Goku - resubmission
Jan 13, 2013 8:43:54 GMT -8
Post by Riku on Jan 13, 2013 8:43:54 GMT -8
This is a copy of my profile before it was deleted:
PERSONOLOGY[/u]
PHYSICALITY[/u]
COGNITION[/u]
ARMAMENTS[/u]
[/li][li]Protectorates: None
[/li][li]Jutsu:
Universal Nin [450 exp]
Kage Shuriken no Jutsu (Shadow Shuriken Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: Low
It's a simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown simultaneously. However, depending on the way it's used, it can prove its absolute efficiency. The trick is to somehow draw the enemy's attention towards the upper shuriken. Then, they have to deal with the path of the lower, unnoticed shuriken. However, if the enemy notices both shuriken, the technique ends up losing all of its efficiency.
Shunshin no Jutsu (Body Flicker Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must to combine it with a distraction.
Note: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.
Fuubaku Houjin (Exploding Seal Method Formation)
Rank: D
Range: -
Type: Supplementary
Handseals: 1
Chakra Consumption: Low
Fuubaku Houjin is a Ninjutsu technique used by shinobi in conjunction with common explosive devices such as exploding notes. With this, the user can choose when their explosives detonate, opposed to being at the mercy of a countdown.
Note: This ability allows the user detonate his or her explosive notes, opposed to allowing them to be "timed" explosives. Without this technique, the user cannot automatically detonate their tags.
Kai (Release)
Rank: D
Range: -
Type: Supplementary
Handseals: 1
Chakra Consumption: Low
Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Hitei Mushou (Flying Nail Mist PiercE)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 3
Chakra Consumption: Mid
Ninpou - Hitei Mushou is Ninjutsu technique universally known by shinobi across the globe. After forming the needed handseal, the user will emit a flying mist of small nails from their mouth, created entirely of the user's chakra. These small nails can travel towards their opponent at quite a distance, moving at impressive speeds and retain even more impressive accuracy!
Shinranbanshou Douka no Jutsu (Assimilate All Creation Technique)
Rank: S
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 8
Chakra Consumption: 2x High to cast, Mid to sustain
Shinranbanshou Douka no Jutsu is a Ninjutsu technique that allows the ninja to use their surroundings as a tool for battles. With this technique, the user will form the needed handseals and then touch a nearby tangible object to take on its properties. For example, if they touched nearby stone, their body will become hard as a rock in whatever desired location. This technique also appears to give the user the ability to break their body down into smaller pieces of whatever element they touch and reform themselves at will, even after having been blown to bits.
Note: The maximum duration this ability can be sustained for is ten posts. Only one affinity may be assimilated per usage.
Raiton [700 exp]
Ichiren Inazuma (Chain Lightning)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 12
Chakra Consumption: High
An advanced version of ‘Shooting Thunder,' the Chain of Lightning allows the user to pass strong currents of lightning from victim to victim, up to three, within a thirty meter radius. The user outstretches their hands, so that the energy focusing within is displaced rapidly towards their target. Once they are hit, the victims are paralyzed and helpless, and the bolt then proceeds to jump and hit anyone else within range. Excellent when outnumbered, though one must use it with care, for it takes a great toll on the user’s chakra pool.
Chidori (One Thousand Birds) [150 exp [purchased]]
Rank: A
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 3
Chakra Consumption: High
Note: Pierces through barriers 'A' rank and below, and instantly paralyzes the victim's body upon impact for the remainder of the turn it was used, presuming the strike doesn't kill the victim.
Chidori Nagashi (Thousand Birds Current)
Rank: A
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: High
The first variation of Chidori involves the displacement of the concentrated electrical currents all across the user's surroundings. Instead of merely focusing the electrical force to a specific point on their body, the user is now able to extend it outside of their body in general and through objects which they are holding. This allows the user to create a protective zone of electricity around their perimeter, which can shock and immobilize their foes, presumably by attacking their nervous system. When using this attack on a great number of enemies at once, it can effectively double as an instant defence. The body of the person touched by the Chidori will misinterpret the lightning nature as "electrical signals from the nerves", making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives damage. Best of all, this attack can also be channelled through the ground to increase the range of the attack.
Note: This technique is capable of paralyzing multiple opponents simultaneously (up to a maximum of three) for one full turn. Despite being raiton based, this technique is somewhat slower than the rest, making it relatively easy to evade it (more so due to the fact it simply covers the ground. This technique can also be applied to a weapon in order to dramatically increase its cutting strength. The user must first cast chidori in order to use this technique.
Chidori Eisou (Thousand Birds Sharp Spear)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: -
Chakra Consumption: High
The second variation of Chidori involves a similar extension of the original charge, but this time, in a more concentrated, linear fashion. On a whim the user is able to shape their Raiton Chakra to form an extending spear of pure lightning, aiming to pierce whatever it is they are aiming at. The best part? This spear takes on Chidori's characteristics, including it's ability to cut through anything which stands in its path, allowing the lightning sword to strike its target with ease. Finally, this variation is similar to Chidori Nagashi in that it causes the target to go numb from the excessive electrical charge.
