IRON CHEF!
May 25, 2012 7:46:55 GMT -8
Post by sachi on May 25, 2012 7:46:55 GMT -8
Utsuru (Pyromancer’s Aura)
Rank: D, C, B, A, S
Type: Supplementary / Airontoku Kekkei-Genkai / Futton Nintaijutsu
Range: Self
Chakra/Stamina: Very Low - Very High [initial + upkeep]
Special: Highest rank known determines the temperature levels the clan member can control their own body temperature as well as the temperature around them, the range it can extend, and finally, the time it takes for the user to heat up. Keep in mind that the further someone is away from the clan member, the more the heat will dissipate; being within 1/3rd of the clan member's heat range will result in full temperature; being between 1/3rds and 2/3rds of the distance away will result in the heat, halved; finally, over 2/3rds to their limit results in 1/4th of the heat suffered. Only Hyouton (Ice) jutsu equal in rank will be able to nullify the effects of the heat, given they match or overwhelm the size of the area containing Boil chakra.
D: 6 meter range / average human temperature (97.6º) / Half Turn heating time
C: 12 m range / x1.5 human temp / Full Turn heating
B: 18 m / x2 temp / 2 turns of heating
A: 24 m / x2.5 temp / 3 turns
S: 30 m / x3 temp / 4 turns
Description: Upon reaching the age of 5, all children of the Airontoku are taught the basics for manipulating and controlling body temperature by harnessing their unique control over Futton (Boil) into their very bodies and heating everything around them. A key essential for all members of the clan, such a technique has various stages which allow higher temperatures to be used.
Domain: Airontoku.
Rank: D, C, B, A, S
Type: Supplementary / Airontoku Kekkei-Genkai / Futton Nintaijutsu
Range: Self
Chakra/Stamina: Very Low - Very High [initial + upkeep]
Special: Highest rank known determines the temperature levels the clan member can control their own body temperature as well as the temperature around them, the range it can extend, and finally, the time it takes for the user to heat up. Keep in mind that the further someone is away from the clan member, the more the heat will dissipate; being within 1/3rd of the clan member's heat range will result in full temperature; being between 1/3rds and 2/3rds of the distance away will result in the heat, halved; finally, over 2/3rds to their limit results in 1/4th of the heat suffered. Only Hyouton (Ice) jutsu equal in rank will be able to nullify the effects of the heat, given they match or overwhelm the size of the area containing Boil chakra.
D: 6 meter range / average human temperature (97.6º) / Half Turn heating time
C: 12 m range / x1.5 human temp / Full Turn heating
B: 18 m / x2 temp / 2 turns of heating
A: 24 m / x2.5 temp / 3 turns
S: 30 m / x3 temp / 4 turns
Description: Upon reaching the age of 5, all children of the Airontoku are taught the basics for manipulating and controlling body temperature by harnessing their unique control over Futton (Boil) into their very bodies and heating everything around them. A key essential for all members of the clan, such a technique has various stages which allow higher temperatures to be used.
Domain: Airontoku.
625
Airontoku (Ironhide)
Rank: D, C, B, A, S
Type: Passive / Airontoku Kekkei-Genkai / Futton Nintaijutsu
Range: Self
Chakra/Stamina: --
Special: Each rank allows immunity to physical attacks of one rank less - i.e. the 'C' ranked version blocks a single 'D' ranked attack, yet if the strike is ranked at 'DD', then it will go through. Bladed attacks are less likely to penetrate, whereas blunt or smashing type attacks will have a better chance of damaging the opponent.
Description: Over time spent with intense boil exposure and control, the skin of the user becomes somewhat hardened, resilient to weapons to a certain degree. With this prolonged exposure to the heat, their skin becomes rough and rugged, like that of leather, but to a much more durable degree. As such, weapon attacks from bladed weapons such as kunai and swords become less effective against the clan member.
Domain: Airontoku. Utsuru (Pyromancer’s Aura).
Rank: D, C, B, A, S
Type: Passive / Airontoku Kekkei-Genkai / Futton Nintaijutsu
Range: Self
Chakra/Stamina: --
Special: Each rank allows immunity to physical attacks of one rank less - i.e. the 'C' ranked version blocks a single 'D' ranked attack, yet if the strike is ranked at 'DD', then it will go through. Bladed attacks are less likely to penetrate, whereas blunt or smashing type attacks will have a better chance of damaging the opponent.
Description: Over time spent with intense boil exposure and control, the skin of the user becomes somewhat hardened, resilient to weapons to a certain degree. With this prolonged exposure to the heat, their skin becomes rough and rugged, like that of leather, but to a much more durable degree. As such, weapon attacks from bladed weapons such as kunai and swords become less effective against the clan member.
