Dancing with a Demon
Jul 28, 2011 11:21:17 GMT -8
Post by Shinryu on Jul 28, 2011 11:21:17 GMT -8
&&_-PERSONOLOGY[/u][/size]
&&_-PHYSICALITY[/u][/size]
&&_-COGNITION[/u][/size]
I Dislike:
&&_-ARMAMENTS
[/li][li][spoiler=&.Secondary Weapons]
[/li][li] [spoiler=&.Items]
[/li][li]&.Releases [/li][/ul][/spoiler]
[/li][li]&.Ninjutsu
[/li][li]&.Taijutsu
[/li][li]&.Fuinjutsu
[/li][/ul]
- &.Name Yukina Shinryu
- &.Age 17
- &.Clan, BL, or Kekkei Touta? Yukina
- &.Country and/or Village Mizugakure no Sato
- &.Rank & Profession Gennin
- &.Difficulty Setting Advanced
- &.Types Nin Primary Tai Secondary Gen Tertiary
&&_-PHYSICALITY[/u][/size]
- &.Height 6'6
- &.Weight 170 lbs
- &.Apparel I wear little aside from the usual attire; Black jeans with baggy legs, and a pale blue longsleeve shirt, with my gourd mounted on my back being my stand-by. My Hitai-ate I keep looped around my forehead, as is proper. On occasion, I have been seen in more... traditional clothing, from time to time, when the situation calls for it. Although I dread the idea of fighting in a Kimono and Gi. All of those voluminous folds to lose one's hands in...
- &.Body Appearance Does anything really NEED to be said about my appearance? I'm a Yukina. I've the same womanly face as my father, the same almond-shaped, brown eyes, the same pale skin and long nose, just as has all my family. Even our hair is the same, although I grow mine slightly longer than most of the men in the family. One would swear we were carbon copies, a hitch in the evolutionary chain, as it were, but to continue, I suppose I might say more of how I appear, in other ways.
If people still see fit to name me a woman, I would scoff at them. An awfully tall woman, I should think. I stand head and shoulders above most full grown men, and proudly. To think I was once mocked for my lithe frame, but now I dance and weave as though a willow, and strike with all the ire and venom of a sea serpent. I am still as thin though, almost frail, even. To be of my height, and weigh as little as I do seems almost altogether dangerous, but then again, it makes for being rather fleet of foot as well. - &.Blemishes & Scars I have no blemishes; My porcelain skin is far to perfect for such detractions. However, as far as scars go, I do have a two inch wide stripe on my chest, sigifying that I wasn't quite always as cautious and sensible as I am now.
&&_-COGNITION[/u][/size]
- &.Personality How might I truly begin to describe myself? I am... less than humble, you might say. I find conversation with those who are lesser than I a triviality, in other words. I suppose it comes across as arrogance, and I suppose that technically, it is. However, I don't really much care about technicalities. I don't much care about anything, really, other than my own well being. And perhaps a few pleasantries, but that's beside the point.
I'm not what you would call your... what's the term, "average joe"? I don't have friends, per se, and I don't and really haven't ever had any need of them. People who have nothing to teach you only hold you back. I sever ties with anyone who isn't useful to me. I have no qualms about it, and they shouldn't either. They've fulfilled their use to me, and they should be happy about it.
As for goals, I suppose you might say I've got ambitions... Seeking to become as strong as I can only seems... natural. To evolve and grow into the strongest and most powerful person I can is what I've set my sights on, and once I do, I will use that power to bend the world to a just rule. Not necessarily an equal one, but a just one, where offenders get what they deserve, according to the law.
Of course, I'm not fool enough to think I'm better than combined humanity, or the laws of logic. But as far as burning a few bridges for my own gain, well... I'll do what I have to. - &.Alignment Lawful Neutral
- &.Allegiance To the law, and only to the law.
- &.Quirks & Tendencies I tend to run my hands through my hair sometimes, as it often finds itself dishevelled. Also, I have a tendency to roll my eyes, but that is mostly owing to the near-constant stupidity of those who would call themselves my peers.