Chidori Senbon (Thousand Birds Needles)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: –
Chakra Consumption: High
The final Chidori variation is, as its name implies, a fully projectile version of the lightning discharge. Once the user summons their Chidori, they are able to further shape the elemental nature to form ten small, sharp senbon. Sized like normal senbon, these needles take on Chidori's characteristics, including it's ability to cut through most anything which stands in its path, and shock everything in its wake. Finally, upon impact, each senbon lets loose the full electrical potential encased within on their target.
Raikiri (Lightning Edge)
Rank: S
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 3
Chakra Consumption: 3x High
Though little has changed in execution, the power of Chidori is now increased even further, no longer able to be withstood by normal means. The penetrative power of the Chidori is increased tremendously, but so too is the chakra cost and the toll it takes on the body. It is a more refined and powerful version of Chidori, Raikiri is capable of piercing through nearly any substance (up to the full length of the user's arm). Presuming the strike is not fatal, this technique paralyzes the opponent for a full turn. On top of this, once learned all Chidori sub-jutsu can be performed under the power of Raikiri.
Note: Other than its penetrative strength, this technique also ha a high probable cost that paralysis will occur to those struck by the full onslaught of this technique.
Sound [250 (extra release) +750 exp]
Muchi Moshi no Jutsu (Supposing Ignorance Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 2
Chakra Consumption: Low
The user forms the hand seals, channeling chakra into their hands. They then touch the target's ear, using the minute sound of the contact to set up a subtle vibration that interferes with the function of the ear, causing a painless sense of temporary deafness. However, the technique is rarely used on enemies, as a directed chakra surge of the same strength, focused on the ears, can very easily break the technique.
Note: This technique renders the victim completely deaf for a maximum of five posts. On the contrary, a single burst of one Mid worth of chakra can shatter this technique. This technique was created by Masakuni.
Kiai (Scream)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 5
Chakra Consumption: Mid
A very straight forward and offensive technique, scream allows the user to attack multiple targets at once with a powerful, almost deafening scream. The user will need to draw in a deep breath before performing the technique, which will then expand in a five by five meter conical blast of raw sound in front of the user.
Note: This technique induces heavy vomiting, disorientation, lack of balance, lack of overall bodily homeostasis, and panic for a duration of three posts. While screaming, the user must remain still. Moving, in any form (dodging, running, ducking, etc), immediately ends the technique. This technique has a two post cooldown.
Kyoumeisen (Resonating Echo Drill)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
By using a porous mental device located on one’s arm, the user can feed chakra into the bracer\gauntlet and amplify the sound waves from arm movements to attack their opponent(s). By generating enough sound, the user can focus their chakra to redirect the waves mid-air to their intended target(s). By damaging the victim’s inner ear, the victim is rendered off-balance and nauseous. By sending these sound-waves through solid, inanimate objects, this technique can be used to destroy it (such as a large tree trunk, or a boulder); likewise, this techniques works on water weight and can severely hinder larger, fatter opponents.
Note: This technique requires a device similar to this being worn in order to be used.
Banshou no Kyuumetsu (Sudden Destruction of All Creation)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 8
Chakra Consumption: x2 High
The user forms the hand seals, creating a loud burst of sound such as a scream or a detonation. The user's chakra uses that sound as a medium, creating a massive sound-wave that radiates out from the user, so powerful that it creates visual distortion within its range. The wave impacts with extreme blunt force, followed by violently damaging vibrations. This wave leaves behind an auditory dead-zone, where no sound can be heard until the end of the round.
Note: This technique can only be used once per thread. Using it twice in a single thread will result in permanent damage to the user’s vocal box, rendering them mute. Masakuni.
Buraindo (Sightless)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Passive
Handseals: -
Chakra Consumption: -
Considered to be the pinnacle of the Sound Release Ninjutsu, this technique essentially increases the user’s natural hearing by drastic degrees. With this, the user can essentially “see” the world around them via the vibrations from sound, creating a very detailed and exact map of their surroundings. This technique has been said to be favored among shinobi who have been blinded by one means or another, as it allows them to still fight with a incredibly renown.
Note: This technique essentially grants the user selective hearing, to which they can decrease or increase with astounding proficiency up to a maximum of twenty meters from their person. With their eyes closed, this ability gives them the ability to “see” the world around them as if they had eyes. Incredibly loud or sharp noises (high-frequency whistles, or explosions) severely disrupt this ability and, in most situations, distort the user’s perception.
Inton [25 exp] + [250 release] [all purchased] +2225 purchases
Tier One - A Euphoric Relapse: Although Genjutsu is a very powerful art, its fervor is very much so dampened by the fact that once it's been revealed to be nothing more than illusion, combating the art is relatively easy. However, illusionists are known for their trickery -- not their brawn. For a single increment of one High worth of chakra, the user may immediately recast their last genjutsu (so long as it was either broken via pain or kai) free of handseals. This can lead victims to believing that they are stuck in the genjutsu, regardless of what they do.
Tier Two - Joined in a Dream, forever One: Along with the duration, the number of those effected by the user's genjutsu also presents a decent problem. A true genjutsu master can ensnare the minds of many with a single cast of their art, whereas others simply cannot. Genjutsu practitioners of this level have learned to push the limits of their abilities even further, increasing the number of victims they may entrap via their genjutsu by 2 (for a maximum of three people).
Tier Three - A Gate to Pain through the Mind: Pain is one of the three greatest interference with a genjutsu user's craft. And while the techniques themselves render the majority of them obsolete (i.e kai), the true masters of the art have learned to eliminate yet another of their nemesis. Genjutsu masters' techniques of this level no longer break under any amount of pain caused, allowing the full duration of their technique(s) to play out unless the victim's chakra signature is disrupted (or, when applicable, kai is used).
