Inuzuka, Reza
Jul 30, 2012 21:35:54 GMT -8
Post by reza on Jul 30, 2012 21:35:54 GMT -8
PERSONOLOGY[/u]
PHYSICALITY[/u]
COGNITION[/u]
ARMAMENTS[/u]
775 total
- Inuzuka Reza
- 14
- Inuzuka Clan
- Hi no Kuni; Konohagakure
- Genin
- Hard
- Raiton/Lightning Release
- Primary: Ninjutsu, Secondary: Taijutsu
PHYSICALITY[/u]
- HEIGHT: 5'7
- WEIGHT: 110lbs
- APPAREL: Darker clothes; a long-sleeve, brown zipper jacket with white fuzzy edging on the hood that's torso part only reaches to just below her chest. Below that she wears a black tank top with fishnet at the U opening over the top of her chest. Black short shorts, and brown ninja shoes. Little space between the top of her shorts and the bottom of her tank top.
- BODY: Standing at 5'7, Reza isn't the tallest ninja ever seen. She has a hard appearance; toned, lean muscles, and always a serious or neutral face. Rarely is she ever seen smiling, and she is usually only truly happy when only in the company of her dog. She has long brown hair, untamed as per Inuzuka, which is tied back into a low ponytail. Her eyes are slitted, almost like a cat's, also per usual of an Inuzuka. Her fangs are longer than usual, and if that's not enough to mark her heritage, then the red fang tattoos on her cheeks should make it clear.
- BLEMISHES&SCARS: None
COGNITION[/u]
- PERSONALITY:
Reza is a very stubborn person. She never wants to be wrong, and will almost never openly admit it. She is also fiercely competitive, taking a simple spar over the edge, and is what's called a bad loser, whether or not she seems like it. She hates to lose at anything, but especially fights. Even so, she always does things fairly and to the best of her ability. Honorableness is something that runs in her veins. She will never stab a friend in the back, nor even a defenseless opponent even if they deserve it. Even so, she holds grudges deep in her heart.
Friends and family are very important. This is the one thing that practically no one will ever see in her unless they reach some sort of special connection with her. She's never had any friends, so she doesn't trust people; even her own parents or her clanmembers. She is a distant person, cold and calculating. Her mind never stops moving with possibilities and planning, especially in battle. The only person she truly has ever trusted has been Kuroi, her canine companion.
However much she seems to hate other people, she really doesn't. Reza wants to have more friends, but finds it hard because of her family. She feels like she can hardly ever trust anyone other than Kuroi.
She likes training, especially with other people as much as possible. She wants to get as much experience with as many different people as she possibly can. Reza wants to become one of the strongest ninja in the world. On the inside, she strives to become Hokage one day. - Alignment: Neutral Good
- Allegiance: Kuroi; Konoha; Inuzuka Clan
- Quirks & Tendencies: none
- Likes:
Kuroi
Being alone
Training - Dislikes:
Backstabbers
Loud noises
Idiots
ARMAMENTS[/u]
- Primary Weapons
none
- Secondary Weapons
2x Kunai pack
Kunai (Throwing Knife)
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
1x Shuriken PackShuriken (Ninja Star)
Rank: D
Type: Secondary / Ranged
Special: 5 per Pack.
Description: A shuriken, like kunai, is one of the more basic weapons employed by ninja of all classes. They are sharpened, four-pronged metal stars, no more than a few inches long, and are extremely useful for throwing. Although small, they can be used to distract, or, if accurate enough, to kill. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories. - Items
1x High-Frequency Ear Plugs
High-Frequency Ear Plugs
Rank: C
Type: Universal Accessory / Self
Special: When worn, the plugs negate Ototon (Sound) based chakra one rank lower than the rank of the plugs. However, in order to receive full protection, one must accept the fact they will be fully deaf while wearing them. Finally, athough it takes a simple action to take them on or off, it takes a second delay before the chakra can seal the plugs across the ear in order to block out sound. Each pair of plugs take up one (1) accessory slot.
Description: Though appearing insignificant at first, these specially modified ear plugs allow the user to block out more than just regular sound. Though it cannot fully stop chakra induced sounds, it does an excellent job of keeping most of them out!
1x SatchelSatchel
Rank: C
Type: Universal Accessory / Extension / Self
Special: Allows the storage of 5 extra Packs. Available to all ranks, including Non-Ninja. Each satchel takes up half of an accessory slot.
