Possessiveness at its best!
May 10, 2011 8:54:39 GMT -8
Post by l on May 10, 2011 8:54:39 GMT -8
Kage Mane no Jutsu (Shadow Imitation Technique)
Rank: D, C,
Type: Supplementary / Secret Technique
Range: 0 - 50 meters
Special: Once the Nara's shadow extension reaches 50 meters, each 'S' ranked retraining adds 1 extra opponent hold and 10 more meters to their max shadow extension. When capturing multiple opponents, their total distance from the user must be equal or less to their highest rank achieved within this jutsu; ie., with ‘C’ ranked ‘Kage Mane’, up to 4 opponents can be captured, as long as their distances from the Nara combined do not exceed 40 meters. User may not capture opponents with twice as many jutsu as themselves due to their overwhelming chakra strength. That said, any sudden presence of incredible energy, such as the Gates, will break hold of the ‘Kage Mane’ instantly. Cool down time is one post at all times, meaning the Nara must wait a single turn before utilizing their Kage Mane again if they exceed their holding limit.
D – 10 meters; 1 opponent max plus 1 turn of hold.
C – 20 meters; 2 opponents max plus 2 turns of hold.
B – 30 meters; 3 opponents max plus 3 turns of hold.
A – 40 meters; 4 opponents max plus 4 turns of hold.
S – 50 meters; 5 opponents max plus 5 turns of hold.
Description: Kage Mane no Jutsu is the first ninjutsu technique developed by the Nara clan, and the root of all its power. Its original purpose was as a skill to help delay any pursuers, though throughout time, their paralyzing skills became a weapon all in its own. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow, however they are limited to the surface area of the original cast shadow. Once the clan members shadow reaches the target shadow, it will attach itself. While attached the target will be frozen, only able to replicate in mirror form the actions of the clan member. If the clan member is low on chakra, the Kage Mane will falter and the shadow will return to its normal form.
Domain: Nara.
Rank: D, C,
Type: Supplementary / Secret Technique
Range: 0 - 50 meters
Special: Once the Nara's shadow extension reaches 50 meters, each 'S' ranked retraining adds 1 extra opponent hold and 10 more meters to their max shadow extension. When capturing multiple opponents, their total distance from the user must be equal or less to their highest rank achieved within this jutsu; ie., with ‘C’ ranked ‘Kage Mane’, up to 4 opponents can be captured, as long as their distances from the Nara combined do not exceed 40 meters. User may not capture opponents with twice as many jutsu as themselves due to their overwhelming chakra strength. That said, any sudden presence of incredible energy, such as the Gates, will break hold of the ‘Kage Mane’ instantly. Cool down time is one post at all times, meaning the Nara must wait a single turn before utilizing their Kage Mane again if they exceed their holding limit.
D – 10 meters; 1 opponent max plus 1 turn of hold.
C – 20 meters; 2 opponents max plus 2 turns of hold.
B – 30 meters; 3 opponents max plus 3 turns of hold.
A – 40 meters; 4 opponents max plus 4 turns of hold.
S – 50 meters; 5 opponents max plus 5 turns of hold.
Description: Kage Mane no Jutsu is the first ninjutsu technique developed by the Nara clan, and the root of all its power. Its original purpose was as a skill to help delay any pursuers, though throughout time, their paralyzing skills became a weapon all in its own. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow, however they are limited to the surface area of the original cast shadow. Once the clan members shadow reaches the target shadow, it will attach itself. While attached the target will be frozen, only able to replicate in mirror form the actions of the clan member. If the clan member is low on chakra, the Kage Mane will falter and the shadow will return to its normal form.
Domain: Nara.
To:
Kage Mane no Jutsu (Shadow Imitation Technique)
Rank:
Type: Supplementary / Secret Technique
Range: 0 - 50 meters
Special: Once the Nara's shadow extension reaches 50 meters, each 'S' ranked retraining adds 1 extra opponent hold and 10 more meters to their max shadow extension. When capturing multiple opponents, their total distance from the user must be equal or less to their highest rank achieved within this jutsu; ie., with ‘C’ ranked ‘Kage Mane’, up to 4 opponents can be captured, as long as their distances from the Nara combined do not exceed 40 meters. User may not capture opponents with twice as many jutsu as themselves due to their overwhelming chakra strength. That said, any sudden presence of incredible energy, such as the Gates, will break hold of the ‘Kage Mane’ instantly. Cool down time is one post at all times, meaning the Nara must wait a single turn before utilizing their Kage Mane again if they exceed their holding limit.
D – 10 meters; 1 opponent max plus 1 turn of hold.
C – 20 meters; 2 opponents max plus 2 turns of hold.
B – 30 meters; 3 opponents max plus 3 turns of hold.
A – 40 meters; 4 opponents max plus 4 turns of hold.
S – 50 meters; 5 opponents max plus 5 turns of hold.
Description: Kage Mane no Jutsu is the first ninjutsu technique developed by the Nara clan, and the root of all its power. Its original purpose was as a skill to help delay any pursuers, though throughout time, their paralyzing skills became a weapon all in its own. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow, however they are limited to the surface area of the original cast shadow. Once the clan members shadow reaches the target shadow, it will attach itself. While attached the target will be frozen, only able to replicate in mirror form the actions of the clan member. If the clan member is low on chakra, the Kage Mane will falter and the shadow will return to its normal form.
Domain: Nara.