Yanagi (Willow)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 5
Chakra Consumption: Low
The user waves their weapon back and forth which, when seen by the target, locks them in an illusion that causes them to see multiple waving arms. The movement resembles that of a willow tree blowing in the wind. With the enemy off guard, the user is free to cut them down.
Note: A maximum of five additional arms can be created.
Kasumi Juusha no Jutsu (Mist Servant Technique) [25 exp]
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 3
Chakra: Low
Kasumi Juusha no Jutsu is a universal sight Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw projectiles such as kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. These clones will continue to multiply ea ch time they are disrupted, eventually wearing the target out into a state of exhaustion.
Tsuchi no Ouchi no Jutsu (Spoil Pit Technique)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 5
Chakra Consumption: Mid
The user performs the necessary hand seals, designating their target within their range. Immediately, the target will perceive the surface beneath their feet to be soft and giving, so much so that they begin to sink into it. The target will sink up to their knees and perceive that they are unable to free themselves from the earth, which has hardened around their legs until the technique is complete.
Note: This technique was created by Masakuni.
Kokoni Arazu no Jutsu (False Surroundings Technique)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 2
Chakra: Mid
Kokoni Arazu no Jutsu is a simple sight Genjutsu technique which changes the appearance of a nearby object. This technique can be sustained over an area, potentially affecting everyone that enters the designated zone. The objects transformed can only be non-organic.
Jouei no Kami (Godlike Image Projection)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 4
Chakra Consumption: Mid to cast and sustain
This technique enables the user to project an image of themselves in the sky in order to send a message or distract the target.
Kori Shinchuu no Jutsu (Sly Mind Affect Technique)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 4
Chakra: Mid
Kori Shinchuu no Jutsu is a simple yet effective Genjutsu technique which allows the user to play a nasty visual truck on their opponents, causing them to travel around an area lost, in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. Most effective in enclosed areas such as forests or jungle.
Shibari Ude no Jutsu (Bound Arm Technique)
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 6
Chakra Consumption: High to cast and sustain
A highly useful genjutsu with many variations. The user forms the hand seals, designating their target within their range. Immediately, the target will feel as though their arms are bound to their sides and completely unmovable. The user can determine how they want their binding to appear; for example, one user might cause the binding to appear to be punji stakes pinning the target's arms to their torso, while another might make it appear as though a snake is constricting the target. The user will perceive this as though it is reality; for example, they will hear the hissing of the snake. However, they will not feel pain unless the user has a means to do so.
Note: This technique was created by Masakuni.
Manugareru (Escape)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: 2
Chakra Consumption: High
If the user comes under attack, they can use this technique to cover their escape. After forming the needed hand seals, their body will disperse into a "shower" of whatever they have an affinity for. This shower will confuse and distract their opponent while they escapes or hide.
Note: Those outside of the immediate range of this technique will still be able to see the caster attempting to escape, and can thusly counter.
Jubaku Satsu (Tree Binding Death)
Rank: B
Range: Close (0m~5m)
Type: Offensive
Handseals: 5
Chakra: High to cast, low to sustain
Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed handseals, the user will disappear from sight in the form of a mist. This allows the user to creep up to the target unnoticed as a sudden tree rises up from the ground behind them. The tree immediately binds them into place, immobilising the target on the spot. The user will then reappear from the trunk of the tree itself.
Jigoku Gouka no Jutsu (Hell Fire Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra: High
Jigoku Gouka no Jutsu is a visual genjutsu technique that causes the user's target to see a vision of fire. After forming the needed handseals, a huge ball of fire will descend from the sky to envelope the user's chosen target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and will most likely feel compelled to flee their location for safety, in fear of their lives.
Haku no Jutsu (Fade Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 6
Chakra Consumption: Mid to cast, Low to sustain
An illusion which makes it seem that the user is scattering into the air in the shape of a personalized theme of their liking (small animals - spiders / snakes / crows, objects, paper, flower petals, etc). Commonly used with slithering and crawling animal or object although each person usually has their own use mark. After forming the required handseals this technique will make one's presence truly hidden, allowing for a strategic retreat or for a stealth attack. The structure behind it is alike that of Kawarimi no Jutsu, which will have the user previously disappeared from their place, leaving one's image behind to disperse after an attack or at will and the user will reappear when the "pieces" get back together at a location, which will make it easier for a target to follow.
Note: Essentially, this technique must be initiative via combining it with Kawarimi no Jutsu. After this activation, the user will become shrouded with their Inton chakra so long as they remained within ten meters of where the technique was activated. This reforming “clone” will then piece itself back together anywhere within this ten meter area, and recycle the process as long as the user continues funneling chakra into the technique.
This technique affects all those within range of the activation point. Stepping outside of this range, however, will “break” the Genjutsu. This technique was created by Vegapunk.
Kyousei Yasuragi no Jutsu (Enforced Tranquility Technique)
Rank: B
Range: Close (0m ~ 5m), (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 8
Chakra Consumption: High
The user forms the hand seals, designating their target within their range. Immediately, the target will begin to slow, perceiving everything around them as occurring at an incredibly fast speed. In reality, this Genjutsu has slowed their perceptions, and in doing so reduced their reflexes and physical abilities to match the new, slower speed of their mind. From the outside, it might appear as though the target is moving through molasses, as their body slows with their mind.
