Teishukeibatsu Nin-Taijutsu Style
May 9, 2011 15:14:56 GMT -8
Post by Fayori on May 9, 2011 15:14:56 GMT -8
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Teishukeibatsu [ Emperor's Final Judgement ]
Rank: D, C, B, A, S
Type: Offensive + Defensive | Supplementary | Taijutsu
Range: Hand's reach
Special: Due to fluid movements, the user can dodge and counter any Taijutsu technique of a lower rank than the current rank of Teishukeibatsu known, only if the counter used is a technique from the Teishukeibatsu style. This can be
Description: This style requires a high amount of discipline and flexibility to properly form. Using fluid movements without breaks, the movements flowing together, the user can move around and counter attacks from the enemy. Do not let this fool you however, this technique is mostly offensive, able to deliver devastating attacks when it is combined with it's signature element, Katon. This style of fighting uses teachings from Jeet Kun Do, Aikido and also Black Tiger Kung Fu, making it a mix of offensive and defensive combat, using the principles and overall idea of Jeet Kun Do, which is basically 'no restrictions'. This is a style where it is mostly dependent on rp-based attacks and not actual techniques within the style, reflecting its non-restrictive purposes.
Domain: Taijutsu Primary, Ninjutsu Secondary, Kioshohei Fayori
Hiooi [ Fire Shrouds ][/u]
Rank: D, C, B, A, S
Type: Offensive | Ninjutsu
Range: Hand's Reach
Special: Damage and intensity equals the highest rank of Hiooi known. Adds stacked damage equal to the rank of Hiooi known to techs from the Teishukeibatsu fighting style and general attacks while the Teishuheibatsu style is active. Shrouds are roughly the size of Housenka no Jutsu fireballs at D-rank, multiplying by 1.5 in size for each rank higher. Requires Katon release.
Description: Using Katon chakra to create fire around their limbs, the user will be able to inflict extra damage to their opponent and use their nature to supplement ranged attacks. This works well with the Teishukeibatsu because of the fluid movements of the style, which allows the user to incorporate it into their normal fighting easier than most enhancements of combat. Requires no hand seals.
Domain: Katon, Taijutsu Primary, Ninjutsu Secondary, Kioshohei Fayori
Dageki [ Strike ][/u]
Rank: D
Type: Offensive | Taijutsu
Range: Hand's Reach | Hiooi range: 0-20m
Special: Stuns for half a turn if successfully hit. Stun time increases by half a turn each time retrained.
Description: A simple technique where the user strikes the target hard and true square in the chest, with enough force to knock them over. If used with the Hiooi of rank D or more, the user can detach the fire to use it as a ranged fireball attack, which was strength equal to the highest rank of Hiooi known, though the path is very linear.
Domain: Teishukeibatsu rank D or above, Kioshohei Fayori
Sorenshou [ Twin Palm ][/u]
Rank: C
Type: Offensive | Taijutsu
Range: Hand's Reach | Hiooi range: 0-15m
Special: Stuns for one turn if successfully hit. Knock-back is 5m plus 5m every time retrained.
Description: Again, a simple technique where the user strikes with all the strength they can muster, slamming both of their palms into the opponents mid-section, producing a knock-back effect. This is done from a side-on position, further stressing quick and fluid movements practised by the style. When combined with Hiooi, the user can detach the flames to engulf the target in a wave of intense fire extending from the ground and arcing to a point of 2m in the air.
Domain: Teishukeibatsu rank C or above, Kioshohei Fayori
Kakkuukaen [ Gliding Flame ][/u]
Rank: C
Type: Supplementary | Taijutsu
Range: N/A | Hiooi range: Self
Special: User travels at double speed when moving on the fire platform, leaves a small stream of fire behind it, which may set fire to flammable objects that it touches. May only be used for one turn plus one more each time retrained.
Description: By concentrating Hiooi to their feet and legs, the user is able to use the fire platform like a surfboard, able to travel at extreme speeds with minimal chakra cost. The user must continually pump their legs when on the platform however, to generate enough natural kinetic energy to fuel to the fire.
Domain: Teishukeibatsu rank C or above, Kioshohei Fayori
Iteashige [ Archer Kick ][/u]
Rank: C
Type: Offensive | Taijutsu
Range: Hand's Reach | Hiooi range: 0-20m
Special: Launch is 5m plus 5m every time retrained. Kick works around any Taijutsu defence of equal rank or lower.
Description: The user kicks outwards and upwards at high speeds, pointing out their toes to catch the target underneath the chin and send them into the air to supplement other attacks. If used with Hiooi, flames can be detached into a highly concentrated wave of intense fire with amplified cutting power, which can cut through barriers of equal rank or less.
Domain: Teishukeibatsu rank C or above, Kioshohei Fayori
Aoriashi [ Scissor Kick ][/u]
Rank: C
Type: Offensive | Taijutsu
Range: Hand's Reach | Hiooi range: 0-15m
Special: Stuns for half a turn if successfully hit plus one more each time retrained.
