Hituheru Kage-Hebi
May 9, 2011 11:19:27 GMT -8
Post by Hituheru on May 9, 2011 11:19:27 GMT -8
PERSONOLOGY [/U]
Name: Hituheru Kage-Hebi “Hitu” for short.
Age: 16
Kekkei Genkai: Kage-Hebi
Country/Village: Non-Ninja/ Mizu no Kuni
Rank & Profession: Non-Ninja/Takumi Craftsmen (More of a guise to keep his heritage hidden from others. Gives him warrant to travel around without raising suspicion. )
Types: Ninjutsu(Primary), Taijutsu (Secondary), Genjutsu (Tertiary)
Difficulty Setting: Advanced
PHYSICALITY [/U]
Height: 6’0’’
Weight: 165 lbs.
Body appearance: Lanky, with characteristics which reflect those of a snake. Such as pale, smooth skin which burns rather easily in the sun, and distant green eyes. With long-black hair and hands fit for those of a female, long rather than broad, Hituheru could be mistaken for such if it wasn’t for his masculine chin and an increasingly deepening voice. Although at the current moment it is rather light-toned and indifferent in most cases.
An important characteristic to note is how his flesh appears almost perfect at all times. Almost as if it is fresh, like that revealed after a scab falls off. However, at the same time it is not pink, nor any shade of it. Just pale, almost sickly like if one had to describe it. Yet this would probably be more attributed to his harsh living environment outside the village hidden in mist rather than a genetic trait.
Apparel: Hituheru is quite fond of the color black and as such all of his clothes are that color. Preferring to keep most of his skin covered, he wears a black turtle neck, along with a black duster coat at all times. His pants as well match, being long and black, and generally loose for quick movement in times of trouble. However, something more of note is the black cross which always hangs upon his neck. On more than one occasion he has become frantic when it slipped from his reach. This bears a special meaning upon his relation to his ancestors, and reflects what he believes his God-like bloodline.
Blemishes & Scars: None to note other than the way his skin seems to flak and crack quickly from extended exposure to the sun. One may even note the rapid rate at which it degrades and replaces itself with fresh, smooth skin that of which is his natural flesh.
COGNITION [/U]
Personality: Generally arrogant, and judgmental, Hituheru doesn’t prefer, or work well with others. It is one of the reasons he lives alone, and travels around the world quite often. However, that is not to say he likes to be alone, in fact he prefers company, as long as they happen to be interesting. When greeted, and conversed with it, his polite tone immediately attracts others, as if charmed, and his relatively aloof manner will often times overshadow any darker tendencies, such as manipulation and quick judgment.
However underneath such a façade are a calculating mind and a rather cold-blooded individual. He has no other desire than to grow powerful, to obtain that which can inspire fear, and make his name feared around the world. It is this ambition that drives his every action. To become the strongest, and to become greater than all others is his one, and only, true goal. Everything else is a means to an end. If he has to kill, he’ll kill; if he has to blend, he’ll blend; and if he has to form alliances, he’ll form alliances.
Allegiance: Only himself
Alignment: Lawful Evil
Quirks & Tendencies: Has quite the habit of flicking his hair off to the side while speaking, and after striking a foe. Also seems to take a rather sick enjoyment of seeing others in pain, and of course causing that said pain. He doesn’t differentiate between emotional and physical; all give him the same amount of amusement.
ARMAMENTS[/U]
Primary Weapon:
Kodachi
Rank: C
Type: Primary / Melee
Description: If a Nodachi is an oversized version of the Katana, the the Kodachi is the opposite. Just a bit larger than a Wakizachi, the sixty inch blade nonetheless retains its brethren's cutting ability, and with its compact size, makes it ideal for travel and rough terrain.
Cost: 1,000 Ryo
Secondary Weapons:
Kunai (Throwing Knife)(x2)
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Cost: 100 Ryo per Pack
Shuriken (Ninja Star)(x2)
Rank: D
Type: Secondary / Ranged
Special: 5 per Pack.
Description: A shuriken, like kunai, is one of the more basic weapons employed by ninja of all classes. They are sharpened, four-pronged metal stars, no more than a few inches long, and are extremely useful for throwing. Although small, they can be used to distract, or, if accurate enough, to kill. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories.
Cost: 100 Ryo per Pack
Hikari (Light Bomb)
Rank: C
Type: Tool / Area of Effect
Range: 0 - 10 meters
Special: 1 per pack
Description: Flash Bombs are supplementary explodables used mainly for diversions, creating a blinding light when they detonate that spreads quickly across a small area. Flash Bombs come in many shapes and sizes depending by region; some may look like small spheres wrapped in paper or, more conventionally, as cylindrical canisters.
Cost: 500 per Pack
Items:
World Map
Rank: C
Type: Accessory / Self
Special: Allows the player to record unique locations, such as hidden villages, gates, special event areas, etc.
Description: Given the extreme topographical changes suffered by the world as a result of the Great War, things are no longer as they used to be. However, with the World Map equipped, the shinobi will never have to be worried about getting lost again!