Description: The Satchel is a simple holding device which can store extra secondary weapons should the user need to call on them quickly in battle. Appearing like a regular carrying, it is hung on one's side or worn at the hip for easy access. - Jutsu
E Rank
Kawarimi no Jutsu (Body Replacement Technique)
Rank: E [0]
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No
Chakra: Low
Special: Switch is near-instantaneous. Kawarimi can only be used once per thread, plus one more each time retrained. However, the technique itself can only be used once per turn, regardless of retraining. Requires the user to switch with objects that range from equal in size to as small as half their size. Cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log) the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Ninjutsu.
Henge no Jutsu (Transformation Technique)
Rank: E [0]
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: Yes
Chakra: Low
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain: Academy Ninjutsu.
Bunshin no Jutsu (Clone Technique)
Rank: E [0]
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Low
Special: Allows the user to create a clone without substance that resembles the user in every way, including retaining its movement speed. Clones cannot mold chakra nor perform jutsu, nor can they harm. Up to one clone can be made, plus one more each time retrained.
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance that, although easily seen through by those with doujutsu, can fool the normal eye easily. Why? Simply because although without substance, the copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent, though no real damage can be done by it. Finally, as soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Domain: Academy Ninjutsu
Kakuremino no Jutsu (Magic Cloak of Invisibility Technique)
Rank: E [0]
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No
Chakra: Low
Special: No other technique may be used while creeping. Invisible to the naked eye, but doujutsu and extra-sensorial skill will easily "see through" this technique.
Description: Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background.
Domain: Academy Ninjutsu
Nawanuke no Jutsu (Escaping Skill)
Rank: E [0]
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No.
Chakra: Low
Special: Ineffective against complex, electronic, or unique binds.
Description: Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from regular rope binds.
Domain: Academy Ninjutsu
D RankShunshin no Jutsu (Body Flicker Technique)
Rank: D [25]
Type: Supplementary.
Range: 0 - 10 meters.
Handseals: -
Chakra: Low
Special: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must to combine it with a distraction.
Domain: Universal Ninjutsu.
C Rank
B Rank
A Rank
S Rank
InuzukaJuujin Bunshin (Beast-Man Clone)
Rank: D [25]
Type: Supplementary / Secret Technique / Ninjutsu
Range: Self
Special: Form remains until cancelled or until the canine is severely injured.
Description: Once the Inuzuka has learned to turn their body into beast-like forms, they then pass on their newfound powers onto their canine partner. Acting in conjunction with the clan member, the canine familiar will transform themself into a copy of the clan member once the appropriate handseals are finished. While in this form they can accomplish many of the same techniques as the original. When combined with the 'Four-Legged Technique', the user and the animal become virtually impossible to tell apart, since both act equally animalistic.
Domain: Inuzuka. Must know Shikyaku no Jutsu 'D'.
Dainamikku Maakingu (Dynamic Marking)
Rank: D [x5; 125]
Type: Offensive / Secret Technique
Range: 0 - 10 meters
Special: Odor remains on target for 1 turn, plus one more each time retrained.
Description: Basic, simple, funny, and insulting - just one of the many adjectives behind the Dynamic Marking technique. When their canine partners release a stream of urine on their target, the clan member can use their excellent sense of smell to locate their target no matter where they are. The urine itself is more dangerous than normal urine, because of its burning and strong sticky qualities. On top of an excellent trackin jutsu, this technique is mainly used as a set up for the Soutourou technique. When the clan member and canine familiar are spinning at such high speeds they are unable to see where they are going, but by using their nose they are able to locate their target with little trouble.
Domain: Inuzuka.
Inuzuka no Jutsu (Dog Sense Technique)
Rank: D, [C], B, A, S [75]
Type: Passive / Secret Technique
Range: 0 - 50 meters
Special: Represents the clan member's accute sense of smell, akin to that of their canine counterparts. While the sense of smell is accute, it's the range that makes it unique. When first learned, the Inuzuka can smell up to 10 meters around them, plus 10 more with each new rank attained. Re-training the 'S' ranked version grants the user 50 more meters each time.
Description: The most basic and essential Inuzuka jutsu, this allows the member to essentially experience superhuman smell like that of a dog at any time. With noses enhanced unlike any other normal human present, clan members use this technique to probe, search and find their targets merely through smell.
Domain: Inuzuka.
