Hozuki, Nao
Apr 29, 2011 11:39:57 GMT -8
Post by Nao on Apr 29, 2011 11:39:57 GMT -8
PERSONOLOGY[/u]
PHYSICALITY[/u]
COGNITION[/u]
ARMAMENTS[/u]
Ultimate Hydration Technique (Suika no Jutsu)
Rank: D, C, B,
Type: Supplementary / Clan Ninjutsu
Range: Self
Special: Initial liquefaction lasts a single turn by default, plus one more for each rank above 'D' obtained. All Hozuki are impervious to non-elemental physical strikes, but are susceptible to Raiton and Hyouton - lightning attacks place on them are raised by a single rank, and when struck by it, they are unable to liquefy properly, and finally, ice jutsu have twice the freezing capabilities when coming in contact with the Hozuki. Ranks 'D' and 'C' represent the ability to liquefy one and two limbs at a time respectively (be it arms or legs); 'B' rank represents torso; 'A' rank represents head liquidation; 'S' rank allows the user to liquefy all together any time they want. Finally, Hozuki are made of water, so they can use themselves as a base for all suiton based jutsu. Hydration rank also determines rank/level of suiton the Hozuki can birth from their body.
Description: The core technique behind the bloodlimit and the door to stronger, more powerful attacks, this jutsu allows the Hozuki to totally transform their body into a condensed state of water, so dense that the user can withstand even the roughest of physical attacks, yet so malleable that on a whim, they can also decompose into mere puddles. From a single hair to the skin and muscles, everything can be liquefied and solidified, be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack from a liquefied state Maintaining this form requires that the clan member keep themseves constantly hydrated, but in this form the can also draw upon and control nearby water by immersing and merging amongst the liquid. And best of all - by liquefying their whole body at will, it makes it impossible for the Hozuki to receive damage from physical attacks. When the user passes out, they turn into a jelly-like, dormant state until consciousness is regained.
Domain: Hozuki
Toro-Toro no Jutsu (Sticky Jelly Technique)
Rank: D
Type: Supplementary / Clan Ninjutsu
Range: Self
Special: Strength of absorbed attack depends on the Hozuki's highest 'Hydration' rank.
Description: As the Hozuki further their understanding of the control over their liquid essences, their skill in altering their density composition enhances. In this case, rather than simply breaking up into a puddle of water when being struck, the Hozuki learns to absorb the blow, increasing their watter pressure so that the weapon or limb is stuck within. To the opponent, it'll feel as if they had buried their weapon/hand in sloppy mud. By reforming around the impact point, they are able to trick their opponent into coming in for an obvious attack. From this point, they can finish their opponent off, or capture them for later use.
Domain: Hozuki. ‘D’ ranked Hydration.
Gisan-Hisan (Acid War)
Rank: D,
Type: Supplementary / Offensive / Clan Ninjutsu
Range: Self
Special: Degree and damage of poison acid depends on highest rank known. Corrosiveness depends on rank:
• D ~ Skin
• C ~ Earth & Elements
• B ~ Wood
• A ~ Rock
• S ~ Steel
Description: Once the Hozuki begin to understand their blood and how to control it, they learn to combine their ninjutsu powers in order to give their 'jelly' special properties. In this case, the Hozuki's very essence transforms into an acidic poison, corrosive on contact and highly invasive upon sensing foreign bodies. The best part about it all is that the Hozuki's color does not change one bit, giving no indication that they are wielding cursed waters. When combined with other clan techniques, this essence alteration can be highly effective for combat.
Domain: Hozuki. Must know 'Hydration' for rank being learned.
Suiton[/u]
25 exp Should be left over
[/li][/ul]
- Name: Hozuki, Nao
- Age: 14
- BL: Hozuki
- Country and/or Village: Amegakure
- Rank: Genin
- Difficulty Setting: Easy
- Types: Ninjutsu Primary, Taijutsu Secondary
- Release: Suiton
PHYSICALITY[/u]
- Height: 5’10’’
- Weight: 140 lbs
- Apparel:
Most often Nao can be seen wearing a tight fitting black shirt covered by a green, camouflaged jacket. The young man wears a pair of matching, baggy, green, camouflaged pants. A pair of black combat boots adorns the youth’s feet. Completing the outfit is a pair of dog tags that hang from Nao’s neck. - Body Appearance:
Shaggy, green locks flow freely from the crest of the youths head, cascading down till they reach just above his shoulders; the bangs are trimmed so that they fall down to his cheek bones. Brilliant, emerald colored orbs stare out from beneath the young man’s shaggy locks. A single orb of silver stands out from the cream colored skin on the youths left ear. Nao isn’t the most muscular kid, most of his strength comes from his lack of common sense and his unpredictability; this is proven by the youths lanky build. Nao is an average height for his age, standing at five feet, ten inches. - Blemishes & Scars: Nao’s back and thighs are covered with tiny nicks and scars; the most prominent being a scar roughly two inches in length and roughly a centimeter wide, located just below his heart.
