt weaponry or even a bare fist, the clone disperses into a tuff of paper that can either reform or be used for other clan jutsu. However, widespread, area-of-effect attacks can defeat the paper clones instantly.
Domain: Shikigami. Must know Paper Strength 'C'.
Shunshin no Jutsu (Body Flicker Technique) [Twice] [50 EXP]
Rank: D
Type: Supplementary / Ninjutsu / High-Speed Movement
Range: 0 - 10 meters
Chakra: Low
Special: Flickering is near-instantaneous forward movement, meaning the user will rush almost instantly to wherever they are facing as chakra pushes their legs to inhumane levels. The user can flicker once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunshin.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique, it allows a ninja to move short to long distances at an almost untraceable speed - to an observer, it appears as if the user has teleported. Such a feat is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds they would otherwise be unable to reproduce. In the end, the user will appear and disappear in an instant, allowing them to retreat or attack suddenly should they need it. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Domain: Shunshin - Universal Ninjutsu.
Kamaitachi (Cutting Whirlwind) [Twice][100 EXP]
Rank: C
Type: Offensive / Fuuton Ninjutsu
Range: 10+ meters
Chakra: Mid
Special: Size of tunnel opening measures 5 meters, and wind blasts can travel 10 meters; each time relearned, the mouth grows by 5 meters and the blast itself travels an extra 10 meters..
Description: This jutsu was brought to fame by a legendary Suna shinobi from long ago, and was named after a mythical creature able to command the winds on a whim. After channeling wind chakra at either their weapon or limb, the user swings it around and brings forth a most intense tornado, coming out from the weapon/arm. Once it strikes the user, the tornado tips upward and takes the user up, keeping them imprisoned by the strong currents, and delivering multiple waves of cutting/slicing damage onto their bodies, as well as dropping them hard onto the ground afterward.
Domain: Fuuton.
Fūton: Shinkūgyoku (Vacuum Sphere) [Once][50 EXP]
Rank: C
Type: Fūton, offensive
Range: 10 meters
Special: The user can expel one (1) more bullet each time retrained. 10 max.
Description: Immediately following the three required hand seals, users of this jutsu will inhale deeply; taking in a great amount of air. Mixing the air with their own chakra, they will than expel up to five (5) small spherical bullets of wind. Each shot will be expelled simultaneously, leaving but a second to adjust for aiming purposes. The shots will travel at twice the speed, but do the same amount of damage as thrown projectiles. Piercing through clothing, to cut the flesh beneath.
Domain: Fūton
Hatoronshi Genso (Crafting Paper Elemental Resistance)[150 EXP] [D and C rank learned for both Fire and water.
Rank: D, C, B, A, S
Type: Supplementary / Secret Technique
Range: See special!
Special: The rank of this technique determines how durable a paper user's defense is against elemental influences. Must learn for each release, basic or advanced. Defends against elemental attacks of highest rank known.
Description: As its name implies, the clan member is able to imbue their paper creations in the same elemental properties that other shinobi use to create offensive technique. When combined with other clan jutsu, the Shikigami's paper creation retain a unique resistance to each respectively trained element, until they are impervious even to the most extreme of conditions.
Domain: Shikigami. Must know Paper Strength.
Tenjou no Shuuren (Discipline of Heaven and Earth) [75 EXP]
Rank: D, C, B, A, S
Type: Supplementary / Taijutsu
Range: Self
Special: All Tenjouken techniques of equal or lesser rank take one rank less energy to perform.
Description: The most basic technique of Tenjouken, this lays the foundation for the entirety of the style. It is a training of the body and a utilization of it to its utmost potential. Though not on the levels of the chakra-enhanced strength utilized by medic-nin, practitioners of Tenjouken have amazing physical power and speed with which to back it up. They focus on hitting hard and fast using efficient maneuvers. However, their training does not only cover offense; their bodies are extremely enduring and efficient.
Domain: Tenjouken
Tenchuu (Heaven's Punishment) [25 EXP]
Rank: D
Type: Offensive / Taijutsu
Range: Self
Special: ---
Description: Standard Tenjouken technique. A technique that stresses speed. Whether a punch or a kick, the user aims to attack using the shortest path to the enemy--that is, a jab in a straight line as opposed to a hook, or a lower-body kick as opposed to an upper-body one. The "shortest path" changes with every movement, giving this technique a unique versatility.
Domain: Tenjouken, Tenjou no Shuuren 'D'
Hatoronshi no Mokuton (Crafting Paper Creation) [75 EXP]
Rank: D, C
Type: Supplementary / Secret Technique
Range: -
Special: The rank of this technique determines what rank of paper can be converted and used for clan jutsu. Paper conversion takes one turn to complete, and produces paper at half the chakra cost of creating it from one's own body.
Description: With this technique, the clan member can recover the waning paper supply at any time, as long as wood is present. After forming the needed handseals, the clan member will let their hand touch any wood surface and convert into sheets of paper. As long as foreign chakra isn't controlling the wood, it's a potential paper source.
Domain: Shikigami. Must know Paper Strength.[/quote]
Techniques Purchasing
Pepa Shuriken no Jutsu (Paper Shuriken Technique) [Thrice][75 EXP]
Rank: D
Type: Offensive / Secret Technique
Range: 0 - 10 meters
Special: Size and strength of paper shuriken depends on user's highest 'Paper Strength' rank. Shuriken travel 10 meters when first learned, plus 10 more each time retrained. Shuriken cannot be guided.
