Techniques
Dec 16, 2012 14:28:36 GMT -8
Post by Big Black Fish on Dec 16, 2012 14:28:36 GMT -8
Bakushin (Weapon Explosion)
Rank: S
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: High
The final step behind mastering the art of Chakra Form Manipulation involves reversing the flow paths of the absorption at such rapid rates that a sudden release of energy over the imminent build-up comes forth. This means that any chakra creation the Samurai makes, whether it comes in projectile form or extended from the user's blade, will explode on contact away from the Samurai and completely on their chosen target.
Note: The intensity of the explosion, originating from the user’s blade, is equivalent to that of several (4) explosive notes. The size of the explosion is roughly three meters is a conical fashion wherever the blade of the user’s sword is pointed.
This technique can only be used with a physical weapon (non chakra created). Likewise, this ability takes a full post to charge, in which no other techniques can be used. However, after this ability has been charged, the user may continue to battle and detonate the blade whenever he\she feels like it.
Iaijutsu (Art of Mental Presence)
Rank:D
Range:Close (0m ~ 5m)
Type:Supplementary
Handseals: --
Chakra Consumption: Low to cast and sustain
A defensive nature of fighting, all Iaijutsu practitioners will tend to stand in closed positions, sending chakra throughout their bodies to quicken response times. this leaves little openings and makes sure to make the least amount of wasted movement possible so as to remain solid like a rock. Once the swordsman has understood the basics of fortification, they move on to more complex defensive patterns.
Kawasu (To Parry)
Rank: D
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: Low
Commencing from any position, the practitioner draws their sword and moves to deflect or simply block the strike, then resheathes. As the user becomes more proficient in Iaijutsu, more strikes can be defending against in a fluid movement, before they are overwhelmed by the attacks.
Note: This technique serves as a counter against multi-strike based techniques. A maximum of three techniques can be parried per use at an incredibly fast, almost "simultaneous" rate. It should be noted that these parries must be plausible, and simply because a user can defend relatively quick does not mean the are immune to being struck. As state, this will be widely considered as a multi-strike counter.
Rasen Karasu-Zuki (Spiral Parry Thrust)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: Mid
Commencing from any position, the practitioner proceeds to unsheathe their blade and quickly strike down an incoming projectile, either slicing it in half or redirecting its path away from the user. Useful when faced with opponents that prefer to strike from a distance, as long as the user is able to spot the incoming threat in time. Once the user becomes more proficient at judging the distance, speed and direction of projectiles, they will be able to cut down even more projectiles in a fluid movement.
Note:Up to 15 projectiles can be parried per use
Ridairekuto (Redirect)
Rank: C
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: Mid
Commencing from any position, the practitioner proceeds to unsheathe their blade and quickly strike against an incoming physical attack. But, instead of simply blocking it, the user will instead use the opponents momentum against them, which in turn forces them off balance and leaves them vulnerable to a strike afterwards. While off balance, the opponent will be unable to perform actions involving high amounts of dexterity, due to the surprise of being knocked off center.
Note:Once parried, the opponent is left off balance and unable to find their footing for half a turn.
Sumasshu (Smash and Defend)
Rank: C
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: Mid
Commencing from any position, the practitioner strikes with the hilt at a frontal opponent's face, forcing him to stumble back, which allows them to follow up with a quick slash or cut. Following the mindset of 'the best defense is a great offense', the user will seek to stop an opponent from throwing an attack out in the first place, leaving them on the defensive and unable to fully utilize their offense.
Busoukaijo (Disarmament)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: High
Commencing from any position, the practitioner strikes with the hilt or blade at the opponent's wrist, mid-strike or not, forcing them to drop any item or weapon they are holding, then the user sheathes. This method is used to prevent the user from becoming overwhelmed by a stronger foe, or to simply provide the opportunity for a successful follow-up attack.
Note: This technique will automatically cause the victim to let go of their weapon if struck.
Shisukate (Defending with the Sheath)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals:
Chakra Consumption: High
Commencing from any position, the practitioner holds the blade within the sheath, gathering themselves for a mere moment before preparing to stop an incoming attack. Once the attack is nanoseconds from making contact, the user quickly raises their sheath from it's held position, halting the attack in it's path due to the combined defense of the sword, sheath, and strength combined with it. This prevents the user from being overwhelmed by potential one-hit knockout techniques.
