Aburame Reisuke
Feb 15, 2012 14:26:08 GMT -8
Post by Pwn on Feb 15, 2012 14:26:08 GMT -8
NAME ///aburame reisuke
ALIAS ///kyoei
AGE ///26
BIRTHDAY ///april 19
HEIGHT ///5'7"
WEIGHT ///123 lbs
VILLAGE ///konoha
RANK ///chuunin
OCCUPATION ///...
ALIGNMENT ///lawful evil
TYPES ///gen/nin/tai
RELEASES ///ototon
DIFFICULTY ///hard/advanced
PERSONALITY ///Reisuke is known for his psychopathy, hedonism, and narcissism. Everything he does is for his own personal pleasure, and he is willing to do whatever it takes to be satisfied. Those who met him consider him to be extremely selfish. He demands respect, and for those who don’t give it to him, they are marked for death. And once that happens, he’ll do anything to kill them. His favorite thing to do is drink sake. It takes his mind off things and allows him to enjoy life to its fullest. He disregards the feelings of others, and usually ignores them when they’re talking. To him, mirrors are a gift and a curse. They allow him to enjoy his beauty, yet they distract him of what he really finds important. If anything, that’d be his goal. He wants everybody to recognize him for his accomplishments, and he is willing to die for this cause.
EQUIPMENT ///
Mateki (Demonic Flute)
Rank: A
Type: Main / Specialty / Ranged
Special: Please keep in mind that although no handseals are needed for the flute, the notes themselves for the songs take the same amount of time to play as it would to cast a regular jutsu of the same rank. Additionally, the effects of the flute commence at the end of the song. Finally, the user must at all time be still while playing a song - that is, until further training is achieved.
Description: A specialized fluted designed for the use of chakra and music. Said to be haunted by those unaware of its secrets, this dark instrument actually combines the user's sound chakra in order to create intense illusions through their very tunes, as well as other status-affecting enhancements. Although useless when in a melee situation, a master of the flute can set the stage for true terror should his audience listen all the way.
Cost: 75,000 Ryo
TECHNIQUES ///
Kikaichuu no Jutsu (Destruction Bug Technique)
Rank:D,C,B,A, S
Type: Supplementary / Ninjutsu / Secret Technique
Range: 0 - 50 meters
Handseals: No.
Chakra: Mid
Special: Allows the user to control, without the need of seals, the bugs residing within. Highest rank determines strength and ability of bugs, amount of chakra that can be absorbed per turn, distance the user can control them away from their body, and finally, readiness (speed) at which they react to command). By default, it takes a full turn of exposure to the full swarm of kikaichuu, in which constant contact is created, in order for chakra leeching to occur; it takes the same amount of exposure for the user to absorb leeched chakra.
- D: 10 meters // 1 meter per second
- C: 20 meters // 2 meters per second
- B: 30 meters // 3 meters per second
- A: 40 meters // 4 meters per second
- S: 50 meters // 5 meters per second
Description: Kikaichuu no Jutsu is a core ninjutsu technique central to all Aburame clan jutsu. After being born, the clan member forms a pact with the kikai, allowing them to serve as the host nest for the bugs. In return for feeding on the chakra the hosts' body provides, the insects will do the bidding of the clan member. The host can use the bugs to seek out the chakra of the opponent and attack them, allowing them to leech victim's energies and even create large figures. As a bonus, because the bug makes a bond with the user, they adopt all of their innate traits, including speed!
Domain: Aburame.
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Mushi Chakura no Jutsu (Chakra Bug Absorption Technique)
Rank:D,C,B,A, S
Type: Passive / Ninjutsu / Secret Technique
Range: --
Handseals: No.
Chakra: --
Special: Highest rank known reduces the amount of time bugs need to spend in order to leech chakra, and determine the amount of bugs needed in order to leech. Amount of chakra leached is equal to one rank less than the highest known.
- D: Whole Turn // 100% of swarm
- C: 3/4th's of a turn // 80% of swarm
- B: Half a turn // 60% of swarm
- A: 1/4th of a turn // 40% of swarm
- S: Near-Instant // 20% of swarm
Description: Through intense training, the Aburame learns to control their bug skills, including how long their bugs need to be in contact with their victims in order to steal their chakra, as well as themselves in order to absorb it.
Domain: Aburame. Kikaichuu no Jutsu.
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Mushi Kabe no Jutsu (Insect Wall Technique)
Rank:D,C,B,A, S
Type: Supplementary / Ninjutsu / Secret Technique
Range: 0 - 5 meters
Handseals: No.
Chakra: See special!
Special: Stops attacks one rank lower than the highest rank known. Consumption is equal to the technique being detained. Size of wall depends on the user's range of 'Kikaichuu', halved.