Note: This technique was created by Masakuni.
Raikōchū (Flash of Lightning Pillar)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 4
Chakra: High
Raikouchuu is a Genjutsu technique that generates a large flash of light from behind the caster which blinds the enemy. After performing a string of hand seals, they will generate a large blast of light which hinders their target's eyesight.
Bukishisseki no Jutsu (Weapon Disappearance Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 6
Chakra Consumption: High
The user forms the hand seals, designating their target within their range. Immediately, the target will perceive their weapon quickly dissolving into nothing. Once the weapon has completely dissolved, which takes roughly three seconds, the user will lose the ability to perceive the weapon in any way, likely dropping it as they can no longer perceive themselves holding it. The user can determine how they want the dissolution to occur; for example, one user might make it appear as though the weapon is coming apart into a cloud of flower petals.
Note: This technique was created by Masakuni.
Kuroi Tensa no Jutsu (Black Chains Technique)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 9
Chakra Consumption: 2x High
The user forms the hand seals, designating their target within their range. Immediately, the target will perceive all four of their limbs being bound to the ground. The user is free to chose how the technique appears; one user might make it appear as though the target is being bound by chains, while another might make it appear as though roots have grown out of the ground and bound the target. The target will feel as though these bonds are unbreakable.
Note: This technique was created by Masakuni.
Kokuangyou no Jutsu (Journey into Black Darkness Technique)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 1
Chakra: x2 High to cast, low to sustain
This technique exerts an hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses.
Joku no Kamira (Kamira’s Hell)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 6
Chakra Consumption: High
Once inside the black space, the target will see grotesque figures said to be tortured criminals, the previous victims of the technique. These grotesqueries will reach out and grab a hold of the target. They will then be thrown into a void (the ground below them) to the mercy of a spectral demon. The horrifying oni can even extend from the targets own body to attack them. The technique aims to transfix the victim with fear while they kill/apprehend the target.
Note: This technique effects everyone within range, spare for the user.
Shinteki Heisa no Jutsu (Mental Shutdown Technique)
Rank: A
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 8
Chakra Consumption: High to cast, Low to sustain
The user forms the hand seals, designating their target within their range. The user then reaches out and touches the target, making physical contact with their skin. Immediately, the target will feel their mind shutting down, as though they are falling into a deep, inevitable sleep. Within three seconds, the target will fall unconscious, and remain in this state until the user removes their hand or the technique is complete.
Note: This technique was created by Masakuni.
Tomodare (Mutual Destruction)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 7
Chakra Consumption: 2x High
This genjutsu brings out the victim's subconscious negative or hateful emotions. The caster can take advantage of these feelings and use them to force allies against one another. Those under its hold haveseveral strange marks under their eyes and on their foreheads, signaling they've changed.
Nehan Shouja no Jutsu (Temple of Nirvana Technique)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 1
Chakra: x3 High
One of the most advanced visual Genjutsu techniques, Nehan Shouja no Jutsu is a Genjutsu technique that allows the caster to place a large body of people into a unconscious state. Although anyone can avoid the spell by forming and using the Kai technique, using this while undetected ensures a large success rate, as its unexpected nature is what catches most victims off guard.
PERSONOLOGY[/u]
- Name: Uchiha, Hikaru
- Age: 17
- Gender: Female
- BL: Uchiha
- Country and/or Village: Konohagakure
- Rank & Profession:
- Type: ninjutsu genjutsu primary, taijutsu secondary
- Difficulty Setting: Advanced
- Releases/Fighting Styles: sound, lightning, Inton
PHYSICALITY[/u]
- Height: 5' 6"
- Weight: 123 pounds
- Bloodtype: O
- Apparel: She wears a blue and grey shirt along with matching blue pants. She wears her headband backwards around her waist and lets it hang just loose enough for her to pull off at a moments notice. In combat, she ties the headband facing forwards loosely around her neck.
- Body Appearance: Hikaru is a mid sized woman and is nothing short of beautiful. She has long, dark blue hair that flows elegantly down to her waist. Her front bangs are low enough to just barely cover her thin eyebrows and her side bangs are long enough to reach her shoulders. She occasionally ties her hair into two pony tails which makes managing it a lot easier. From the neck down, the Uchiha is fairly slim. Her stomach is thin, although there is a bit of excess fat since she doesn't participate in any vigorous exercise. Hikaru's skin tone is a very light tan which becomes very sunburned if under extensive sun exposure. Because of this, her clothes usually cover her entire body excluding her hands, face, neck, and feet.
- Blemishes & Scars: Hikaru's face is, for the most part, flawless. Her skin is smooth and has no sign of acne, freckles, or any moles. So, none.
COGNITION[/u]
- Personality: Hikaru has always had a happy-go-lucky attitude towards life. As a shinobi who has experienced war, true combat, or the loss of loved ones, her mindset is a peaceful one. Her parents were determined to make sure she would always remain this way so they shielded her from the world's evils. The only combat experience she had was sparring matches between fellow Uchiha. Because of this, Hikaru views fighting, in general, as a sport of sorts. Years of this lifestyle shaped her personality to be against fighting with the intention to harm others. Honor and righteousness, although encouraged in any shinobi, flow through Hikaru so powerfully that she would rather die than do "wrong" towards anybody.
