Drowning v2.
May 18, 2012 13:55:49 GMT -8
Post by Sharkk on May 18, 2012 13:55:49 GMT -8
Suishouha (Water Collision Destruction)
Rank: S
Type: Offensive / Suiton Ninjutsu
Range: 0 - 50 meters
Handseals: Yes.
Chakra: Massive
Special: Extremely chakra draining. Can only be used once per thread, plus one more each time retrained.
Description: Perhaps the most feared Suiton technique known to the Shinobi World, knowledge of this means the user has succeeded in becoming a water master. After doing a long string of handseals, the user brings forth a insanely large volume of water to materialize out of nowhere. The water usually appears all-around the user though it came be birthed any way they prefer, and amongst other things, it can then be directed at the user’s target with insane speeds, allowing the user with his hands to send forth thousands of gallons of water into their targets at the speed of tsunami, if not more. This particular jutsu is said to have been crafted by a Kage whose name was long lost to the history books. His prowess with Suiton allowed him to summon forth the element from the thin air, and his most prized creation was this grotesque sudden surge of water.
Domain: Suiton.
Goshokuzame (Five Sharks Eating Skill)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: High
Special: Sharks move at double that of its victims, unless the opponents carry a particular bloodline that favors water/underwater life. Due to the pressure of the attacks, they can only be destroyed by ‘A’ ranked attacks and above. Sharks can travel wherever there is water, and exist until they are defeated or run out of water. The user cannot create more batches of sharks until the original five are defeated. The sharks do not distinguish between friend or foe. Requires a water source.
Description: Goshokuzame is a ninjutsu technique utilizing the power of Suiton, and although slightly unconventional due to its environmental prerequisites, nonetheless powerful and deadly. After the user forms the needed hand seals, they will place their hands on the surface of the water in order to transfer their chakra. From here, a shark of condensed water will emerge from each of the user’s fingertips, ordered only for one thing – to attack, maim and kill all opponents who reside in the water below.
Domain: Suiton.
Black Clouds Technique (Kokuun no Jutsu)
Rank: D
Type: Supplementary / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Low
Special: Oil automatically raises offensive Katon and Raiton jutsu by a single rank. Highly combustible, it rains down upon the general area of the target, making it easy to create large fires.
Description: One of the many advantages of Suiton is its ability to assist other elements in their power. In this case, the user summons forth flammable oil so that they can use this in conjunction with other jutsu. After forming the necessary hand seals, a black mist will emit from the user’s body and will rise into the sky. In the next turn, black clouds will form, releasing an intense, heavy flammable rain of oil onto one’s targets.
Domain: Suiton.
Baku Suishouha (Bursting Water Collision Waves)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: 0 - 40 meters
Handseals: Yes.
Chakra: Very High
Special: The waves are delivered through the user's mouth and proceed to rapidly flood out an entire area. When the user is ‘surfing’ the waves, their movement speed temporarily doubles. Flooding depends on how long the user spends time spewing water, and as a result, amounts are measured by height, width and length.
Quarter turn spill: 10m x 10m x 10m
Half turn spill: 20m x 20m x 20m
Full turn spill: 40m x 40m x 40m
Description: Baku Suishouha is an offensive ninjutsu technique utilizing Suiton. After forming the needed handseals, the user will take a deep breath and appear to expel water from their mouth or gullet. This will then expand into a large volume of water, propelled forwards at high speeds, resulting in powerful initial blasting damage, as well as plenty of water to flood a small village, break down large barriers, or put out large fires. Lastly, if the user wishes, they can push a bit of additional chakra into their feel so that they can essentially walk along the water and even ride it as if they were surfing.
Domain: Suiton.
Mizu Kamikiri (Rising Water Cutter)
Rank: Bx2
Type: Offensive / Suiton Ninjutsu
Range: 0 - 10 meters
Handseals: Yes.
Chakra: High
Special: Pierces through hard surfaces such as wood and stone. Current travels at twice the speed of a kunai. Travels 10 meters in a straight line, plus 10 more each time retrained.
