The blades of vengeances have fallen swiftly. The shinobi are no more as 'Absolute Justice' has returned...now, it is the Samurai that rule the Five Major Nations!
But at what cost? Have they become the very thing that they despised the most...? Heroes and villains seem to change roles every day, but one thing is for certain - we yearn for our freedom, for days gone by where we flew the skies unhindered.
Post by Big Black Fish on May 26, 2012 22:19:53 GMT -8
Masteries 'X' Striking I,
'X' Casting I,
Stamina Reduction I,
Chakra Reduction I,
Sujitama (Muscle Shot) Rank: D, C, B, A, S Type: Offensive / Taijutsu / Hosatsu Range: See Maiuekaze Stamina: Very Low - High Special: Bow shots enhanced in this manner may pierce through defenses at a rank equal to one lower than this technique's rank. Description: The basis of all Hosatsu techniques, Sujitama governs the power of all fired arrows. With time, the practitioner's arm gains the strength to create powerful draw upon his or her bow. The user may choose to actively utilize this strength to enhance the power of his or her bowshots. However, due to the use of a light bow, the user's shots will never achieve the sort of power that one who uses a heavier bow will be able to obtain. All shots move at twice the speed of a naturally thrown kunai, unless specifically modified by an additional technique. Domain: Hosatsu
Kitsutsuki (Woodpecker) Rank: D, C, B, A, S Type: Passive / Taijutsu / Hosatsu Range: --- Stamina: n/a Special: Determines the speed in which a user is capable of drawing, knocking, and firing an arrow. Description: The woodpecker is an interesting creature, capable of raising and lowering its head at immense speeds in order to drill holes through wood. The user of Hosatsu attempts to mimick that speed in the way in which he raises his hand, pulls out an arrow, knocks the arrow to his bow, and then fires it. Since this is the product of training and not any sort of feat of strength, it requires no chakra or stamina upkeep. At D Rank, one may knock and fire an arrow once every three seconds. At C Rank, one may knock and fire an arrow once every 2.5 seconds. At B Rank, one may knock and fire an arrow every 2 seconds. At A Rank, one may knock and fire an arrow every 1.5 seconds. At S Rank, one may knock and fire an arrow every 1 second. Domain: Hosatsu
Maiuekaze (To Dance Upon the Breeze) Rank: D, C, B, A, S Type: Taijutsu / Supplementary / Hosatsu Range: Begins at 10 meters, increases by 10 meters for each rank gained. After 50 meters, each S Rank retrain gains an additional 10 meters up to 80 meters. Stamina: Low stamina / 10 meters traveled Special: Allows the user to choose how far his or her shots will travel before falling to the ground. Description: Once one has had a bit of training, it is easy to determine how much force is necessary to send an arrow flying a certain distance. With a greater expenditure of force, an arrow shot will fly further. With this ability, the user may calculate a certain distance they wish to send the arrow flying and expend the correct amount of stamina to get it there. Domain: Hosatsu
Hakobukiru (To Move and Kill) Rank: C Type: Taijutsu / Supplementary / Hosatsu Range: --- Stamina: Low per shot Special: Allows the user to move and fire with accuracy. Description: Since users of Hosatsu utilize a light bow, it is very possible to maintain mobility even while firing arrows into an opponent. The biggest thing to remember while performing this feat is that it is more difficult to aim and fire correctly. With the extra use of stamina, one becomes capable of firing properly, resulting in shots that travel their full distance. It is possible to move and shoot at the same time without using extra Stamina - however, doing so means that a shot may only travel half of its maximum distance. Domain: Hosatsu
Kihakuya (Spirit Arrow) Rank: D, C, B, A, S Type: Nintaijutsu / Offensive / Hosatsu Range: Self Chakra: Low - Massive Special: Increases the potency of a fired arrow by an amount equal to rank of the technique. Description: Not only are the users of Hosatsu talented Taijutsu artists, but followers of the style are able to imbue their arrows with their own chakra. The arrows, filled with the user's chakra, become both more powerful and more stable, increasing the piercing power of arrows fired. The major downside to this effect is the double drain of the shot, using up both Stamina and Chakra. Sometimes the reward is worth the risk, though. Beyond that, users of Kihakuya have the ability to further enhance their arrows, but at the additional cost of chakra. Domain: Hosatsu
Tenrai Sendou (Divine Guidance) Rank: B Type: Nintaijutsu / Offensive Range: Up to 3x the range of a fired shot. Chakra: High Special: Allows the user to consciously direct a fired arrow utilizing her chakra. Description: Once fired, an arrow has only one trajectory - unless enhanced by this technique, that is. Filling an arrow with chakra, the user then fires it. From there, the user may control the trajectory of the arrow, using chakra to guide the arrow's shot. As long as the arrow remains within the user's shot range, then the user may control that for up to 3x the distance the arrow would normally be fired. For example, if the user has a 30 meter range, then as long as the arrow remained under 30 meters away from the user, it could chase an opponent for up to 90 meters. Domain: Hosatsu, must have Kihakuya 'B' Rank.
Kakougeki (Crater Strike) Rank: B Type: Nintaijutsu / Offensive Range: --- Chakra: High Special: Creates a 5 meter diameter crater in the location of the arrow's impact. Description: A powerful shot that is meant to catch opponents off-guard and attack them in non-conventional ways. Filling the arrow with chakra, the user will send it flying. Upon impact, the chakra from the arrow will release itself in the form of concussive force, spreading the damage of whatever rank of Kihakuya was used throughout the five meter impact zone. In most cases, all that is left is a crater in the place where the arrow struck. Domain: Hosatsu, must have Kihakuya 'B' Rank.
Houmatsu (Ephemeral) Rank: D, C, B, A, S Type: Nintaijutsu / Offensive Range: 5 meters, +5 meters for each rank Chakra: Low - Very High Special: Creates a chakra duplicate of a fired arrow which continues to fly even after the physical arrow has made impact. Description: One of the most crafty assaults of the Hosatsu, this technique creates a chakra duplicate of an arrow that overlaps the physical arrow. When the physical arrows make impact with an object, it is forced to stop. However, in this case, the ephemeral arrow will continue onwards through the object until it would strike the next. In this way, talented archers are capable of attacking through defensive barriers, so long as there aren't two barriers between the target and the user. Domain: Hosatsu, must have Kihakuya of the same Rank.