- &.Likes & Dislikes
I Like:- Silence
- In Lieu of the above, intelligent conversation
- Learning things
- Furthering Myself
- Meeting Set Goals
- Proving Myself
- Silence
I Dislike:
- Other People
- Responsibilites placed upon me by others
- Being Relied Upon
- Being Used
- Being Shown Up
- The Weak and the Needy
- Stupid and Pointless Questions
&&_-ARMAMENTS
- [spoiler=&.Primary Weapons]1 Pair - Katara
Rank: C
Type: Primary / Melee
Description: Considered a dagger in function, this version of the weapon is considered a push-dagger, and is characterised by its H-shaped horizontal hand grip, which results in the blade of the sword sitting above the user's knuckles. Most commonly wielded in pairs.
Cost: 1,000 Ryo
[/li][li][spoiler=&.Secondary Weapons]
- Senbon (Throwing Needles)
Rank: D
Type: Secondary / Ranged
Special: 10 per Pack.
Description: Senbon were first used by doctors in acupuncture, but due to its reported widespread effectiveness, it was quickly adopted by ninja in order to hit points on the body that can induce paralysis, loss of consciousness, or even death.
Cost: 200 Ryo per Pack - Senbon (Throwing Needles)
Rank: D
Type: Secondary / Ranged
Special: 10 per Pack.
Description: Senbon were first used by doctors in acupuncture, but due to its reported widespread effectiveness, it was quickly adopted by ninja in order to hit points on the body that can induce paralysis, loss of consciousness, or even death.
Cost: 200 Ryo per Pack - Senbon (Throwing Needles)
Rank: D
Type: Secondary / Ranged
Special: 10 per Pack.
Description: Senbon were first used by doctors in acupuncture, but due to its reported widespread effectiveness, it was quickly adopted by ninja in order to hit points on the body that can induce paralysis, loss of consciousness, or even death.
Cost: 200 Ryo per Pack - Senbon Launcher
Rank: C
Type: Modification
Special: Launcher holds up to 5 Senbon. Takes up 2 'Pack' slots. Senbon travel 20 meters at double their normal speed before losing effectiveness and crashing.
Description: Usually hidden on either of the user's forearm, this launcher can be used to send needles at their opponents at higher speeds with better accuracy. Up to five needles can be launched at once, resulting in deadly surprise.
Cost: 500 Ryo
[/li][li] [spoiler=&.Items]
- Gourd
Rank: C
Type: Accessory / Self
Special: Rank determines gourd strength and carrying capacity.
Description: Shaped and colored to the player's liking, these items usually hang at the shinobi's back, and provide ample storage room for certain elements advantageous to the user that are otherwise unavailable to the area. From sand and water to much, much more, this accessories provides a wide variety of uses.
Cost: 500
[/li][li]&.Releases
- Hyouton
- Suiton
- Fuuton
[/li][li]&.Ninjutsu
- Yuki no Kami (Gods of Ice)
Rank: D, C, B, A, S
Type: Supplementary / Clan Kekkei Touta / Hyouton Ninjutsu
Range: 0 - 50 meters
Chakra: ---
Special: Dominion extends 10 meters in every direction of the user, and goes up 10 more with each rank learned. Determines rank strength behind all CLAN Hyouton ninjutsu. If this is learned, the user automatically gains the effects of Hyouton Ryuuken (Ice Dominion), and as such does not need to learn it as this can be used as a substitute.
Description: Able to manipulate Ice better than the rest, the Yukina Kekkei Genkai specializes in the accelerated recomposition of Hyouton chakra, able to create surdy, powerful creations within seconds. Serving as the basis to the Yukina's ability, their advanced Ice skills has earned them the nickname 'Gods of Ice'.
Domain: Yukina. - Tobihaneru (Swift Ice Step)
Rank: D, D, D
Type: Supplementary / Clan Kekkei Touta / Hyouton Ninjutsu
Range: See special!
Chakra: Low
Special: Tiles can be placed anywhere within the user's 'Yuki no Kami' range. Up to one tile can be made per use, plus one more each time retrained.
Description: Although basic, this jutsu nonetheless is hhighly effective for mobile Yukina members. After forming a single handseal, the clan member can create a floating ice tile anywhere they wish within range, allowing them to use it as a stepping stone towards higher planes.