- Alignment: True Neutral
- Allegiance: Kage
- Quirks & Tendencies: She frequently wears no shoes because that's just how she rolls
- Likes: Anything blue, board games, cards, exercise
- Dislikes: Missions, killing, deceit
ARMAMENTS[/u]
- Primary Weapons:
Melody Arm (both arms)
Rank: C
Type: Main
Special: This gauntlet gives the user access to the Kyoumeisen (Resonating Echo Drill) sound technique.
Description: A porous metal gauntlet that is located on either of the user's arms. It is used to amplify or absorb sound waves caused by their arm's movements. The sound waves caused by the melody arm can then be manipulated, and directed with chakra causing more damage. They can also bring on blurred vision, dizziness, as well as paralyzing the target of jutsu that are dealt by this weapon. It can also act as a defense by blocking kunai and shuriken, and even full on sword strikes due to its thick, heavy composition (this is all part of Kyoumeisen, and not free-form control of the vibrations).
Cost: 3,000 ryo. - Secondary Weapons:
Exploding Note 3 packs
Rank: D
Type: Tool / Area of Effect
Range: 0 - 5 meters
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log, and upon activation, the note is set and begins either a slow countdown burn, which eventually results in a large explosion, or the explosion in itself upon command.
Cost: 100 per Pack - Accessories:
Satchel
Rank: C
Type: Universal Accessory / Extension / Self
Special: Allows the storage of 5 extra Packs. Available to all ranks, including Non-Ninja. Each satchel takes up one (1) accessory slot. Can only begin with one when creating character!
Description: The Satchel is a simple holding device which can store extra secondary weapons should the user need to call on them quickly in battle. Appearing like a regular carrying, it is hung on one's side or worn at the hip for easy access.
Cost: 30,000
Binoculars
Rank: C
Type: Universal Accessory / Self
Special: Has a range up to 50 meters. Each binocular takes up one (1) accessory slot.
Description: Similar to the radio in ease and effectiveness, the binoculars are sturdy and serve as a means to observe a target from afar. Measuring no more than six inches in diameter, this square shaped device sports a durable carapace designed to withstand water damage and even the pressure of extreme altitudes.
Cost: 10,000 Ryo
[/li][li]Protectorates: None
[/li][li]Jutsu:
Universal Nin [450 exp]
Kage Shuriken no Jutsu (Shadow Shuriken Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: Low
It's a simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown simultaneously. However, depending on the way it's used, it can prove its absolute efficiency. The trick is to somehow draw the enemy's attention towards the upper shuriken. Then, they have to deal with the path of the lower, unnoticed shuriken. However, if the enemy notices both shuriken, the technique ends up losing all of its efficiency.
Shunshin no Jutsu (Body Flicker Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must to combine it with a distraction.
Note: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.
Fuubaku Houjin (Exploding Seal Method Formation)
Rank: D
Range: -
Type: Supplementary
Handseals: 1
Chakra Consumption: Low
Fuubaku Houjin is a Ninjutsu technique used by shinobi in conjunction with common explosive devices such as exploding notes. With this, the user can choose when their explosives detonate, opposed to being at the mercy of a countdown.
Note: This ability allows the user detonate his or her explosive notes, opposed to allowing them to be "timed" explosives. Without this technique, the user cannot automatically detonate their tags.
Kai (Release)
Rank: D
Range: -
Type: Supplementary
Handseals: 1
Chakra Consumption: Low
Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Hitei Mushou (Flying Nail Mist PiercE)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 3
Chakra Consumption: Mid
Ninpou - Hitei Mushou is Ninjutsu technique universally known by shinobi across the globe. After forming the needed handseal, the user will emit a flying mist of small nails from their mouth, created entirely of the user's chakra. These small nails can travel towards their opponent at quite a distance, moving at impressive speeds and retain even more impressive accuracy!
Shinranbanshou Douka no Jutsu (Assimilate All Creation Technique)
Rank: S
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 8
Chakra Consumption: 2x High to cast, Mid to sustain
Shinranbanshou Douka no Jutsu is a Ninjutsu technique that allows the ninja to use their surroundings as a tool for battles. With this technique, the user will form the needed handseals and then touch a nearby tangible object to take on its properties. For example, if they touched nearby stone, their body will become hard as a rock in whatever desired location. This technique also appears to give the user the ability to break their body down into smaller pieces of whatever element they touch and reform themselves at will, even after having been blown to bits.
Note: The maximum duration this ability can be sustained for is ten posts. Only one affinity may be assimilated per usage.
Raiton [700 exp]
Ichiren Inazuma (Chain Lightning)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 12
Chakra Consumption: High
An advanced version of ‘Shooting Thunder,' the Chain of Lightning allows the user to pass strong currents of lightning from victim to victim, up to three, within a thirty meter radius. The user outstretches their hands, so that the energy focusing within is displaced rapidly towards their target. Once they are hit, the victims are paralyzed and helpless, and the bolt then proceeds to jump and hit anyone else within range. Excellent when outnumbered, though one must use it with care, for it takes a great toll on the user’s chakra pool.