Description: Mizu Kamikiri is a dangerous ninjutsu technique utilizing Suiton. After forming the necessary handseals, the user will then slam their foot hard onto to the ground, causing water to rise up and travel towards his target as a slicing jet, moving at frightening speeds. This jet cuts through the surface and can pierce through stone, resulting in quick death unless the opponent can predict or foresee the water and move out of the way in time.
Domain: Suiton.
Mizu no Tatsumaki (Tornado of Water)
Rank: A
Type: Offensive / Defensive / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Very High
Special: Tornado can be controlled to remain within 10 meters of the user to defend them, and is in itself 20 meters wide at its base, with at least 60 meters at the top. Tornado gales follow, and the water twister can move at impressive speeds. User is defended from ‘A' ranked attacks and lower, and can even absorb enemy Suiton attacks to keep their shield on longer, as well as restore their chakra. Vortex can last up to one turn, plus one more each time retrained. The user cannot perform any other jutsu while controlling the tornado. Requires a single handseal and eye contact to be held at all times when moving the tornado. Requires a water source.
Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes a nearby water source to create a rapidly moving spinning water vortex around the caster. The large tornado begins spinning wildly around the user, able to move where the caster wishes while acting both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious, break bones and cause internal damage.
Domain: Suiton.
Suiryuuben (Water Dragon Whip)
Rank: A
Type: Offensive / Suiton Ninjutsu
Range: 0 - 30 meters
Handseals: Yes.
Chakra: Very High to summon; Mid each turn kept up.
Special: Sphere exists as long as the user is willing to put chakra into it. Sphere measures 15 meters and floats just above the user's head. Up to 10 whips can emerge at once and attack anything within the user's eyesight on command, 360 degrees; retraining adds 10 more tentacles each time.
Description: Suiryuuben is a ninjutsu technique utilizing Suiton which will allow the user to generate a whirling sphere of water capable of both defending from attacks and carrying out its own strikes. After forming the necessary handseals, a large sphere of water forms above the user’s head. This sphere can then emit whips of water, razor sharp at the tips, which can seek out and impale their assigned targets. The whips move slightly faster than the user’s current build allows them to, and can swat away incoming attacks, reform if their limbs are cut off, and impale anyone that comes near.
Domain: Suiton.
Mizu Kawarimi (Water Replacement)
Rank: Ax3
Type: Supplementary / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: High
Special: Handseals needed only when activating jutsu. If the user executes this while in direct contact with water, the chakra cost for this technique is lowered by two tiers. Can be used once per thread, plus one more each time retrained.
Description: Though Kawarimi itself is a rather simple technique, it’s Suiton twin is complex in nature but highly, highly effective. After preparing the jutsu, they can freely transform their body into liquid upon the sight of danger. This form allows the user avoid taking direct damage from many physical attacks.
Domain: Suiton.
Suiryuudan no Jutsu (Water Dragon Projectile Technique)
Rank: Ax2
Type: Offensive / Suiton Ninjutsu
Range: 0 - 40 meters
Handseals: Yes.
Chakra: Very High
Special: Due to the nature of the attack, the dragon can strike available aerial targets as well. If the dragon’s head is severed from its body, the lost appendage reverts to its natural water state and the remaining severed stub attached to the water source can re-grow once more. Only focusing a strong attack on the head will defeat it for sure.
Description: Suiryuudan no Jutsu is one of Suiton’s strongest ninjutsu, mainly because of its impact force and its ability to attack enemies in the air and on the ground. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike at their target. Upon striking its target and ensnaring it in its aquatic maw, the dragon explodes with great force, flooding all nearby and providing an ample amount of water for more Suiton techs, should any enemies remain standing…
Domain: Suiton.
Rank: S
Type: Offensive / Suiton Ninjutsu
Range: 0 - 50 meters
Handseals: Yes.
Chakra: Massive
Special: Extremely chakra draining. Can only be used once per thread, plus one more each time retrained.