Description: A simple, basic yet effective paper techniques, the user can take one or more paper creations of their own and turn them into deadly shuriken. Retaining their infamous paper strength, these shuriken are sent flying by the user's chakra alone, resulting in a deadly barrage of projectiles.
Domain: Shikigami. Must know Paper Strength 'D"'.
Pepa Bunshin no Jutsu (Paper Clone Technique) [Once] [50 EXP]
Rank: C
Type: Supplementary / Secret Technique
Range: See special!
Special: Clones can exist as far as the eye can see, or until the user leaves the thread, and take no additional chakra for upkeep. Clones move at faster speeds than the user due to their light weight, and can perform any Akegarasu jutsu the user knows. Clones disperse and reform before being defeated. Up to one clone can be made, plus one more each time retrained. Paper clones, like Kage Bunshin, share the user's chakra reserves.
Description: With a sufficient amount of paper, the user forms a single seal and calls them together in order to form a perfect clone of themselves. Unlike regular bunshin, the paper clone has substance, can move at improved speeds, and best of all, scatters when struck for re-use. Although the clone is not spawned with the user's inventory, they will attain whatever main weaponry the user has at the time, if any. When struck by concentrated blows from bladed/blunt weaponry or even a bare fist, the clone disperses into a tuff of paper that can either reform or be used for other clan jutsu. However, widespread, area-of-effect attacks can defeat the paper clones instantly.
Domain: Shikigami. Must know Paper Strength 'C'.
Shunshin no Jutsu (Body Flicker Technique) [Twice] [50 EXP]
Rank: D
Type: Supplementary / Ninjutsu / High-Speed Movement
Range: 0 - 10 meters
Chakra: Low
Special: Flickering is near-instantaneous forward movement, meaning the user will rush almost instantly to wherever they are facing as chakra pushes their legs to inhumane levels. The user can flicker once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunshin.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique, it allows a ninja to move short to long distances at an almost untraceable speed - to an observer, it appears as if the user has teleported. Such a feat is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds they would otherwise be unable to reproduce. In the end, the user will appear and disappear in an instant, allowing them to retreat or attack suddenly should they need it. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Domain: Shunshin - Universal Ninjutsu.
Kamaitachi (Cutting Whirlwind) [Twice][100 EXP]
Rank: C
Type: Offensive / Fuuton Ninjutsu
Range: 10+ meters
Chakra: Mid
Special: Size of tunnel opening measures 5 meters, and wind blasts can travel 10 meters; each time relearned, the mouth grows by 5 meters and the blast itself travels an extra 10 meters..
Description: This jutsu was brought to fame by a legendary Suna shinobi from long ago, and was named after a mythical creature able to command the winds on a whim. After channeling wind chakra at either their weapon or limb, the user swings it around and brings forth a most intense tornado, coming out from the weapon/arm. Once it strikes the user, the tornado tips upward and takes the user up, keeping them imprisoned by the strong currents, and delivering multiple waves of cutting/slicing damage onto their bodies, as well as dropping them hard onto the ground afterward.
Domain: Fuuton.
Fūton: Shinkūgyoku (Vacuum Sphere) [Once][50 EXP]
Rank: C
Type: Fūton, offensive
Range: 10 meters
Special: The user can expel one (1) more bullet each time retrained. 10 max.
Description: Immediately following the three required hand seals, users of this jutsu will inhale deeply; taking in a great amount of air. Mixing the air with their own chakra, they will than expel up to five (5) small spherical bullets of wind. Each shot will be expelled simultaneously, leaving but a second to adjust for aiming purposes. The shots will travel at twice the speed, but do the same amount of damage as thrown projectiles. Piercing through clothing, to cut the flesh beneath.
Domain: Fūton
Hatoronshi Genso (Crafting Paper Elemental Resistance)[150 EXP] [D and C rank learned for both Fire and water.
Rank: D, C, B, A, S
Type: Supplementary / Secret Technique
Range: See special!
Special: The rank of this technique determines how durable a paper user's defense is against elemental influences. Must learn for each release, basic or advanced. Defends against elemental attacks of highest rank known.
Description: As its name implies, the clan member is able to imbue their paper creations in the same elemental properties that other shinobi use to create offensive technique. When combined with other clan jutsu, the Shikigami's paper creation retain a unique resistance to each respectively trained element, until they are impervious even to the most extreme of conditions.
Domain: Shikigami. Must know Paper Strength.
Tenjou no Shuuren (Discipline of Heaven and Earth) [75 EXP]
Rank: D, C, B, A, S
Type: Supplementary / Taijutsu
Range: Self
Special: All Tenjouken techniques of equal or lesser rank take one rank less energy to perform.
Description: The most basic technique of Tenjouken, this lays the foundation for the entirety of the style. It is a training of the body and a utilization of it to its utmost potential. Though not on the levels of the chakra-enhanced strength utilized by medic-nin, practitioners of Tenjouken have amazing physical power and speed with which to back it up. They focus on hitting hard and fast using efficient maneuvers. However, their training does not only cover offense; their bodies are extremely enduring and efficient.
Domain: Tenjouken
Tenchuu (Heaven's Punishment) [25 EXP]
Rank: D
Type: Offensive / Taijutsu
Range: Self
Special: ---
Description: Standard Tenjouken technique. A technique that stresses speed. Whether a punch or a kick, the user aims to attack using the shortest path to the enemy--that is, a jab in a straight line as opposed to a hook, or a lower-body kick as opposed to an upper-body one. The "shortest path" changes with every movement, giving this technique a unique versatility.
Domain: Tenjouken, Tenjou no Shuuren 'D'