Jai-Lin Harujuku
Aug 6, 2011 19:05:41 GMT -8
Post by ℐai-ℒin on Aug 6, 2011 19:05:41 GMT -8
[glow=red,2,300]PERSONOLOGY[/u][/glow]
[glow=red,2,300] PHYSICALITY[/u][/glow]
[/li][li]152 lbs
[/li][li]Jai generally wears a light-weight kimono styled dress. It had long sleeves that you can see the tips of her fingers through, and is cropped off at mid thigh. She also wears black leggings that you can see two or three inches from the bottom of her clothing. Jai-Lin has the usual weapon holster around her right leg. The dress itself is a general green, but her Obi is a deep black color. This outfit has been known to change throughout time; as she grows out of it and its effectiveness. Her forehead protector is attached to her obi.
[/li][li]She stands below where some others do, at a five foot six. Her body is well toned as any ninja is; and she an almost always be seen with some sort of food in her hand. Even so, she maintains a balanced body type, not too thin, but not wide. A good balance of femininity. Her hair is a soft caramel tone, and is worn is a very loose single braid.It reaches just to her waist. If you looked at Jai-Lin in the eyes you would notice she has grey, pupil-less eyes. Even so, they seem to be calm, and positive.She has naturally slightly arched eyebrows, which are a brown. Her face is shaped somewhere between rounded and heart shaped.
[/li][li] Jai-Lin had the usual bruises and scars from training as a shin obi; but nothing that left a long aging scar.
[/li][/ul]
[glow=red,2,300]COGNITION[/u][/glow]
[glow=red,2,300]
ARMAMENTS[/u][/glow]
Kousuku no Shunpo (Speed of Light Foot Techniques) 25 Exp
Type: Supplementary / Taijutsu / High-Speed Movement
Range: 0 - 10 meters
Stamina: Low
Special: Shunpo is much like Shunshin, a forward-moving high-speed technique that transports the user across a short space in the blink of an eye. When used, the user will rush almost instantly to wherever they are facing. The user can Shunpo once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunpo.
Description: Shunpo, a Taijutsu master's response to the Body Flicker Technique, relies solely on the user's ability to harness their inner ki and gain enough stamina to withstand the sudden strain imposed on one's legs. However, once properly trained, the Taijutsu Type will find their legs moving at speeds unknown to common man, to the point most would make the foolish mistake of assuming one is using Shunshin. However, unlike that chakra inspired run, Shunpo is pure stamina and movement skill, allowing for tighter, quicker, and more reactionary movements essential for someone that relies on movement. Although Shunpo itself moves in a single line, its many variations is what makes it so lethal.
Domain: Shunpo - Universal Taijutsu.
[/spoiler][/ul]
experience used:500
experience unused:0
experience total: 500
- Jai-Lin
- 15
- No Clan or Bloodline
- Kaminari no Kuni (Kumogure)
- Kunoichi Genin
- Normal/Intermediate
- Katon Release
- Primary Taijutsu user
Secondary Ninjutsu user
Tertiary genjutsu user(?)
[glow=red,2,300] PHYSICALITY[/u][/glow]
[/li][li]152 lbs
[/li][li]Jai generally wears a light-weight kimono styled dress. It had long sleeves that you can see the tips of her fingers through, and is cropped off at mid thigh. She also wears black leggings that you can see two or three inches from the bottom of her clothing. Jai-Lin has the usual weapon holster around her right leg. The dress itself is a general green, but her Obi is a deep black color. This outfit has been known to change throughout time; as she grows out of it and its effectiveness. Her forehead protector is attached to her obi.
[/li][li]She stands below where some others do, at a five foot six. Her body is well toned as any ninja is; and she an almost always be seen with some sort of food in her hand. Even so, she maintains a balanced body type, not too thin, but not wide. A good balance of femininity. Her hair is a soft caramel tone, and is worn is a very loose single braid.It reaches just to her waist. If you looked at Jai-Lin in the eyes you would notice she has grey, pupil-less eyes. Even so, they seem to be calm, and positive.She has naturally slightly arched eyebrows, which are a brown. Her face is shaped somewhere between rounded and heart shaped.