COGNITION[/u]
- Personality:
At times Nao is almost the picture of angelic. The youth is helpful, kind, and caring. While in this benign state the young boy has a child-like innocence, never truly maturing to that of a teenager. He is always amused and fascinated by the things around him; too him, everything is a game. During these times, no one would be able to believe the emotional damage that he had endured when he was younger. Sadly however, due to emotional trauma from his mother and sisters, Nao is severely bipolar.
Nao’s secondary personality is one with a much, much darker twist. While in this state of mind Nao loses his childlike demeanor, and instead becomes what one would call a monster. Pain and pleasure go hand in hand for him, leading him to becoming quite the sadistic youth. Nothing causes him greater joy then the feeling of tearing flesh and the sounds of snapping bones. Delusional and driven by impulse, Nao truly becomes a nightmare to be around. What makes this situation even sadder is that as Nao grows older, so does his Insanity; meaning that the young man is fluidly and rapidly switching between his personalities, usually midsentence. - Alignment: Chaotic Neutral
- Allegiance: Himself and his “Onee-shan”
- Quirks & Tendencies:
Nao hasn’t been a normal child since he was five years old, leading him to have various odd tendencies and habits. The worst, and most mentionable, is his “Sister Complex”. Due to events in his past, Nao has an unhealthy (and sexual) love for his sisters and any other woman. He is often seen referring to females as Onee-san.
His Second mentionable quirk is his extreme case of Bipolar disorder. The chiled will go from being the sweetest person in the world to a persona that rivals a psychopath’s. - Likes:
- Squirrels
- Pineapples
- Rain
- The Ocean
- Knives
- Disembowelment
- Drowning animals, both small and large - Dislikes:
- Kittens
- The Police
- Men
- Men getting near his “Onee-san”
- Flowers
- The Color White
- Bright lights
ARMAMENTS[/u]
- Primary Weapons
Kris
Rank: C
Type: Primary / Melee
Description: A kris is an asymmetrical dagger famous for its distinctive wavy blade. Also known as a 'snake blade', it curves constantly from the tip to the hilt, crating extra edges ideal for slashing and slicing, but even better when stabbing an opponent's innards. - Secondary Weapons:
Pack 1 & 2:Kunai (Throwing Knife)
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items. - Accessory: Blank Scrolls
Rank: C
Type: Accessory / Self
Special: -
Description: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a satchel. This will save space and not sacrifice a much needed piece of equipment which may be required later. In the end, the scroll is useful because it allows the ninja to summon creatures, people and items to their aid. - Items
Pack 3:Exploding Note
Rank: D
Type: Tool / Area of Effect
Range: 0 - 5 meters
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log, and upon activation, the note is set and begins either a slow countdown burn, which eventually results in a large explosion, or the explosion in itself upon command.
Pack 4:Exploding Pouch
Rank: C
Type: Tool / Area of Effect
Range: 0 - 5 meters
Special: 5 per pack
Description: A variation on the exploding note, these pouches contain a myriad of ball bearings and other metallic projectiles that, when detonated, spread forth even more.
Pack 5:Smoke Grenade
Rank: C
Type: Tool / Area of Effect
Range: 0 - 10 meters
Special: 3 per pack
Description: This explodable comes in the form of a long, skinny cylinder, no more than a few inches long. At the top lies a pin which, when pulled, activates the grenade's internal components. Within seconds, thick, dark smoke begins to spew from the cylinder, covering a wide area and leaving all those nearby blinded and gagging. - Jutsu:
Hozuki
Ultimate Hydration Technique (Suika no Jutsu)
Rank: D, C, B,
Type: Supplementary / Clan Ninjutsu
Range: Self
Special: Initial liquefaction lasts a single turn by default, plus one more for each rank above 'D' obtained. All Hozuki are impervious to non-elemental physical strikes, but are susceptible to Raiton and Hyouton - lightning attacks place on them are raised by a single rank, and when struck by it, they are unable to liquefy properly, and finally, ice jutsu have twice the freezing capabilities when coming in contact with the Hozuki. Ranks 'D' and 'C' represent the ability to liquefy one and two limbs at a time respectively (be it arms or legs); 'B' rank represents torso; 'A' rank represents head liquidation; 'S' rank allows the user to liquefy all together any time they want. Finally, Hozuki are made of water, so they can use themselves as a base for all suiton based jutsu. Hydration rank also determines rank/level of suiton the Hozuki can birth from their body.
Description: The core technique behind the bloodlimit and the door to stronger, more powerful attacks, this jutsu allows the Hozuki to totally transform their body into a condensed state of water, so dense that the user can withstand even the roughest of physical attacks, yet so malleable that on a whim, they can also decompose into mere puddles. From a single hair to the skin and muscles, everything can be liquefied and solidified, be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack from a liquefied state Maintaining this form requires that the clan member keep themseves constantly hydrated, but in this form the can also draw upon and control nearby water by immersing and merging amongst the liquid. And best of all - by liquefying their whole body at will, it makes it impossible for the Hozuki to receive damage from physical attacks. When the user passes out, they turn into a jelly-like, dormant state until consciousness is regained.
Domain: Hozuki
Toro-Toro no Jutsu (Sticky Jelly Technique)
Rank: D
Type: Supplementary / Clan Ninjutsu
Range: Self
Special: Strength of absorbed attack depends on the Hozuki's highest 'Hydration' rank.
Description: As the Hozuki further their understanding of the control over their liquid essences, their skill in altering their density composition enhances. In this case, rather than simply breaking up into a puddle of water when being struck, the Hozuki learns to absorb the blow, increasing their watter pressure so that the weapon or limb is stuck within. To the opponent, it'll feel as if they had buried their weapon/hand in sloppy mud. By reforming around the impact point, they are able to trick their opponent into coming in for an obvious attack. From this point, they can finish their opponent off, or capture them for later use.
Domain: Hozuki. ‘D’ ranked Hydration.
Gisan-Hisan (Acid War)
Rank: D,
Type: Supplementary / Offensive / Clan Ninjutsu
Range: Self
Special: Degree and damage of poison acid depends on highest rank known. Corrosiveness depends on rank:
• D ~ Skin
• C ~ Earth & Elements
• B ~ Wood
• A ~ Rock
• S ~ Steel
Description: Once the Hozuki begin to understand their blood and how to control it, they learn to combine their ninjutsu powers in order to give their 'jelly' special properties. In this case, the Hozuki's very essence transforms into an acidic poison, corrosive on contact and highly invasive upon sensing foreign bodies. The best part about it all is that the Hozuki's color does not change one bit, giving no indication that they are wielding cursed waters. When combined with other clan techniques, this essence alteration can be highly effective for combat.
Domain: Hozuki. Must know 'Hydration' for rank being learned.
Suiton[/u]
Mizu Bunshin no Jutsu (Water Clone Techqniue)
Rank: C
Type: Supplementary / Suiton Ninjutsu
Range: Self
Special: Clone speed matches that of the user. Up to one clone can be made at a time, plus one more each time retrained. Explosion range covers 5 meters. For every 4 clones simultaneously detonated over an opponent, the effects of 'Water Prison' can be achieved without needing physical contact. Same 'Prison' effects apply.
Description: With this technique, the Suiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of water, this clone retains the user movement speed and can share linked mental judgement. Best of all, physical strikes fixed on a point within their body will force it to break up into a puddle and join the mass below, able to avoid danger and regenerate anywhere the water exists. Finally, when defeated, the clone explodes into a blob of water that aims to take over the nearest opponent available. If found, the water envelops the victim whole, drowning them in the user's cursed water and setting up more attacks of the same nature.
Domain: Suiton.
Rank: C
Type: Supplementary / Suiton Ninjutsu
Range: Self
Special: Clone speed matches that of the user. Up to one clone can be made at a time, plus one more each time retrained. Explosion range covers 5 meters. For every 4 clones simultaneously detonated over an opponent, the effects of 'Water Prison' can be achieved without needing physical contact. Same 'Prison' effects apply.
Description: With this technique, the Suiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of water, this clone retains the user movement speed and can share linked mental judgement. Best of all, physical strikes fixed on a point within their body will force it to break up into a puddle and join the mass below, able to avoid danger and regenerate anywhere the water exists. Finally, when defeated, the clone explodes into a blob of water that aims to take over the nearest opponent available. If found, the water envelops the victim whole, drowning them in the user's cursed water and setting up more attacks of the same nature.
Domain: Suiton.
25 exp Should be left over
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