Zap
Aug 26, 2012 12:35:28 GMT -8
Post by Leonov on Aug 26, 2012 12:35:28 GMT -8
Joukyuu Sutomu Keiro [Advanced Storm Channeling]
Rank: D, C, B, A, S
Type: Supplementary / Clan Kekkei Touta / Ranton Ninjutsu
Range: 0 - 50 meters
Handseals: No.
Chakra --
Special: Storm dominion extends 10 meters in every direction of the user, and goes up 10 more with each rank learned. Determines the base strength of all Sansutsomu Ranton jutsu.
D: 10 meters
C: 20 meters
B: 30 meters
A: 40 meters
S: 50 meters
Description: After activating the Three Storm Eye, the user can now extend their own unique chakra through the three elements. This allows the user to create ninjutsu of these elements within a fixated range, dispersing powerful Ranton blasts of compressed Strom energy over a fixated area.
Domain: Sansutsomu.
Shokkuhando [Shock Hand]
Rank: D
Type: Offensive / Clan Kekkei Touta / Ranton Ninjutsu
Range: --
Handseals: No.
Chakra: Low
Special: May only be used once in a thread. Each time retrained, one more strike powered by this ability may be done, and an additional 'D' ranked worth of Ranton damage is stacked onto the hit. Upon contact with a target, the covered area will be numb and have its speed halved for one turn. Successive hits do not stack; they restart the turn counter. Can be trained a maximum of 16 times.
Description: Utilizing their unique Kekkai Genkai, the user summons a coat of electrically-charged water around his or her arms and legs. The wave will stay harmless and useless to all others until the clan member says otherwise. The user may, at any time, when making a melee strike, activate the offensive nature of the ability. Upon physical contact, the user transfers the liquid onto the target in a split second, soaking and shocking an area of the target's body equal to the area of the user's appendage that was covered by the ability before.
Domain: Sansutsomu. Advanced Storm Channeling 'D'.
Shokkusuramu [Shock Slam]
Rank: D
Type: Offensive / Clan Kekkei Touta / Ranton Ninjutsu
Range: 5 meters
Handseals: Yes.
Chakra: Low
Special: Maximum possible range depends on the user's highest 'Storm Channeling' rank. Wave emitted is 2.5 meters wide and 1 meter high. Each time retrained, max distance increases by 5 meters, width and height increase by 2.5 and 1 meter respectively, and an additional 'D' ranked worth of Ranton damage is stacked onto the jutsu. Upon contact with a target, all covered areas will be numb and have their speed halved for one turn. Successive hits do not stack; they restart the turn counter. Can be learned a maximum of 16 times.
Description: Forming the necessary hand seals and utilizing their unique Kekkai Genkai the user fires a wave of electrically-charged water in front of him or her, pushed forward by powerful winds. The wave will fire out in a cone, reaching its full size after moving 1 meter ahead. The wave moves swiftly out, and will splash onto the first target in the way, while the remaining part of the wave that had no made contact would keep moving forward. Those hit by the wave will be drenched, then painfully shocked along the areas hit.
Domain: Sansutsomu. Advanced Storm Channeling 'D'.
-150 EXP.