False Handicap [2 vs 1]
Dec 24, 2011 21:34:38 GMT -8
Post by Messatsu! on Dec 24, 2011 21:34:38 GMT -8
Shinobi Rumble
- area is 100x100 meters in diameter with 50 meter high walls at the circles edge.
- both parties start 30 meters apart.
- First turn attacking is permitted (if desired)
[/color], II, III, IV & V[/b]Ue, a shinobi of many talents, possessing not only Raiton, but Hanakora, and even puppetry, there wasn't any form of ninjutsu that he could touch that he couldn't possibly master, he would posses it all, one day. But today what he knew would have been more than enough. Without further ado, our Hero of this tale merely stood 30 meters from his from where his opponents would enter the arena, his arsenal already deployed and ready to display their prowess. Just like his puppets, he was armoured, draped in a fine layer of iron clad armour. Genryu, his human sized puppet merely remained 10 meters from his own north east, while Genryu's 10x10 meter counterpart, Shiva, was positioned 10 meters to his immediate right, both controlled by a single finger on Ue's right hand(index & middle).
Controlling his two tools of destruction with a single hand, he was only limited to use his left, which would seem like a hindrance, however, due to him having mastered the art of Raiton, calling upon its power with a single hand wasn't difficult to say the least. Waiting for the proctor to signal the start of this decisive battle, he would only sit back and hope for the best.
Kugutsu no Jutsu (Puppetry Technique)925
Rank: D, C, B, A, S, S
Type: Supplementary / Specialized Ninjutsu
Range: See special!
Chakra: Mid
Special: Highest rank known determines grade, type and quality of puppet that can be controlled. When finger puppet control is down to 2, one more 'S' ranked training allows the puppeteer to master his craft and control any puppet with merely a single finger.
D: 10 meters // 10 fingers per puppet
C: 20 meters // 8 fingers per puppet
B: 30 meters // 6 fingers per puppet
A: 40 meters // 4 fingers per puppet
S: 50 meters // 2 fingers per puppet
Description: Kugutsu no Jutsu is a fundamental ninjutsu technique behind all forms of puppetry, and the perfered method of execution for shinobi that have discovered its use in battle. By emitting threads of chakra that allow perfect control between the user and their creation, it allows a ninja to use a puppet to attack from afar. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.
Domain: Puppetry.
Chakura Shiizusen (Chakra Thread Strength)625
Rank: D, C, B, A, S
Type: Supplementary / Defensive / Specialized Ninjutsu
Range: See special!
Handseals: No.
Chakra: Mid
Special: Gives chakra threads defensive properties equal to the highest rank known, making them uncuttable by anything below. Can be destroyed only by chakra.
Description: Through intense training, the puppet master can harden their chakra string creations so that they are not so easily severed. With additional chakra added to the strings, they grow thicker and stronger, thus gaining a wiry feel to them.
Domain: Puppetry. (Requires Kugutsu no Jutsu)
Genryu Uchiha
Rank: AJounin rank // 10,000 Ryo
Material: A: Steel // 10,000 Ryo
Dimensions: 2 meters {human size} // 1,500 Ryo
Total Slots: A = [60 Slots]
Attachments:
- Integrated Weapon
Rank: C
Type: Puppet Attachment / Melee
Special: Takes up 4 slots per the rank of the weapon. Allows the puppet to integrate a weapon directly into their body such a sword, spear, dagger, etc. The weapon can be automatically sheathed, unsheathed and fired from the puppets body at kunai speed. This only works with a specific type of weapon per use. If one gets this for a sword it only works for that specific type of sword. One can use this attachment as many times as they have slots for it with as many different weapons as they like.
Description: One of many styles of internal sheathe systems made to sheathe, unsheathe, operate and fire a non thrown weapon. These include daggers, spears, hammers, swords, shields, bows, whips or any other non secondary weapon.
Cost: D: 250 // C: 500
[/li][li] Integrated Weapon[/u]{8 slots} {Katana -left arm -Bottom Wrist}
Rank: C
Type: Puppet Attachment / Melee
Special: Takes up 4 slots per the rank of the weapon. Allows the puppet to integrate a weapon directly into their body such a sword, spear, dagger, etc. The weapon can be automatically sheathed, unsheathed and fired from the puppets body at kunai speed. This only works with a specific type of weapon per use. If one gets this for a sword it only works for that specific type of sword. One can use this attachment as many times as they have slots for it with as many different weapons as they like.
