Raiton
Jul 22, 2012 20:58:29 GMT -8
Post by goonless on Jul 22, 2012 20:58:29 GMT -8
[Already have Raiton bought, just never bought any jutsu for it]
Karai Shin (Lightning Wrath's Reach)
Rank: D, C, B, A, S
Type: Supplementary / Raiton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: --
Special: Allows the user the ability to create, control and move Raiton (Thunder) chakra of their own for multiple purposes, as well as control that produced by nature. Highest rank known determines the strength of the thunder, the distance at which one can control it, and finally, the speed at which the user can displace it.
D: 10 meter range / 3 meter per second
C: 20 meter range / 6 meter per second
B: 30 meter range / 9 meter per second
A: 40 meter range / 12 meter per second
S: 50 meter range / 15 meter per second
Description: Though powerful, Raiton can become uncontrollable even in the hands of the experienced, forcing its users to focus first on controlling their power in small areas, and then, over time, expanding. As one's experience with thunder and its control grows, so does the range at which they can become deadly with it.
Domain: Raiton.
Mekurumeku (Blinding Flash)
Rank: D, C, B, A, S
Type: Raiton Ninjutsu
Range: 0 - 50 meters
Handseals: Yes
Chakra: D - Low, C - Mid, B - Mid x2, A - High, S - High x2
Special: Distance of flash depends on the user's Karai Shin range. Highest rank known determines light amplitude. Any person(s) effected are blinded for one turn.
D: 20% Karai Shin range
C: 40% Karai Shin range
B: 60% Karai Shin range
A: 80% Karai Shin range
S: Full Karai Shin range
Description: A basic yet effective Raiton technique, the user focuses a bit of chakra all over their body, letting the lightning gather and then quickly exploding, effectively providing a blinding light that leaves all within the range blind. Useful for disorientation and quick get-aways.
Domain: Raiton. Karai Shin of equal rank.
Hiraishin Kiru (Human Lightning Rod)
Rank: C
Type: Raiton Ninjutsu
Range: Touch
Handseals: Yes
Chakra: Mid
Special: Once the victim is struck by lightning, the user is required to re-apply the effects. If the victim is not struck by lightning before they leave the given battle thread, the effects are neutralized and the jutsu must be reapplied.
Description: As the name implies, this simple technique allows the user to alter their internal electric charge temporarily, so that all Raiton chakra subsequently made by the user (as well as natural lightning!) is more susceptible to strike the victim. This alteration usually occurs during some form of contact, where the user’s charged appendage can simple tough, strike or graze the victim and quickly place the effects on them.
Domain: Raiton. Karai Shin of equal rank.
Sutangan no Jutsu (Limb Stunning Technique)
Rank: C
Type: Offensive / Raiton Ninjutsu
Range: Touch
Handseals: Yes
Chakra: Mid
Special: If used on a person’s head, they will be knocked out for a single post. Limbs are numbed for a whole turn. Stunning effect cannot be stacked. Due to the amount of shock suffered by the user's limb during the transference of energy, this can only be used once per thread, plus one more each time retrained.
Description: The electric influence that exists over the human body and its muscles allows one to control the later through unconventional methods, including through the means of chakra. After charging a small electric shock in the user’s hands, one can approach their victim and place the charged hand onto a limb or muscle on their body, unleashing the pent up shock and rendering the aforementioned target useless for the rest of the turn. Although simple, it’s highly effective when the user is faster than the victim, and can outmaneuver them as they strike. Also highly effective for keeping captives in place!
Domain: Raiton. Karai Shin 'C'.
Danpen Inazuma (Shooting Thunder)
Rank: C
Type: Raiton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: Mid
Special: The range of the bolt is determined by user's 'Kirai Shin'.
Description: Meant more as a reactionary technique than a main avenue of offense, this jutsu allows the user to essentially shoot out small lightning bolts from a free hand to anyone within a small range. This requires no seals to conjure, and can be shot out from one’s appendage during the most heated of combat. The damage is light and the bolts shoot off in a relatively straight line, at rapid speeds.
