Art of the Sword
Apr 26, 2011 15:37:36 GMT -8
Post by GOAT[ ★ ] on Apr 26, 2011 15:37:36 GMT -8
Iajutsu (Art of Mental Presence)
Rank: D, C, B, A, S
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Allows the swordsman to deflect basic attacks of equal or lower rank, in conjunction with other, more advanced moves within the style.
Description: A defensive nature of fighting, all Iajutsu practitioners will tend to stand in closed positions, leaving little openings and making sure to make the least amount of wasted movement possible so as to remain solid like a rock. Once the swordsman has understood the basics of fortification, they move on to more complex defensive patterns.
Domain: Kenjutsu
Rank: D, C, B, A, S
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Allows the swordsman to deflect basic attacks of equal or lower rank, in conjunction with other, more advanced moves within the style.
Description: A defensive nature of fighting, all Iajutsu practitioners will tend to stand in closed positions, leaving little openings and making sure to make the least amount of wasted movement possible so as to remain solid like a rock. Once the swordsman has understood the basics of fortification, they move on to more complex defensive patterns.
Domain: Kenjutsu
175 Exp.
Mae (Front)
Rank: D
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of deflected strike depends on the user's highest 'Iajutsu' rank. Stops up to 1 attack per strike, plus 1 more each time retrained, for a maximum of 4.
Description: Commencing from a kneeling position, the practitioner draws their sword to forestall a frontal attack as a simple defense then sheathes. As they invest more time and practice into the art of defensive sheathing, their overall defensive rating shall increase.
Domain: Kenjutsu. Iajutsu 'D'.
Rank: D
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of deflected strike depends on the user's highest 'Iajutsu' rank. Stops up to 1 attack per strike, plus 1 more each time retrained, for a maximum of 4.
Description: Commencing from a kneeling position, the practitioner draws their sword to forestall a frontal attack as a simple defense then sheathes. As they invest more time and practice into the art of defensive sheathing, their overall defensive rating shall increase.
Domain: Kenjutsu. Iajutsu 'D'.
25 Exp.
Ushiro (Rear)
Rank: D
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of deflected strike depends on the user's highest 'Iajutsu' rank. Stops up to 1 attack per strike, plus 1 more each time retrained, for a maximum of 4.
Description: Commencing from a kneeling position, the practitioner quickly turns and draws to forestall an attack from the rear as a simple defense then sheathes. As long as the user is aware of the danger behind them, a quick unexpected defensive strike like this usually yields success.
Domain: Kenjutsu. Iajutsu 'D'.
Rank: D
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of deflected strike depends on the user's highest 'Iajutsu' rank. Stops up to 1 attack per strike, plus 1 more each time retrained, for a maximum of 4.
Description: Commencing from a kneeling position, the practitioner quickly turns and draws to forestall an attack from the rear as a simple defense then sheathes. As long as the user is aware of the danger behind them, a quick unexpected defensive strike like this usually yields success.
Domain: Kenjutsu. Iajutsu 'D'.
25 Exp.
Enegashi (Parry & Cut)
Rank: C
Type: Defensive / Supplementary / Taijutsu / Kenjutsu
Range: 0 - 10 meters
Special: Due to the high-speed nature of the defense and counter, this can only be used once per thread, plus one more each time retrained.
Description: Commencing from a kneeling position, the practitioner draws to parry an attack from the left then strikes lightly as part of sheathing. The entire attack is performed in one movement, making it quick, dangerous, and impossible to predict.
Domain: Kenjutsu. Iajutsu 'C'.
Rank: C
Type: Defensive / Supplementary / Taijutsu / Kenjutsu
Range: 0 - 10 meters
Special: Due to the high-speed nature of the defense and counter, this can only be used once per thread, plus one more each time retrained.
Description: Commencing from a kneeling position, the practitioner draws to parry an attack from the left then strikes lightly as part of sheathing. The entire attack is performed in one movement, making it quick, dangerous, and impossible to predict.
Domain: Kenjutsu. Iajutsu 'C'.
50 Exp.
Nukiuchi (Sudden Draw)
Rank: C
Type: Supplementary / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: High-speed side-step can be used once per thread, plus one more each time retrained.
Description: Commencing from a kneeling position, the practitioner avoids a frontal strike in the form of a shimmy or side-step, then draws to attack before sheathing again. This high-speed movement is hard to follow, and allows for the user to place themselves within the opponent's weak spot.
Domain: Kenjutsu. Iajutsu 'C'.
Rank: C
Type: Supplementary / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: High-speed side-step can be used once per thread, plus one more each time retrained.
Description: Commencing from a kneeling position, the practitioner avoids a frontal strike in the form of a shimmy or side-step, then draws to attack before sheathing again. This high-speed movement is hard to follow, and allows for the user to place themselves within the opponent's weak spot.