Domain: Yukina. Yuki no Kami 'D'. - Tsubame Fubuki (Snow Storm Swallows)
Rank: C, C
Type: Offensive / Clan Kekkei Touta / Hyouton Ninjutsu
Range: See special!
Chakra: Mid
Special: Strength and range of swallows depends on user's highest 'Yuki no Kami' rank. Up to 10 swallows may be formed when first learned, plus 10 more each time retrained. Swallows fly at speeds that of twice a well thrown kunai.
Description: Hyouton • Tsubame Fubuki is a secret Yukina n Hyouton ninjutsu technique that, although basic, can be deadly with proper use. After a few brief seals, the clan member will create ice swallows which they can launch at their opponent at high speeds. As they fly through the air, these deadly birds can hone in on their target.
Domain: Yukina. Yuki no Kami 'C'. - Yuki Bakushin (Explosive Ice Barrage)
Rank: C, C
Type: Offensive / Clan Kekkei Touta / Hyouton Ninjutsu
Range: See special!
Chakra: Mid
Special: Can only detonate ice creations equal to the user's highest known 'Yuki no Kami' rank. Can detonate up to one creation per thread, plus one more each time retrained.
Description: As its name implies, this specializes secret Yukina ninjutsu allows the user to detonate ice creations into a sea of high-speed ice shards. As long as the ice creation is within range, they merely observe it and focus their Hyouton chakra on it, allowing for detonation moments later.
Domain: Yukina. Yuki no Kami 'C'. - Yuki Bunshin no Oni (Demonic Ice Clone)
Rank: B, B
Type: Supplementary / Clan Kekkei Touta / Hyouton Ninjutsu
Range: See special!
Chakra: High
Special: Clone strength and defense is determined by the user's highest 'Yuki no Kami' rank. Clone speed matches that of the user. Up to one clone can be made at a time, plus one more each time retrained. Explosion range covers 5 meters.
Description: A unique and advanced cloning technique, it is avalable only to member of the Yukina Kekkei Genkai simply due to their extreme control over ice. Unlike a standard ice clone, a Yukina's clone is able to perform any Ice jutsu the user knows, and still retains the lesser Ice Clone's explosive properties.
Domain: Yukina. Yuki no Kami 'B'. - Sensatsu Suishou (Death by a Thousand Flying Water Needles)
Rank: B, B
Type: Offensive / Clan Kekkei Touta / Hyouton Ninjutsu
Range: See special!
Chakra: High
Special: Strength and range of needles depends on user's highest 'Yuki no Kami' rank. Up to 100 needles may be formed when first learned, plus 100 more each time retrained, up to a maximum of 1,000.
Description: After forming the needed hand seals, the clan member either kicks water into the air with their foot or gathers some from the air and surrounding environment. The water then rises into the air and takes the form of a thousand long needles. Directed to a specific target at high speeds, these needles then come raining down while leaping backwards before impact so as not to get caught in the crossfire. In the end, the needles surround the target from all sides, providing no form of escape whatsoever.
Domain: Yukina. Yuki no Kami 'B'.
- Yukisuberidai (Ice Sliding)
Rank: D, D, D
Type: Supplementary / Hyouton Kekkei Touta
Range: --
Chakra: Low
Special: User's maximum movement speed is doubled during sliding. Can only perform Ice jutsu while sliding. Can be held for one turn before needing a cool down, plus one more each time retrained; cool down equals the amount of posts used to slide. While sliding, only Hyouton jutsu may be used.
Description: A simple ninjutsu meant to exploit the Hyouton user's skills, this technique allows the shinobi to essentially cut their travel time down in half. After a few simple seals, wind and water come together below the user's feet, creating a fast moving sheet of ice which the user rides on as if it were a surfing board.
Domain: Hyouton. Hyouton Ryuuken 'D'.
- Kirigakure no Jutsu (Hidden Mist Technique)
Rank: D, D, D
Type: Supplementary / Suiton Ninjutsu
Range: 0 -10 meters
Chakra: Low
Special: Fills a large, 10 meter area with mist as long as the user keep the technique flowing. Each time retrained, area of mist expands by 10 more meters. Mist blocks out all doujutsu requiring clear visibility.
