Joshoken [ascending air fist] [wip]
Nov 23, 2011 15:16:18 GMT -8
Post by Nureko Otoshi on Nov 23, 2011 15:16:18 GMT -8
Technique Name
Rank:
Type:
Range:
Chakra:
Special:
Description:
Domain:
Joshoken [Ascending Air Fist]
Name:Suidou Ge [Tunnel Strike]
Element: None
Type: Taijutsu; Offense
Rank: D
Description:
The user will either use their fists or
their palms and perform three consecutive and really fast strikes. These
strikes are either done into the same spot consecutively (three fists to
your face) or can be done one to the face, one to the gut and one to the
groin.
Name:Ni Ea[Double Air]
Element: None
Type: Taijutsu; Offense
Rank: D
Description:
The user will use both their fists and
bend to the side, punching the target in the face and in the gut at the
same time, their arms bent at roughly 90 degree angles at the same time.
Name:Nuru Ea [Null Air]
Element: None
Type: Taijutsu; Offense
Rank:D
Description:
When the user has been thrown or they are
falling, they will manipulate their center of gravity to turn their
bodies and land on their back on the floor while rolling at the same
time. This greatly cushions the impact against the floor and allows them
to get back up on their feet in an instant.
Name:Shippuu Furosuto [Hurricane Thrust]
Element: None
Type: Taijutsu; Offensive, Defense
Rank:C
Description:
The user, standing in place or while in
the air, will raise one of their legs and rotate in the opposite
direction of the leg they're holding up (rotate left if they raise their
right leg). This maneuver will both block an incoming physical attack and
set the user up for a strike. Once they turn 90 degrees, they will lean
and kick at the same time.
Name:Kisho Ea [Rising Air]
Element: None
Type: Taijutsu; Offense
Rank:C
Description:
The user will grab the target by the
shoulders firmly and pull them forward and down, kneeing them in the face
if they can with a harsh thrust.
Name:Senpuu Ha [Whirlwind Wave]
Element: None
Type: Taijutsu; Defense
Rank:C
Description:
This maneuver is more of a guard break or
counter to an incoming strike. If used as a guard break, the user will
close in on the target and place their arms towards the guard. They will
then perform a circular motion with their arms in one swift motion,
twisting and opening up the guard for an attack. If used as a counter,
the user will do the same thing, but when the hand comes to them, they
will perform the arm motion and knock the arm away. The user can also
grab the arms of the opponent with this motion to further take control of
the situation and set up for another strike.
Name:Doraggingu Ea [Dragging Air]
Element: None
Type: Taijutsu; Defense
Rank:C
Description:
When attacked by a physical move, the user
will simple use one hand to parry the strike to the side. If somebody
sends a right fist at them, the user will most likely want to use their
left hand to push the fist aside. Immediately following this, they will
bring up their other hand and grab the arm that attacked and drag the
attacker forward. This leaves them wide open for a strike, as the
dragging motion, while using little force, is powerful, and will cause
the target to jerk forward when performed.
Name:Shaki Tenketsu Ha [Precise Pressure Current]
Element: None
Type: Taijutsu; Offense
Rank:C
Description:
This is a simple yet powerful technique. Simply by using the index finger and thumb, the user will grab a pressure point located in either of the target's hand and apply pressure. When done right, all they need to do is manipulate the hand by turning, pulling, twisting or pushing in order to create a chain reaction, causing many muscles in the arm and shoulders to contort. This pain, which is inner rather than outer, will in most cases be extremely agonizing to the target, allowing the user to almost completely control their movements in a rough manner. This obviously fails against somebody who is flexible.
Name:Shifutii Hando Kyodanda [Shifty Hands Projectile Capture]
Element: None
Type: Taijutsu; Defense
Rank:C
Description:
This is a simple technique. The user will use a decent amount, or a considerable amount, of their own speed and focus it into their hands. They will then thrust their hands out and will catch or deflect incoming projectiles of small size, such as senbon, kunai and shuriken.
