Expanding Doton Jutsu
May 20, 2012 5:09:39 GMT -8
Post by Kildred on May 20, 2012 5:09:39 GMT -8
Tsuchi Kairou (Trapping Earth Corridor) (D Rank)
Rank: D, C, B, A, S
Type: Offensive / Doton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Very Low - Very High
Special: Range and size of prison depends on the user’s level of Earth Dominion; opening up top is 1/5th of the user's 'ED' size. Walls can hold up to attacks of equal or lower rank.
Description: After forming the needed handseals, the user slams his fists to the ground, sending their chakra into the earth so that it will rise up and over their target, imprisoning them in the form of a circle. Unlike Earth Dome Prison, this jutsu does not enclose over the targets. Instead, it simple creates a high wall, making escape viable only through flight; trying to climb up the wall will result in the victim's foot being impaled by sudden earthen spikes emerging from the wall.
Domain: Doton. Earth Dominion.
Doryū Taiga (Earth Flow Rivers)(D Rank)
Rank: D, C, B, A, S
Type: Supplementary / Doton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Very Low - Very High
Special: Range at which river can be created depends on the user's highest 'Earth Dominion' rank; width of the river is equal to 1/4th of it. River originates from the user's feet, and moves in a straight line; once river begins, direction cannot be altered. Highest rank known determines the speed at which the river may travel.
Description: After performing the necessary hand seals, the user will transform the ground upon which the enemy stands into a river of mud. This river suddenly materializes flowing at fast paces completely against the direction the opponent is moving, making movement very, very difficult. The river itself shoots in a relatively straightly line, and as the user's rank increases, so does their skill with this technique. Excellent for slowing people down and facilitating escapes, as the mud itself is highly constricting.
Domain: Doton. Earth Dominion.
Hitsugi no Jutsu (Descending Earth Coffin Technique)
Rank: D
Type: Supplementary / Doton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Low
Special: The indentation created can vary by size, but at a maximum, it can measure no more than half the user's maximum 'Earth Dominion' range. Contents invisible to almost anything, except chakra sensing methods. Up to one indentation/burial can be created per thread, plus one more each time retrained.
Description: A very basic and essential Doton ninjutsu, the user performs a single handseal, and with a bit of chakra, creates a rectangular like opening underground. This indentation resembles a coffin, and is used for just that – burying secrets, human or inanimate, that one does not wish others to find. Coffins established can always be visited at a later time, and can only be activated by the user that made them. If someone is using a form of underground travel, they cannot see the contents within or the box for that matter, and should they travel on its same path, will run into what seems to be an underground block of steel.
Domain: Doton. Earth Dominion 'D'.
Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)
Rank: D
Type: Supplementary / Doton Ninjutsu
Range:Self
Handseals: No
Chakra: Low
Special: User cannot move while underground, but they can detect anyone that walks along the earth directly above them. User can remain underground for a single turn before needing to resurface. Can only be used once per thread, plus one more each time retrained.
Description: A very basic earth technique, it allows the user to dive underground almost instantaneously so that they remain hidden from view in order to ambush their opponent. As long as the opponent is walking across the earth, they will be aware of their presence, and can wait patiently (without fear of asphyxiation!) until they right time, where they will emerge and latch onto the opponent’s legs. From here, they can easily suck them down, executing a replacement with them so that the opponent is buried underground up to his neck, while the user emerges unharmed above ground.
Domain: Doton. Earth Dominion 'D'.
------
100 exp. used
Rank: D, C, B, A, S
Type: Offensive / Doton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Very Low - Very High
Special: Range and size of prison depends on the user’s level of Earth Dominion; opening up top is 1/5th of the user's 'ED' size. Walls can hold up to attacks of equal or lower rank.
Description: After forming the needed handseals, the user slams his fists to the ground, sending their chakra into the earth so that it will rise up and over their target, imprisoning them in the form of a circle. Unlike Earth Dome Prison, this jutsu does not enclose over the targets. Instead, it simple creates a high wall, making escape viable only through flight; trying to climb up the wall will result in the victim's foot being impaled by sudden earthen spikes emerging from the wall.
Domain: Doton. Earth Dominion.
Doryū Taiga (Earth Flow Rivers)(D Rank)
Rank: D, C, B, A, S
Type: Supplementary / Doton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Very Low - Very High
Special: Range at which river can be created depends on the user's highest 'Earth Dominion' rank; width of the river is equal to 1/4th of it. River originates from the user's feet, and moves in a straight line; once river begins, direction cannot be altered. Highest rank known determines the speed at which the river may travel.
- D: 2 meters per second
- C: 4 mps
- B: 6 mps
- A: 8 mps
- S: 10 mps
Description: After performing the necessary hand seals, the user will transform the ground upon which the enemy stands into a river of mud. This river suddenly materializes flowing at fast paces completely against the direction the opponent is moving, making movement very, very difficult. The river itself shoots in a relatively straightly line, and as the user's rank increases, so does their skill with this technique. Excellent for slowing people down and facilitating escapes, as the mud itself is highly constricting.
Domain: Doton. Earth Dominion.
Hitsugi no Jutsu (Descending Earth Coffin Technique)
Rank: D
Type: Supplementary / Doton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Low
Special: The indentation created can vary by size, but at a maximum, it can measure no more than half the user's maximum 'Earth Dominion' range. Contents invisible to almost anything, except chakra sensing methods. Up to one indentation/burial can be created per thread, plus one more each time retrained.
Description: A very basic and essential Doton ninjutsu, the user performs a single handseal, and with a bit of chakra, creates a rectangular like opening underground. This indentation resembles a coffin, and is used for just that – burying secrets, human or inanimate, that one does not wish others to find. Coffins established can always be visited at a later time, and can only be activated by the user that made them. If someone is using a form of underground travel, they cannot see the contents within or the box for that matter, and should they travel on its same path, will run into what seems to be an underground block of steel.
Domain: Doton. Earth Dominion 'D'.
Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)
Rank: D
Type: Supplementary / Doton Ninjutsu
Range:Self
Handseals: No
Chakra: Low
Special: User cannot move while underground, but they can detect anyone that walks along the earth directly above them. User can remain underground for a single turn before needing to resurface. Can only be used once per thread, plus one more each time retrained.
Description: A very basic earth technique, it allows the user to dive underground almost instantaneously so that they remain hidden from view in order to ambush their opponent. As long as the opponent is walking across the earth, they will be aware of their presence, and can wait patiently (without fear of asphyxiation!) until they right time, where they will emerge and latch onto the opponent’s legs. From here, they can easily suck them down, executing a replacement with them so that the opponent is buried underground up to his neck, while the user emerges unharmed above ground.
Domain: Doton. Earth Dominion 'D'.
------
100 exp. used