it's all genjutsu
May 1, 2011 12:20:35 GMT -8
Post by lore. on May 1, 2011 12:20:35 GMT -8
Takameru no Jutsu (Demonic Amplification Technique)
Rank:
Type: Passive / Ototon Ninjutsu
Range: See special!
Special: All Mateki jutsu stretch out over 10 meters, plus 10 more with each new rank acquired.
Description: The basis behind all of the Demonic Flute's technique, this amplification allows the flutist to spread their evil tunes over a larger and larger area, increasing their potency and influence.
Domain: Ototon. Must use with Demonic Flute.
EXP: 175
Genkaku no Jutsu (Illusion Trance Technique)
Rank:
Type: Supplementary / Ototon Genjutsu
Range: See special!
Special: Range depends on user' Takameru rank. Effective for as long as the user continues playing. Up to one effect can be boosted or diminished at any given time (-+50%). Once the tune is finished, those subjected to it will suffer the opposite effect of whatever the flutist chose for them, for the same amount of turn. The following can be altered:
- D ~ Perception
- C ~ Endurance
- B ~ Strength
- A ~ Speed
- S ~ Chakra
Description: With this technique, the user of the Mateki can choose to play a tune that harmonizes with nature and the chakra networks of those all around. Depending on the song, the user can essentially imbue a specific status effect that can either benefit or deter those within selective earshot by casting an illusion on them that makes them belief they have been blessed. With this mentality, the user pushes their own body further than normal in order to achieve this 'blessing.
Domain: Ototon. Must use with Demonic Flute. Must know Demonic Amplification.
EXP: 75
Utaguchi (Moving Flute Art)
Rank: C
Type: Passive / Ototon Ninjutsu
Range: Self
Special: Allows the user to essentially be able to move while playing. When playing, user loses a bit of top-speed.
Description: Developed by demonic flutist that frequently engaged in combat with close-quarters opponents, this technique allows the user to essentially train themselves not to break concentration and chakra molding in order to continue chakra molding even when moving. For those without backup, standing still to play a flute might not always work. Now, with enough training, a flutist shall be able to remain mobile while spreading their infertile music.
Domain: Ototon. Must use with Demonic Flute. Must know Demonic Amplification 'C'.
EXP: 50
Mugen Onsa (Phantom Sound Chains)
Rank: B
Type: Offensive / Ototon Genjutsu
Range: See special!
Special: Range depends on user' Takameru rank. Leaves the user completely frozen and immobile, unless broken through assisted Kai or pure pain.
Description: A genjutsu that relies on the sound of the flute, whomever is unfortunate enough to hear it will be assailed by the vivid sensation that their limbs have been fastened with sturdy ropes, thus becoming unable to move about freely. Even without physical intervention from an outside force, the body is robbed of all mobility, and consciousness itself progressively fades away. At the same time, they are fed morbid hallucinations, which makes it also possible to run them down mentally. Given that the means of transmission is sound-based, it has a large range of effectiveness, on top of which it can be applied even without knowledge of the enemy's position, which makes for an exceedingly convenient technique.
Domain: Ototon. Must use with Demonic Flute. Must know Demonic Amplification 'B'.
EXP: 100
Senei Ta-Jashu (Multiple Hidden Shadow Snake Hands)
Rank: C
Type: Offensive / Clan Ninjutsu
Range: 0 - 50 meters
Special:Handseal free. Snakes now move as fast as a kunai, and can pierce through hard earth and light, non-metallic armors. Distance and strength of extending snakes depends on the user's understanding of the 'Way of the Snake'. Initially 5 snakes come forth, with 5 more added for a maximum of 20 for every rank gained within 'Way of the Snake'.
Description: An advaced version of Senei Jashu, the Kagehebi now controls a massive amount of snakes at once in order to subdue their opponent. As before, once the user's hand is extended in the direction of their target, a torrent of snakes erupt from the sleeve and manifest onto the chosen target. Once extended the snakes can wrap around and bite into the target to hold and bind them.
Domain: Kagehebi. Nan-Kaizou 'C'. Must know Senei Jashu.
EXP: 50
Shunshin no Jutsu (Body Flicker Technique)
Rank: D
Type: Supplementary / Ninjutsu
Range: 0 - 10 meters
Special: Flickering is forward-moving, meaning the user will rush almost instantly to wherever they are facing. The user can flicker once per thread, plus once more each time retrained.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique, it allows a ninja to move short to long distances at an almost untraceable speed - to an observer, it appears as if the user has teleported. Such a feat is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds they would otherwise be unable to reproduce. In the end, the user will appear and disappear in an instant, allowing them to retreat or attack suddenly should they need it. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Domain: Shunshin - Universal Ninjutsu.
EXP: 50 (02 Uses)
IN TOTAL = 500