Expansion!
Jun 3, 2012 10:47:38 GMT -8
Post by KEITH on Jun 3, 2012 10:47:38 GMT -8
Bold means I already have the base.
Daijurin no Jutsu (Great Forest Technique)
Rank: C, C, C, C.
Type: Offensive / Mokuton Kekkei Touta
Range: See special!
Handseals: Yes
Chakra: Mid
Special: Strength of wooden spikes depends on the user’s level of 'Wood Dominion'; range is equal to one's 'WD', halved. Main wood beam travels in a straight line, but will split into up to two spikes per use, plus one more each time retrained; however, upon the fourth retraining, chakra consumption will go up by one. Spikes can deviate up to 90 degrees from the main wood piece's travel path. Finally, growth speed of wood is double the user's max 'Mokuton Ryuuken' growth rate.
Description: After a few simple seals, the Mokuton user will changes one's own arm into big trees and use it to extend a large mass of spikes towards their target. Using chakra, the tissues are transformed into trees at the cellular level. Then, by activating the trees, stimulating them to grow rapidly, they lengthen at high speed and fork into many branches. These spikes can act both to impale his target and as a barrier to protect a comrade. Such is the strength of the stakes that it is said to be able to break through defenses of the same Rank or lower than the technique. When the technique is over, the trees fall off of the user's arm and the user will regain the use of his or her arms.
Domain: Mokuton. Mokuton Ryuuken 'C'.
Moku Bunshin no Jutsu (Wood Clone Technique)
Rank: B, B, B.
Type: Supplementary / Mokuton Kekkei Touta
Range: See special!
Handseals: Yes
Chakra: High [per clone]
Special: Up to one clone can be made at a time, plus one more each time retrained, for a maximum of five (5). When struck, wood clones can withstand up to one strike one rank less than 'Mokuton Ryuuken' before being destroyed; when destroyed, they will explode in a see of wood shards one rank less than their 'MR' rank, covering a 5 meter diameter. Finally, Wood clones can cast any known general Wood jutsu one rank less than the highest rank known in 'Mokuton Ryuuken', but whatever attacks they perform will still draw from the user's chakra pool.
Description: After a few handseals, the user will cause beams of wood to emerge from his or her body, quickly taking the shape of the user. Within moments, this wood will morph and form a into a carbon copy of the users will, capable of utilizing all the same Mokuton techniques as the caster. This clone is created by altering the user's own cells with chakra, granting it more endurance than the normal Shadow Clones to the point it simply doesn't disappear when hit by the enemies' attacks. Moreover, since it has the ability to merge with plants and trees, it is also great for reconnaissance missions. They have the ability to travel far distances from the user and are able to communicate with the original mentally at any time.
Domain: Mokuton. Mokuton Ryuuken 'B'.
BOKKEN NO JUTSU
RANK: B, B.
TYPE: Offensive
RANGE: See special!
HANDSEALS: Yes
CHAKRA: High
SPECIAL: Bokken no Jutsu can grow in size, every time it is retrained, it will double in size from three meters in length and arm width wide, to a maximum of twelve meters in length and four meters in width. The technique can only be retrained four times, and on it's third retrain, the consumption of the technique goes up by one.
DESCRIPTION: Bokken no Jutsu is a technique created by Senju Kotarama. This technique allows the user to utilize Mokuton by transforming their arm into a wooden sword, that is three meters in length and arm width wide. It isn't shaped like a regular bokken, though, it has a curvy/zigzag design to it, and very sharp for impaling enemies with the large wooden blade like weapon, used for extension to pierce the enemies before it.
DOMAIN: Mokuton. Mokuton Ryuuken 'B'. Senju Kotarama.
Jubaku no Jutsu (Tree Restraints Technique)
Rank: B, B, B.
Type: Defensive / Mokuton Kekkei Touta
Range: See special!
Handseals: Yes
Chakra: High
Special: Strength of restraints, growth speed, and range at which the user can entrap a victim depends on their 'Mokuton Ryuuken'. Beams appear all around a single target after the user forms the desired handseals and slams their hands on the ground; a half-second delay exists between the end of the seals and the actual plant growth. Binding lasts until destroyed using a strike equally ranked to the restraints, or until it is dispelled by the user. Up to one victim can be bound at once, plus one more each time retrained; however, after every third retraining, chakra consumption will go up by one.