Domain: Kenjutsu. Iajutsu 'C'.
50 Exp.
Rasen Karasu-Zuki (Spiral Parry Thrust)
Rank: C
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of deflected strikes depends on the user's highest 'Iajutsu' rank. Up to 5 projectiles can be parried per use, plus 1 more each time retrained.
Description: Commencing from a raised knee, seated position, the practitioner proceeds to unsheathe the blade and quickly strike down an incoming projectile, either slicing it in half or redirecting its path away from the user. Useful when face with opponent's prefering to strike from a distance, as long as the user is able to spot the incoming threat in time.
Domain: Kenjutsu. Iajutsu 'C'.
Rank: C
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of deflected strikes depends on the user's highest 'Iajutsu' rank. Up to 5 projectiles can be parried per use, plus 1 more each time retrained.
Description: Commencing from a raised knee, seated position, the practitioner proceeds to unsheathe the blade and quickly strike down an incoming projectile, either slicing it in half or redirecting its path away from the user. Useful when face with opponent's prefering to strike from a distance, as long as the user is able to spot the incoming threat in time.
Domain: Kenjutsu. Iajutsu 'C'.
50 Exp.
Battojutsu (Art of the Drawing Sword)
Rank: D, C, B, A, S
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Allows the swordsman to deflect basic attacks of equal or lower rank, in conjunction with other, more advanced moves within the style.
Description: An offensive nature of fighting, all Battojutsu practitioners will tend to stand in looser patterns, letting their steel fly and attack at often irregular angles. Unlike its defensive counterpart, this form allows for quicker, more deliberate strikes, making it deadly in the hands of a true master.
Domain: Kenjutsu
Rank: D, C, B, A, S
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Allows the swordsman to deflect basic attacks of equal or lower rank, in conjunction with other, more advanced moves within the style.
Description: An offensive nature of fighting, all Battojutsu practitioners will tend to stand in looser patterns, letting their steel fly and attack at often irregular angles. Unlike its defensive counterpart, this form allows for quicker, more deliberate strikes, making it deadly in the hands of a true master.
Domain: Kenjutsu
75 Exp.
Mae Zuki (Front Thrust)
Rank: D
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strike depends on the user's highest 'Battojutsu' rank. Each time retrained, 'D' ranked damage is stacked.
Description: Commencing from a standing position, the practitioner draws and thrusts a frontal attacker then quickly sheathes. As they invest more time and practice into the art of offensive sheathing, their overall offensive rating shall increase.
Domain: Kenjutsu. Battojutsu 'D'.
Rank: D
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strike depends on the user's highest 'Battojutsu' rank. Each time retrained, 'D' ranked damage is stacked.
Description: Commencing from a standing position, the practitioner draws and thrusts a frontal attacker then quickly sheathes. As they invest more time and practice into the art of offensive sheathing, their overall offensive rating shall increase.
Domain: Kenjutsu. Battojutsu 'D'.
25 Exp.
Ushiro Zuki (Rear Thrust)
Rank: D
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strike depends on the user's highest 'Battojutsu' rank. Each time retrained, 'D' ranked damage is stacked.
Description: Commencing from a kneeling position, the practitioner quickly turns and draws to thrust the rear as a simple attack then sheathes. As long as the user is aware of the target behind them, a quick unexpected offensive strike like this usually yields success.
Domain: Kenjutsu. Battojutsu 'D'.
Rank: D
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strike depends on the user's highest 'Battojutsu' rank. Each time retrained, 'D' ranked damage is stacked.
Description: Commencing from a kneeling position, the practitioner quickly turns and draws to thrust the rear as a simple attack then sheathes. As long as the user is aware of the target behind them, a quick unexpected offensive strike like this usually yields success.
Domain: Kenjutsu. Battojutsu 'D'.
25 Exp.
Nibaigiri (Double Cut)
Rank: C
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strikes depends on the user's highest 'Battojutsu' rank. Damage is calculated per strike. Can be used once per thread, plus one more each time retrained.
Description: Commencing from a kneeling position, the practitioner rises and draws, making a rising strike on the draw and a dropping strike as he sheathes.The movement is flashy and hard to trace, leaving unguarded opponent's in trouble.
Domain: Kenjutsu. Battojutsu 'C'.
Rank: C
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strikes depends on the user's highest 'Battojutsu' rank. Damage is calculated per strike. Can be used once per thread, plus one more each time retrained.
Description: Commencing from a kneeling position, the practitioner rises and draws, making a rising strike on the draw and a dropping strike as he sheathes.The movement is flashy and hard to trace, leaving unguarded opponent's in trouble.
Domain: Kenjutsu. Battojutsu 'C'.
50 Exp.
This Should Be Five Hundred & Fifty Experience In Total.