Domain: Airontoku. Utsuru (Pyromancer’s Aura).
625
Hinote (Heat Resilience)
Rank: D, C, B, A, S
Type: Passive / Airontoku Kekkei-Genkai / Futton Nintaijutsu
Range: Self
Chakra/Stamina: --
Special: Each rank allows a degree of partial immunity to flames and basic fire of jutsu one rank less than the highest rank known. Keep in mind this applies to basic Katon jutsu, and Kekkei Touta that involve fire, such as Youton (Lava), cannot be blocked in the same fashion.
Description: With mastery over the arts and skilled manipulation over their own body temperatures, those of the Airontoku develop an affinity for the heat and grow more physically immune to flames, to the point they soon walk through fire unharmed. This is due to the way their Boil has hardened their bodies, as well as the extreme temperatures their bodies can endure.
Domain: Airontoku. Utsuru (Pyromancer’s Aura).
Rank: D, C, B, A, S
Type: Passive / Airontoku Kekkei-Genkai / Futton Nintaijutsu
Range: Self
Chakra/Stamina: --
Special: Each rank allows a degree of partial immunity to flames and basic fire of jutsu one rank less than the highest rank known. Keep in mind this applies to basic Katon jutsu, and Kekkei Touta that involve fire, such as Youton (Lava), cannot be blocked in the same fashion.
Description: With mastery over the arts and skilled manipulation over their own body temperatures, those of the Airontoku develop an affinity for the heat and grow more physically immune to flames, to the point they soon walk through fire unharmed. This is due to the way their Boil has hardened their bodies, as well as the extreme temperatures their bodies can endure.
Domain: Airontoku. Utsuru (Pyromancer’s Aura).
625
Atatameru (Blinding Heat)
Rank: D, C, B, A, S
Type: Supplementary / Airontoku Kekkei-Genkai / Futton Nintaijutsu
Range: 0 - 5 meters
Chakra/Stamina: Very Low - Very High
Special: Causes heat to radiate from the user’s attacks. Radiation comes in the form of a burst no more than a half meter thick from the appendage being used to strike, and extends up to 1/4th of the user's maximum 'Utsuru' range. Highest rank establishes bonus damage produced from the sudden heat, as well as the speed at which it moves. Bursts move in straight line where they are aimed, and cannot be controlled once fired.
D: 2 meters per second
C: 4 mps
B: 6 mps
A: 8 mps
S:10 mps
Description: When in hand to hand combat, members of the Airontoku are able to radiate heat as an extension of their attack, often tricking opponents. Whenever a punch, or kick or sword thrust etc, is used, heat is then thrusted from their body or weapon extension (primary only, not secondary), striking the opponent if within range even if the physical attack does not hit. Essentially, the magma explosion occurs in front of the attack performed near-instantly after it is made, with the wave jetting outward, scorching anything in its path with blinding heats of high temperatures. The best part? The wave of heat is near-invisible, and has no physical form or indication of creation.
Domain: Airontoku. Utsuru (Pyromancer’s Aura).
Rank: D, C, B, A, S
Type: Supplementary / Airontoku Kekkei-Genkai / Futton Nintaijutsu
Range: 0 - 5 meters
Chakra/Stamina: Very Low - Very High
Special: Causes heat to radiate from the user’s attacks. Radiation comes in the form of a burst no more than a half meter thick from the appendage being used to strike, and extends up to 1/4th of the user's maximum 'Utsuru' range. Highest rank establishes bonus damage produced from the sudden heat, as well as the speed at which it moves. Bursts move in straight line where they are aimed, and cannot be controlled once fired.
D: 2 meters per second
C: 4 mps
B: 6 mps
A: 8 mps
S:10 mps
Description: When in hand to hand combat, members of the Airontoku are able to radiate heat as an extension of their attack, often tricking opponents. Whenever a punch, or kick or sword thrust etc, is used, heat is then thrusted from their body or weapon extension (primary only, not secondary), striking the opponent if within range even if the physical attack does not hit. Essentially, the magma explosion occurs in front of the attack performed near-instantly after it is made, with the wave jetting outward, scorching anything in its path with blinding heats of high temperatures. The best part? The wave of heat is near-invisible, and has no physical form or indication of creation.
Domain: Airontoku. Utsuru (Pyromancer’s Aura).