Name:Hanran Eage [Retaliating Air Strike]
Element: None
Type: Taijutsu; Offense, Defense
Rank:B
Description:
Although it appears to be a simple punch, it is more than that. When attacked by a weapon, a fist or even a kick, the user will throw a fist with a spin on it. The spin is used to parry the attack and cause it to graze or even miss the arm entirely. While doing this, the users spinning arm will continue to thrust forward and strike the foe with a punch, dealing a good amoutn of force to send them back, if it hits.
Name:Ichiseido Ea [Single Accuracy Air]
Element: None
Type: Taijutsu; Offense, Defense
Rank:B
Description:
This technique is a staple in the hands of many taijutsu users. In a fight against multiple opponents, it's key to be able to block and attack as many opponents as possible. Using only one hand, the user will use the base of their wrists to knock a punch or kick downwards, and using that momentum, will immediately have their hand bounce back up and strike with the top of their hand or knuckles into the jaw or face of the foe immediately after. This allows them to have an extra hand to defend with against a second opponent if they are ever in that situation, or to initiate a combo if it's one on one.
Name:Hei no Isei [Wall of Might]
Element: None
Type: Taijutsu; Offense
Rank:B
Description:
This technique that uses chakra to create the power behind it. Gathering chakra into the hand, the user will maneuver it to the chest, head or other limb of where they are striking. Without using much force, they will lightly place their hand on the spot and push with minimal force. While doing so, they will transfer kinetic energy from their 'roots' (feet) up through the body and through the arm, simutaneously releasing the chakra. This will create a powerful force that will most often send the target flying back several feet, even if they've braced themselves or are pushing back.
Name:Shinku Fuu [Vacuum Wind]
Element: None
Type: Taijutsu; Offense
Rank:B
Description:
This technique appleis the same principals as the Wall of Might, however it's done as a counter rather than a simple offensive maneuver. When the foe punches or kicks at the user, they will brace themselves and attempt to catch the attack. Holding it firmly with both hands, they will do the same as in the Wall of Might. They will gather chakra into one of their hands, and while applying kinetic force from their roots (feet), they will push with minimal force, simutaneously releasing the chakra to send the target flying back several feet.
Name:Daikishou Ea [Great Rising Air]
Element: None
Type: Taijutsu; Offensve
Rank:A
Description:
A more deadlier version of Rising Air, this technique utilizes the precise gathering and release of chakra upon impact to initiate. The user will grab the target by the shoulders and swiftly bring them towards them and down. With chakra gathered into their knee, they will release it upon impact, that is, once they knee the opponent in the face or chest or neck, or whever they manage to hit. This will have enough force to shatter a boulder or a tree into pieces, and as such will most likely kill or nearly fatally wound the person hit.
Name:Tatsu Kaiganshô [Tornado Boulder Break]
Element: None
Type: Taijutsu; Offense
Rank:A
Description:
The user will first gather chakra into their elbow. Once done, they will thrust that elbow forward with their other hand bracing against the fist on the arm of the attacking elbow and will strike the target with said elbow, releasing all the chakra at once. This will have enough force to shatter a boulder or a large tree into pieces, and will deal considerably heavy damage to a physical opponent, if not kill them.
Name:Kumokuge [Cloud Nine Kick]
Element: None
Type: Taijutsu; Offense
Rank:A
Description:
The user will gather chakra into one of their feet to start off. Once completed, they will press it into the targetted area and, in a sense, kick 'through' the opponent (not literally), releasing the chakra at the same time. This kick can shatter large boulders and trees into tiny pieces, doing considerable damage to a human being if done right. It can also send them flying dozens upon dozens of yards away (if they are the average weight of a typical male adult). One can also kick through walls and other surfaces with this technique.
Name:Ramujetto Ken [Ramjet Punch]
Element: None
Type: Taijutsu; Offense
Rank:A
Description:
Much like the Cloud Nine Kick, the user will gather chakra into one of their hands. Once they strike a foe with their fist, the one with the chakra in it, they will release the chakra immediately, increasing the power of the punch. This can shatter 4 squared meters of land, break large boulders and trees and can do condierable damage to a human, even killing them if done right.