Chidori (One Thousand Birds) [150 exp [purchased]]
Rank: A
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 3
Chakra Consumption: High
Note: Pierces through barriers 'A' rank and below, and instantly paralyzes the victim's body upon impact for the remainder of the turn it was used, presuming the strike doesn't kill the victim.
Chidori Nagashi (Thousand Birds Current)
Rank: A
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: High
The first variation of Chidori involves the displacement of the concentrated electrical currents all across the user's surroundings. Instead of merely focusing the electrical force to a specific point on their body, the user is now able to extend it outside of their body in general and through objects which they are holding. This allows the user to create a protective zone of electricity around their perimeter, which can shock and immobilize their foes, presumably by attacking their nervous system. When using this attack on a great number of enemies at once, it can effectively double as an instant defence. The body of the person touched by the Chidori will misinterpret the lightning nature as "electrical signals from the nerves", making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives damage. Best of all, this attack can also be channelled through the ground to increase the range of the attack.
Note: This technique is capable of paralyzing multiple opponents simultaneously (up to a maximum of three) for one full turn. Despite being raiton based, this technique is somewhat slower than the rest, making it relatively easy to evade it (more so due to the fact it simply covers the ground. This technique can also be applied to a weapon in order to dramatically increase its cutting strength. The user must first cast chidori in order to use this technique.
Chidori Eisou (Thousand Birds Sharp Spear)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: -
Chakra Consumption: High
The second variation of Chidori involves a similar extension of the original charge, but this time, in a more concentrated, linear fashion. On a whim the user is able to shape their Raiton Chakra to form an extending spear of pure lightning, aiming to pierce whatever it is they are aiming at. The best part? This spear takes on Chidori's characteristics, including it's ability to cut through anything which stands in its path, allowing the lightning sword to strike its target with ease. Finally, this variation is similar to Chidori Nagashi in that it causes the target to go numb from the excessive electrical charge.
Chidori Senbon (Thousand Birds Needles)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: –
Chakra Consumption: High
The final Chidori variation is, as its name implies, a fully projectile version of the lightning discharge. Once the user summons their Chidori, they are able to further shape the elemental nature to form ten small, sharp senbon. Sized like normal senbon, these needles take on Chidori's characteristics, including it's ability to cut through most anything which stands in its path, and shock everything in its wake. Finally, upon impact, each senbon lets loose the full electrical potential encased within on their target.
Raikiri (Lightning Edge)
Rank: S
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 3
Chakra Consumption: 3x High
Though little has changed in execution, the power of Chidori is now increased even further, no longer able to be withstood by normal means. The penetrative power of the Chidori is increased tremendously, but so too is the chakra cost and the toll it takes on the body. It is a more refined and powerful version of Chidori, Raikiri is capable of piercing through nearly any substance (up to the full length of the user's arm). Presuming the strike is not fatal, this technique paralyzes the opponent for a full turn. On top of this, once learned all Chidori sub-jutsu can be performed under the power of Raikiri.
Note: Other than its penetrative strength, this technique also ha a high probable cost that paralysis will occur to those struck by the full onslaught of this technique.
Sound [250 (extra release) +750 exp]
Muchi Moshi no Jutsu (Supposing Ignorance Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 2
Chakra Consumption: Low
The user forms the hand seals, channeling chakra into their hands. They then touch the target's ear, using the minute sound of the contact to set up a subtle vibration that interferes with the function of the ear, causing a painless sense of temporary deafness. However, the technique is rarely used on enemies, as a directed chakra surge of the same strength, focused on the ears, can very easily break the technique.
Note: This technique renders the victim completely deaf for a maximum of five posts. On the contrary, a single burst of one Mid worth of chakra can shatter this technique. This technique was created by Masakuni.
Kiai (Scream)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 5
Chakra Consumption: Mid
A very straight forward and offensive technique, scream allows the user to attack multiple targets at once with a powerful, almost deafening scream. The user will need to draw in a deep breath before performing the technique, which will then expand in a five by five meter conical blast of raw sound in front of the user.
Note: This technique induces heavy vomiting, disorientation, lack of balance, lack of overall bodily homeostasis, and panic for a duration of three posts. While screaming, the user must remain still. Moving, in any form (dodging, running, ducking, etc), immediately ends the technique. This technique has a two post cooldown.
Kyoumeisen (Resonating Echo Drill)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
By using a porous mental device located on one’s arm, the user can feed chakra into the bracer\gauntlet and amplify the sound waves from arm movements to attack their opponent(s). By generating enough sound, the user can focus their chakra to redirect the waves mid-air to their intended target(s). By damaging the victim’s inner ear, the victim is rendered off-balance and nauseous. By sending these sound-waves through solid, inanimate objects, this technique can be used to destroy it (such as a large tree trunk, or a boulder); likewise, this techniques works on water weight and can severely hinder larger, fatter opponents.
Note: This technique requires a device similar to this being worn in order to be used.
Banshou no Kyuumetsu (Sudden Destruction of All Creation)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 8
Chakra Consumption: x2 High
The user forms the hand seals, creating a loud burst of sound such as a scream or a detonation. The user's chakra uses that sound as a medium, creating a massive sound-wave that radiates out from the user, so powerful that it creates visual distortion within its range. The wave impacts with extreme blunt force, followed by violently damaging vibrations. This wave leaves behind an auditory dead-zone, where no sound can be heard until the end of the round.
Note: This technique can only be used once per thread. Using it twice in a single thread will result in permanent damage to the user’s vocal box, rendering them mute. Masakuni.
