Er merr gerrd, jertserr!
Aug 16, 2012 3:07:42 GMT -8
Post by Kitty on Aug 16, 2012 3:07:42 GMT -8
Me no josei (The Lady of the Eye)
Rank: D
Type: Passive / Sensory Ninjutsu
Range: Self
Handseals: --
Chakra: --
Special: When used in conjuction with the Kagura Shingan technique, this mysterious ninjutsu forces the casters eyes to emit a vivacious violet hue. This hue means the user no longer has to close their eyes when performing the technique - although they are blinded by the aura they create, meaning they still cannot see their surroundings.
Description: An odd ninjutsu developed by a young girl many years ago to fool her foes. It is a modification to the Kagura Shingan technique that allows the user to open their eyes whilst using the technique. When the caster activates the Kagura Shingan with this technique active, their eyes will glow with a gorgeous violet hue. Not only that, but mystical, almost entrancing patterns made from chakra appear in the users iris's, masking their pupils from vision. Although the aura created blinds the user as long the Kagura Shingan is active, it masks the sensors weakness of having to close their eyes whilst using their sensory techniques.
Domain: Sukoshi Tsuki. Sensor.
Shuraudo no Jōki (Shroud of Steam)
Rank: C
Range: Self
Handseals: Yes
Chakra: Mid x 2 [Mid upkeep]
Special: Creates a thin shroud of corrosive steam around the user, leaving only the eyes bare to ensure that vision is still possible throughout the techniques duration. The shroud acts as a shield from taijutsu and physical attacks, heavily burning whatever touches it, with the potential to cause second degree burns upon contact. Strength of shroud is equal to the user's highest rank in ' Futton Ryuuken '. The shroud is only a few inches wide, and completely covers the surface of the users skin, masking their image and making them hard to see. The shroud can only take one hit before dissolving, it also will automatically disperse after three turns - at which point the technique must be re-activated in order to use it again.
Description: After making the necessary handseals, the user will push chakra out from their pores in the form of steam. The user is shrouded and enveloped, with the steam having reached ridiculously high temperatures - and although the user is immune from damage, foes are not. As long as this technique is active, any foe making contact with the user will be heavily burned, meaning most physical attacks will be rendered ineffective. This technique also has the advantage of masking the users image, turning them into a moving white haze - this can make targeting them in specific areas with projectile based attacks more difficult.
Domain: Futton. Futton Ryuuken ' D ' .
Shunshin no Jutsu (Body Flicker Technique)
Rank: D
Type: Supplementary.
Range: 0 - 10 meters.
Handseals: -
Chakra: Low
Special: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must to combine it with a distraction.
Domain: Universal Ninjutsu.
= 100 EXP
buying~