Rank:
Type:
Range:
Chakra:
Special:
Description:
Domain:
Joshoken [Ascending Air Fist]
Name:Suidou Ge [Tunnel Strike]
Element: None
Type: Taijutsu; Offense
Rank: D
Description:
The user will either use their fists or
their palms and perform three consecutive and really fast strikes. These
strikes are either done into the same spot consecutively (three fists to
your face) or can be done one to the face, one to the gut and one to the
groin.
Name:Ni Ea[Double Air]
Element: None
Type: Taijutsu; Offense
Rank: D
Description:
The user will use both their fists and
bend to the side, punching the target in the face and in the gut at the
same time, their arms bent at roughly 90 degree angles at the same time.
Name:Nuru Ea [Null Air]
Element: None
Type: Taijutsu; Offense
Rank:D
Description:
When the user has been thrown or they are
falling, they will manipulate their center of gravity to turn their
bodies and land on their back on the floor while rolling at the same
time. This greatly cushions the impact against the floor and allows them
to get back up on their feet in an instant.
Name:Shippuu Furosuto [Hurricane Thrust]
Element: None
Type: Taijutsu; Offensive, Defense
Rank:C
Description:
The user, standing in place or while in
the air, will raise one of their legs and rotate in the opposite
direction of the leg they're holding up (rotate left if they raise their
right leg). This maneuver will both block an incoming physical attack and
set the user up for a strike. Once they turn 90 degrees, they will lean
and kick at the same time.
Name:Kisho Ea [Rising Air]
Element: None
Type: Taijutsu; Offense
Rank:C
Description:
The user will grab the target by the
shoulders firmly and pull them forward and down, kneeing them in the face
if they can with a harsh thrust.
Name:Senpuu Ha [Whirlwind Wave]
Element: None
Type: Taijutsu; Defense
Rank:C
Description:
This maneuver is more of a guard break or
counter to an incoming strike. If used as a guard break, the user will
close in on the target and place their arms towards the guard. They will
then perform a circular motion with their arms in one swift motion,
twisting and opening up the guard for an attack. If used as a counter,
the user will do the same thing, but when the hand comes to them, they
will perform the arm motion and knock the arm away. The user can also
grab the arms of the opponent with this motion to further take control of
the situation and set up for another strike.
Name:Doraggingu Ea [Dragging Air]
Element: None
Type: Taijutsu; Defense
Rank:C
Description:
When attacked by a physical move, the user
will simple use one hand to parry the strike to the side. If somebody
sends a right fist at them, the user will most likely want to use their
left hand to push the fist aside. Immediately following this, they will
bring up their other hand and grab the arm that attacked and drag the
attacker forward. This leaves them wide open for a strike, as the
dragging motion, while using little force, is powerful, and will cause
the target to jerk forward when performed.
Name:Shaki Tenketsu Ha [Precise Pressure Current]
Element: None
Type: Taijutsu; Offense
Rank:C
Description:
This is a simple yet powerful technique. Simply by using the index finger and thumb, the user will grab a pressure point located in either of the target's hand and apply pressure. When done right, all they need to do is manipulate the hand by turning, pulling, twisting or pushing in order to create a chain reaction, causing many muscles in the arm and shoulders to contort. This pain, which is inner rather than outer, will in most cases be extremely agonizing to the target, allowing the user to almost completely control their movements in a rough manner. This obviously fails against somebody who is flexible.
Name:Shifutii Hando Kyodanda [Shifty Hands Projectile Capture]
Element: None
Type: Taijutsu; Defense
Rank:C
Description:
This is a simple technique. The user will use a decent amount, or a considerable amount, of their own speed and focus it into their hands. They will then thrust their hands out and will catch or deflect incoming projectiles of small size, such as senbon, kunai and shuriken.