Description: Perhaps the most feared Suiton technique known to the Shinobi World, knowledge of this means the user has succeeded in becoming a water master. After doing a long string of handseals, the user brings forth a insanely large volume of water to materialize out of nowhere. The water usually appears all-around the user though it came be birthed any way they prefer, and amongst other things, it can then be directed at the user’s target with insane speeds, allowing the user with his hands to send forth thousands of gallons of water into their targets at the speed of tsunami, if not more. This particular jutsu is said to have been crafted by a Kage whose name was long lost to the history books. His prowess with Suiton allowed him to summon forth the element from the thin air, and his most prized creation was this grotesque sudden surge of water.
Domain: Suiton.
Goshokuzame (Five Sharks Eating Skill)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: High
Special: Sharks move at double that of its victims, unless the opponents carry a particular bloodline that favors water/underwater life. Due to the pressure of the attacks, they can only be destroyed by ‘A’ ranked attacks and above. Sharks can travel wherever there is water, and exist until they are defeated or run out of water. The user cannot create more batches of sharks until the original five are defeated. The sharks do not distinguish between friend or foe. Requires a water source.
Description: Goshokuzame is a ninjutsu technique utilizing the power of Suiton, and although slightly unconventional due to its environmental prerequisites, nonetheless powerful and deadly. After the user forms the needed hand seals, they will place their hands on the surface of the water in order to transfer their chakra. From here, a shark of condensed water will emerge from each of the user’s fingertips, ordered only for one thing – to attack, maim and kill all opponents who reside in the water below.
Domain: Suiton.
Black Clouds Technique (Kokuun no Jutsu)
Rank: D
Type: Supplementary / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Low
Special: Oil automatically raises offensive Katon and Raiton jutsu by a single rank. Highly combustible, it rains down upon the general area of the target, making it easy to create large fires.
Description: One of the many advantages of Suiton is its ability to assist other elements in their power. In this case, the user summons forth flammable oil so that they can use this in conjunction with other jutsu. After forming the necessary hand seals, a black mist will emit from the user’s body and will rise into the sky. In the next turn, black clouds will form, releasing an intense, heavy flammable rain of oil onto one’s targets.
Domain: Suiton.
Baku Suishouha (Bursting Water Collision Waves)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: 0 - 40 meters
Handseals: Yes.
Chakra: Very High
Special: The waves are delivered through the user's mouth and proceed to rapidly flood out an entire area. When the user is ‘surfing’ the waves, their movement speed temporarily doubles. Flooding depends on how long the user spends time spewing water, and as a result, amounts are measured by height, width and length.
Quarter turn spill: 10m x 10m x 10m
Half turn spill: 20m x 20m x 20m
Full turn spill: 40m x 40m x 40m
Description: Baku Suishouha is an offensive ninjutsu technique utilizing Suiton. After forming the needed handseals, the user will take a deep breath and appear to expel water from their mouth or gullet. This will then expand into a large volume of water, propelled forwards at high speeds, resulting in powerful initial blasting damage, as well as plenty of water to flood a small village, break down large barriers, or put out large fires. Lastly, if the user wishes, they can push a bit of additional chakra into their feel so that they can essentially walk along the water and even ride it as if they were surfing.
Domain: Suiton.
Mizu Kamikiri (Rising Water Cutter)
Rank: Bx2
Type: Offensive / Suiton Ninjutsu
Range: 0 - 10 meters
Handseals: Yes.
Chakra: High
Special: Pierces through hard surfaces such as wood and stone. Current travels at twice the speed of a kunai. Travels 10 meters in a straight line, plus 10 more each time retrained.
Description: Mizu Kamikiri is a dangerous ninjutsu technique utilizing Suiton. After forming the necessary handseals, the user will then slam their foot hard onto to the ground, causing water to rise up and travel towards his target as a slicing jet, moving at frightening speeds. This jet cuts through the surface and can pierce through stone, resulting in quick death unless the opponent can predict or foresee the water and move out of the way in time.
Domain: Suiton.