Shoushitsuten (Vanishing Point)
Rank:A
Range:Close (0m ~ 5m)
Type:Defensive
Handseals: --
Chakra Consumption: x2 High
One of Kenjutsu's ultimate defensive maneuvers, this technique relies on brute strength and rapid movement to evade an attack, instead of using their sword. Commencing from any position, the practitioner uses his advanced training and experience with defending, dodging, and countering to seemingly avoid a strike at an incredibly fast speed, allowing them to slip up close to the opponent. The speed at which the user moves is staggering and, when coupled against an opponents strike, allows them to get up close, their sword unsheathed and ready to deliver their own blow.
Tsukeme (To Aim at a Weak Point)
Rank: A
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption:
Commencing from any position, the practitioner holds the blade within the sheath. Once the user has foreseen an incoming assault, they focus their chakra within their arms in order to utilize a great deal of physical strength. When the attack is within the range of their technique, the user will rapidly withdraw the weapon from the sheathe, cutting at the air in the direction of the incoming attack. The sheer force of the attack will send a cutting shockwave the thickness of the sword and attempt to slice apart the attack. Once cut in half, the attack will veer off course and leave the user, who was in the center location of the cut, unscathed. Useful against Ninjutsu, this allows the Iaijutsu practitioner to defend against attacks they usually would not be able to, as the cutting swath the technique extends allows it to slice through fireballs and other such constructs, though clever usage is recommended to avoid being overwhelmed.
Note:The cutting shockwave is 10 meters in length.
Hitosashi Tenrai (Dance of the Wind)
Rank: S
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: 2x High per block
Undoubtedly, the ultimate defense maneuver of the Iaijutsu collection. Commencing from any position, the practitioner focuses all of mind and body simultaneously, allowing his chakra to surge through their body. Due to the elite reflexive training of the Kenjutsu style, the user becomes like a moving blur, becoming 'one with the wind' as they evade incoming attacks, either through dodging, blocking, or parrying. So long as the user is aware that the opponent is nearby, they can continue to block the attacks and strikes through their freakish reflexes and skill. The immense chakra drain forces the technique to only be capable of being active for a limited amount of time, so the user must use the technique wisely. Thought of as the antithesis of 'Kagirinai Hagane Hitosashi', the two techniques have been known to completely counteract each other, leaving behind an amazing spectacle of sparks and sword clashes.
Note: This allows the user to defend with agility and reflexes comparable to the 4th Gate.
Battojutsu
Rank:D
Range:Close (0m ~ 5m)
Type:Supplementary
Handseals: --
Chakra Consumption: Low [activate] - [maintain]
This technique concentrates a kenjutsu practitioners focus. It allows them to steel their nerves by transferring a little bit of chakra all around there bodies. This chakra relaxes the user allowing for sudden or intricate movements to be done with little margin for error.
Dorokendageki (Draw and Strike)
Rank:D
Range:Close (0m ~ 5m)
Type:Offensive
Handseals: --
Chakra Consumption: Low
The battojutsu practitioner subjugates their dominant hand with chakra. This allows the practitioner to commence their attack from any position, this particular technique allows the practitioner to first draw with increased speed, then thrust or slashe with the blade so fast that the effects of the hit are after the user sheathes.
Nibaigiri (Double Cut)
Rank:C
Range:Close (0m ~ 5m)
Type:Offensive
Handseals: --
Chakra Consumption: Mid
The battojutsu practitioner subjugates their dominant hand with chakra. This allows the practitioner to commence their attack from any position, this particular technique allows the practitioner to cut a fluid swath before using the same momentum to deliver a final vertical slash.
Tsukesagiri (Cut and Thrust)
Rank: C
Range:Close (0m ~ 5m)
Type:Offensive
Handseals: --
Chakra Consumption: Mid
The battojutsu practitioner subjugates their dominant hand with chakra. This allows the practitioner to commence their attack from any position, this particular technique allows the practitioner to thrust into the opponent and then punctuates the movement with a harsh vertical or diagonal slash, which leads them to sheathe their sword once again.
Tsuka Dageki (Hilt Blow)
Rank:C
Range:Close )0m ~ 5m)
Type:Defensive
Handseals:--
Chakra Consumption: Mid
A technique that is used by the holder of the weapon to suddenly launch the hilt of the blade outwards from any position. The main function of this attack grants the user the ability to use the blunt end of the hilt while it is still encased, and move it forward to suddenly strike the opponent. The attack is so quick, due to the method of movement, that it is a extremely difficult to predict technique, and usually ensures a hit if performed on a unsuspecting target.
