Jutsu buying.
Jul 29, 2011 16:54:08 GMT -8
Post by Z on Jul 29, 2011 16:54:08 GMT -8
Wind Release (nin secondary) - 300
- 75
- 50
Retraining
- 25
- 50
Kazekaeshi (Wind Return)
Rank: D, C, B, A, S (25) (50)
Type: Defensive / Fuuton Ninjutsu
Range: See special!
Chakra: D: Low; C, B: Mid; A, S: High
Special: Effective in blocking and returning ninjutsu and taijutsu of equal rank. Push-back distance starts off at 10 meters, and increases by 10 more with each new rank acquired.
Description: No one knows the power of Fuuton more than a Fuuton specialist, and this technique was designed by those that met reality sooner than most. Varying by skill and rank, this technique allows the user to take hold of any offensive jutsu used upon them, as along as the attack’s nature allows for whatever is thrown to be controlled. With a great burst of chakra at either their hands or weapons, the user quickly returns the technique back at the opponent, in full effect.
Domain: Fuuton.
Rank: D, C, B, A, S (25) (50)
Type: Defensive / Fuuton Ninjutsu
Range: See special!
Chakra: D: Low; C, B: Mid; A, S: High
Special: Effective in blocking and returning ninjutsu and taijutsu of equal rank. Push-back distance starts off at 10 meters, and increases by 10 more with each new rank acquired.
Description: No one knows the power of Fuuton more than a Fuuton specialist, and this technique was designed by those that met reality sooner than most. Varying by skill and rank, this technique allows the user to take hold of any offensive jutsu used upon them, as along as the attack’s nature allows for whatever is thrown to be controlled. With a great burst of chakra at either their hands or weapons, the user quickly returns the technique back at the opponent, in full effect.
Domain: Fuuton.
- 75
Kamaitachi (Cutting Whirlwind)
Rank: C
Type: Offensive / Fuuton Ninjutsu
Range: 10+ meters
Chakra: Mid
Special: Size of tunnel opening measures 5 meters, and wind blasts can travel 10 meters; each time relearned, the mouth grows by 5 meters and the blast itself travels an extra 10 meters..
Description: This jutsu was brought to fame by a legendary Suna shinobi from long ago, and was named after a mythical creature able to command the winds on a whim. After channeling wind chakra at either their weapon or limb, the user swings it around and brings forth a most intense tornado, coming out from the weapon/arm. Once it strikes the user, the tornado tips upward and takes the user up, keeping them imprisoned by the strong currents, and delivering multiple waves of cutting/slicing damage onto their bodies, as well as dropping them hard onto the ground afterward.
Domain: Fuuton.
Rank: C
Type: Offensive / Fuuton Ninjutsu
Range: 10+ meters
Chakra: Mid
Special: Size of tunnel opening measures 5 meters, and wind blasts can travel 10 meters; each time relearned, the mouth grows by 5 meters and the blast itself travels an extra 10 meters..
Description: This jutsu was brought to fame by a legendary Suna shinobi from long ago, and was named after a mythical creature able to command the winds on a whim. After channeling wind chakra at either their weapon or limb, the user swings it around and brings forth a most intense tornado, coming out from the weapon/arm. Once it strikes the user, the tornado tips upward and takes the user up, keeping them imprisoned by the strong currents, and delivering multiple waves of cutting/slicing damage onto their bodies, as well as dropping them hard onto the ground afterward.
Domain: Fuuton.
- 50
Retraining
Shunpo (Flashing Light Steps)
Rank: D
Type: Supplementary / Taijutsu / High-Speed Movement
Range: 0 - 5 meters
Consumption: Low
Special: Shunpo is much like Shunshin, a forward-moving high-speed technique that transports the user across a short space in the blink of an eye. When used, the user will rush almost instantly to wherever they are facing. The user can Shunpo once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunpo.
Description: Shunpo, a Taijutsu master's response to the Body Flicker Technique, relies solely on the user's ability to harness their inner ki and gain enough stamina to withstand the sudden strain imposed on one's legs. However, once properly trained, the Taijutsu Type will find their legs moving at speeds unknown to common man, to the point most would make the foolish mistake of assuming one is using Shunshin. However, unlike that chakra inspired run, Shunpo is pure stamina and movement skill, allowing for tighter, quicker, and more reactionary movements essential for someone that relies on movement. Although Shunpo itself moves in a single line, its many variations is what makes it so lethal.
Domain: Shunpo - Universal Taijutsu.
Rank: D
Type: Supplementary / Taijutsu / High-Speed Movement
Range: 0 - 5 meters
Consumption: Low
Special: Shunpo is much like Shunshin, a forward-moving high-speed technique that transports the user across a short space in the blink of an eye. When used, the user will rush almost instantly to wherever they are facing. The user can Shunpo once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunpo.
Description: Shunpo, a Taijutsu master's response to the Body Flicker Technique, relies solely on the user's ability to harness their inner ki and gain enough stamina to withstand the sudden strain imposed on one's legs. However, once properly trained, the Taijutsu Type will find their legs moving at speeds unknown to common man, to the point most would make the foolish mistake of assuming one is using Shunshin. However, unlike that chakra inspired run, Shunpo is pure stamina and movement skill, allowing for tighter, quicker, and more reactionary movements essential for someone that relies on movement. Although Shunpo itself moves in a single line, its many variations is what makes it so lethal.
Domain: Shunpo - Universal Taijutsu.
- 25
Kyuu Bara (Sudden Thorns)
Rank: C
Type: Offensive / Defensive / Taijutsu / Sojutsu
Range: 0 - 1 meter (+ Spear Range)
Stamina: Mid
Special: The user draws back for a second and then rapidly jabs forward creating 2 strikes of their spear at once, plus 1 more for each time retrained. Damage is dependent on the spear's base rank, plus the user's highest 'Sojutsu' rank for extra penetrating power. For every 4 thrusts the user can deliver at once, the Stamina Consumption of this technique rises by one level.
Description: The forte of the spear is that unlike other weapons it neither needs to be sheathed nor does it maintain a heavy weight while being used with two hands. The user is able to suddenly surprise their opponent with a flurry of forward thrusts to halt even the bravest charger, and gore the most foolish.
Domain: Sojutsu. Shokubutsu Tane (Sow Seed).
Rank: C
Type: Offensive / Defensive / Taijutsu / Sojutsu
Range: 0 - 1 meter (+ Spear Range)
Stamina: Mid
Special: The user draws back for a second and then rapidly jabs forward creating 2 strikes of their spear at once, plus 1 more for each time retrained. Damage is dependent on the spear's base rank, plus the user's highest 'Sojutsu' rank for extra penetrating power. For every 4 thrusts the user can deliver at once, the Stamina Consumption of this technique rises by one level.
Description: The forte of the spear is that unlike other weapons it neither needs to be sheathed nor does it maintain a heavy weight while being used with two hands. The user is able to suddenly surprise their opponent with a flurry of forward thrusts to halt even the bravest charger, and gore the most foolish.
Domain: Sojutsu. Shokubutsu Tane (Sow Seed).
- 50