Academy Jutsu
Sept 6, 2012 14:29:22 GMT -8
Post by Lang on Sept 6, 2012 14:29:22 GMT -8
Kawarimi no Jutsu
Rank: E, E [10]
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No
Chakra: Low
Special: Switch is near-instantaneous. Kawarimi can only be used once per thread, plus one more each time retrained. However, the technique itself can only be used once per turn, regardless of retraining. Requires the user to switch with objects that range from equal in size to as small as half their size. Cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log) the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Ninjutsu.
Purchasing 2 more uses of Kawarimi.
Henge no Jutsu
Rank: E, E, E [15]
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: 1
Chakra: Low
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain: Academy Ninjutsu.
Purchasing 3 more uses of Henge.
Total: 10 + 15 = 25 EXP to be removed from sidebar