Note:The stunning power of this technique is one turn after contact.
1550 EXP TOTAL
Rank: S
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: High
The final step behind mastering the art of Chakra Form Manipulation involves reversing the flow paths of the absorption at such rapid rates that a sudden release of energy over the imminent build-up comes forth. This means that any chakra creation the Samurai makes, whether it comes in projectile form or extended from the user's blade, will explode on contact away from the Samurai and completely on their chosen target.
Note: The intensity of the explosion, originating from the user’s blade, is equivalent to that of several (4) explosive notes. The size of the explosion is roughly three meters is a conical fashion wherever the blade of the user’s sword is pointed.
This technique can only be used with a physical weapon (non chakra created). Likewise, this ability takes a full post to charge, in which no other techniques can be used. However, after this ability has been charged, the user may continue to battle and detonate the blade whenever he\she feels like it.
Iaijutsu (Art of Mental Presence)
Rank:D
Range:Close (0m ~ 5m)
Type:Supplementary
Handseals: --
Chakra Consumption: Low to cast and sustain
A defensive nature of fighting, all Iaijutsu practitioners will tend to stand in closed positions, sending chakra throughout their bodies to quicken response times. this leaves little openings and makes sure to make the least amount of wasted movement possible so as to remain solid like a rock. Once the swordsman has understood the basics of fortification, they move on to more complex defensive patterns.
Kawasu (To Parry)
Rank: D
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: Low
Commencing from any position, the practitioner draws their sword and moves to deflect or simply block the strike, then resheathes. As the user becomes more proficient in Iaijutsu, more strikes can be defending against in a fluid movement, before they are overwhelmed by the attacks.
Note: This technique serves as a counter against multi-strike based techniques. A maximum of three techniques can be parried per use at an incredibly fast, almost "simultaneous" rate. It should be noted that these parries must be plausible, and simply because a user can defend relatively quick does not mean the are immune to being struck. As state, this will be widely considered as a multi-strike counter.
Rasen Karasu-Zuki (Spiral Parry Thrust)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: Mid
Commencing from any position, the practitioner proceeds to unsheathe their blade and quickly strike down an incoming projectile, either slicing it in half or redirecting its path away from the user. Useful when faced with opponents that prefer to strike from a distance, as long as the user is able to spot the incoming threat in time. Once the user becomes more proficient at judging the distance, speed and direction of projectiles, they will be able to cut down even more projectiles in a fluid movement.
Note:Up to 15 projectiles can be parried per use
Ridairekuto (Redirect)
Rank: C
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: Mid
Commencing from any position, the practitioner proceeds to unsheathe their blade and quickly strike against an incoming physical attack. But, instead of simply blocking it, the user will instead use the opponents momentum against them, which in turn forces them off balance and leaves them vulnerable to a strike afterwards. While off balance, the opponent will be unable to perform actions involving high amounts of dexterity, due to the surprise of being knocked off center.
Note:Once parried, the opponent is left off balance and unable to find their footing for half a turn.
Sumasshu (Smash and Defend)
Rank: C
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: Mid
Commencing from any position, the practitioner strikes with the hilt at a frontal opponent's face, forcing him to stumble back, which allows them to follow up with a quick slash or cut. Following the mindset of 'the best defense is a great offense', the user will seek to stop an opponent from throwing an attack out in the first place, leaving them on the defensive and unable to fully utilize their offense.
Busoukaijo (Disarmament)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: High
Commencing from any position, the practitioner strikes with the hilt or blade at the opponent's wrist, mid-strike or not, forcing them to drop any item or weapon they are holding, then the user sheathes. This method is used to prevent the user from becoming overwhelmed by a stronger foe, or to simply provide the opportunity for a successful follow-up attack.
Note: This technique will automatically cause the victim to let go of their weapon if struck.
Shisukate (Defending with the Sheath)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals:
Chakra Consumption: High
Commencing from any position, the practitioner holds the blade within the sheath, gathering themselves for a mere moment before preparing to stop an incoming attack. Once the attack is nanoseconds from making contact, the user quickly raises their sheath from it's held position, halting the attack in it's path due to the combined defense of the sword, sheath, and strength combined with it. This prevents the user from being overwhelmed by potential one-hit knockout techniques.