Shikyaku no Jutsu (Four-Legged Technique)
Rank: D, [C], B, A, S [75]
Type: Supplementary / Secret Technique / Taijutsu
Range: Self
Special: Improves the clan member's overall speed, strength and endurance, so that they can outperform most normal ninja in physical tasks while remaining in their canine shape.
D - 120% Speed, Strength & Endurance
C - 140% Speed, Strength & Endurance
B - 160% Speed, Strength & Endurance
A - 180% Speed, Strength & Endurance
S - 200% Speed, Strength & Endurance
Description: The basis of all Inuzuka jutsu comes from Shikyaku no Jutsu. After forming the needed hand seals, chakra begins to emit from the body of the clan member and they take on a more canine-like appearance, granting them animal-like accelerated fighting instinct and reflexes to the user. By continuing their flow across their body and moving on all fours, they can obtain high speed movement and reflexes like that of a wild animal. Taught only to the members of the Inuzuka clan, this technique forms the basis of a Inuzuka clan member's taijutsu fighting style, and will add even more to their feral-like appearances; their canine teeth, their finger and toenails grow to claw-like length, their eyes also become more wild with their pupils becoming slits. When under the effects of this jutsu, an Inuzuka will display great feats of physical strength, speed, and endurance.
Domain: Inuzuka.
Tsuuga (Piercing Fang)
Rank: C [50]
Type: Offensive / Secret Technique / Taijutsu
Range: See special!
Special: Speed, attack distance, movement and effectiveness is determined by the user's highest Shikyaku no Jutsu Rank:
D ~ 15° turns / 10 meters
C ~ 30° turns / 20 meters
B ~ 45° turns / 30 meters
A ~ 60° turns / 40 meters
S ~ 75° turns / 50 meters
Special: Tsuuga is a basic taijutsu technique of the Juujin Bunshin style of combat, and the basis for a plethora of advanced variations. This version will just involve one individual clan member utilizing the spinning attack. While using this technique, the ninja can rotate and strike from multiple angles. The user spins at a ferocious speed and delivers many powerful beast-like attacks when contact is made with the target. The damage it can inflict on a human target can be extremely damaging, as it can readily tear through thick tree branches and even chakra reinforced barriers, all of which with a radius thicker than the user itself. The fast rotation will cause a damaging impact on their opponent or an nearby object when they connect with their claws.
Domain: Inuzuka. Must know Shikyaku no Jutsu 'C'.
Inuhochouki no Jutsu (Dog Hearing Technique)
Rank: D, [C], B, A, S [75]
Type: Passive / Secret Technique
Range: See special!
Special: Represents the clan member's acute sense of sound, akin to that of their canine counterparts. While the sense of sound is acute, it's the range that makes it unique. When first learned, the Inuzuka can hear and detect a sound's origin up to 10 meters around them, plus 10 more with each new rank attained. Re-training the 'S' ranked version grants the user 50 more meters each time, for a max of 200 meters.
Description: Another basic of the Inuzuka Clan, this allows the member to rely on superhuman hearing like that of a dog at any time. With ears enhanced unlike any other normal human present, clan members can use this technique to detect, search and find their targets merely through sound.
Domain: Inuzuka.
Houkou no Ōkami (Howl of the Wolf)
Rank: D, [C], B, A, S [75]
Type: Offensive / Secret Technique
Range: See special!
Consumption: Mid - High
Special: Effectiveness of the howl depends on the user's highest Shikyaku no Jutsu rank, and it affects friends and foe alike, including the user. The howl induces momentarily impaired hearing. While howling, the user remains in place. The effect of the technique affects those within ten meters of the user when first learned, plus ten more meters for each new rank attained. Highest rank known determines how long the effects of the user's howl can last upon its victims.
D - 1/4th of a turn
C - Half of a turn
B - Whole turn
A - 2 turns
S - 3 turns
Description: Houkou no Ōkami, a special technique within the Inuzuka Clan, allows the user to alter their vocal cords to create a high-pitch sound upon howling, causing great disability in those affected. The user simply breathes in, then exhales with a vigorous howl, the strength of the howl depending on the user's Four-Legged Technique. The noise created ascends to such heightened levels that it physically influences the targeted's hearing greatly.
Domain: Inuzuka. Shikyaku no Jutsu per rank. Ototon.
Toruunega (Tornado Fang)
Rank: D, [C], B, A, S [75]
Type: Defensive / Secret Technique / Taijutsu
Range: See special!