Cost: 2,000 Ryo per Map
Jutsu:[/U]
Ninjutsu 225 EXP
Senei Jashu (Hidden Shadow Snake Hands)
Rank: D
Type: Offensive / Clan Ninjutsu
Range: 0 – 50 meters
Special: Handseal free. Snakes move almost as fast as a kunai, and can pierce through wood and flesh with ease. Distance and strength of extending snakes depends on the user's understanding of the 'Way of the Snake'. Initially 1 snake comes forth, with 1 more added for a maximum of 5 for every rank gained within 'Way of the Snake'.
Description: Senei Jashu is a signature Kagehebi ninjutsu technique which allows the clan member to manifest a bundle of quick-striking snakes that extend from the user’s sleeves. The Kagehebi extends his palm and shoots out snakes to attack a target, having them move at impressive speeds and strike with their fangs. Though basic, this variation has been known to subdue even the strongest of foes with a single snake bite.
Domain: Kagebhebi. Nan-Kaizou 'D'.
Nan-Kaizou (Way of the Snake - Soften Modification)
Rank: D, C, B, A, S
Type: Supplementary / Clan Ninjutsu
Range: 0 - 50 meters
Special: By default, this jutsu allows the user to move one appendages (legs or arms) to stretch. With each rank earned, one more appendage can be stretched at the same time, as well as for longer distances. The head and torso can only be stretched once the user learn the ‘S’ ranked version of this jutsu. Stretching distance begins at 10 meters, and increases by 10 with each new rank attained.
Description: Nan Kaizou is one the most essential Kagehebi ninjutsu technique, as it allows a ninja to make their body extremely malleable, much like a snake. It was originally developed for spying activities, but perfected in the hands of the Kagehebi and their natural snake-infused blood. When used the clan member can stretch and twist their body at any angle, allowing them to surprise their opponents, spy on situations normally out of reach, and react much like a snake would. The only drawback is that while malleable, their bodies are highly susceptible to damage in this form as their bone structure is no longer ‘normal’.
Domain: Kagehebi. Must know 'Nan Kaizou' of equal rank.
Sasori no Kagehebi (Poisonous Snake Strike)
Rank: D, C, B, A, S
Type: Supplementary / Passive / Clan Ninjutsu
Range: Self
Special: Adds a unique poison of highest rank learned to all Kage Hebi related techniques and strikes. Typical poison duration is 10 turns, minus 1 for every rank of this technique learned. On the final turn, victim is paralyzed and falls unconscious. Death occurs only after learning 'S' ranked version.
Description: Snakes are one of the most venomous creatures of the animal kingdom, an important attribute for survival and dominance. In the case of the Kagehebi, this trait has not been overlooked. With intense training, the clan member can learn to produce a uniquely strong poison whnich can be added to their clan jutsu in order to leave their victims helpless.
Drawback: Kagebhebi.
Senei Ta-Jashu (Multiple Hidden Shadow Snake Hands)
Rank: C
Type: Offensive / Clan Ninjutsu
Range: 0 - 50 meters
Special:Handseal free. Snakes now move as fast as a kunai, and can pierce through hard earth and light, non-metallic armors. Distance and strength of extending snakes depends on the user's understanding of the 'Way of the Snake'. Initially 5 snakes come forth, with 5 more added for a maximum of 20 for every rank gained within 'Way of the Snake'.
Description: An advaced version of Senei Jashu, the Kagehebi now controls a massive amount of snakes at once in order to subdue their opponent. As before, once the user's hand is extended in the direction of their target, a torrent of snakes erupt from the sleeve and manifest onto the chosen target. Once extended the snakes can wrap around and bite into the target to hold and bind them.
Domain: Kagehebi. Nan-Kaizou 'C'. Must know Senei Jashu.
Fuuinjutsu 50 EXP
Fuuin Teppeki (Sealed Iron Wall)
Rank: D, C, B , A, S
Type: Supplementary + Defensive / Juuinjutsu (Seals & Barriers)
Range: Hand's reach.
Special: Highest jutsu rank determines barrier defense. Can be used on any door or gate-like structure.
Description: A simple yet essential barrier technique, this is placed on any door or gate, large or small, so that it provides a thin yet durable layer of invisible chakra. This chakra acts as an extra reinforcing wall, ensuring nothing penetrates. However, a sufficiently strong enough strike can still break through.
Domain: Universal Juuinjutsu.
Fuujutsu Kyuuin (Blocking Absorption Barrier)
Rank: D, C, B , A, S
Type: Supplementary + Defensive / Juuinjutsu (Seals & Barriers)
Range: Hand's reach.
Special: Highest jutsu rank determines amount of chakra transfered per use. Size matches whatever is being absorbed. Works only against foreign chakra. Seal simply needs to be placed, as activation is automatic upon chakra detection. Chakra absorption lasts whole turn.
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra acrosss one's body in the opposite direction in the form of a blue chakra vacuum sphere. As a result, this technique can absorb most chakra based techniques, regardless of power, without harming the user. Finally, should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them.
Domain: Universal Juuinjutsu.