625
Gatsu-Bagatsu no Jutsu (Food Enhancement Technique)
Rank: D, C, B A, S
Type: Supplementary / Ryori Profession / Ninjutsu
Range: --
Chakra: Very Low - Very High
Handseals: Yes
Special: Highest rank known establishes the amount of turns the Enchantment's effects will last for, as well as the time it takes to produce the Enchantment onto one's dish. Keep in mind specific recipe and ingredients can ether increase or decrease the effects of an Enchantment. Because of the concentration required to place the Enchantment within organic material, this technique can be used only when the Ryori is still, making it not the most ideal combat technique. Lastly, Ryori can only learn Food Enchantments equal to this jutsu's highest known rank.
D: 1 turn's worth of effects, before modifications
C: 2 turns
B: 3 t
A: 4 t
S: 5 t
Description: The center behind all Cooking-Nin techniques involves the concept of taking a recipe, combining the right ingredients, and then adding a bit of specialized energy in order to produce the enchanted dish. Without this, Cooking-Nin can only produce regular food dishes!
Domain: Ryori (Cooking Nin)
Rank: D, C, B A, S
Type: Supplementary / Ryori Profession / Ninjutsu
Range: --
Chakra: Very Low - Very High
Handseals: Yes
Special: Highest rank known establishes the amount of turns the Enchantment's effects will last for, as well as the time it takes to produce the Enchantment onto one's dish. Keep in mind specific recipe and ingredients can ether increase or decrease the effects of an Enchantment. Because of the concentration required to place the Enchantment within organic material, this technique can be used only when the Ryori is still, making it not the most ideal combat technique. Lastly, Ryori can only learn Food Enchantments equal to this jutsu's highest known rank.
D: 1 turn's worth of effects, before modifications
C: 2 turns
B: 3 t
A: 4 t
S: 5 t
Description: The center behind all Cooking-Nin techniques involves the concept of taking a recipe, combining the right ingredients, and then adding a bit of specialized energy in order to produce the enchanted dish. Without this, Cooking-Nin can only produce regular food dishes!
Domain: Ryori (Cooking Nin)
625
Issanni Takameru (Speed Boost)
Rank: D, C, B A, S
Type: Supplementary / Ryori Profession / Ninjutsu
Range: --
Chakra: Very Low - Very High
Handseals: No
Special: By learning the 'Speed Boost' Food Enchantment, the Ryori is able to produce a temporary boost in the speed of the user, applicable to whatever recipe they wish to make. Highest rank known establishes the actual level of the boost employed; in this case, round up in order to determine the appropriate speed boost (50% of 3 is 1.5, so round up to 2 in order to establish the speed boost). This cannot be combined with Hachimontonkou or sudden speed boosts received from Kinjutsu such as Senjutsu, or even Bijuu Cloaks, for the mere reasons the sudden rush of energy will disrupt the primitive effects the Enchantment provides. Finally, because the Ryori is essentially using a part of their essence to create the Enchantment, they will suffer a deficiency - to be exact, the effects of the Boost will ravage the Ryori in a negative way (so rather than boost, their own movement speed will be weaker). Deficiency time is equal to the amount of posts the boost was intended to last.
D: Boosts overall movement speed by 100%
C: Boosts @ 150%
B: Boosts @ 200%
A: Boosts @ 250%
S: Boosts @ 300%
Description: ...
Domain: Ryori (Cooking Nin)
Rank: D, C, B A, S
Type: Supplementary / Ryori Profession / Ninjutsu
Range: --
Chakra: Very Low - Very High
Handseals: No
Special: By learning the 'Speed Boost' Food Enchantment, the Ryori is able to produce a temporary boost in the speed of the user, applicable to whatever recipe they wish to make. Highest rank known establishes the actual level of the boost employed; in this case, round up in order to determine the appropriate speed boost (50% of 3 is 1.5, so round up to 2 in order to establish the speed boost). This cannot be combined with Hachimontonkou or sudden speed boosts received from Kinjutsu such as Senjutsu, or even Bijuu Cloaks, for the mere reasons the sudden rush of energy will disrupt the primitive effects the Enchantment provides. Finally, because the Ryori is essentially using a part of their essence to create the Enchantment, they will suffer a deficiency - to be exact, the effects of the Boost will ravage the Ryori in a negative way (so rather than boost, their own movement speed will be weaker). Deficiency time is equal to the amount of posts the boost was intended to last.
D: Boosts overall movement speed by 100%
C: Boosts @ 150%
B: Boosts @ 200%
A: Boosts @ 250%
S: Boosts @ 300%
Description: ...
Domain: Ryori (Cooking Nin)
325
Total = 3710 - 3450
260 EXP remaining