Hellfire
Jul 28, 2011 12:30:14 GMT -8
Post by Icarus on Jul 28, 2011 12:30:14 GMT -8
Housenka no Jutsu (Mythical Fire Phoenix Technique)
Rank: C,C,C,C,C,C
Type: Supplementary / Offensive / Katon Ninjutsu
Range: See special!
Chakra: Low - Mid
Special: Distance of fireballs and intensity of flames depends on the highest rank known of 'Enkou Shinka'. Up to one fireball can be made, plus one more each time retrained.
Description: Basic yet very effective within the Katon arsenal of jutsu, this technique allows the ninja to emit a series of small fire balls after a simple set of handseals are made. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, because they do not see the hidden threat within the flames. The flames can be used to cover different projectiles like shuriken or kunai, and only select doujutsu and bloodline abilities allow the user to see through the deception.
Domain: Katon. Enkou Shinka.
フェ Kyokudo Fenikksu No Jutsu (Mythical Phoenix Blast Technique)
Rank: A
Type: Offensive / Katon Ninjutsu
Range: See special!
Chakra: Very High
Special: The user will fire twice as many projectiles as their Housenka no Jutsu allows around the targets vicinity. Projectiles swarm together at the speed of a kunai. Explosion size is determined by the amount of fireballs produced - for every 10 fireballs the user can summon, the explosion will cover an area of 5 meters, with intense flames and a napalm-like spread. Although amount of fireballs determines explosion size, explosion intensity is determined by the technique's base rank - each time retrained, burning damage can be stacked!
Description: Once the needed handseals are formed, the user appears to prepare the technique identically to Housenka no Jutsu. Everything will seem practically similar, including the user bringing their dominant finger towards their mouth and firing a large amount of flamed projectiles towards the opponent. However, the difference of this jutsu lie in the user’s goal when firing these massive amounts of projectiles. The aim is not to hit a moving target, but to surround the target with these fiery projectiles. Because each projectile will swarm around the target, the projectiles will stop around the vicinity of the victim, and once each and every projectile has been fired the user will clench their dominant hand into a fist. The result? Every projectile swarming onto the opponent from every direction, all at once, at ridiculous speeds. In the end, all the projectiles swarming together will cause a fantastic napalm like explosion that will most likely leave the target approaching death should it connect.
Domain: Katon. Enkou Shika 'A'. Housenka no Jutsu.
Katon Bunshin no Jutsu (Fire Clone Technique)
Rank: C
Type: Supplementary / Katon Ninjutsu
Range: See special!
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained. When struck, the clone's fiery essence forces whatever was used to strike it to ignite and burn within, as if it had just struck the bowels of a fire breathing dragon. Clone cannot perform any jutsu, but when defeated, it explodes in a burst of flames, spreading its burning essence everywhere. Explosion range covers 5 meters all around the clone.
Description: With this technique, the Katon user is able to call upon aid from a perfect copy of themselves. Comprised purely of a most intense fire, this clone retains the user movement speed and can share linked mental judgement. Best of all, due to its flowing essence, many solid physical attacks pass through the clone, burning instead whatever was used to strike them. Finally, when defeated, the clone explodes into a blast of flame that aims to take over the nearest opponent available in the form of napalm.
Domain: Katon. Enkou Shinka.
500 xp
Rank: C,C,C,C,C,C
Type: Supplementary / Offensive / Katon Ninjutsu
Range: See special!
Chakra: Low - Mid
Special: Distance of fireballs and intensity of flames depends on the highest rank known of 'Enkou Shinka'. Up to one fireball can be made, plus one more each time retrained.
Description: Basic yet very effective within the Katon arsenal of jutsu, this technique allows the ninja to emit a series of small fire balls after a simple set of handseals are made. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, because they do not see the hidden threat within the flames. The flames can be used to cover different projectiles like shuriken or kunai, and only select doujutsu and bloodline abilities allow the user to see through the deception.
Domain: Katon. Enkou Shinka.
フェ Kyokudo Fenikksu No Jutsu (Mythical Phoenix Blast Technique)
Rank: A
Type: Offensive / Katon Ninjutsu
Range: See special!
Chakra: Very High
Special: The user will fire twice as many projectiles as their Housenka no Jutsu allows around the targets vicinity. Projectiles swarm together at the speed of a kunai. Explosion size is determined by the amount of fireballs produced - for every 10 fireballs the user can summon, the explosion will cover an area of 5 meters, with intense flames and a napalm-like spread. Although amount of fireballs determines explosion size, explosion intensity is determined by the technique's base rank - each time retrained, burning damage can be stacked!
Description: Once the needed handseals are formed, the user appears to prepare the technique identically to Housenka no Jutsu. Everything will seem practically similar, including the user bringing their dominant finger towards their mouth and firing a large amount of flamed projectiles towards the opponent. However, the difference of this jutsu lie in the user’s goal when firing these massive amounts of projectiles. The aim is not to hit a moving target, but to surround the target with these fiery projectiles. Because each projectile will swarm around the target, the projectiles will stop around the vicinity of the victim, and once each and every projectile has been fired the user will clench their dominant hand into a fist. The result? Every projectile swarming onto the opponent from every direction, all at once, at ridiculous speeds. In the end, all the projectiles swarming together will cause a fantastic napalm like explosion that will most likely leave the target approaching death should it connect.
Domain: Katon. Enkou Shika 'A'. Housenka no Jutsu.
Katon Bunshin no Jutsu (Fire Clone Technique)
Rank: C
Type: Supplementary / Katon Ninjutsu
Range: See special!
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained. When struck, the clone's fiery essence forces whatever was used to strike it to ignite and burn within, as if it had just struck the bowels of a fire breathing dragon. Clone cannot perform any jutsu, but when defeated, it explodes in a burst of flames, spreading its burning essence everywhere. Explosion range covers 5 meters all around the clone.
Description: With this technique, the Katon user is able to call upon aid from a perfect copy of themselves. Comprised purely of a most intense fire, this clone retains the user movement speed and can share linked mental judgement. Best of all, due to its flowing essence, many solid physical attacks pass through the clone, burning instead whatever was used to strike them. Finally, when defeated, the clone explodes into a blast of flame that aims to take over the nearest opponent available in the form of napalm.
Domain: Katon. Enkou Shinka.
500 xp