WHATAYA BUYIN?
Oct 8, 2012 16:01:51 GMT -8
Post by Shinryu on Oct 8, 2012 16:01:51 GMT -8
Purchasing:
Iro wo Shita Dansu wo Suru (To Dance with the Colors)
Rank: S2
Type: Sumi Clan Jutsu/Ninjutsu/Supplementary
Handseals: 8
Chakra: High x2
Special: Lasts one IC turn plus one extra turn each time retrained, up to a maximum of five. Consumes one B ranked bottle of Ink or equivalent per use. User IS NOT completely invisible; merely extremely hard to spot unless seen in motion. Can still be seen clearly by doujutsu.
Description: Perhaps the penultimate Sumi clan jutsu, developed as a means of absolute subterfuge and allowing them unparalleled abilities as spies, Iro wo Shita Dansu wo Suru allows a Sumi clan member to essentially disappear to the human eye. This is accomplished by means of dousing their body in a layer of ink, and performing several handseals. This ink gains a mirror like appearance, and an insulating quality which bends and refracts light around it, causing anyone who views the user to merely see a distorted version of what lays behind them, as well as retains the chakra and other radiation given off from the body within it's field, masking them from sight. This technique is not a perfect invisibility, however, and if in motion, the user is still likely to be seen as a moving blob of refraction; however if remaining relatively still, or if masked by nightfall or a dimly lit area, the user becomes almost impossible to spot with the eyes.
Domain: Sumi Clan, Sumi Clan Tier 3 Mastery, Minu Ga Hana 'S'.
Fuusajin (Dust Wind)
Rank: C
Type: Offensive.
Range: See special!
Handseals: -
Chakra: Mid
Special: Produces a 180 degree cone of wind that disrupts all loose footing. Distance at which the blast can travel depends on the user's Kiroku Gaijuu range, halved. This ability requires half a post to charge.
Description: With the user’s weapon in hand or their limb extended, they will channel chakra across it so that when the weapon or limb is swung, a strong wind current comes forth. This current, although not heavy enough to do any threatening damage, can in fact knock opponents over, as well as severe loose sediment across the ground, bring up dust and whatever else lies on the floor. Useful for creating vision inhibiting storms, knocking people off balance, covering one’s tracks, escaping, and many, many more!
Domain: Fuuton. Kiroku Gaijuu 'C'.
Shinkuu Gyoku (Vacuum Sphere)
Rank: C
Type: Offensive.
Range: See special!
Handseals: 5.
Chakra: Mid.
Special: Creates up a single wind bullet no larger than 1 foot, plus one more each time retrained up to a maximum of five. The distance that the wind bullet can travel depends on the user's Kiroku Gaijuu range. Moves in a straight line.
Description: After a deep breath, the user will allow the air to mix with their chakra; compressing the mixture into a large ball of wind chakra, bullet emerge from the users mouth, moving fast and ravishing anything in its path.
Domain: Fuuton. Kiroku Gaijuu 'C'.
Shinkū Taigyoku (Vacuum Great Sphere)
Rank: B
Type: Offensive.
Range: See special!
Handseals: 6.
Chakra: High.
Special: Creates a five meter wide blast of wind in the form of a large ball that can travel and crash into anything the user targets, producing a nasty explosion of torrential slicing winds soon after. Distance at which wind sphere can travel upwards and outwards depends on the user's Kiroku Gaijuu range, and the size of the wind blast is equal to the size of the ball. Each time retrained, size of ball increases by a meter up to a maximum of ten meters total (including the original five). However, each retraining adds x2 Mid worth of chakra cost to the consumption.
Description: After a deep breath, the user will allow the air to mix with their chakra; compressing the mixture into a large ball of wind to be expelled with great force. Flying at impressive speeds, this jutsu soars towards its target in attempt to crush anything within it's path. The force of this wrecking ball can match the concussive force of many exploding notes, barreling through jutsu of equal prowess.
Domain: Fuuton. Shinkuu Gyoku (Vacuum Sphere). Kiroku Gaijuu 'B
Kaze no Chakram (Wind Chakram)
Rank: A.
Type: Offensive.
Range: Self
Handseals: 10.
Chakra: High.
Special: Kiroku Gaiju determines the chakram's traveling distance. When thrown, the Chakram is also able to be called back to the user, as long as it hasn't move out of their Kiroku Gaiju range of control. Can be retrained once for an extra 'A' rank damage. However, after every second retraining, the consumption will go up by one.
Description: By performing a set of handseals, the user is able to condense their Fuuton chakra into a visible, green ring with a curved handle inside. The outer edge is sharp enough to slice through most barriers and can have devastating effects on flesh. The Chakram is mainly used as a long-distance weapon, but is also suited for close combat, capable of slashing, parrying, and even disarming an opponent.