Buraindo (Sightless)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Passive
Handseals: -
Chakra Consumption: -
Considered to be the pinnacle of the Sound Release Ninjutsu, this technique essentially increases the user’s natural hearing by drastic degrees. With this, the user can essentially “see” the world around them via the vibrations from sound, creating a very detailed and exact map of their surroundings. This technique has been said to be favored among shinobi who have been blinded by one means or another, as it allows them to still fight with a incredibly renown.
Note: This technique essentially grants the user selective hearing, to which they can decrease or increase with astounding proficiency up to a maximum of twenty meters from their person. With their eyes closed, this ability gives them the ability to “see” the world around them as if they had eyes. Incredibly loud or sharp noises (high-frequency whistles, or explosions) severely disrupt this ability and, in most situations, distort the user’s perception.
Inton [25 exp] + [250 release] [all purchased] +2225 purchases
Tier One - A Euphoric Relapse: Although Genjutsu is a very powerful art, its fervor is very much so dampened by the fact that once it's been revealed to be nothing more than illusion, combating the art is relatively easy. However, illusionists are known for their trickery -- not their brawn. For a single increment of one High worth of chakra, the user may immediately recast their last genjutsu (so long as it was either broken via pain or kai) free of handseals. This can lead victims to believing that they are stuck in the genjutsu, regardless of what they do.
Tier Two - Joined in a Dream, forever One: Along with the duration, the number of those effected by the user's genjutsu also presents a decent problem. A true genjutsu master can ensnare the minds of many with a single cast of their art, whereas others simply cannot. Genjutsu practitioners of this level have learned to push the limits of their abilities even further, increasing the number of victims they may entrap via their genjutsu by 2 (for a maximum of three people).
Tier Three - A Gate to Pain through the Mind: Pain is one of the three greatest interference with a genjutsu user's craft. And while the techniques themselves render the majority of them obsolete (i.e kai), the true masters of the art have learned to eliminate yet another of their nemesis. Genjutsu masters' techniques of this level no longer break under any amount of pain caused, allowing the full duration of their technique(s) to play out unless the victim's chakra signature is disrupted (or, when applicable, kai is used).
Yanagi (Willow)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 5
Chakra Consumption: Low
The user waves their weapon back and forth which, when seen by the target, locks them in an illusion that causes them to see multiple waving arms. The movement resembles that of a willow tree blowing in the wind. With the enemy off guard, the user is free to cut them down.
Note: A maximum of five additional arms can be created.
Kasumi Juusha no Jutsu (Mist Servant Technique) [25 exp]
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 3
Chakra: Low
Kasumi Juusha no Jutsu is a universal sight Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw projectiles such as kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. These clones will continue to multiply ea ch time they are disrupted, eventually wearing the target out into a state of exhaustion.
Tsuchi no Ouchi no Jutsu (Spoil Pit Technique)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 5
Chakra Consumption: Mid
The user performs the necessary hand seals, designating their target within their range. Immediately, the target will perceive the surface beneath their feet to be soft and giving, so much so that they begin to sink into it. The target will sink up to their knees and perceive that they are unable to free themselves from the earth, which has hardened around their legs until the technique is complete.
Note: This technique was created by Masakuni.
Kokoni Arazu no Jutsu (False Surroundings Technique)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 2
Chakra: Mid
Kokoni Arazu no Jutsu is a simple sight Genjutsu technique which changes the appearance of a nearby object. This technique can be sustained over an area, potentially affecting everyone that enters the designated zone. The objects transformed can only be non-organic.
Jouei no Kami (Godlike Image Projection)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 4
Chakra Consumption: Mid to cast and sustain
This technique enables the user to project an image of themselves in the sky in order to send a message or distract the target.
Kori Shinchuu no Jutsu (Sly Mind Affect Technique)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 4
Chakra: Mid
Kori Shinchuu no Jutsu is a simple yet effective Genjutsu technique which allows the user to play a nasty visual truck on their opponents, causing them to travel around an area lost, in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. Most effective in enclosed areas such as forests or jungle.
Shibari Ude no Jutsu (Bound Arm Technique)
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 6
Chakra Consumption: High to cast and sustain
A highly useful genjutsu with many variations. The user forms the hand seals, designating their target within their range. Immediately, the target will feel as though their arms are bound to their sides and completely unmovable. The user can determine how they want their binding to appear; for example, one user might cause the binding to appear to be punji stakes pinning the target's arms to their torso, while another might make it appear as though a snake is constricting the target. The user will perceive this as though it is reality; for example, they will hear the hissing of the snake. However, they will not feel pain unless the user has a means to do so.
Note: This technique was created by Masakuni.
Manugareru (Escape)
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: 2
Chakra Consumption: High
If the user comes under attack, they can use this technique to cover their escape. After forming the needed hand seals, their body will disperse into a "shower" of whatever they have an affinity for. This shower will confuse and distract their opponent while they escapes or hide.
Note: Those outside of the immediate range of this technique will still be able to see the caster attempting to escape, and can thusly counter.
Jubaku Satsu (Tree Binding Death)
Rank: B
Range: Close (0m~5m)
Type: Offensive
Handseals: 5
Chakra: High to cast, low to sustain
Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed handseals, the user will disappear from sight in the form of a mist. This allows the user to creep up to the target unnoticed as a sudden tree rises up from the ground behind them. The tree immediately binds them into place, immobilising the target on the spot. The user will then reappear from the trunk of the tree itself.