Mizu no Tatsumaki (Tornado of Water)
Rank: A
Type: Offensive / Defensive / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Very High
Special: Tornado can be controlled to remain within 10 meters of the user to defend them, and is in itself 20 meters wide at its base, with at least 60 meters at the top. Tornado gales follow, and the water twister can move at impressive speeds. User is defended from ‘A' ranked attacks and lower, and can even absorb enemy Suiton attacks to keep their shield on longer, as well as restore their chakra. Vortex can last up to one turn, plus one more each time retrained. The user cannot perform any other jutsu while controlling the tornado. Requires a single handseal and eye contact to be held at all times when moving the tornado. Requires a water source.
Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes a nearby water source to create a rapidly moving spinning water vortex around the caster. The large tornado begins spinning wildly around the user, able to move where the caster wishes while acting both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious, break bones and cause internal damage.
Domain: Suiton.
Suiryuuben (Water Dragon Whip)
Rank: A
Type: Offensive / Suiton Ninjutsu
Range: 0 - 30 meters
Handseals: Yes.
Chakra: Very High to summon; Mid each turn kept up.
Special: Sphere exists as long as the user is willing to put chakra into it. Sphere measures 15 meters and floats just above the user's head. Up to 10 whips can emerge at once and attack anything within the user's eyesight on command, 360 degrees; retraining adds 10 more tentacles each time.
Description: Suiryuuben is a ninjutsu technique utilizing Suiton which will allow the user to generate a whirling sphere of water capable of both defending from attacks and carrying out its own strikes. After forming the necessary handseals, a large sphere of water forms above the user’s head. This sphere can then emit whips of water, razor sharp at the tips, which can seek out and impale their assigned targets. The whips move slightly faster than the user’s current build allows them to, and can swat away incoming attacks, reform if their limbs are cut off, and impale anyone that comes near.
Domain: Suiton.
Mizu Kawarimi (Water Replacement)
Rank: Ax3
Type: Supplementary / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: High
Special: Handseals needed only when activating jutsu. If the user executes this while in direct contact with water, the chakra cost for this technique is lowered by two tiers. Can be used once per thread, plus one more each time retrained.
Description: Though Kawarimi itself is a rather simple technique, it’s Suiton twin is complex in nature but highly, highly effective. After preparing the jutsu, they can freely transform their body into liquid upon the sight of danger. This form allows the user avoid taking direct damage from many physical attacks.
Domain: Suiton.
Suiryuudan no Jutsu (Water Dragon Projectile Technique)
Rank: Ax2
Type: Offensive / Suiton Ninjutsu
Range: 0 - 40 meters
Handseals: Yes.
Chakra: Very High
Special: Due to the nature of the attack, the dragon can strike available aerial targets as well. If the dragon’s head is severed from its body, the lost appendage reverts to its natural water state and the remaining severed stub attached to the water source can re-grow once more. Only focusing a strong attack on the head will defeat it for sure.
Description: Suiryuudan no Jutsu is one of Suiton’s strongest ninjutsu, mainly because of its impact force and its ability to attack enemies in the air and on the ground. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike at their target. Upon striking its target and ensnaring it in its aquatic maw, the dragon explodes with great force, flooding all nearby and providing an ample amount of water for more Suiton techs, should any enemies remain standing…
Domain: Suiton.
Suiton Ryuuken (Water Dominion)
Rank: D, C, B, A, S
Type: Supplementary / Suiton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: Mid
Special: Allows the user the ability to control and move Suiton (Water) chakra of their own for multiple purposes; keep in mind Water technique require a water source! Range of water control and speed at which one can move it depends on the highest rank known.
D: 10 meters / 2 meters per second
C: 20 meters / 4 mps
B: 30 meters / 6 mps
A: 40 meters / 8 mps
S: 50 meters / 10 mps
Description: Suiton, the often mystic ability to control water at one's will. Though one cannot create their own amount of water, they can control any previously formed body of it, bending the source at their will and making it highly malleable. From prison type techniques to simple overwhelming the user with an abundance of waves, Suiton is truly a release to be feared once mastered.