[/li][li] Jai-Lin had the usual bruises and scars from training as a shin obi; but nothing that left a long aging scar.
[/li][/ul]
[glow=red,2,300]COGNITION[/u][/glow]
- Jai-Lin seems to be a good catalyst; depending on the situation. She can talk easily. Except with people who are.. Well the correct term is “bullies”. Then she is a nonstop raging fire towards them. She feels there is no justification in picking on other people. Especially when there is not real reason involved. She is also pretty social. She can talk very well to many people; except those who do not want to be spoken to. Then it’s a very awkward position. Like most ninja she is above average intelligence, so she is good at accessing and following through with situations. However, she can grow impatient rather quickly.
- Alignment is generally good, but more to the neutral side. She see’s justification in everyone’s actions.
Jai-Lin became a Kunoichi for personal reasons. She wants to push herself, to prove that she is not useless. She wants to help people by any means she can. Being a rather plump child, she was uncomfortable with herself in her village. Other children in the academy teased her. Nobody believed she would consider being a ninja. One day she sat up, and told herself she would prove it to them all. Jai-Lin became a Tai-jutsu Kunoichi. - Allegiance is to the people she loves and others facing wrong doing.
- Quirks & Tendencies:
She tends to bite on her index nail when in deep thought.
Always courtesy laughs at bad jokes.
Clashes heads with bullies and selfish people.
She scrunches her nose an twists her face in reaction to some things. - Likes and Dislikes:
Loves chocolate.
Chai tea.
Food in general.
Takes interest in how people tick.
Becoming stronger.
Teamwork.
Giving.
Dislikes spiders. Long story.
Too much hot sauce.
People who seek vengeance though power.
People who take out their emotions on the improper suitor.
Arithmetic. She is very happy school is generally over.
[glow=red,2,300]
ARMAMENTS[/u][/glow]
- Primary Weapon:KatanaKatana
Rank: C
Type: Primary / Melee
Description: Commonly refereed to as a 'Samurai sword', the katana is characterized by its distinctive appearance: a curved, slender, single edged blade up to three feet in length, circular or squared guard, and long grip to accommodate two hands. As such, it has become renowned for its sharpness and cutting ability.
Cost: 1,000 Ryo - Secondary Weapons:
Kunai pack x2
Shuriken pack x1
Senbon pack x1
Exploding notes x1
Kunai (Throwing Knife)
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Cost: 100 Ryo per Pack
Shuriken (Ninja Star)
Rank: D
Type: Secondary / Ranged
Special: 5 per Pack.
Description: A shuriken, like kunai, is one of the more basic weapons employed by ninja of all classes. They are sharpened, four-pronged metal stars, no more than a few inches long, and are extremely useful for throwing. Although small, they can be used to distract, or, if accurate enough, to kill. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories.
Cost: 100 Ryo per Pack
Senbon (Throwing Needles)
Rank: D
Type: Secondary / Ranged
Special: 10 per Pack.
Description: Senbon were first used by doctors in acupuncture, but due to its reported widespread effectiveness, it was quickly adopted by ninja in order to hit points on the body that can induce paralysis, loss of consciousness, or even death.
Cost: 200 Ryo per Pack
Exploding Note
Rank: D
Type: Tool / Area of Effect
Range: 0 - 5 meters
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log, and upon activation, the note is set and begins either a slow countdown burn, which eventually results in a large explosion, or the explosion in itself upon command.
Cost: 500 per Pack - Items:Radio
Radio
Rank: C
Type: Accessory / Self
Special: Has a range up to 10 miles.
Description: The short range radio is capable of keeping ninja in contact across several miles. The radio can accept multiple frequencies and is activated to talk by pushing a button on the neck attachment, making it simple to use even in the most dire of situations. With a durable carapace, it is designed to withstand water damage and even the pressure of extreme altitudes.
Cost: 3,000 Ryo per Radio - Ninjutsu
Academy Jutsu (Free)Kawarimi no Jutsu (Body Replacement Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Chakra: Very Low
Special: Switch is near-instantaneous. Kawarimi can only be used once per thread, plus one more each time retrained. However, the technique itself can only be used once per turn, regardless of retraining. Requires the user to switch with objects equal or smaller in size; cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Ninjutsu.
