Fighting Blind [Universal Taijutsu]
Oct 4, 2012 22:04:37 GMT -8
Post by Guyviroth on Oct 4, 2012 22:04:37 GMT -8
[/justify]Mōmoku Takakai (Blind Fight)
Rank: D, C, B, A, S
Type: Supplementary / Taijutsu
Range: --
Handseals: No
Chakra: --
Special: The amount of blind senses a ninja can train in is equal to the rank trained in Blind Fight, as well as the highest rank obtainable;
D: One Blind Sense / Up to D rank
C: Two Blind Senses / Up to C rank
B: Three Blind Senses / Up to B rank
A: Four Blind Senses / Up to A rank
S: Four Blind Senses / Up to S rank
Description: A technique that is often used with basic training in Kenjutsu but has since been fully adapted as a style to combat the likes of the Sharingan and other blinding effects. The basic teachings of Blind Fight allows the ninja to fight even while blinded. As strong as it may seem each Blind Sense can be countered or combated with various means. It is said that a person who masters all of Blind Fight becomes unstoppable.
Domain: Universal TaijutsuMōmoku Kenshutsu - Shindō (Blind Sense - Oscillation)
Rank: D, C, B, A, S
Type: Supplementary / Taijutsu
Range: 0 - 10 meters.
Handseals: No
Chakra: --
Special: The user is able to detect the opponent's movements through vibrations in the air, water or ground within a distance equal to the rank trained while blinded, and can respond to the action after detecting it within range with a response time equal to the rank trained. Vibrations can be detected from any source that has a form of mass, and thus cannot detect jutsu that utilizes space-time movement or teleportation such as Hiraishin unless submerged in water. Blind sense cannot work within a vacuum.
D: 3 meter range / 1 second response time
C: 6 meter range / 0.7 second response time
B: 9 meter range / 0.5 second response time
A: 12 meter range / 0.2 second response time
S: 15 meter range / instant response time
Description: One of the four Blind Senses of the Blind Fight style, Oscillation allows the user to detect movement from other objects by sensing vibrations through their skin, and to detect the exact location of their opponent. The effects of oscillation can be used through air, ground, and water. As the user becomes more proficient in Oscillation, they are able to detect vibrations further away and also be able to respond to them quicker. However, this Blind Sense has many weaknesses such as not being able to detect teleportation techniques and other space-time techniques that do not travel through physical space, unless in water. The opponent can also find ways to trick the opponent by other means.
Domain: Universal Taijutsu
Mōmoku Kenshutsu - Tsūsetsu Niou (Blind Sense - Acute Smell)
Rank: D, C, B, A, S
Type: Supplementary / Taijutsu
Range: 0 - 25 meters.
Handseals: No
Chakra: --
Special: The user is able to detect the opponent's location through their scent within a distance equal to the rank trained while blinded. User cannot detect opponent's scent if there are a number of scents present in the area equal to the user's trained rank (These scents to not include faint or minor natural scents such as from flowers, trees, fog etc. The target's scent is included in this amount). Scents can be detected from any source that has any sort of odor, but not if the scent is obscured by artificial means (such as if the opponent has a skin-tight leather or rubber suit, if the user has a gas mask, etc). Users who inhale any airborne poisons while using this sense becomes affected by the poison's effects immediately. Blind sense cannot work within a vacuum.
D: 5 meter range / 2 scents present
C: 10 meter range / 3 scents present
B: 15 meter range / 4 scents present
A: 20 meter range / 5 scents present
S: 25 meter range / 6 scents present
Description: One of the four Blind Senses of the Blind Fight style, Acute Smell allows the user to detect the location from other objects by inhaling a scent through the nose or mouth and "smelling" or "tasting" where the scent originated from to pinpoint the location of the object or person. The effects of Acute Smell can only be detected through the air. As the user becomes more proficient in Acute Smell, they are able to detect scents further away and also be able to discern their target scent through more than one scent. However, this Blind Sense has many weaknesses such as being susceptible to airborne poisons, not being usable under water, and not being able to detect scents that are obscured by anything air-tight or filtered, such as through a rubber suit or a breathing mask.
Domain: Universal Taijutsu
Mōmoku Kenshutsu - Tsūsetsu Chōkaku (Blind Sense - Acute Hearing)
Rank: D, C, B, A, S
Type: Supplementary / Taijutsu
Range: 0 - 10 meters.
Handseals: No
Chakra: --
Special: The user is able to detect the opponent's movements through sounds through the air or ground within a distance equal to the rank trained while blinded, and can respond to the action after detecting it within range with a response time equal to the rank trained. Sounds can be detected from any source that gives off anything within the audio spectrum of humans, and thus cannot detect sounds that are outside of the human's natural frequency or if a user becomes deafened. Blind sense cannot work within a vacuum.
D: 3 meter range / 1 second response time
C: 6 meter range / 0.7 second response time
B: 9 meter range / 0.5 second response time
A: 12 meter range / 0.2 second response time
S: 15 meter range / instant response time
Description: One of the four Blind Senses of the Blind Fight style, Acute Hearing allows the user to detect movement from other objects by sensing sounds through their ears, and to detect the exact location of their opponent as well as their movement. The effects of acute hearing can be used through air or ground. As the user becomes more proficient in Acute Hearing, they are able to detect sounds further away and also be able to respond to them quicker. However, this Blind Sense has many weaknesses such as not being able to detect sounds through water, through sound-proof barriers, or if the users becomes deafened by some means.
Domain: Universal Taijutsu
Mōmoku Kenshutsu - Hankyōteii (Blind Sense - Echolocation)
Rank: D, C, B, A, S
Type: Supplementary / Taijutsu
Range: 0 - 25 meters.
Handseals: No
Chakra: --
Special: The user is able to detect the opponent's location through sound projection within a distance equal to the rank trained while blinded. User cannot detect opponent's location through sound if there are a number of sounds present in the area equal to the user's trained rank. The target's sound is included in this amount). Sounds can be detected from any source that produces a sound that is within the human's hearing frequency, but not if the sound is outside of this (such as a dog whistle, bat squeaking, etc). Users who become deafened cannot use echolocation.
D: 5 meter range / 2 scents present
C: 10 meter range / 3 scents present
B: 15 meter range / 4 scents present
A: 20 meter range / 5 scents present
S: 25 meter range / 6 scents present
Description: One of the four Blind Senses of the Blind Fight style, Echolocation allows the user to detect the location from other objects by clicking or creating some other sound, which then rebounds off of nearby objects and back to the user's ears and allowing them to pinpoint the location of the object or person. The effects of Echolocation can only be detected through the air and ground. As the user becomes more proficient in Echolocation, they are able to detect sounds further away and also be able to discern their target sound through more than one sound. However, this Blind Sense has many weaknesses such as not being able to detect sounds through water or if the users becomes deafened by some means.
Domain: Universal Taijutsu