Description: Using his ability to utilize Mokuton, the user will form handseals and cause beams of wood to emerge from the ground below and around the targets feet. Emerging in the blink of an eye, these beams are quite malleable while still retaining their hardness. Best of all, these beams will wrap around the target to bind them entirely, preventing almost all forms of movement, including handseals!
Domain: Mokuton. Mokuton Ryuuken 'B'.
MOKUTSURU (WOOD TENDRILS)
RANK: A, A.
TYPE: Offensive / Kekkei Touta / Mokuton
RANGE: 0 - 50 Meters
HANDSEALS: Yes
CHAKRA: High
SPECIAL: Only one tendril can be create once per thread, though it can be retrained more for a total of six tendrils. If a tendril is the destroyed, the user can recreate the tendril by giving up a Mid amount of chakra. The tendril are a total ten meters in length and a meter in width. For every retrain, the chakra cost goes up one-tier. Once all six tendrils are out, and none of them are destroyed, the user cannot relocate the tendril if it hasn't been the destroyed. Range and speed is based off of your "MR".
DESCRIPTION: Mokutsuru is a technique created and utilized by Mokuton users. The user first strings a set of handseals before casting the technique, and with it, tendrils will raise up anywhere from the ground, as long as it is within the users range. The tendrils can be used for piercing, binding, whipping, and used for wielding and user the weaponry that the user provides it with, like swords or giant shuriken.
DOMAIN: Mokuton. Mokuton Ryuuken.
Daijurin no Jutsu (Great Forest Technique)
Rank: C, C, C, C.
Type: Offensive / Mokuton Kekkei Touta
Range: See special!
Handseals: Yes
Chakra: Mid
Special: Strength of wooden spikes depends on the user’s level of 'Wood Dominion'; range is equal to one's 'WD', halved. Main wood beam travels in a straight line, but will split into up to two spikes per use, plus one more each time retrained; however, upon the fourth retraining, chakra consumption will go up by one. Spikes can deviate up to 90 degrees from the main wood piece's travel path. Finally, growth speed of wood is double the user's max 'Mokuton Ryuuken' growth rate.
Description: After a few simple seals, the Mokuton user will changes one's own arm into big trees and use it to extend a large mass of spikes towards their target. Using chakra, the tissues are transformed into trees at the cellular level. Then, by activating the trees, stimulating them to grow rapidly, they lengthen at high speed and fork into many branches. These spikes can act both to impale his target and as a barrier to protect a comrade. Such is the strength of the stakes that it is said to be able to break through defenses of the same Rank or lower than the technique. When the technique is over, the trees fall off of the user's arm and the user will regain the use of his or her arms.
Domain: Mokuton. Mokuton Ryuuken 'C'.
Moku Bunshin no Jutsu (Wood Clone Technique)
Rank: B, B, B.
Type: Supplementary / Mokuton Kekkei Touta
Range: See special!
Handseals: Yes
Chakra: High [per clone]
Special: Up to one clone can be made at a time, plus one more each time retrained, for a maximum of five (5). When struck, wood clones can withstand up to one strike one rank less than 'Mokuton Ryuuken' before being destroyed; when destroyed, they will explode in a see of wood shards one rank less than their 'MR' rank, covering a 5 meter diameter. Finally, Wood clones can cast any known general Wood jutsu one rank less than the highest rank known in 'Mokuton Ryuuken', but whatever attacks they perform will still draw from the user's chakra pool.
Description: After a few handseals, the user will cause beams of wood to emerge from his or her body, quickly taking the shape of the user. Within moments, this wood will morph and form a into a carbon copy of the users will, capable of utilizing all the same Mokuton techniques as the caster. This clone is created by altering the user's own cells with chakra, granting it more endurance than the normal Shadow Clones to the point it simply doesn't disappear when hit by the enemies' attacks. Moreover, since it has the ability to merge with plants and trees, it is also great for reconnaissance missions. They have the ability to travel far distances from the user and are able to communicate with the original mentally at any time.