Domain: Raiton. Karai Shin of equal rank.
Ichiren Inazuma (Chain of Lightning)
Rank: B
Type: Raiton Ninjutsu
Range: See special!
Handseals: No
Chakra: Mid x2
Special: Range of chain depends on the user's 'Kirai Shin'. By default, you can strike up to one opponent with this, plus one more each time retrained. However, after every third retraining, the consumption will go up by one. Once struck, victim’s will be paralyzed and stuck in the chain until the user stops using it. User must keep outstretched arm and be still as they feed the chain Raiton chakra.
Description: An advanced version of ‘Shooting Thunder,' the Chain of Lightning allows the user to pass strong currents of lightning from victim to victim within a thirty meter radius. The user outstretches their hands, so that the energy focusing within is displaced rapidly towards their target. Once they are hit, the victims are paralyzed and helpless, and the bolt then proceeds to jump and hit anyone else within range. Excellent when outnumbered, though one must use it with care, for it takes a great toll on the user’s chakra pool.
Domain: Raiton. Karai Shin of equal rank.
Matoudai Zeusu (Strike of Zeus)
Rank: C
Type: Supplementary / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid
Special: Distance bolt can travel depends on the user's highest 'Karai Shin'. The bolt is about as long as a regular katana, and glows an intense deep blue. Each time retrained, the user can stack extra 'C' ranked shocking damage. However, after every fourth retraining, the consumption will go up by one.
Description: Named after the fabled imaginary leader of the sky and thunder, this technique allows the user to feel like Zeus himself as they summon a tight bolt of electricity in their hand, similar to a javelin, so that they could throw it with appeasing accuracy. The bolt will move through the sky quite fast, and carries deadly accuracy in the right hands. Upon making contact with the target, it immediately bursts into a vertical cylinder storm that surrounds the victim and delivers a plethora of constant shock damage.
Domain: Raiton. Karai Shin 'C'.
Raiton Bunshin no Jutsu (Shocking Clone Technique)
Rank: C
Type: Supplementary / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained. Being elementally based, this clone can use any c-ranked or lower Raiton techniques the user knows. Can be relearned up to 4 times for a maximum of 5 clones created.
Description: With this technique, the Raiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of lightning, this clone retains the user's movement speed and strength. While easily capable of being use for offensive means, the Raiton Bunshin also makes for an equally solid defense due to its ability to harness Raiton-based techniques.
Domain: Raiton. Karai Shin 'C'.
Soudoki no Jutsu (Thunder Style – Double Protector Technique)
Rank: B
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: High
Special: Allows the user to disperse two quick lightning vortexes from their hands, shot out in a cone like fashion that opens up as it progresses. The blast cone open at 45 degrees, and travels as far as the users highest 'Karai Shin'. Both blasts are required for full 'B' ranked damage; a lone blast will only do 'C' ranked damage. Each time retrained, the user can stack 'B' ranked shocking damage. However, after every third retraining, chakra consumption will go up by one.
Description: An ideal jutsu designed for whenever the Raiton user is being flanked. After the necessary handseals are done, the palms of their hands are imbued in pure lightning, allowing them to shoot a powerful blast intended to stop an enemy dead in tracks, as well as push them back. If the user is coherent and aware enough, they could even more around with the blaster, felling multiple assailants at once. Ideal when the user is being flanked by opposing sides, as both hands blasting could ward enemies from multiple direction.
Domain: Raiton. Karai Shin 'B'.
Eshaku Raikou (Lightning Bow)
Rank: C, C, C, C
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid
Special: Range of arrows is determined by the user's highest 'Karai Shin' range. Up to one arrow can be made and shot each time, plus one more each time retrained. However, for every 4 arrows the user is able to fire off, their chakra consumption will automatically go up by one.
Description: After performing the needed handseals, the user will wave both arms through the air, leaving Raiton chakra behind in the shape of bow and arrow. The lightning arrow can then be shot at an opponent and stun them from afar. By taking extra time to focus their energy, the arrow can be re-shaped for distance, rather than power.
