New Fighting Form
Aug 14, 2015 17:04:53 GMT -8
Post by Winter on Aug 14, 2015 17:04:53 GMT -8
I'm using my extra release/fighting style I earned for the promotion to get Fencing.
Cunning MindRank: DRange: Close (0m ~ 5m)Type: PassiveHandseals: --Chakra Consumption: Miniscule per postThis technique allows a Fencer master to purge all of their experience into a surreal body movement. This movement allows them to analyze their opponents completely within the users range by studying others and the user tensing their bodies for sudden movements.Notes: This is fully dependent on role-play movement but just gives the ability to perceive attacks, but not predict. Simply put, this is nothing more than a greater clarity during battle than most shinobi; it will simply offer the user a marginal edge, dependent on the execution of the role-play in question.--Pawn wishing to shuffleRank: DRange: Close (0m ~ 5m)Type: SupplementaryHandseals: --Chakra Consumption: LowThis technique is a feint or "pawn" maneuver. By faking to give away a vital area the user of this technique can counterattack just as a strike is being given. But the counterattack is intended to blind or disable the opponent using sweeping slashes with the tip of a slim weapon.Note: This is a two-part technique. The user will simply strike (the feint), and then when the opponent responds reverse their strike to deliver the true blow.--Rook Sliding BackRank: CRange: Close (0m ~ 5m)Type: DefensiveHandseals: --Chakra Consumption: MidA Fencing practitioner knowing of an incoming attack can push forward and bend themselves backwards , almost as if falling to the floor but held up by a singular hand and their feet bent at the knee. A typical example is a power slide. This technique allows a Fencing master to set up an accurate counter strike or evade a technique too strong for original evasive maneuvers.--Disabling ProdRank: BRange: Close (0m ~ 5m)Type: OffensiveHandseals: --Chakra Consumption: MidAnother deadly technique, by striking a joint or structural point around their opponents body. A Fencer can cause catastrophic damage to a singular point disabling a arm or leg until medical attention is given to the opponent.Note: This also totally dependent on roleplay ability to accurately tell what has been hit and why it was important enough to disable. However, once struck, the appendage in question will be unusable for the remainder of the thread.-Moving your QueenRank: BRange: Close (0m ~ 5m)Type: OffensiveHandseals: --Chakra Consumption: HighA Fencer knows that a world full of dangerous people must be met with dangerous force. Using their ferocious piercing talents, a Fencer will strike directly for their opponents eye with pin-point precision, even if the target is moving. This technique is used to destroy their vision completely within that one socket with their chakra infused strike.-Sweeping the KnightRank: BRange: Close (0m ~ 5m)Type: Offensive.Handseals: --Chakra Consumption: LowThis technique causes a different type of damage. A Fencer will go for their opponents strengths, whether speed or forming hand-seals. The user will slash outward cutting the appendage in use (legs or arms) to such a degree the user will be slowed down in creation of seals or speed.Note: The "slow down" for seals will simply be counted as doubling the seal count for all of a victim's jutsu (i.e six would become twelve). As for speed, the victim will simply be reduced to moving at half (round up) of their normal speed and be incapable of using passive boosts such as removing ankle weights, the Gates, or Curse Mark. This effect last a total of five posts.--High-Velocity DefenseRank: B.Range: Close (0m ~ 5m)Type: Defensive.Handseals: --Chakra Consumption: Mid for each attack counteredBeing outnumbered or out-forced tends to do something to a persons perception, such as allowing them to deflect and counter techniques at a speed usually unseen in fighting styles. Thanks to Gentleman's Art focusing on counters, however, this incredible level of focus and precision when deflecting techniques becomes entirely possible. Blocking numerous defenders at once, swaying away multiple moves and delivering crushing counters to those that approach, and any projectile thrown at them, a real pinnacle of defensive maneuvers.Note: This technique will be widely considered a multi-strike counter. While it can be used outside of this purpose, its main priority is the defensive against techniques that allow an opponent to strike multiple times in a single instant.--And Tier 2 Master____________________________________Total: 245 EXP