Consumption: Mid - Massive
Special: Can successfully defend against any technique of equal rank or less. Any tangible object/being hit by this technique will experience a forceful knockback, based on the user's highest rank attained:
D - 5 meters
C - 10 meters
B - 15 meters
A - 20 meters
S - 25 meters
Description: Toruunega is known as one of the Inuzuka clan's most effective defensive tactics, despite being a group based on pure offense. Utilizing the same concept as Tsuuga (Piercing Fang), the user is able to remain stationary rather than become airbourne, spinning rapidly on their feet as they prepare to defend themselves from an incoming attack. This technique steals the same concept as Tsuuga, except the user is transforming the offensive advantage of the rotation into a defensive advantage. Due to the rapid spin and the chakra-enhanced durability granted by Four-Legged Technique, the user is able to successfully defend an assault from any angle of equal rank or lower, forcing the object/being to be knocked back vigorously with ease. However, intangible attacks, such as fire, lightning, or even sound, defended by this technique will not experience the same repelling effect, simply being dispersed instead.
Domain: Inuzuka. Shikyaku no Jutsu per rank. Tsuuga.
Rezakiba Shuurai [Razor Fang Attack]
Rank: D, [C], B, A, S [75]
Type: Offensive / Secret Technique
Range: 0 - 5 meters
Consumption: Low - Very High
Special: User builds chakra into their claws and strikes the opponent with a raking swipe, the damage dealt equivalent to the user's highest rank attained.
Description: Rezakiba Shuurai is a powerful chakra assault created by the specialized wild clansmen of the Inuzuka. The process in which the technique is performed is quite simple. While using the Four-Legged Technique, the user sends waves of chakra to either one of their hands, building chakra before they lash forth, releasing the chakra in a slashing manner. The sharp-edged chakra travels in a crescent motion, capable of tearing through skin and bone easily. Any defense of equal rank or lower damaged by the specified rank by this technique will be pierced.
Domain: Inuzuka. Shikyaku no Jutsu per rank.
Doubutsu Nagori [Feral Awareness]
Rank: C [50]
Type: Supplementary / Secret Technique
Range: See description!
Special: Allows the user to memorize a scent for up to a month, plus an additional month each time retrained, for up to one year max.
Description: Doubutsu Nagori is another branch of the Inuzuka's hunting techniques, allowing the user simply rely on memory alone in order to retrieve a scent. The user can remember the scent of something for up to one month [IC] prior to the technique's use. The description of the technique is quite simple: a specific scent enters the user's nostrils, which is embedded into the user's memory. This allows the user to reveal if someone is impersonating another through pure scent alone.
Domain: Inuzuka. Inuzuka no Jutsu 'C'
RaitonKarai Shin (Lightning Wrath's Reach)
Rank: [D], C, B, A, S [25]
Type: Supplementary / Raiton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: --
Special: Allows the user the ability to create, control and move Raiton (Thunder) chakra of their own for multiple purposes, as well as control that produced by nature. Highest rank known determines the strength of the thunder, the distance at which one can control it, and finally, the speed at which the user can displace it.
D: 10 meter range / 3 meter per second
C: 20 meter range / 6 meter per second
B: 30 meter range / 9 meter per second
A: 40 meter range / 12 meter per second
S: 50 meter range / 15 meter per second
Description: Though powerful, Raiton can become uncontrollable even in the hands of the experienced, forcing its users to focus first on controlling their power in small areas, and then, over time, expanding. As one's experience with thunder and its control grows, so does the range at which they can become deadly with it.
Domain: Raiton.
Purazuma Booru (Plasma Ball Technique)
Rank: D, [C], B, A, S [25]
Type: Defensive / Raiton Ninjutsu
Range: See special!
Handseals: Yes
Chakra: D - Low, C - Mid, B - Mid x2, A - High, S - High x2
Special: Highest rank learned determines strength of lightning sphere. Though no handseals have to be held once the sphere is complete, no other jutsu may be cast while plasma is active. Can be held as long as the user's chakra reserves allow it. Highest rank known determines strength of sphere. Area of sphere is determine by the user's highest Karai Shin range, halved.
Description: A highly strategic raiton jutsu, the Plasma Ball allows the user to create a thick sphere of Raiton around their body, able to shock anyone that comes in contact with it immediately.
Domain: Raiton. Karai Shin of equal rank.
775 total