Name:Hanran Eage [Retaliating Air Strike]
Element: None
Type: Taijutsu; Offense, Defense
Rank:B
Description:
Although it appears to be a simple punch, it is more than that. When attacked by a weapon, a fist or even a kick, the user will throw a fist with a spin on it. The spin is used to parry the attack and cause it to graze or even miss the arm entirely. While doing this, the users spinning arm will continue to thrust forward and strike the foe with a punch, dealing a good amoutn of force to send them back, if it hits.
Name:Ichiseido Ea [Single Accuracy Air]
Element: None
Type: Taijutsu; Offense, Defense
Rank:B
Description:
This technique is a staple in the hands of many taijutsu users. In a fight against multiple opponents, it's key to be able to block and attack as many opponents as possible. Using only one hand, the user will use the base of their wrists to knock a punch or kick downwards, and using that momentum, will immediately have their hand bounce back up and strike with the top of their hand or knuckles into the jaw or face of the foe immediately after. This allows them to have an extra hand to defend with against a second opponent if they are ever in that situation, or to initiate a combo if it's one on one.
Name:Hei no Isei [Wall of Might]
Element: None
Type: Taijutsu; Offense
Rank:B
Description:
This technique that uses chakra to create the power behind it. Gathering chakra into the hand, the user will maneuver it to the chest, head or other limb of where they are striking. Without using much force, they will lightly place their hand on the spot and push with minimal force. While doing so, they will transfer kinetic energy from their 'roots' (feet) up through the body and through the arm, simutaneously releasing the chakra. This will create a powerful force that will most often send the target flying back several feet, even if they've braced themselves or are pushing back.
Name:Shinku Fuu [Vacuum Wind]
Element: None
Type: Taijutsu; Offense
Rank:B
Description:
This technique appleis the same principals as the Wall of Might, however it's done as a counter rather than a simple offensive maneuver. When the foe punches or kicks at the user, they will brace themselves and attempt to catch the attack. Holding it firmly with both hands, they will do the same as in the Wall of Might. They will gather chakra into one of their hands, and while applying kinetic force from their roots (feet), they will push with minimal force, simutaneously releasing the chakra to send the target flying back several feet.
Name:Daikishou Ea [Great Rising Air]
Element: None
Type: Taijutsu; Offensve
Rank:A
Description:
A more deadlier version of Rising Air, this technique utilizes the precise gathering and release of chakra upon impact to initiate. The user will grab the target by the shoulders and swiftly bring them towards them and down. With chakra gathered into their knee, they will release it upon impact, that is, once they knee the opponent in the face or chest or neck, or whever they manage to hit. This will have enough force to shatter a boulder or a tree into pieces, and as such will most likely kill or nearly fatally wound the person hit.
Name:Tatsu Kaiganshô [Tornado Boulder Break]
Element: None
Type: Taijutsu; Offense
Rank:A
Description:
The user will first gather chakra into their elbow. Once done, they will thrust that elbow forward with their other hand bracing against the fist on the arm of the attacking elbow and will strike the target with said elbow, releasing all the chakra at once. This will have enough force to shatter a boulder or a large tree into pieces, and will deal considerably heavy damage to a physical opponent, if not kill them.
Name:Kumokuge [Cloud Nine Kick]
Element: None
Type: Taijutsu; Offense
Rank:A
Description:
The user will gather chakra into one of their feet to start off. Once completed, they will press it into the targetted area and, in a sense, kick 'through' the opponent (not literally), releasing the chakra at the same time. This kick can shatter large boulders and trees into tiny pieces, doing considerable damage to a human being if done right. It can also send them flying dozens upon dozens of yards away (if they are the average weight of a typical male adult). One can also kick through walls and other surfaces with this technique.
Name:Ramujetto Ken [Ramjet Punch]
Element: None
Type: Taijutsu; Offense
Rank:A
Description:
Much like the Cloud Nine Kick, the user will gather chakra into one of their hands. Once they strike a foe with their fist, the one with the chakra in it, they will release the chakra immediately, increasing the power of the punch. This can shatter 4 squared meters of land, break large boulders and trees and can do condierable damage to a human, even killing them if done right.