Description: Mushi Kabe is a secret ninjutsu technique utilized by the Aburame when defense is needed. After expelling the destruction bugs living in their body, they will surround the member and fly at a high rate of speed, forming a protective wall-like vortex. The vortex itself is strong enough to destroy incoming attacks, but the vortex can be disrupted and the clan members inside rendered vulnerable if sufficient explosive force is expended outside the protective shell.
Domain: Aburame. Kikaichuu no Jutsu.
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Mushi Fuyuu (Insect Island Floating)
Rank: C
Type: Supplementary / Ninjutsu / Secret Technique
Range: See special!
Handseals: No.
Chakra: Mid
Special: Distance the island can float above ground, as well as the speed at which the island can move, depends on the user's 'Kikaichuu' rank. Can hold up to one user, plus one more each time retrained.
Description: With this ninjutsu, the user will bring together their kikai into cloud-shaped clumps, the size of these ‘islands’ depending on the size of the user. These clumps are dense enough for the user or another ninja to rest on. During quick, dangerous attacks, this can allow the user to rise above any threat from below.
Domain: Aburame. Kikaichuu no Jutsu 'C'.
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Mushi Bunshin no Jutsu (Bug Clone Technique)
Rank: B
Type: Supplementary / Ninjutsu / Secret Technique
Range: See special!
Handseals: Yes.
Chakra: High
Special: Up to one clone can be made at a time, plus one more each time retrained. When struck physically, clone may disperse and reform easily, making them defeatable only by wide, area-of-effect attacks. When defeated, it explodes in a burst of bugs, spreading its essence everywhere. Explosion range covers 5 meters all around the clone. Clone can perform all known clan jutsu, and can move up to one country away from the user before dissipating.
Description: Mushi Bunshin no Jutsu is as its name implies, an Aburame ninjutsu cloning technique that allows the clan member to create a clone out of their kikai. Using the destruction bugs living from within their body, the clan host calls on the bugs to form a bunshin copy of themselves inr order to trick their opponent. Effective for misdirection, but once damaged by an attack, the technique ends and the clone disperses back into the bugs which formed it.
Domain: Aburame. Kikaichuu no Jutsu 'C'.
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Mushi Dama (Insect Sphere)
Rank: A
Type: Offensive / Ninjutsu / Secret Technique
Range: See special!
Handseals: No.
Chakra: Very High
Special: Range of attack and chakra leeching depends on the user's 'Kikaichuu' rank. Up to one opponent can be smothered, plus one more each time retrained.
Description: Basic but deadly efficient, Mushi Dama is a secret ninjutsu technique utilized by the Aburame . Using their destruction bugs living in their body as a medium, the clan host will disperse his bugs over a wide area surrounding the target. These bugs will then coalesce into a sphere that will envelope the target, with so many coming together that a thick layer seemingly covers the target. Once their target is coated, the bugs can then proceed to feed off the target's chakra.
Domain: Aburame. Kikaichuu no Jutsu ' A'.
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Kouryoku no Genjutsu (Genjutsu Potency)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the base range of any Genjutsu creation the user is able to produce.
- D: 10 meters
- C: 20 meters
- B: 30 meters
- A: 40 meters
- S: 50 meters
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the senses around them. The more and more they hone their Genjutsu skill, the stronger their illusion will be.
Domain: Genjutsu Skill.
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Sonzoku no Genjutsu (Genjutsu Duration)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the length at which the illusion elapses.
- D: 1 turn
- C: 2 turns
- B: 3 turns
- A: 4 turns
- S: 5 turns
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra in order to make it last longer. The more and more they hone their Genjutsu skill, the longer their illusions will last.
Domain: Genjutsu Skill.
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Yuukou no Genjutsu (Genjutsu Effectiveness)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the amount of targets one can affect with an illusion.
- D: 1 target
- C: 2 targets
- B: 3 targets
- A: 4 targets
- S: 5 targets
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the amount targets it can affect. The more and more they hone their Genjutsu skill, the more senses they will be able to affect.
Domain: Genjutsu Skill.
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Takameru no Jutsu (Demonic Amplification Technique)
Rank: D, C, B, A, S
Type: Supplementary / Ototon Ninjutsu
Range: See special!
Chakra: High
Special: All Mateki jutsu stretch out over a certain range, depending on rank, but will always travel at the natural speed of sound. Additionally, the more experienced the user gets with the flute, the quicker their songs take effect.
- D: 10 meters // Full Turn of exposure
- C: 20 m // 3/4 ths of a Turn
- B: 30 m // Half a Turn
- A: 40 m // 1/4 th of a Turn
- S: 50 m // Near-Instant!
Description: The basis behind all of the Demonic Flute's technique, this amplification allows the flutist to spread their evil tunes over a larger and larger area, increasing their potency and influence.
Domain: Ototon. Mateki.