Domain: Suiton.
Mizu Bunshin no Jutsu (Water Clone Techqniue)
Rank: Cx2
Type: Supplementary / Suiton Ninjutsu
Range: Self
Handseals: Yes.
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained, for a maximum of five (5). As elemental clones, they cannot exist outside the user's 'Suiton Ryuuken' range in terms of distance away from their creator, and as such, can never exit the thread they were made in nor travel unless by their creator's side. Due to their watery nature, water clones can absorb attacks one rank lower than their maximum 'Suiton Ryuuken' rank mainly by altering the density of their water; any attack above that will instantly burst them. When defeated, clone explodes in a mist of water. Finally, because they are mentally linked their creator, water clones can cast any known general Suiton jutsu one rank less than the highest rank known in 'Suiton Ryuuken', but whatever attacks they perform will draw still from the user's chakra pool.
Description: With this technique, the Suiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of water, this clone retains the user movement speed and strength. Best of all, due to its flowing essence, the water clone is capable of using a hefty amount of the original user's suiton-based techniques either for defensive means or offensive.
Domain: Suiton. Suiton Ryuuken 'C'.
Water Release; Bubble Dome Defense
Rank: D, C, B, A, S
Type: Offensive / Suiton Ninjutsu
Range: 0-3 meters
Handseals: Yes
Chakra: See special!
Special: Bubble dome blocks attacks of equal rank. Does not require a water source. Chakra consumption is based on the technique being blocked
Description: For those who do not have the use of a water source, this technique is used for defending ones self and any other within the technique's radius. After forming the required hand seals the user will create a large bubble and expel it from their gullet to which will instantly grow larger and surround the user by three meters all around.
Domain: Sution. Water Release: Air Bubble.
Haran Banshou (Stormy Upheaval)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: High
Special: Size of waterfall (weight and width), as well as height of water pillar is equal to half their 'Suiton Ryuuken' range; waterfall moves at speeds equal to the water dominion technique. Finally, keep in mind that pillar creation and rise takes half a second, and the waterfall conjuring takes another.
Description: Suiton • Haran Banshou is a Ninjutsu utilzing the Water Element. After identifying a properly sized water source, the user forms the needed hand seals and slams their hand onto the water. This allows the user to create a pillar of water which raises them up in order to generate a waterfall near-instantly, sent to crush an opponent or many.
Domain: Suiton. Suiton Ryuuken 'B'.
Suiryuudan no Jutsu (Water Dragon Projectile Technique)
Rank: Bx2
Type: Offensive / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: High
Special: Due to the nature of the attack, the dragon can strike available aerial targets as well, as long as they are within their 'Suiton Ryuuken' range. Dragon head is roughly 1/5th the size of the user's 'SR' range, and can move at the same speed. If the dragon’s head is severed from its body, the lost appendage reverts to its natural water state and the remaining severed stub attached to the water source can re-grow once more. Only focusing a strong attack 'A' ranked or higher on the head will defeat it for sure. Up to one dragon can be made per use, plus one more each time retrained. However, after every third retraining, chakra consumption will go up by one.
Description: Suiryuudan no Jutsu is one of Suiton’s strongest ninjutsu, mainly because of its impact force and its ability to attack enemies in the air and on the ground. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike at their target. Upon striking its target and ensnaring it in its aquatic maw, the dragon explodes with great force, flooding all nearby and providing an ample amount of water for more Suiton techs, should any enemies remain standing…
Domain: Suiton. Suiton Ryuuken 'B'.
Rank: D, C, B, A, S
Type: Supplementary / Suiton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: Mid
Special: Allows the user the ability to control and move Suiton (Water) chakra of their own for multiple purposes; keep in mind Water technique require a water source! Range of water control and speed at which one can move it depends on the highest rank known.