Domain: Raiton. Karai Shin 'C'.
Ikadezuchi no Utage (Lightning Bolt Feast)
Rank: B
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid x4
Special: Range of the lightning plumes depend on the user's highest 'Karai Shin' range. Up to one foe can be targeted at a time, plus one more each time retrained. However, after every third retraining, the consumption will go up by one.
Description: Although Utage shares a name similarity with Kiba, it’s a far unique and different in many ways. The most notable is that the lightning for this technique travels underground. Once the user makes the appropriate seals, they mold a concentrated amount of chakra at their weapon tip or their fists, and quickly strike the ground with it. Whomever they targeted will soon be victim of a quick traveling electrical surge from below, invisible only until it arrives at its target. It emerges from below them, surprisingly fast so that it shocks the victim whole.
Domain: Raiton. Karai Shin 'B'.
Karasuhebi no Jutsu (Thunder Style – Shocking Snake Technique)
Rank: B
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid x4
Special: Range that the snake can travel away from the user depends on their highest 'Karai Shin'. Upon latching onto the victim, the snake can deliver shocks rendering the captured area numb for the entire time the snake is caught on. Can release up to one snake per use, plus one more each time retrained; after every three snakes added on, the consumption of the jutsu will go up by one.
Description: Through their talents in the Raiton release, the user is allowed to use their chakra to manifest a snake that will do their bidding. This snake is made comprised of pure lightning, and has advanced intellect of its own. It can communicate with the user mentally and follow orders well. This snake is useful for quick gashing and shocking attacks, and if one can manage to coil around the user, the equivalent of a strong 'B' ranked worth shock courses through their body whole, constricting and shocking.
Domain: Raiton. Karai Shin 'B'.
Raigeki no Yoroi (Lightning Strike Armor)
Rank: B
Type: Supplementary / Raiton Ninjutsu
Range: Self
Handseals: Yes
Chakra: High [initial] / Mid [upkeep]
Special: Delivers intense shocks to whatever comes in contact with it. While protected by the lightning armor, the user is free to move and act as they wish, but no other jutsu other than Raiton techniques can be made until the lightning is either cancelled or destroyed. Armor glows a faint, transparent glow. Each time retrained, extra 'B' ranked shocking damage is added onto the shield. However, after every third retraining, the consumption will go up by one.
Description: A defensive technique, the Yoroi technique is as its name implies – a set of lightning based armor, which shocks anything that comes in contact with it. After a series of handseals, lightning from the sky showers upon the user, coating them in a bright blue coating. As they glow, all forms of conductors will make victim’s more susceptible to damage, and any taijutsu upon the armor will leave the user’s appendages feeling paralyzed. Excellent when outnumbered, or simply facing an opponent that favors taijutsu.
Domain: Raiton. Karai Shin 'B'.
Myaku (Thunder Style – Static Pulse!)
Rank: A
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: High [initial + upkeep]
Special: Allows the caster to send a wave of high voltage chakra with the caster in the center, which shocks and paralyzes all those caught, friend or foe alike, as long as the user holds the handseal. Range of pulse depends on the user's highest 'Karai Shin' range, halved. The longer someone is held within the pulse range remains without escaping, the more damage their body suffers, until they can take no more. The minute the user moves, the pulse ends.
Description: As its name implies, the ‘Static Pulse’ allows the user to deliver several quick pulses of shocking Raiton chakra, intended to latch onto any living chakra networks, invade them, and shock away until nothing is left. This is allowed because the caster coats the region of the technique, thirty meters, in a thin layer of his refined Raiton chakra. It spreads perfectly along the ground at fast speeds unless one has special eyes to pierce through such movement. Although brief, several can be shot at once, repeatedly, keeping the enemy at bay in a last minute ditch effort. Excellent when outnumbered.
Domain: Raiton. Karai Shin 'A'.