Domain: Mokuton. Mokuton Ryuuken 'B'.
BOKKEN NO JUTSU
RANK: B, B.
TYPE: Offensive
RANGE: See special!
HANDSEALS: Yes
CHAKRA: High
SPECIAL: Bokken no Jutsu can grow in size, every time it is retrained, it will double in size from three meters in length and arm width wide, to a maximum of twelve meters in length and four meters in width. The technique can only be retrained four times, and on it's third retrain, the consumption of the technique goes up by one.
DESCRIPTION: Bokken no Jutsu is a technique created by Senju Kotarama. This technique allows the user to utilize Mokuton by transforming their arm into a wooden sword, that is three meters in length and arm width wide. It isn't shaped like a regular bokken, though, it has a curvy/zigzag design to it, and very sharp for impaling enemies with the large wooden blade like weapon, used for extension to pierce the enemies before it.
DOMAIN: Mokuton. Mokuton Ryuuken 'B'. Senju Kotarama.
Jubaku no Jutsu (Tree Restraints Technique)
Rank: B, B, B.
Type: Defensive / Mokuton Kekkei Touta
Range: See special!
Handseals: Yes
Chakra: High
Special: Strength of restraints, growth speed, and range at which the user can entrap a victim depends on their 'Mokuton Ryuuken'. Beams appear all around a single target after the user forms the desired handseals and slams their hands on the ground; a half-second delay exists between the end of the seals and the actual plant growth. Binding lasts until destroyed using a strike equally ranked to the restraints, or until it is dispelled by the user. Up to one victim can be bound at once, plus one more each time retrained; however, after every third retraining, chakra consumption will go up by one.
Description: Using his ability to utilize Mokuton, the user will form handseals and cause beams of wood to emerge from the ground below and around the targets feet. Emerging in the blink of an eye, these beams are quite malleable while still retaining their hardness. Best of all, these beams will wrap around the target to bind them entirely, preventing almost all forms of movement, including handseals!
Domain: Mokuton. Mokuton Ryuuken 'B'.
MOKUTSURU (WOOD TENDRILS)
RANK: A, A.
TYPE: Offensive / Kekkei Touta / Mokuton
RANGE: 0 - 50 Meters
HANDSEALS: Yes
CHAKRA: High
SPECIAL: Only one tendril can be create once per thread, though it can be retrained more for a total of six tendrils. If a tendril is the destroyed, the user can recreate the tendril by giving up a Mid amount of chakra. The tendril are a total ten meters in length and a meter in width. For every retrain, the chakra cost goes up one-tier. Once all six tendrils are out, and none of them are destroyed, the user cannot relocate the tendril if it hasn't been the destroyed. Range and speed is based off of your "MR".
DESCRIPTION: Mokutsuru is a technique created and utilized by Mokuton users. The user first strings a set of handseals before casting the technique, and with it, tendrils will raise up anywhere from the ground, as long as it is within the users range. The tendrils can be used for piercing, binding, whipping, and used for wielding and user the weaponry that the user provides it with, like swords or giant shuriken.
DOMAIN: Mokuton. Mokuton Ryuuken.
Kouryoku no Genjutsu (Genjutsu Potency)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the base range of any Genjutsu creation the user is able to produce.
D: 10 meters
C: 20 meters
B: 30 meters
A: 40 meters
S: 50 meters
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the senses around them. The more and more they hone their Genjutsu skill, the stronger their illusion will be.
Domain: Genjutsu Skill.
Extra range training = 'C' ranked + 1 meter per retrain! [requires 'S' ranked Duration]
Sonzoku no Genjutsu (Genjutsu Duration)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the length at which the illusion elapses.
D: 1 turns
C: 2
B: 3
A: 4
S: 5
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra in order to make it last longer. The more and more they hone their Genjutsu skill, the longer their illusions will last.
Domain: Genjutsu Skill.
Extra length training - 'B' ranked + 1 extra turn per retrain! [requires 'S' ranked Duration]
Yuukou no Genjutsu (Genjutsu Effectiveness)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the amount of targets one can affect with an illusion.