Henge no Jutsu (Transformation Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Chakra: Very Low
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain: Academy Ninjutsu.
Bunshin no Jutsu (Clone Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Chakra: Very Low
Special: Allows the user to create a clone without substance that resembles the user in every way, including retaining its movement speed. Clones cannot mold chakra nor perform jutsu, nor can they harm. Up to one clone can be made, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain: Academy Ninjutsu
Kakuremino no Jutsu (Magic Cloak of Invisibility Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Chakra: Very Low
Special: No other technique may be used while creeping. Invisible to the naked eye, but doujutsu and extra-sensorial skill will easily "see through" this technique.
Description: Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background.
Domain: Academy Ninjutsu
Nawanuke no Jutsu (Escaping Skill)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Chakra: Very Low
Special: Ineffective against complex, electronic, or unique binds.
Description: Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from regular rope binds.
Domain: Academy Ninjutsu
Universal Ninjutsu 175 Exp
Genjutsu Kai! (Release) 75
Rank: D, C, B, A, S
Type: Supplementary / Ninjutsu
Range: Self
Chakra: See special!
Special: User can only release themselves from illusions of equal or lower rank. Chakra costs is equal to the Genjutsu being dispelled.
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Domain: Universal Ninjutsu.
Fukumi Hari (Hidden Needles)
Rank: C
Type: Supplementary / Ninjutsu
Range: 0 – 10 meters
Chakra: Low
Special: When first learned, the user can spit out up to 5 chakra senbon in a straight manner, shooting twice as fast as a kunai. Re-training this jutsu adds 1 additional needle each time. For every 10 needles the user can make, consumption goes up one rank.
Description: Though basic, Fukumi Hari is a Ninjutsu technique utilized by novice and expert shinobi alike due to its practicality. After briefly and quickly molding chakra to one's mouth, the user is able to call forth chakra needles in order to spit them out at their opponent with great accuracy, as well as with the element of surprise in their favor.
Domain: Universal Ninjutsu.
Fuubaku Houjin (Exploding Seal Method Formation)
Rank: C
Type: Supplementary / Ninjutsu
Range: See special!
Chakra: Mid
Special: Requires exploding notes. Doubles the total explosive potential of the trap, regardless of amount of explosives used.
Description: Fuubaku Houjin is a Ninjutsu technique used by shinobi in conjunction with common explosive devices such as exploding notes. Arranging the seals in a square formation, the user will draw their target within the array. Once the target enters the zone with the planted explosives, the trap ignites. The user can also form handseals to activate the tags and prep them for explosion, amplifying their power all at once.
Domain: Universal Ninjutsu.
Katon Release Jutsu 175 expEnkou Shinka (Essence of the Sacred Flames) 75
Rank: D, C, B, A, S
Type: Supplementary / Katon Ninjutsu
Range: 0 - 50 meters
Chakra: Mid
Special: Allows the user the ability to create, control and move Katon (Fire) chakra of their own for multiple purposes. Degree of heat and effect of flame depends on the highest rank known.
D: 10 meters
D: 20 meters
D: 30 meters
D: 40 meters
D: 50 meters
Description: Katon, the birth of the flame itself. With but a mere thought, masters of the flame learn to birth their fire over large expanses. Intense training opens the door for other techniques, but they all rely on one simple core - the user's ability to birth a flame from a distance.
Domain: Katon.
Housenka no Jutsu (Mythical Fire Phoenix Technique) 50
Rank: C
Type: Supplementary / Offensive / Katon Ninjutsu
Range: See special!
Chakra: Low - Mid
Special: Distance of fireballs and intensity of flames depends on the highest rank known of 'Enkou Shinka'. Up to one fireball can be made, plus one more each time retrained.
Description: Basic yet very effective within the Katon arsenal of jutsu, this technique allows the ninja to emit a series of small fire balls after a simple set of handseals are made. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, because they do not see the hidden threat within the flames. The flames can be used to cover different projectiles like shuriken or kunai, and only select doujutsu and bloodline abilities allow the user to see through the deception.
Domain: Katon. Enkou Shinka.