Rairyuu no Tatsumaki (Lightning Dragon Tornado)
Rank: A
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: High x2
Special: User is defended by the effects of Raigeki no Yoroi, and can even absorb enemy Raiton attacks to power the dragon and restore their chakra. User must be spinning to keep dragon active, whose size is equivalent to half the user's 'Karai Shin'. Bolts in general do not distinguish between friend or foe, and the dragon can only attack one general target at a time. Can be used once per thread, plus once more each time retrained. Chakra restoration is equivalent to below one tier absorbed. ( Low = None, Mid = Low, etc)
Description: Similar to the ‘Lightning Armor’ technique, this jutsu allows the user to be both defended and guarded by their own lightning. After a series of seals, lightning from the sky falls onto the user in a steady stream and the user begins to spin in place rapidly, suspended slightly in the air by their own chakra. During their spin, a vortex of lightning and raging winds comes forth, birthing from the top the head of a dragon comprised purely of lightning. The dragon can attack anything within its range, either directly with a snap of its maw, or indirectly by passing next to its target and sending smaller bolts from its side. It moves at frightening speeds just as long as the user keeps spinning…
Domain: Raiton. Karai Shin 'A'.
Orochi Daija (Thunder Style – Zeus’ Leviathans)
Rank: S
Type: Supplementary / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: High x3
Special: Summons a huge lightning serpent to destroy an area. Serpent size is determined by the user's highest 'Karain Shin' rank, halved, and can be proportioned to the user's wish. Serpent lasts until destroyed, and can withstand up to one 'S' ranked strike; each time retrained, an additional serpent may be called forth. When destroyed, serpent explodes in a brilliant blinding flash and many small yet strong thunder bolts that shooting randomly, affecting ALL except the user with a range equivalent to the serpent's total size.
Description: This technique brings both onto the battlefield an awesomely large serpent like entity comprised of pure lightning. This colossal creature moves fast and can climb onto all forms of surfaces. The trick is that it is comprised of Raiton energy, so it doesn’t actually slither – it hovers ever so softly over anything it chooses to cross, temporarily changing the surface’s charge in order for it to be compatible with the beast. However, as large as it is, it’s rather dumb, and follows only the most basic of the user’s mental commands. Summon only at appropriate times!
Domain: Raiton. Karai Shin 'S'.[/quote]
4132-2800 =1332 left in sidebar.
Karai Shin (Lightning Wrath's Reach)
Rank: D, C, B, A, S
Type: Supplementary / Raiton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: --
Special: Allows the user the ability to create, control and move Raiton (Thunder) chakra of their own for multiple purposes, as well as control that produced by nature. Highest rank known determines the strength of the thunder, the distance at which one can control it, and finally, the speed at which the user can displace it.
D: 10 meter range / 3 meter per second
C: 20 meter range / 6 meter per second
B: 30 meter range / 9 meter per second
A: 40 meter range / 12 meter per second
S: 50 meter range / 15 meter per second
Description: Though powerful, Raiton can become uncontrollable even in the hands of the experienced, forcing its users to focus first on controlling their power in small areas, and then, over time, expanding. As one's experience with thunder and its control grows, so does the range at which they can become deadly with it.
Domain: Raiton.
Mekurumeku (Blinding Flash)
Rank: D, C, B, A, S
Type: Raiton Ninjutsu
Range: 0 - 50 meters
Handseals: Yes
Chakra: D - Low, C - Mid, B - Mid x2, A - High, S - High x2
Special: Distance of flash depends on the user's Karai Shin range. Highest rank known determines light amplitude. Any person(s) effected are blinded for one turn.
D: 20% Karai Shin range
C: 40% Karai Shin range
B: 60% Karai Shin range
A: 80% Karai Shin range
S: Full Karai Shin range
Description: A basic yet effective Raiton technique, the user focuses a bit of chakra all over their body, letting the lightning gather and then quickly exploding, effectively providing a blinding light that leaves all within the range blind. Useful for disorientation and quick get-aways.
Domain: Raiton. Karai Shin of equal rank.
Hiraishin Kiru (Human Lightning Rod)
Rank: C
Type: Raiton Ninjutsu
Range: Touch
Handseals: Yes
Chakra: Mid
Special: Once the victim is struck by lightning, the user is required to re-apply the effects. If the victim is not struck by lightning before they leave the given battle thread, the effects are neutralized and the jutsu must be reapplied.
