Davy Jones
Jul 21, 2011 14:51:55 GMT -8
Post by Messatsu! on Jul 21, 2011 14:51:55 GMT -8
Poseidon's Dominion [175]
Rank: D, C, B, A, S
Type: Passive/Suiton Ninjutsu
Range: see special!
Chakra/Stamina: Causes all known sution techs to increase one tier higher in consumption!
Special: Whomever comes to possess Ardremus must learn the blades abilities and its advanced control over the suiton nature. The user can only cast suiton jutsu that they have knowledge of and must be equivalent to the highest rank known. Jutsu summoned via Ardemus has its cost go up one tier from its original. Range is equivalent to whatever jutsu is being used.
Description: Held with two hands, the user comes to control the powers of suiton in a way like never before, though sealless the user must use both hands. The effects of jutsu used are not augmented in any way except for the cost doubling. With a simple swing, thrust, or simply pointing it at the target whilst feeding it chakra to activate its abilities
Domain: Suiton | Ardemus
Suijinheki (Water Encampment Wall) [175]
Rank: D, C, B, A, S
Type: Defensive / Suiton Ninjutsu
Range: Self
Chakra: D: Low; C, B: Mid; A, S: High
Special: Water barrier blocks attacks of equal rank.
Description: Suijinheki is one of the most impressive Suiton jutsu, and one of the few actually able to defend the user indefinitely from danger. The user will first do a string of hand seals, length varying by rank, and then they proceed to blow out a jet of water from their mouth. This stream moves at high speeds, and after five meters or so from the user, begins to form itself to a size equal and greater to that of the incoming attack, allowing it to act as a water barrier.
Domain: Suiton.
Mizuame Nabara (Starch Syrup Capture Field) [100]
Rank: C + C
Type: Supplementary / Suiton Ninjutsu
Range: 0 - 10 meters
Chakra: Mid
Special: Glue freezes opponent in place for 1/2 a turn, plus 1/2 more each time retrained. Victims can only break free by providing a chakra burst equal to double that of the syrup cost, including retraining for extra turns. If the user does not coat their feet in special chakra, they can be stuck by this as well.
Description: Mizuame Nabara is a ninjutsu technique utilizing Suiton. After forming the needed handseals, the user will quickly expel a sticky liquid from their mouths. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the user focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the caster or a comrade to charge and attack without fear of becoming bogged down as well, as long as they keep the chakra to their feet steady.
Domain: Suiton.
Suitenhoufutsu (Sky and Water Convergence)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: See special!
Chakra: Mid
Special: Only one person can be trapped at a time. However, every time this jutsu is learned again, the user gains the ability to imprison one extra person with an additional prison. Water comes forth from the ground right below the user and moves fast, without warning. If target is running across a surface of water, the prison moves twice as fast. Same effects as Water Prison apply.
Description: Suitenhoufutsu is a suiton ninjutsu technique which causes water to rise from the ground and surround the target, like Water Prison, yet without requiring the user to keep it steady by keeping hand contact. After the user does a string of hand seals, they summon the water, and can then use this water to drown his target, keep them imprisoned, or even torture.
Dmain: Suiton. Must know Water Prison Technique.
Rank: D, C, B, A, S
Type: Passive/Suiton Ninjutsu
Range: see special!
Chakra/Stamina: Causes all known sution techs to increase one tier higher in consumption!
Special: Whomever comes to possess Ardremus must learn the blades abilities and its advanced control over the suiton nature. The user can only cast suiton jutsu that they have knowledge of and must be equivalent to the highest rank known. Jutsu summoned via Ardemus has its cost go up one tier from its original. Range is equivalent to whatever jutsu is being used.
Description: Held with two hands, the user comes to control the powers of suiton in a way like never before, though sealless the user must use both hands. The effects of jutsu used are not augmented in any way except for the cost doubling. With a simple swing, thrust, or simply pointing it at the target whilst feeding it chakra to activate its abilities
Domain: Suiton | Ardemus
Suijinheki (Water Encampment Wall) [175]
Rank: D, C, B, A, S
Type: Defensive / Suiton Ninjutsu
Range: Self
Chakra: D: Low; C, B: Mid; A, S: High
Special: Water barrier blocks attacks of equal rank.
Description: Suijinheki is one of the most impressive Suiton jutsu, and one of the few actually able to defend the user indefinitely from danger. The user will first do a string of hand seals, length varying by rank, and then they proceed to blow out a jet of water from their mouth. This stream moves at high speeds, and after five meters or so from the user, begins to form itself to a size equal and greater to that of the incoming attack, allowing it to act as a water barrier.
Domain: Suiton.
Mizuame Nabara (Starch Syrup Capture Field) [100]
Rank: C + C
Type: Supplementary / Suiton Ninjutsu
Range: 0 - 10 meters
Chakra: Mid
Special: Glue freezes opponent in place for 1/2 a turn, plus 1/2 more each time retrained. Victims can only break free by providing a chakra burst equal to double that of the syrup cost, including retraining for extra turns. If the user does not coat their feet in special chakra, they can be stuck by this as well.
Description: Mizuame Nabara is a ninjutsu technique utilizing Suiton. After forming the needed handseals, the user will quickly expel a sticky liquid from their mouths. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the user focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the caster or a comrade to charge and attack without fear of becoming bogged down as well, as long as they keep the chakra to their feet steady.
Domain: Suiton.
Suitenhoufutsu (Sky and Water Convergence)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: See special!
Chakra: Mid
Special: Only one person can be trapped at a time. However, every time this jutsu is learned again, the user gains the ability to imprison one extra person with an additional prison. Water comes forth from the ground right below the user and moves fast, without warning. If target is running across a surface of water, the prison moves twice as fast. Same effects as Water Prison apply.
Description: Suitenhoufutsu is a suiton ninjutsu technique which causes water to rise from the ground and surround the target, like Water Prison, yet without requiring the user to keep it steady by keeping hand contact. After the user does a string of hand seals, they summon the water, and can then use this water to drown his target, keep them imprisoned, or even torture.
Dmain: Suiton. Must know Water Prison Technique.