Description: One of many styles of internal sheathe systems made to sheathe, unsheathe, operate and fire a non thrown weapon. These include daggers, spears, hammers, swords, shields, bows, whips or any other non secondary weapon.
Cost: D: 250 // C: 500
[/li][li] Saw[/u] {8 slots - 4 meter blade} {Right arm - Upper wrist - Opposite of integrated katana}
Rank: A
Type: Puppet Attachment / Melee
Special: Consumes a certain amount of slots depending on attachment quality (rank). The saw's ability to deal and take damage is equivalent to it's rank.
- 'D' - 2 slots // 1 meter blade
- 'C' - 4 slots // 2 meter blade
- 'B' - 6 slots // 3 meter blade
- 'A' - 8 slots // 4 meter blade
'S' - 10 slots // 5 meter blade
Description: A fast spinning variety of saws that can cut something in two with time to spare. There's a variety of saws that this could be such as a chainsaw, circular saw, automatic handsaw, etc. The saw can be placed on any part of the body and at will fired at the speed of a kunai.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000
[/li][li] Natural Weapons[/u] {8 slots // 4 meter length - Claw} {Left Forearm -Top}
Rank: A
Type: Puppet Attachment / Melee
Special: Consumes a certain amount of slots depending on attachment quality (rank). The natural weapon's ability to deal and take damage is equivalent to it's rank. If one chooses to get a series of spikes or spines, they may get 10 per purchase of this weapon. Claws can be fitted to both hands in one purchase and horns can come in sets of one or two per purchase at the buyers discretion.
- 'D' - 2 slots // 1 meter length max
- 'C' - 4 slots // 2 meter length max
- 'B' - 6 slots // 3 meter length max
- 'A' - 8 slots // 4 meter length max
'S' - 10 slots // 5 meter length max
Description: Claws, spikes, horns and other such natural weapons can be a great constant offensive or defensive tool if used the right way. The can also be fired at will moving the same speed as a thrown kunai.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000
[/li][li] Explosive's Launcher[/u] {8 pack slots // 40 meters} {Mouth - throat} {Explosive ammunition:
- Hikrai (Light bomb) // 4 Packs
- Kunai Grenade // 3 Packs
- Smoke Grenade // 1 Packs
Rank: A
Type: Puppet Launcher / Ranged
Special: Consumes and holds a certain amount of slots and travels a certain distance depending on attachment quality (rank). All grenades and other launched items must be bought separately. Travel speed of launched explosives is similar to that of a hand-thrown kunai.
- 'D' - 2 Pack Slots // 10 meters
- 'C' - 4 Pack Slots // 20 meters
- 'B' - 6 Pack Slots // 30 meters
- 'A' - 8 Pack Slots // 40 meters
'S' - 10 Pack Slots // 50 meters
Description: A cannon like tube inserted into any part of the puppets body. Powered by internal pneumatic force, it fires out a grenade like object with incredible speed and power.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000
[/li][li] Tag Launcher[/u]{8 pack slots // 40 meters} {Left hand - Center Palm} {Tag Ammunition:
- 8 Packs // 80 Explosive tags
Rank: A
Type: Puppet Launcher / Ranged
Special: Consumes and holds a certain amount of slots and travels a certain distance depending on attachment quality (rank). All tags must be bought separately. Travel speed of launched tags is similar to that of a hand-thrown kunai.
- 'D' - 2 Pack Slots // 10 meters
- 'C' - 4 Pack Slots // 20 meters
- 'B' - 6 Pack Slots // 30 meters
- 'A' - 8 Pack Slots // 40 meters
- 'S' - 10 Pack Slots // 50 meters
Description: A square like shaft inserted into any part of a puppets body. Through the use of pneumatic force the puppet can launch an exploding tag stuck to a dough like brick. The dough like brick does not deploy any shrapnel nor have any effect on the explosion whatsoever. It simply acts as a way to anchor the tag and shoot it out. The clay bricks are completely free, need not be bought and come with any exploding tag that is inserted into the tag launcher.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000
[/li][li]Radar[/u] {6 slots // 30 meters}
Rank: B
Type: Puppet Gear / Ranged
Special: Consumes a certain amount of slots depending on attachment quality (rank). This can be jammed by anything that would jam a normal electronic device. Does not work on constructs or anything inorganic. Range of radar depends on quality (rank) of equipment.