Description: As the name implies, this simple technique allows the user to alter their internal electric charge temporarily, so that all Raiton chakra subsequently made by the user (as well as natural lightning!) is more susceptible to strike the victim. This alteration usually occurs during some form of contact, where the user’s charged appendage can simple tough, strike or graze the victim and quickly place the effects on them.
Domain: Raiton. Karai Shin of equal rank.
Sutangan no Jutsu (Limb Stunning Technique)
Rank: C
Type: Offensive / Raiton Ninjutsu
Range: Touch
Handseals: Yes
Chakra: Mid
Special: If used on a person’s head, they will be knocked out for a single post. Limbs are numbed for a whole turn. Stunning effect cannot be stacked. Due to the amount of shock suffered by the user's limb during the transference of energy, this can only be used once per thread, plus one more each time retrained.
Description: The electric influence that exists over the human body and its muscles allows one to control the later through unconventional methods, including through the means of chakra. After charging a small electric shock in the user’s hands, one can approach their victim and place the charged hand onto a limb or muscle on their body, unleashing the pent up shock and rendering the aforementioned target useless for the rest of the turn. Although simple, it’s highly effective when the user is faster than the victim, and can outmaneuver them as they strike. Also highly effective for keeping captives in place!
Domain: Raiton. Karai Shin 'C'.
Danpen Inazuma (Shooting Thunder)
Rank: C
Type: Raiton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: Mid
Special: The range of the bolt is determined by user's 'Kirai Shin'.
Description: Meant more as a reactionary technique than a main avenue of offense, this jutsu allows the user to essentially shoot out small lightning bolts from a free hand to anyone within a small range. This requires no seals to conjure, and can be shot out from one’s appendage during the most heated of combat. The damage is light and the bolts shoot off in a relatively straight line, at rapid speeds.
Domain: Raiton. Karai Shin of equal rank.
Ichiren Inazuma (Chain of Lightning)
Rank: B
Type: Raiton Ninjutsu
Range: See special!
Handseals: No
Chakra: Mid x2
Special: Range of chain depends on the user's 'Kirai Shin'. By default, you can strike up to one opponent with this, plus one more each time retrained. However, after every third retraining, the consumption will go up by one. Once struck, victim’s will be paralyzed and stuck in the chain until the user stops using it. User must keep outstretched arm and be still as they feed the chain Raiton chakra.
Description: An advanced version of ‘Shooting Thunder,' the Chain of Lightning allows the user to pass strong currents of lightning from victim to victim within a thirty meter radius. The user outstretches their hands, so that the energy focusing within is displaced rapidly towards their target. Once they are hit, the victims are paralyzed and helpless, and the bolt then proceeds to jump and hit anyone else within range. Excellent when outnumbered, though one must use it with care, for it takes a great toll on the user’s chakra pool.
Domain: Raiton. Karai Shin of equal rank.
Matoudai Zeusu (Strike of Zeus)
Rank: C
Type: Supplementary / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid
Special: Distance bolt can travel depends on the user's highest 'Karai Shin'. The bolt is about as long as a regular katana, and glows an intense deep blue. Each time retrained, the user can stack extra 'C' ranked shocking damage. However, after every fourth retraining, the consumption will go up by one.
Description: Named after the fabled imaginary leader of the sky and thunder, this technique allows the user to feel like Zeus himself as they summon a tight bolt of electricity in their hand, similar to a javelin, so that they could throw it with appeasing accuracy. The bolt will move through the sky quite fast, and carries deadly accuracy in the right hands. Upon making contact with the target, it immediately bursts into a vertical cylinder storm that surrounds the victim and delivers a plethora of constant shock damage.
Domain: Raiton. Karai Shin 'C'.
Raiton Bunshin no Jutsu (Shocking Clone Technique)
Rank: C
Type: Supplementary / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained. Being elementally based, this clone can use any c-ranked or lower Raiton techniques the user knows. Can be relearned up to 4 times for a maximum of 5 clones created.