Shoushitsuten (Vanishing Point)
Rank:A
Range:Close (0m ~ 5m)
Type:Defensive
Handseals: --
Chakra Consumption: x2 High
One of Kenjutsu's ultimate defensive maneuvers, this technique relies on brute strength and rapid movement to evade an attack, instead of using their sword. Commencing from any position, the practitioner uses his advanced training and experience with defending, dodging, and countering to seemingly avoid a strike at an incredibly fast speed, allowing them to slip up close to the opponent. The speed at which the user moves is staggering and, when coupled against an opponents strike, allows them to get up close, their sword unsheathed and ready to deliver their own blow.
Tsukeme (To Aim at a Weak Point)
Rank: A
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption:
Commencing from any position, the practitioner holds the blade within the sheath. Once the user has foreseen an incoming assault, they focus their chakra within their arms in order to utilize a great deal of physical strength. When the attack is within the range of their technique, the user will rapidly withdraw the weapon from the sheathe, cutting at the air in the direction of the incoming attack. The sheer force of the attack will send a cutting shockwave the thickness of the sword and attempt to slice apart the attack. Once cut in half, the attack will veer off course and leave the user, who was in the center location of the cut, unscathed. Useful against Ninjutsu, this allows the Iaijutsu practitioner to defend against attacks they usually would not be able to, as the cutting swath the technique extends allows it to slice through fireballs and other such constructs, though clever usage is recommended to avoid being overwhelmed.
Note:The cutting shockwave is 10 meters in length.
Hitosashi Tenrai (Dance of the Wind)
Rank: S
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: --
Chakra Consumption: 2x High per block
Undoubtedly, the ultimate defense maneuver of the Iaijutsu collection. Commencing from any position, the practitioner focuses all of mind and body simultaneously, allowing his chakra to surge through their body. Due to the elite reflexive training of the Kenjutsu style, the user becomes like a moving blur, becoming 'one with the wind' as they evade incoming attacks, either through dodging, blocking, or parrying. So long as the user is aware that the opponent is nearby, they can continue to block the attacks and strikes through their freakish reflexes and skill. The immense chakra drain forces the technique to only be capable of being active for a limited amount of time, so the user must use the technique wisely. Thought of as the antithesis of 'Kagirinai Hagane Hitosashi', the two techniques have been known to completely counteract each other, leaving behind an amazing spectacle of sparks and sword clashes.
Note: This allows the user to defend with agility and reflexes comparable to the 4th Gate.
Battojutsu
Rank:D
Range:Close (0m ~ 5m)
Type:Supplementary
Handseals: --
Chakra Consumption: Low [activate] - [maintain]
This technique concentrates a kenjutsu practitioners focus. It allows them to steel their nerves by transferring a little bit of chakra all around there bodies. This chakra relaxes the user allowing for sudden or intricate movements to be done with little margin for error.
Dorokendageki (Draw and Strike)
Rank:D
Range:Close (0m ~ 5m)
Type:Offensive
Handseals: --
Chakra Consumption: Low
The battojutsu practitioner subjugates their dominant hand with chakra. This allows the practitioner to commence their attack from any position, this particular technique allows the practitioner to first draw with increased speed, then thrust or slashe with the blade so fast that the effects of the hit are after the user sheathes.
Nibaigiri (Double Cut)
Rank:C
Range:Close (0m ~ 5m)
Type:Offensive
Handseals: --
Chakra Consumption: Mid
The battojutsu practitioner subjugates their dominant hand with chakra. This allows the practitioner to commence their attack from any position, this particular technique allows the practitioner to cut a fluid swath before using the same momentum to deliver a final vertical slash.
Tsukesagiri (Cut and Thrust)
Rank: C
Range:Close (0m ~ 5m)
Type:Offensive
Handseals: --
Chakra Consumption: Mid
The battojutsu practitioner subjugates their dominant hand with chakra. This allows the practitioner to commence their attack from any position, this particular technique allows the practitioner to thrust into the opponent and then punctuates the movement with a harsh vertical or diagonal slash, which leads them to sheathe their sword once again.
Tsuka Dageki (Hilt Blow)
Rank:C
Range:Close )0m ~ 5m)
Type:Defensive
Handseals:--
Chakra Consumption: Mid
A technique that is used by the holder of the weapon to suddenly launch the hilt of the blade outwards from any position. The main function of this attack grants the user the ability to use the blunt end of the hilt while it is still encased, and move it forward to suddenly strike the opponent. The attack is so quick, due to the method of movement, that it is a extremely difficult to predict technique, and usually ensures a hit if performed on a unsuspecting target.
Note:The stunning power of this technique is one turn after contact.
1550 EXP TOTAL