Description: Though very basic, the Hidden Mist Technique allows for the stealthier side of combat to rule. After forming a few simple handseals, the user causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target, as they can move unseen, and if careful, unheard.
Domain: Suiton.
- Kagura Shingan (Kagura Mind's Eye)
Rank: D, C, B, A, S
Type: Supplementary / Sensory Ninjutsu
Range: 0 - 50 meters
Special: When first learned, the Sensor can extend their Mind's Eye up to 10 meters in any direction. Each new rank extends the range by 10 more meters, for a maximum of 50 meters. Upon learing the 'S' ranked version, the user will no longer have to close their eyes nor form handseals to activate.
Description: Kagura Shingan is an advanced Sensory Ninjutsu technique used by all sensors, and serves as the root to the entire sensory tree. After a series of handseals, the sensor closes their eyes and uses their inate ability to detect chakra in order to determine the location of their opponent by the faintest of chakra trails, as well as discerning the size of an approaching unseen force, and even their chakra capacity.
Domain: Sensors - Kagura Uso (Kagura's Truth and Lies)
Rank: D
Type: Supplementary / Sensory Ninjutsu
Range: See 'Mind's Eye'
Special: Allows the Sensor to determine whether a particular target is lying or not by the chakra fluctuations triggered.
Description: Once the sensor begins to understand how to properly mold and detect their chakra, they will learn to look into the specifics of others. With this technique, a sensor is able to detect a truth from a lie by observing the way the chakra waves fluctuate within the one being interrogated. An excellent shinobi tool
Domain: Sensors. Kagura Shingan 'D'
[/li][li]&.Taijutsu
- Sayonara Rorru! (Do a Barrel Roll!)
Rank: C
Type: Offensive / Taijutsu
Range: 0 - 5 meters
Stamina: Mid
Special: Barrel roll burst extends 5 meters, and can be used one per thread, plus one more each time retrained.
Description: As its name implies, the user will suddenly enter barre-roll form, gripping their shins and ankles as they tuck them in, forming a human ball. In this form, chakra is unconsciously powering the roll, making their movement just as fast and graceful as if they were running. Useful for evasion, or when needing to look silly.
Domain: Universal Taijutsu. - Senshi 1 Mirrioun! (Million Man Stab)
Rank: B
Type: Offensive / Taijutsu
Range: 0 - 5 meters
Stamina: High
Special: Delivers up to 2 stabs per use, plus 1 more each time retrained. Attacks are delivered at blinding speed, and regardless of amount, take up only a single technique/action.
Description: By unconsciously feeding their chakra into any bladed weapon, the user will rush forward, unleashing their weapon in a stabbing motion with the tip to their target. The chakra unleashes in order to increases appendage speed, and with much training, the user can find themselves delivering many strikes in a single instance.
Domain: Universal Taijutsu.
[/li][li]&.Fuinjutsu
- Gogyou Fuuin (Five Elements Seal)
Rank: D, C, B , A, S
Type: Supplementary / Juuinjutsu (Seals & Barriers)
Range: Hand's reach.
Special: Blocks use of all chakra related techniques equal to highest rank known. Lasts until seal is removed, or until a greater chakra power such as a Bijuu or a Chakra Gates of equal rank break through it.
Description: This jutsu produces a powerful seal that is used to block or disturb the flow of chakra in a target. Once the seal is completed, the target will become unconscious and unable to fight for a short time. Upon waking up, they will find themselves unable to perform certain type of chakra-jutsu until the seal has been removed.
Domain: Universal Juuinjutsu. - Gogyou Kaiin (Five Elements Unseal)
Rank: D, C, B , A, S
Type: Supplementary / Juuinjutsu (Seals & Barriers)
Range: Hand's reach.
Special: Removes seals equal to highest rank known.
Description: As its name implies, this sealing technique follows up the Five Elements Seal by producing the opposite effect - effectively, it can remove any seal of equal power of any surface!
Domain: Universal Juuinjutsu. Must know 'Five Elements Seal'.
[/li][/ul]