Description: With this technique, the Raiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of lightning, this clone retains the user's movement speed and strength. While easily capable of being use for offensive means, the Raiton Bunshin also makes for an equally solid defense due to its ability to harness Raiton-based techniques.
Domain: Raiton. Karai Shin 'C'.
Soudoki no Jutsu (Thunder Style – Double Protector Technique)
Rank: B
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: High
Special: Allows the user to disperse two quick lightning vortexes from their hands, shot out in a cone like fashion that opens up as it progresses. The blast cone open at 45 degrees, and travels as far as the users highest 'Karai Shin'. Both blasts are required for full 'B' ranked damage; a lone blast will only do 'C' ranked damage. Each time retrained, the user can stack 'B' ranked shocking damage. However, after every third retraining, chakra consumption will go up by one.
Description: An ideal jutsu designed for whenever the Raiton user is being flanked. After the necessary handseals are done, the palms of their hands are imbued in pure lightning, allowing them to shoot a powerful blast intended to stop an enemy dead in tracks, as well as push them back. If the user is coherent and aware enough, they could even more around with the blaster, felling multiple assailants at once. Ideal when the user is being flanked by opposing sides, as both hands blasting could ward enemies from multiple direction.
Domain: Raiton. Karai Shin 'B'.
Eshaku Raikou (Lightning Bow)
Rank: C, C, C, C
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid
Special: Range of arrows is determined by the user's highest 'Karai Shin' range. Up to one arrow can be made and shot each time, plus one more each time retrained. However, for every 4 arrows the user is able to fire off, their chakra consumption will automatically go up by one.
Description: After performing the needed handseals, the user will wave both arms through the air, leaving Raiton chakra behind in the shape of bow and arrow. The lightning arrow can then be shot at an opponent and stun them from afar. By taking extra time to focus their energy, the arrow can be re-shaped for distance, rather than power.
Domain: Raiton. Karai Shin 'C'.
Ikadezuchi no Utage (Lightning Bolt Feast)
Rank: B
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid x4
Special: Range of the lightning plumes depend on the user's highest 'Karai Shin' range. Up to one foe can be targeted at a time, plus one more each time retrained. However, after every third retraining, the consumption will go up by one.
Description: Although Utage shares a name similarity with Kiba, it’s a far unique and different in many ways. The most notable is that the lightning for this technique travels underground. Once the user makes the appropriate seals, they mold a concentrated amount of chakra at their weapon tip or their fists, and quickly strike the ground with it. Whomever they targeted will soon be victim of a quick traveling electrical surge from below, invisible only until it arrives at its target. It emerges from below them, surprisingly fast so that it shocks the victim whole.
Domain: Raiton. Karai Shin 'B'.
Karasuhebi no Jutsu (Thunder Style – Shocking Snake Technique)
Rank: B
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: Mid x4
Special: Range that the snake can travel away from the user depends on their highest 'Karai Shin'. Upon latching onto the victim, the snake can deliver shocks rendering the captured area numb for the entire time the snake is caught on. Can release up to one snake per use, plus one more each time retrained; after every three snakes added on, the consumption of the jutsu will go up by one.
Description: Through their talents in the Raiton release, the user is allowed to use their chakra to manifest a snake that will do their bidding. This snake is made comprised of pure lightning, and has advanced intellect of its own. It can communicate with the user mentally and follow orders well. This snake is useful for quick gashing and shocking attacks, and if one can manage to coil around the user, the equivalent of a strong 'B' ranked worth shock courses through their body whole, constricting and shocking.
Domain: Raiton. Karai Shin 'B'.
Raigeki no Yoroi (Lightning Strike Armor)
Rank: B
Type: Supplementary / Raiton Ninjutsu
Range: Self
Handseals: Yes
Chakra: High [initial] / Mid [upkeep]
Special: Delivers intense shocks to whatever comes in contact with it. While protected by the lightning armor, the user is free to move and act as they wish, but no other jutsu other than Raiton techniques can be made until the lightning is either cancelled or destroyed. Armor glows a faint, transparent glow. Each time retrained, extra 'B' ranked shocking damage is added onto the shield. However, after every third retraining, the consumption will go up by one.
