buying
Jun 17, 2011 22:29:43 GMT -8
Post by BLKND on Jun 17, 2011 22:29:43 GMT -8
Fuuinjutsu Ikkou (Storage Sealing Technique)
Rank: C
Type: Supplementary / Juuinjutsu (Seals & Barriers)
Range: Hand's reach.
Special: Allows the storage of various different items either onto a scroll or onto oneself via the generic seal. Can seal items equal to highest rank known. Sealing and unsealing items costs a 'C' ranked amount of chakra per batch time.
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. Weapons are the most commonly sealed objects, with puppet jutsu also using this by having these hidden inside various compartments as a means of increasing their own killing potential as well as hiding useful weapons from the opponent's sight.
Domain: Universal Juuinjutsu.
Shinyomi no Jutsu (Mind Reading Technique)
Rank: C
Type: Supplementary / Secret Technique
Range: 10 meters
Special: Must be aware of someone's existence in order to read their thoughts telepathically. Can also travel as far as the Yamanaka's Shintenshin can travel. By retraining the user can read up to 1 more mind
Description: One of the Yamanaka's most essential ability involves the transient nature of their minds and souls. In this case, by intermingling the secrets behind the techniques which allow their soul to travel forth, the Yamanaka projects their chakra around so that they can hear the minds thoughts of those around them. Essentially Shinyomi allows the Yamanaka entry into what a person is thinking, giving them them a preemptive edge in battle. While using Shinyomi the Yamanaka cannot move or use any other jutsu that requires movement. Can only read current thoughts they are having an not delve into the opponents mind. Because of expelling ones mind, the Yamanaka cannot move one turn after this jutsu is dispelled, but they can still use their clansmen jutsu.
Domain: Yamanaka.
Shintenshin no Jutsu (Mind Body Change Technique)
Rank: C[x6]
Type: Supplementary / Secret Technique
Range: 0 - 22 meters
Special: Spirit moves slightly slower than user's top-speed, in a straight line. Mind body change can only target victims within 10 meters for up to 1 turn, plus 2 more meters and 1 extra turn each time retrained. Control can only be broke by opponent's with greater chakra capacities (bijuu, samehada, or by simply having more jutsu).
Description: Shintenshin no Jutsu is a specialized secret ninjutsu technique originally used for spying, and serves as the base for all Yamanka related capture. The ninja forms the needed handseals and then projects their spirit out of their body into another ninja or an animal. Unfortunately, the spirit flies in a straight line at a slow speeds; if the target moves and avoids the incoming spirit, the ninjas body falls lifeless until the spirit can find its way back to the body several minutes later. Because of the risk involved, the ninja must be very careful. While inhabiting the body of their opponent, the target still remains in their mind but their mental processes are forced aside as the ninja takes control. However if the target has strong mental fortitude, they can overpower the intruder and force them out of their body. Finally, while in the body of their target, if the ninja takes sudden physical damage, their original body will be hurt as well.
Domain: Yamanaka.
250 Chakra Used.
1 Chakra remaining.
1036 Total Chakra.
Rank: C
Type: Supplementary / Juuinjutsu (Seals & Barriers)
Range: Hand's reach.
Special: Allows the storage of various different items either onto a scroll or onto oneself via the generic seal. Can seal items equal to highest rank known. Sealing and unsealing items costs a 'C' ranked amount of chakra per batch time.
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. Weapons are the most commonly sealed objects, with puppet jutsu also using this by having these hidden inside various compartments as a means of increasing their own killing potential as well as hiding useful weapons from the opponent's sight.
Domain: Universal Juuinjutsu.
Shinyomi no Jutsu (Mind Reading Technique)
Rank: C
Type: Supplementary / Secret Technique
Range: 10 meters
Special: Must be aware of someone's existence in order to read their thoughts telepathically. Can also travel as far as the Yamanaka's Shintenshin can travel. By retraining the user can read up to 1 more mind
Description: One of the Yamanaka's most essential ability involves the transient nature of their minds and souls. In this case, by intermingling the secrets behind the techniques which allow their soul to travel forth, the Yamanaka projects their chakra around so that they can hear the minds thoughts of those around them. Essentially Shinyomi allows the Yamanaka entry into what a person is thinking, giving them them a preemptive edge in battle. While using Shinyomi the Yamanaka cannot move or use any other jutsu that requires movement. Can only read current thoughts they are having an not delve into the opponents mind. Because of expelling ones mind, the Yamanaka cannot move one turn after this jutsu is dispelled, but they can still use their clansmen jutsu.
Domain: Yamanaka.
Shintenshin no Jutsu (Mind Body Change Technique)
Rank: C[x6]
Type: Supplementary / Secret Technique
Range: 0 - 22 meters
Special: Spirit moves slightly slower than user's top-speed, in a straight line. Mind body change can only target victims within 10 meters for up to 1 turn, plus 2 more meters and 1 extra turn each time retrained. Control can only be broke by opponent's with greater chakra capacities (bijuu, samehada, or by simply having more jutsu).
Description: Shintenshin no Jutsu is a specialized secret ninjutsu technique originally used for spying, and serves as the base for all Yamanka related capture. The ninja forms the needed handseals and then projects their spirit out of their body into another ninja or an animal. Unfortunately, the spirit flies in a straight line at a slow speeds; if the target moves and avoids the incoming spirit, the ninjas body falls lifeless until the spirit can find its way back to the body several minutes later. Because of the risk involved, the ninja must be very careful. While inhabiting the body of their opponent, the target still remains in their mind but their mental processes are forced aside as the ninja takes control. However if the target has strong mental fortitude, they can overpower the intruder and force them out of their body. Finally, while in the body of their target, if the ninja takes sudden physical damage, their original body will be hurt as well.
Domain: Yamanaka.
250 Chakra Used.
1 Chakra remaining.
1036 Total Chakra.