- 'D' - 2 slots // 10 meters
- 'C' - 4 slots // 20 meters
- 'B' - 6 slots // 30 meters
'A' - 8 slots // 40 meters'S' - 10 slots // 50 meters
Description: An internal radar system that uses a combination of bouncing sound waves and heat sensing technology to pick up on hiding or stealth organic targets. When detected the puppet turns to the direction of the target and emits a beeping noise that increases in tempo as the distance shortens. If multiple targets are detected it will face one, then face another and continue this with the beeping tempo being specific to each one.
Cost: D: 250 // C: 500 // B: 1,000
[/li][li] Extendable Limbs[/u] {6 slots // 9 meter stretch}
Rank: B
Type: Puppet Part / Ranged
Special: Consumes a certain amount of slots depending on attachment quality (rank). An extendable limb can also be used on the puppets body allowing his torso or neck to stretch.
- 'D' - 2 slots // 3 meter stretch
- 'C' - 4 slots // 6 meter stretch
- 'B' - 6 slots // 9 meter stretch
'A' - 8 slots // 12 meter stretch'S' - 10 slots // 15 meter stretch
Description: A system of folding structures that allows a limb to stretch farther than it's normal reach. This works by adding in a flexible spacer every few inches or so in the limbs structure giving it the ability to reach farther and flexibly maneuver.
Cost: D: 250 // C: 500 // B: 1,000
[/li][/ul]
Description: This specific puppet built by Ue Zenkami was inspired by his deceased master, Genryu Uchiha. Though it is not his exact body, it heavily resembles his frame and features down a science. Firstly this specific puppet is not carved out of wood, instead its been crafted with the strongest of materials, said to even rival the durability of steel, giving it extraordinary defensive and offensive capabilities capabilities. Give its size and rank its slots are limited but useful nonetheless. Its mouth is comprised of fluid gears and cranks, allowing its mouth to open to launch any hidden explosive projectiles (I.E smoke bombs, Kunai grenades, Hikari) within its canon like tube. Both of its arms are jam packed with an assortment of weapons, having horizontal slits across the lower surface of the wrist, large enough for its 'integrated' katana's to propel forward to strike away at his opponents.
Upon the right arm -opposite to the lower wrist- A saw emerges from the surface of the wrist almost as to act as a wrist blade, instead it is merely a fast spinning variety of saws which can cut through opponents and barriers with ease. Within the center palm of its left hand lies a rectangular opening which slides up and down allowing its 'Tag launcher' to be accessible at a moments notice. Flexible spacers have been implemented all throughout its joints, giving its limbs the ability to stretch much father than they initially should or can.
As for appearance, its body is a dark metallic silver which complimented its steel hard material, however, most of it is clandestinely hidden beneath a fairly large cloak, one that spreads from the puppets neck down past its feet, giving it a ghostly type feel. Its fake hair is a dampened grey as Genryu's trademark is far from present, as it'd hinder its mouth launcher.
Cost: 44,500 Ryo Free[/spoiler]
Shiva
[/u]Rank: S
Material: S // Crystal: 20,000 Ryo
Dimensions: 10 x 10 meters // 5,000 Ryo
Total Slots: S // [75 Slots]
Attachments:
- Vacuum
Rank: S
Type: Puppet Attachment / Ranged
Special: Consumes a certain amount of slots depending on attachment quality (rank). Suction ability and range depends on rank.
- 'D' - 4 slots // 10 meter suck [coin sized]
- 'C' - 8 slots // 20 meter suck [secondary weapon sized]
- 'B' - 12 slots // 30 meter suck [main weapon sized]
- 'A' - 16 slots // 40 meter suck [dog sized]
- 'S' - 20 slots // 50 meter suck [human sized]
Description: A vacuum that sucks objects into a large tubing system. The sucked in objects go directly into the puppets body so it's recommended to either have a trap cell or cockpit inside. If one does not there's a good chance whatever is sucked in will destroy the inner structure of the body.
Cost: S: 10,000 Ryo
[/li][li]Cockpit[/u]{8 Slots // 2 Passengers}
Rank: C
Type: Puppet Gear / Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). The cockpit's ability to absorb damage is equivalent to its rank.
- 'D' - 4 slots // 1 passenger
- 'C' - 8 slots // 2 passengers
'B' - 12 slots // 3 passengers'A' - 16 slots // 4 passengers'S' - 20 slots // 5 passengers
Description: An armored holding cell in the center of a puppets body. Used to provide armored protection through hostile territory, as well as an excellent place to hide.