Domain: Fuuton. Kiroku Gaiju 'A'.
Total: 950
HEHEHEH.
Thank you...
Iro wo Shita Dansu wo Suru (To Dance with the Colors)
Rank: S2
Type: Sumi Clan Jutsu/Ninjutsu/Supplementary
Handseals: 8
Chakra: High x2
Special: Lasts one IC turn plus one extra turn each time retrained, up to a maximum of five. Consumes one B ranked bottle of Ink or equivalent per use. User IS NOT completely invisible; merely extremely hard to spot unless seen in motion. Can still be seen clearly by doujutsu.
Description: Perhaps the penultimate Sumi clan jutsu, developed as a means of absolute subterfuge and allowing them unparalleled abilities as spies, Iro wo Shita Dansu wo Suru allows a Sumi clan member to essentially disappear to the human eye. This is accomplished by means of dousing their body in a layer of ink, and performing several handseals. This ink gains a mirror like appearance, and an insulating quality which bends and refracts light around it, causing anyone who views the user to merely see a distorted version of what lays behind them, as well as retains the chakra and other radiation given off from the body within it's field, masking them from sight. This technique is not a perfect invisibility, however, and if in motion, the user is still likely to be seen as a moving blob of refraction; however if remaining relatively still, or if masked by nightfall or a dimly lit area, the user becomes almost impossible to spot with the eyes.
Domain: Sumi Clan, Sumi Clan Tier 3 Mastery, Minu Ga Hana 'S'.
Fuusajin (Dust Wind)
Rank: C
Type: Offensive.
Range: See special!
Handseals: -
Chakra: Mid
Special: Produces a 180 degree cone of wind that disrupts all loose footing. Distance at which the blast can travel depends on the user's Kiroku Gaijuu range, halved. This ability requires half a post to charge.
Description: With the user’s weapon in hand or their limb extended, they will channel chakra across it so that when the weapon or limb is swung, a strong wind current comes forth. This current, although not heavy enough to do any threatening damage, can in fact knock opponents over, as well as severe loose sediment across the ground, bring up dust and whatever else lies on the floor. Useful for creating vision inhibiting storms, knocking people off balance, covering one’s tracks, escaping, and many, many more!
Domain: Fuuton. Kiroku Gaijuu 'C'.
Shinkuu Gyoku (Vacuum Sphere)
Rank: C
Type: Offensive.
Range: See special!
Handseals: 5.
Chakra: Mid.
Special: Creates up a single wind bullet no larger than 1 foot, plus one more each time retrained up to a maximum of five. The distance that the wind bullet can travel depends on the user's Kiroku Gaijuu range. Moves in a straight line.
Description: After a deep breath, the user will allow the air to mix with their chakra; compressing the mixture into a large ball of wind chakra, bullet emerge from the users mouth, moving fast and ravishing anything in its path.
Domain: Fuuton. Kiroku Gaijuu 'C'.
Shinkū Taigyoku (Vacuum Great Sphere)
Rank: B
Type: Offensive.
Range: See special!
Handseals: 6.
Chakra: High.
Special: Creates a five meter wide blast of wind in the form of a large ball that can travel and crash into anything the user targets, producing a nasty explosion of torrential slicing winds soon after. Distance at which wind sphere can travel upwards and outwards depends on the user's Kiroku Gaijuu range, and the size of the wind blast is equal to the size of the ball. Each time retrained, size of ball increases by a meter up to a maximum of ten meters total (including the original five). However, each retraining adds x2 Mid worth of chakra cost to the consumption.
Description: After a deep breath, the user will allow the air to mix with their chakra; compressing the mixture into a large ball of wind to be expelled with great force. Flying at impressive speeds, this jutsu soars towards its target in attempt to crush anything within it's path. The force of this wrecking ball can match the concussive force of many exploding notes, barreling through jutsu of equal prowess.
Domain: Fuuton. Shinkuu Gyoku (Vacuum Sphere). Kiroku Gaijuu 'B
Kaze no Chakram (Wind Chakram)
Rank: A.
Type: Offensive.
Range: Self
Handseals: 10.
Chakra: High.
Special: Kiroku Gaiju determines the chakram's traveling distance. When thrown, the Chakram is also able to be called back to the user, as long as it hasn't move out of their Kiroku Gaiju range of control. Can be retrained once for an extra 'A' rank damage. However, after every second retraining, the consumption will go up by one.
Description: By performing a set of handseals, the user is able to condense their Fuuton chakra into a visible, green ring with a curved handle inside. The outer edge is sharp enough to slice through most barriers and can have devastating effects on flesh. The Chakram is mainly used as a long-distance weapon, but is also suited for close combat, capable of slashing, parrying, and even disarming an opponent.
Domain: Fuuton. Kiroku Gaiju 'A'.
Total: 950
HEHEHEH.
Thank you...