Katon Bunshin no Jutsu (Fire Clone Technique) 50
Rank: C
Type: Supplementary / Katon Ninjutsu
Range: See special!
Chakra: Mid
Special: Up to one clone can be made at a time, plus one more each time retrained. When struck, the clone's fiery essence forces whatever was used to strike it to ignite and burn within, as if it had just struck the bowels of a fire breathing dragon. Clone cannot perform any jutsu, but when defeated, it explodes in a burst of flames, spreading its burning essence everywhere. Explosion range covers 5 meters all around the clone.
Description: With this technique, the Katon user is able to call upon aid from a perfect copy of themselves. Comprised purely of a most intense fire, this clone retains the user movement speed and can share linked mental judgement. Best of all, due to its flowing essence, many solid physical attacks pass through the clone, burning instead whatever was used to strike them. Finally, when defeated, the clone explodes into a blast of flame that aims to take over the nearest opponent available in the form of napalm.
Domain: Katon. Enkou Shinka. - Taijutsu
universal taijutsu 125 expShinobi Joutou! (Super Ninja Jump Technique)
Rank: D, C, B, A, S
Type: Supplementary / Taijutsu
Range: Self
Stamina: Mid - Very High
Special: Highest rank known determines height of jump as well as time of charge required before execution.
D: 4 meters // Whole turn charge
C: 8 meters // 3/4th turn charge
B: 12 meters // Half turn charge
A: 16 meters // 1/4th turn charge
S: 20 meters // Near-Instant
Description: A fundamental Taijutsu technique, the Super-Jump does just that - after a moment of gathering one's energy, they take off into a spirited jump, using raw strength and stamina to power their move. best of all, the jump can be executed in any location, creating many different possibilities for the user - as long as secure footing is confirmed beforehand!
Domain: Universal Taijutsu.
Sayonara Rorru! (Do a Barrel Roll!)
Rank: C
Type: Offensive / Taijutsu
Range: 0 - 5 meters
Stamina: Mid
Special: Barrel roll burst extends 5 meters, and can be used one per thread, plus one more each time retrained.
Description: As its name implies, the user will suddenly enter barre-roll form, gripping their shins and ankles as they tuck them in, forming a human ball. In this form, chakra is unconsciously powering the roll, making their movement just as fast and graceful as if they were running. Useful for evasion, or when needing to look silly.
Domain: Universal Taijutsu.
Kaiten Kakatou Otoshi (Spinning Heel Drop)
Rank: C
Type: Offensive / Taijutsu
Range: 0 - 5 meters
Stamina: Mid
Special: If kick connects with head, the victim will most likely be stunned for half turn. Normally the user spins once before descending, but each time retrained, an additional spin is added, which adds more power and thus more stunning capabilities - equal to 1/2 a turn of stun added each time.
Description: A very basic but effective taijutsu attack, the Kaiten involves the user's leg in a reverse downward kick. After launching themselves into the air and begin to somersault, the user gains momentum within the chosen striking limb and come spinning down, laying their heels into the target's shoulders and head.
Domain: Universal Taijutsu.
Kousuku no Shunpo (Speed of Light Foot Techniques) 25 Exp
Type: Supplementary / Taijutsu / High-Speed Movement
Range: 0 - 10 meters
Stamina: Low
Special: Shunpo is much like Shunshin, a forward-moving high-speed technique that transports the user across a short space in the blink of an eye. When used, the user will rush almost instantly to wherever they are facing. The user can Shunpo once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunpo.
Description: Shunpo, a Taijutsu master's response to the Body Flicker Technique, relies solely on the user's ability to harness their inner ki and gain enough stamina to withstand the sudden strain imposed on one's legs. However, once properly trained, the Taijutsu Type will find their legs moving at speeds unknown to common man, to the point most would make the foolish mistake of assuming one is using Shunshin. However, unlike that chakra inspired run, Shunpo is pure stamina and movement skill, allowing for tighter, quicker, and more reactionary movements essential for someone that relies on movement. Although Shunpo itself moves in a single line, its many variations is what makes it so lethal.
Domain: Shunpo - Universal Taijutsu.
[/spoiler][/ul]
experience used:500
experience unused:0
experience total: 500