Puppet Parts Vol. 1
Jan 13, 2013 17:28:31 GMT -8
Post by Etherion on Jan 13, 2013 17:28:31 GMT -8
Electrical Modifier
Rank: D - S
Type: Puppet Gear / Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). The electricity's ability to deal damage is equivalent to it's rank. These mods can be active for an amount of turns equal to the amount of slots the mod takes up but requires a two turn recharge period, if used for more turns than it is capable the mod will break and must be replaced.
Description: A specialized offensive modification, The Electrical Mod is set up to electrify, to some degree, all weapon systems present in the puppet that has it installed. The upgrades available from the Electric Mod range from minor numbing shocks to plasma-grade weaponry depending on the amount of electricity that the mod is capable of pumping into the puppets.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Precision Lens
Rank: D - S
Type: Puppet Gear / Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). The accuracy and distance of the lens is equal to the rank of this attachment. All accuracy measurements are ONLY applicable while using the lens, normal (thrown kunai) accuracy applies when not using the lens. These lenses can be active for an amount of turns equal to the amount of slots the lens takes up but requires a two turn recharge period, if used for more turns than it is capable the lens will break and must be replaced.
Description: A specialty crafted lens- receiver pair that when installed into a puppet will transfer the visual signals from the lens to the receiver, which is usually set within a scope or perhaps a mask that the owner can see through to see what the lens can see. However this is only half of its function, the lens itself is usually placed upon a weapon such as a kunai launcher to aid the owner in focusing and extending the accuracy of the shot and the sight of the user themselves.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Rank: D - S
Type: Puppet Gear / Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). The electricity's ability to deal damage is equivalent to it's rank. These mods can be active for an amount of turns equal to the amount of slots the mod takes up but requires a two turn recharge period, if used for more turns than it is capable the mod will break and must be replaced.
- 'D' – 1 slot // half a turn of numbness
- 'C' – 2 slots // full turn numbness
- 'B' – 3 slots // half turn paralysis and full turn numbness
- 'A' – 4 slots // full turn paralysis
- 'S' – 5 slots // laser weaponry and full turn paralysis
Description: A specialized offensive modification, The Electrical Mod is set up to electrify, to some degree, all weapon systems present in the puppet that has it installed. The upgrades available from the Electric Mod range from minor numbing shocks to plasma-grade weaponry depending on the amount of electricity that the mod is capable of pumping into the puppets.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Precision Lens
Rank: D - S
Type: Puppet Gear / Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). The accuracy and distance of the lens is equal to the rank of this attachment. All accuracy measurements are ONLY applicable while using the lens, normal (thrown kunai) accuracy applies when not using the lens. These lenses can be active for an amount of turns equal to the amount of slots the lens takes up but requires a two turn recharge period, if used for more turns than it is capable the lens will break and must be replaced.
- 'D' – 1 slot // 20 meter sight / 10 meter accuracy / equippable only to secondary weapon launchers
- 'C' – 2 slots // 40 meter sight / 20 meter accuracy / equippable to previous weaponry
- 'B' – 3 slots // 60 meter sight / 30 meter accuracy / equippable to previous weaponry
- 'A' – 4 slots // 80 meter sight / 40 meter accuracy equippable to all launchers
- 'S' – 5 slots // 100 meter sight / 50 meter accuracy /equippable to previous weaponry
Description: A specialty crafted lens- receiver pair that when installed into a puppet will transfer the visual signals from the lens to the receiver, which is usually set within a scope or perhaps a mask that the owner can see through to see what the lens can see. However this is only half of its function, the lens itself is usually placed upon a weapon such as a kunai launcher to aid the owner in focusing and extending the accuracy of the shot and the sight of the user themselves.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo