Yamanaka Clan Jutsu
Jun 11, 2011 19:22:12 GMT -8
Post by くすり on Jun 11, 2011 19:22:12 GMT -8
Shinyomi no Jutsu (Mind reading technique)
Rank: C
Type: Supplementary / Secret Technique
Range: 10 meters
Special: Must be aware of someone's existence in order to read their thoughts telepathically. Can also travel as far as the Yamanaka's Shintenshin can travel. By retraining the user can read up to 1 more mind
Description: One of the Yamanaka's most essential ability involves the transient nature of their minds and souls. In this case, by intermingling the secrets behind the techniques which allow their soul to travel forth, the Yamanaka projects their chakra around so that they can hear the minds thoughts of those around them. Essentially Shinyomi allows the Yamanaka entry into what a person is thinking, giving them them a preemptive edge in battle. While using Shinyomi the Yamanaka cannot move or use any other jutsu that requires movement. Can only read current thoughts they are having an not delve into the opponents mind. Because of expelling ones mind, the Yamanaka cannot move one turn after this jutsu is dispelled, but they can still use their clansmen jutsu.
Domain: Yamanaka.
Shinkouryo no Jutsu (Mind traveling jutsu)
Rank: A
Type: Supplementary / Secret Technique
Range: 0-20 meters
Special: Can also travel as far as the Yamanaka's Shintenshin can travel
Description: One of the Yamanaka's most essential ability involves the transient nature of their minds and souls. Mostly used for scouting without being detected the Yamanaka will project their mind/soul outwards for reconnaissance. Their mind can travel as fast as their normal body can. Although their mind/soul would not be detectable by sight it still retains a chakra signal, so it is able to be tracked by a sensor. The Yamanaka's body is rendered still while using this technique and when the jutsu is ended, the users mind snaps back to it's body at shunshin's speed.
Domain: Yamanaka.