Description: After the user has launched the target into the air, the user will jump up and then bring down their heel on the head of the victim and then repeating with the other leg so that when the opponent hits the ground, they are stunned and receive major damage. If this is used with Hiooi, two waves of fire will launch from the user's legs, cascading down onto the target from above.
Domain: Teishukeibatsu rank C or above, Kioshohei Fayori
Jitenshashige [ Bicycle Kick ][/u]
Rank: B
Type: Offensive | Taijutsu
Range: Hand's Reach | Hiooi range: N/A
Special: Kicks are delivered at twice the speed of a normal strike. Up to 5 kicks may be used at the start with one more each time retrained.
Description: Launching themselves at the opponent at lightning speeds, the user will proceed to attack the target with a flurry of extremely fast kicks, the momentum of which makes the user look like they are floating.
Domain: Teishukeibatsu rank B or above, Kioshohei Fayori
Makigekaenken [ Curling Flame Fist ][/u]
Rank: B
Type: Offensive | Taijutsu
Range: Hand's Reach | Hiooi range: 0-20m
Special: Stuns for one turn plus one more retrained. Can be used in the air, and not just from a standing position. Pillar can last for one turn plus one more each time retrained.
Description: Similar in execution to the Kageki, the punch is much more loose yet much more powerful at the same time. It does not, unlike the Kageki, need to be done from a standing position, and is known for being a follow-up attack while the opponent is in the air. If used with the Hiooi, the user can fire a pillar of fire directly at the opponent, it's searing flames able to char an opponent in seconds. When the pillar ends, the flames curl up to 10ft upwards, catching anyone who jumped to avoid it.
Domain: Teishukeibatsu rank B or above, Kioshohei Fayori
Jiettokiryuu [ Jet Stream ][/u]
Rank: B
Type: Defensive + Supplementary | Taijutsu
Range: N/A | Hiooi range: 0-30m
Special: Fire launches user up to 30m in the air at the speed of a kunai. Used like an extra boost for jumping or a way to avoid attacks.
Description: By using the Hiooi, the user will blast fire in the ground below them, forcing them upwards at incredible speeds. It is used as a mostly defensive move to avoid projectiles or ninjutsu but can be used to facilitate jumps or climbing.
Domain: Teishukeibatsu rank B or above, Kioshohei Fayori
Kushoshou [ Division Palm ][/u]
Rank: B, A, S
Type: Defensive | Taijutsu
Range: N/A | Hiooi range: Hand's Reach
Special: Can block Katon ninjutsu of equal rank or less by dividing the oncoming fire into two parts. Must have the appropriate rank of Hiooi equal to the attack being blocked. Takes half-a-turn to prepare the technique before being able to block the attack, but retraining at that rank removes the need for this.
Description: Using their palms, the user forces apart oncoming Katon ninjutsu using chakra and their own Hiooi. This technique is extremely difficult to master and to use in battle without considerable training.
Domain: Teishukeibatsu rank B or above, Kioshohei Fayori
Kogasusorentsukaitaru [ Scorching Twin Collide ][/u]
Rank: A
Type: Offensive | Taijutsu
Range: Hand's Reach | Hiooi range: 0-30m
Special: Flames are capable of shattering barriers of equal rank or less and of eviscerating anything that is directly hit.
Description: An extremely advanced version of the Kageki, the user uses the same stance but an extreme amount of power, enough to rip the user's arm our if it's socket without proper preparation first. When used with the Hiooi, the stance and method for attack is slightly different. The user will angle their attack at a forty-five degree angle to the ground, before releasing the fire in two huge dragon-shaped pillars that intertwine with each other before slamming into the opponent, turning them to ash. The strength of such an attack will certainly leave smoking craters in the earth, as the outward force rips up the stone and dirt, pushing it apart and super-heating it at the same time.
Domain: Teishukeibatsu rank A or above, Kioshohei Fayori
Ichirin Ashige [ Wheel Kick ][/u]
Rank: A, S
Type: Offensive | Taijutsu
Range: Hand's Reach | Hiooi range: 0-40m
Special: At A-rank only one wave of fire is produced and kick will sweep opponent and throw them to the ground, stunning them for two turns plus one more each time retrained. S-rank produces one two waves of fire plus one more each time retrained, which also adds another spin each time. At S-rank the kicks are capable of shattering the bones of anyone hit, making them unable to move until medical attention is received. Flame waves can destroy barriers of equal rank or less.
Description: This extremely powerful kick is the staple of this style, and is feared throughout the land due to it's notorious powers of earth-shattering proportions. The user drops low to the ground, turning their body in circles with their hands and kicking their legs out, as if to sweep the opponent off their feet. The inspiration for this attack was a break-dancing move shown to the founder of this style at a festival. When used with Hiooi, the potency of this technique is increased greatly, each spin-kick generating an intense wave of fire that generates so much outward force that it's capable of destroying walls and buildings as if it were nothing.
Domain: Teishukeibatsu rank A or above, Kioshohei Fayori[/blockquote]
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