D: 1 target
C: 2
B: 3
A: 4
S: 5
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the amount targets it can affect. The more and more they hone their Genjutsu skill, the more senses they will be able to affect.
Domain: Genjutsu Skill.
Kakezan no Jutsu (Multiplication Technique)
Rank: D, D, D, D.
Type: Supplementary / Genjutsu / Sight
Handseals: Yes
Chakra: Low
Special: Objects are multiplied by five (for each object in question), with an additional five created when retrained, for a maximum of thirty multiplications each. Can be used once per turn, with an additional turn every time retrained.
Description: An illusion that makes the opponent believe that inanimate objects seem to be multiplying at an incredible rate. The user will produce the necessary handseals allowing them to multiply a range of objects from their creation. For example, making an increased amount of fake projectiles while masking the real projectiles within the mix, in order to increase the chances of a successful hit, or used in an important object to prevent someone from stealing it.
Domain: Universal Genjutsu
Chakra Ensho no Jutsu (Chakra Inflammation Technique)
Rank: B
Type: Supplementary / Genjutsu
Handseals: Yes
Chakra: High
Special: All chakra-based technique's used while this illusion is in effect will make the target feel incredibly depleted, therefore, making it more likely for them to refrain from using chakra-based jutsu. Target does not know that this effect is taking place, unless illusion is dispelled.
Description: An illusion that makes the opponent feel as if their current chakra supply, and efficiency with using chakra has been terribly decreased, giving them the feeling of a smaller base of chakra at their disposal. This effect will result in the target to moderate their use of chakra-based jutsu in fear of exhaustion as molding chakra becomes more difficult.
Domain: Universal Genjutsu
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the base range of any Genjutsu creation the user is able to produce.
D: 10 meters
C: 20 meters
B: 30 meters
A: 40 meters
S: 50 meters
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the senses around them. The more and more they hone their Genjutsu skill, the stronger their illusion will be.
Domain: Genjutsu Skill.
Extra range training = 'C' ranked + 1 meter per retrain! [requires 'S' ranked Duration]
Sonzoku no Genjutsu (Genjutsu Duration)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the length at which the illusion elapses.
D: 1 turns
C: 2
B: 3
A: 4
S: 5
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra in order to make it last longer. The more and more they hone their Genjutsu skill, the longer their illusions will last.
Domain: Genjutsu Skill.
Extra length training - 'B' ranked + 1 extra turn per retrain! [requires 'S' ranked Duration]
Yuukou no Genjutsu (Genjutsu Effectiveness)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the amount of targets one can affect with an illusion.
D: 1 target
C: 2
B: 3
A: 4
S: 5
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the amount targets it can affect. The more and more they hone their Genjutsu skill, the more senses they will be able to affect.
Domain: Genjutsu Skill.
Kakezan no Jutsu (Multiplication Technique)
Rank: D, D, D, D.
Type: Supplementary / Genjutsu / Sight
Handseals: Yes
Chakra: Low
Special: Objects are multiplied by five (for each object in question), with an additional five created when retrained, for a maximum of thirty multiplications each. Can be used once per turn, with an additional turn every time retrained.
Description: An illusion that makes the opponent believe that inanimate objects seem to be multiplying at an incredible rate. The user will produce the necessary handseals allowing them to multiply a range of objects from their creation. For example, making an increased amount of fake projectiles while masking the real projectiles within the mix, in order to increase the chances of a successful hit, or used in an important object to prevent someone from stealing it.
Domain: Universal Genjutsu
Chakra Ensho no Jutsu (Chakra Inflammation Technique)
Rank: B
Type: Supplementary / Genjutsu
Handseals: Yes
Chakra: High
Special: All chakra-based technique's used while this illusion is in effect will make the target feel incredibly depleted, therefore, making it more likely for them to refrain from using chakra-based jutsu. Target does not know that this effect is taking place, unless illusion is dispelled.
Description: An illusion that makes the opponent feel as if their current chakra supply, and efficiency with using chakra has been terribly decreased, giving them the feeling of a smaller base of chakra at their disposal. This effect will result in the target to moderate their use of chakra-based jutsu in fear of exhaustion as molding chakra becomes more difficult.
Domain: Universal Genjutsu