Description: A defensive technique, the Yoroi technique is as its name implies – a set of lightning based armor, which shocks anything that comes in contact with it. After a series of handseals, lightning from the sky showers upon the user, coating them in a bright blue coating. As they glow, all forms of conductors will make victim’s more susceptible to damage, and any taijutsu upon the armor will leave the user’s appendages feeling paralyzed. Excellent when outnumbered, or simply facing an opponent that favors taijutsu.
Domain: Raiton. Karai Shin 'B'.
Myaku (Thunder Style – Static Pulse!)
Rank: A
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: High [initial + upkeep]
Special: Allows the caster to send a wave of high voltage chakra with the caster in the center, which shocks and paralyzes all those caught, friend or foe alike, as long as the user holds the handseal. Range of pulse depends on the user's highest 'Karai Shin' range, halved. The longer someone is held within the pulse range remains without escaping, the more damage their body suffers, until they can take no more. The minute the user moves, the pulse ends.
Description: As its name implies, the ‘Static Pulse’ allows the user to deliver several quick pulses of shocking Raiton chakra, intended to latch onto any living chakra networks, invade them, and shock away until nothing is left. This is allowed because the caster coats the region of the technique, thirty meters, in a thin layer of his refined Raiton chakra. It spreads perfectly along the ground at fast speeds unless one has special eyes to pierce through such movement. Although brief, several can be shot at once, repeatedly, keeping the enemy at bay in a last minute ditch effort. Excellent when outnumbered.
Domain: Raiton. Karai Shin 'A'.
Rairyuu no Tatsumaki (Lightning Dragon Tornado)
Rank: A
Type: Offensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: High x2
Special: User is defended by the effects of Raigeki no Yoroi, and can even absorb enemy Raiton attacks to power the dragon and restore their chakra. User must be spinning to keep dragon active, whose size is equivalent to half the user's 'Karai Shin'. Bolts in general do not distinguish between friend or foe, and the dragon can only attack one general target at a time. Can be used once per thread, plus once more each time retrained. Chakra restoration is equivalent to below one tier absorbed. ( Low = None, Mid = Low, etc)
Description: Similar to the ‘Lightning Armor’ technique, this jutsu allows the user to be both defended and guarded by their own lightning. After a series of seals, lightning from the sky falls onto the user in a steady stream and the user begins to spin in place rapidly, suspended slightly in the air by their own chakra. During their spin, a vortex of lightning and raging winds comes forth, birthing from the top the head of a dragon comprised purely of lightning. The dragon can attack anything within its range, either directly with a snap of its maw, or indirectly by passing next to its target and sending smaller bolts from its side. It moves at frightening speeds just as long as the user keeps spinning…
Domain: Raiton. Karai Shin 'A'.
Orochi Daija (Thunder Style – Zeus’ Leviathans)
Rank: S
Type: Supplementary / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: High x3
Special: Summons a huge lightning serpent to destroy an area. Serpent size is determined by the user's highest 'Karain Shin' rank, halved, and can be proportioned to the user's wish. Serpent lasts until destroyed, and can withstand up to one 'S' ranked strike; each time retrained, an additional serpent may be called forth. When destroyed, serpent explodes in a brilliant blinding flash and many small yet strong thunder bolts that shooting randomly, affecting ALL except the user with a range equivalent to the serpent's total size.
Description: This technique brings both onto the battlefield an awesomely large serpent like entity comprised of pure lightning. This colossal creature moves fast and can climb onto all forms of surfaces. The trick is that it is comprised of Raiton energy, so it doesn’t actually slither – it hovers ever so softly over anything it chooses to cross, temporarily changing the surface’s charge in order for it to be compatible with the beast. However, as large as it is, it’s rather dumb, and follows only the most basic of the user’s mental commands. Summon only at appropriate times!
Domain: Raiton. Karai Shin 'S'.
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