Jigoku Gouka no Jutsu (Hell Fire Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra: High
Jigoku Gouka no Jutsu is a visual genjutsu technique that causes the user's target to see a vision of fire. After forming the needed handseals, a huge ball of fire will descend from the sky to envelope the user's chosen target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and will most likely feel compelled to flee their location for safety, in fear of their lives.
Haku no Jutsu (Fade Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 6
Chakra Consumption: Mid to cast, Low to sustain
An illusion which makes it seem that the user is scattering into the air in the shape of a personalized theme of their liking (small animals - spiders / snakes / crows, objects, paper, flower petals, etc). Commonly used with slithering and crawling animal or object although each person usually has their own use mark. After forming the required handseals this technique will make one's presence truly hidden, allowing for a strategic retreat or for a stealth attack. The structure behind it is alike that of Kawarimi no Jutsu, which will have the user previously disappeared from their place, leaving one's image behind to disperse after an attack or at will and the user will reappear when the "pieces" get back together at a location, which will make it easier for a target to follow.
Note: Essentially, this technique must be initiative via combining it with Kawarimi no Jutsu. After this activation, the user will become shrouded with their Inton chakra so long as they remained within ten meters of where the technique was activated. This reforming “clone” will then piece itself back together anywhere within this ten meter area, and recycle the process as long as the user continues funneling chakra into the technique.
This technique affects all those within range of the activation point. Stepping outside of this range, however, will “break” the Genjutsu. This technique was created by Vegapunk.
Kyousei Yasuragi no Jutsu (Enforced Tranquility Technique)
Rank: B
Range: Close (0m ~ 5m), (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 8
Chakra Consumption: High
The user forms the hand seals, designating their target within their range. Immediately, the target will begin to slow, perceiving everything around them as occurring at an incredibly fast speed. In reality, this Genjutsu has slowed their perceptions, and in doing so reduced their reflexes and physical abilities to match the new, slower speed of their mind. From the outside, it might appear as though the target is moving through molasses, as their body slows with their mind.
Note: This technique was created by Masakuni.
Raikōchū (Flash of Lightning Pillar)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 4
Chakra: High
Raikouchuu is a Genjutsu technique that generates a large flash of light from behind the caster which blinds the enemy. After performing a string of hand seals, they will generate a large blast of light which hinders their target's eyesight.
Bukishisseki no Jutsu (Weapon Disappearance Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 6
Chakra Consumption: High
The user forms the hand seals, designating their target within their range. Immediately, the target will perceive their weapon quickly dissolving into nothing. Once the weapon has completely dissolved, which takes roughly three seconds, the user will lose the ability to perceive the weapon in any way, likely dropping it as they can no longer perceive themselves holding it. The user can determine how they want the dissolution to occur; for example, one user might make it appear as though the weapon is coming apart into a cloud of flower petals.
Note: This technique was created by Masakuni.
Kuroi Tensa no Jutsu (Black Chains Technique)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 9
Chakra Consumption: 2x High
The user forms the hand seals, designating their target within their range. Immediately, the target will perceive all four of their limbs being bound to the ground. The user is free to chose how the technique appears; one user might make it appear as though the target is being bound by chains, while another might make it appear as though roots have grown out of the ground and bound the target. The target will feel as though these bonds are unbreakable.
Note: This technique was created by Masakuni.
Kokuangyou no Jutsu (Journey into Black Darkness Technique)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 1
Chakra: x2 High to cast, low to sustain
This technique exerts an hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses.
Joku no Kamira (Kamira’s Hell)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 6
Chakra Consumption: High
Once inside the black space, the target will see grotesque figures said to be tortured criminals, the previous victims of the technique. These grotesqueries will reach out and grab a hold of the target. They will then be thrown into a void (the ground below them) to the mercy of a spectral demon. The horrifying oni can even extend from the targets own body to attack them. The technique aims to transfix the victim with fear while they kill/apprehend the target.
Note: This technique effects everyone within range, spare for the user.
Shinteki Heisa no Jutsu (Mental Shutdown Technique)
Rank: A
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 8
Chakra Consumption: High to cast, Low to sustain
The user forms the hand seals, designating their target within their range. The user then reaches out and touches the target, making physical contact with their skin. Immediately, the target will feel their mind shutting down, as though they are falling into a deep, inevitable sleep. Within three seconds, the target will fall unconscious, and remain in this state until the user removes their hand or the technique is complete.
Note: This technique was created by Masakuni.
Tomodare (Mutual Destruction)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 7
Chakra Consumption: 2x High
This genjutsu brings out the victim's subconscious negative or hateful emotions. The caster can take advantage of these feelings and use them to force allies against one another. Those under its hold haveseveral strange marks under their eyes and on their foreheads, signaling they've changed.
Nehan Shouja no Jutsu (Temple of Nirvana Technique)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 1
Chakra: x3 High
One of the most advanced visual Genjutsu techniques, Nehan Shouja no Jutsu is a Genjutsu technique that allows the caster to place a large body of people into a unconscious state. Although anyone can avoid the spell by forming and using the Kai technique, using this while undetected ensures a large success rate, as its unexpected nature is what catches most victims off guard.