D: 10 meters / 2 meters per second
C: 20 meters / 4 mps
B: 30 meters / 6 mps
A: 40 meters / 8 mps
S: 50 meters / 10 mps
Description: Suiton, the often mystic ability to control water at one's will. Though one cannot create their own amount of water, they can control any previously formed body of it, bending the source at their will and making it highly malleable. From prison type techniques to simple overwhelming the user with an abundance of waves, Suiton is truly a release to be feared once mastered.
Domain: Suiton.
Mizu Bunshin no Jutsu (Water Clone Techqniue)
Rank: Cx2
Type: Supplementary / Suiton Ninjutsu
Range: Self
Handseals: Yes.
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained, for a maximum of five (5). As elemental clones, they cannot exist outside the user's 'Suiton Ryuuken' range in terms of distance away from their creator, and as such, can never exit the thread they were made in nor travel unless by their creator's side. Due to their watery nature, water clones can absorb attacks one rank lower than their maximum 'Suiton Ryuuken' rank mainly by altering the density of their water; any attack above that will instantly burst them. When defeated, clone explodes in a mist of water. Finally, because they are mentally linked their creator, water clones can cast any known general Suiton jutsu one rank less than the highest rank known in 'Suiton Ryuuken', but whatever attacks they perform will draw still from the user's chakra pool.
Description: With this technique, the Suiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of water, this clone retains the user movement speed and strength. Best of all, due to its flowing essence, the water clone is capable of using a hefty amount of the original user's suiton-based techniques either for defensive means or offensive.
Domain: Suiton. Suiton Ryuuken 'C'.
Water Release; Bubble Dome Defense
Rank: D, C, B, A, S
Type: Offensive / Suiton Ninjutsu
Range: 0-3 meters
Handseals: Yes
Chakra: See special!
Special: Bubble dome blocks attacks of equal rank. Does not require a water source. Chakra consumption is based on the technique being blocked
Description: For those who do not have the use of a water source, this technique is used for defending ones self and any other within the technique's radius. After forming the required hand seals the user will create a large bubble and expel it from their gullet to which will instantly grow larger and surround the user by three meters all around.
Domain: Sution. Water Release: Air Bubble.
Haran Banshou (Stormy Upheaval)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: High
Special: Size of waterfall (weight and width), as well as height of water pillar is equal to half their 'Suiton Ryuuken' range; waterfall moves at speeds equal to the water dominion technique. Finally, keep in mind that pillar creation and rise takes half a second, and the waterfall conjuring takes another.
Description: Suiton • Haran Banshou is a Ninjutsu utilzing the Water Element. After identifying a properly sized water source, the user forms the needed hand seals and slams their hand onto the water. This allows the user to create a pillar of water which raises them up in order to generate a waterfall near-instantly, sent to crush an opponent or many.
Domain: Suiton. Suiton Ryuuken 'B'.
Suiryuudan no Jutsu (Water Dragon Projectile Technique)
Rank: Bx2
Type: Offensive / Suiton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: High
Special: Due to the nature of the attack, the dragon can strike available aerial targets as well, as long as they are within their 'Suiton Ryuuken' range. Dragon head is roughly 1/5th the size of the user's 'SR' range, and can move at the same speed. If the dragon’s head is severed from its body, the lost appendage reverts to its natural water state and the remaining severed stub attached to the water source can re-grow once more. Only focusing a strong attack 'A' ranked or higher on the head will defeat it for sure. Up to one dragon can be made per use, plus one more each time retrained. However, after every third retraining, chakra consumption will go up by one.
Description: Suiryuudan no Jutsu is one of Suiton’s strongest ninjutsu, mainly because of its impact force and its ability to attack enemies in the air and on the ground. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike at their target. Upon striking its target and ensnaring it in its aquatic maw, the dragon explodes with great force, flooding all nearby and providing an ample amount of water for more Suiton techs, should any enemies remain standing…
Domain: Suiton. Suiton Ryuuken 'B'.
Everything is accounted for, switched out removed techs and changed ones. Retaining current masteries so nothing new there. Also as Budokai refuses bought techniques to be added to bios until it's over, some of the swapped/sold techs are here.