Naitome [Selfish]
Aug 3, 2012 20:19:41 GMT -8
Post by Naitome on Aug 3, 2012 20:19:41 GMT -8
Naitome ("Nightmare")
Rank: A
Type: Offensive / Ninjutsu
Range: 10 Meters
Handseals: No!
Chakra: High [initial + upkeep]
Special: Completely disintegrates the first few layers of the opponents skin, and can over time work its way down to the subcutaneous tissue beneath, exposing the underlying musculature and causing overwhelming pain. Gathering of chakra takes one full turn to prep, during which time, the user cannot move anything other than their head (can still speak, move eyes, etc.). Can effect one opponent per use, plus one more each time retrained. Can extend for 10 meters per use, plus 1 additional meter each time retrained. Can be retrained a maximum of 5 times, chakra cost increases after every 2nd Retraining.
Description: The user summons the necessary energy, causing a malevolent aura of chakra visible to the naked eye to emanate from their entire body (often appearing like colored flame). This aura extends out rapidly after being gathered in an omnidirectional burst, but only travels a few meters. The unique and horrifying aspect of this technique is the highly specific damage it causes; any enemy caught within the expanded aura of chakra has the first few layers of their skin ripped off by the violent energy. This energy bypasses armor and clothing (unless that armor is chakra-based) and instead targets organic flesh, shredding it apart completely and continues to erode its way through the skin. With enough chakra poured into the technique, it can even leave the underlying musculature exposed as the victim suffers through unimaginable agony. Each turn after the initial that this technique is maintained, destroys additional layers of the skin. Opponents whose 'skin' might naturally be immune to such damage (i.e. Hozuki, Sunagami) instead suffer substantial blunt/concussive causing a knockback effect of 10 meters.
Domain: Ninjutsu, Akuharu Uchiha
Edits: Changes were made, in keeping with charge-times/handseals/ranked damage, etc.