Cost: D: 250 // C: 500
[/li][li]Quick-Switch Systems[/u] {10 Slots // Near - Instant}
Rank: S
Type: Puppet Gear / Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). Allows the user to instantly switch parts, depending on the quality (rank) of the device.
- 'D' - 2 slots // Three Turns
- 'C' - 4 slots // Two Turns
- 'B' - 6 slots // One Turn
- 'A' - 8 slots // Half a Turn
- 'S' - 10 slots // Near-Instant
Description: A full body system of pop in joints and easy access wiring that allows quicker change of body parts, now making it possible to change a puppets slots in battle. Though the user needs to have the new parts he wishes to add in the, now empty, slots, the speed at which he changes makes it more then worth it.
Cost: S: 10,000 Ryo
[/li][li]Compression Systems[/u]{16 slots // Mini (hand/palm sized}
Rank: A
Type: Puppet Gear / Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). Allows the puppet to compress into itself and become compact for travel. Compaction limits depend on the device quality (rank).
- 'D' - 4 slots // 3/4th it's size
- 'C' - 8 slots // 1/2 it's size
- 'B' - 12 slots // 1/4th it's size
- 'A' - 16 slots // Mini (hand/palm sized)
'S' - 20 slots // Tiny (finger sized)
Description: An extensive internal system of compressed pipes, interlocking tubes and combining pieces that allows a puppet to compress his body together. Whether it's sucking a limb inside itself or completely pushing itself together, a variety of uses are possible. If all the pieces compress together the puppet cannot move and is instead rendered in a cube like state until the puppeteer releases it.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000
[/li][li]Thrusters[/u] {10 slots // 100% faster} {Both Feet = Bottom}
Rank: S
Type: Puppet Gear/ Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). Burst is equivalent to a single jutsu use, and water pressure levels depend on cannon's rank. After burst limit is reached, cannon overfloods and is unusable for the rest of the thread.
- 'D' - 2 slots // 20% faster
- 'C' - 4 slots // 40% faster
- 'B' - 6 slots // 60% faster
- 'A' - 8 slots // 80% faster
- 'S' - 10 slots // 100% faster
Description: A system of tubing leading out through the feet or back that, through the use of burned fuel, propels the puppet in any direction. The tubes lead back to a reservoir of oil held in a cavity, it's position at the users discretion.
Cost: S: 10,000 Ryo
[/li][li]Flash Pillar[/u] {8 Slots // 20x20 meter flash [x4]} {Head - Eyes}
Rank: A
Type: Puppet Gear / Melee
Special: Consumes a certain amount of slots depending on attachment quality (rank). Produces a blinding flash, similar to that of a flash bomb. Amount of uses per turn before needing a charge depends on the quality (rank) of the device.
- 'D' - 2 slots // 5x5 meter flash [x1]
- 'C' - 4 slots // 10x10 meter flash [x2]
- 'B' - 6 slots // 15x15 meter flash [x3]
- 'A' - 8 slots // 20x20 meter flash [x4]
'S' - 10 slots //25x25 meter flash [x5]
Description: A powerful light positioned anywhere in the body with it's cords leading to an internal battery in the puppet. By activating the battery the user can send out a powerful beam of light and temporarily blinding the target.
Cost: A: 5,000[/li][/ul]
Description: Shiva, a quick powerful and malicious puppet crafted by Ue Zenkami himsef. Its material is made out of the most refined materials, giving it a hardened shell just as strong as crystal itself, allowing its defense and exterior to rival the hardness of Shouton. Having been based off the actual Hindu Deity Shiva, the puppet was made with 4 arms, two protruding from each side of its body. The body / torso has more so of an oval shaped, namely because of the cockpit within it which allows it to store any captured prisoners. Within its eyes lies an internal battery, namely one that beckons forth a powerful beam of light to temporarily blind the target(s) that finds themselves within the flashes range. Its limbs aren't ordinary to say the least, allowing it for pocket sized portability due to its implemented 'compression system'.
Its speed is above the average puppet and shinobi due to the pneumatic thrusters beneath both of shiva's feet, increasing its speed by 100% on top of its normal gait. Its chest and stomach area opens up with horizontal sliding doors which reveals a fairly large tube (enough to fit a human) which begins to suck in everything within the Vacuums range, including the victim. Much like Ue's previous puppet, Shiva's body his hidden beneath tattered cloaks and cloths, keeping most of its secrets concealed from his opponent.
Cost: 65,550[/spoiler] [/font][/justify][/blockquote][/blockquote]