Oroboros
Jan 14, 2013 14:56:39 GMT -8
Post by Corvus on Jan 14, 2013 14:56:39 GMT -8
OUROBOROS
Material / Armor: B / Stone - 5,000
Size: B / 45/45 slots used
Systems: None
Description: A grand creation birthed in the visage of the great serpant Ouroboros, this puppet is of large stature for its rank and of fierce attack capability ranging from a flame blaster to a black spray of needles and even its body itself can serve as a great weapon or an absolute defense. Ouroboros itself exerts a hissing sound as chakra moves through its body giving off a soft light blue glow from between its segments. A marvel of great power and ingenuity... perhaps its only downfall was its creator's poverty...
Its head takes the appearance of a bright white skeletal snake skull full with razor sharp fangs with a crimson red mane just behind it before turning to the pale sand-brown color of its bodily tail. The size of its head is around one meter in length giving it enough size to bite a man in two with its skeletal white jaws. Within the monstrous head just behind the jaws and hidden within the crimson mane is a dual set of weapons: a flame launcher and a senbon launcher.
These segments are very useful for its purpose as both a physical weapon and defense as they are created from the core of the construct making it to where if a segment is broken only that segment is broken and will not hampor the rest of the puppet. These segments are also fitted for offense as well as defense as they are adornned with spikes trailing along its full length and ending with a single sharp spine at the end of the tail.
Cost: 13,000 Ryo (10,000 base)
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WEAPONS & PARTS:
Body: 28 slots used
Description: A pointed tail that can be extended or completely sheathed in the puppets body. The sharp point at the end can act similar to the point of a blade or spear and puncture targets. The tail can be fired at will moving the same speed as a thrown kunai.
Cost: C: 500
Extendable Limbs -tail / lower body
Rank: C
Type: Puppet Part / Ranged
Special: Consumes a certain amount of slots depending on attachment quality (rank). An extendable limb can also be used on the puppets body allowing his torso or neck to stretch.
'C' - 4 slots // 6 meter stretch
Description: A system of folding structures that allows a limb to stretch farther than it's normal reach. This works by adding in a flexible spacer every few inches or so in the limbs structure giving it the ability to reach farther and flexibly maneuver.
Cost: C: 500
Natural Weapons x2
Rank: D
Type: Puppet Attachment / Melee
Special: Consumes a certain amount of slots depending on attachment quality (rank). The natural weapon's ability to deal and take damage is equivalent to it's rank. If one chooses to get a series of spikes or spines, they may get 10 per purchase of this weapon. Claws can be fitted to both hands in one purchase and horns can come in sets of one or two per purchase at the buyers discretion.
'D' - 2 slots // 1 meter length max
Description: Claws, spikes, horns and other such natural weapons can be a great constant offensive or defensive tool if used the right way. The can also be fired at will moving the same speed as a thrown kunai.
Cost: D: 250 [/ul]
Head: 17 slots used
Description: An incredibly thin pipe installed in any part of a puppet. By utilizing pneumatic force the puppet can launch senbon with incredible force.
Cost: C: 500
Precision Lens
Rank: D
Type: Puppet Gear / Self
Special: Consumes a certain amount of slots depending on attachment quality (rank). The accuracy and distance of the lens is equal to the rank of this attachment. All accuracy measurements are ONLY applicable while using the lens, normal (thrown kunai) accuracy applies when not using the lens. These lenses can be active for an amount of turns equal to the amount of slots the lens takes up but requires a two turn recharge period, if used for more turns than it is capable the lens will break and must be replaced.
'D' – 1 slot // 20 meter sight / 10 meter accuracy / equippable only to secondary weapon launchers
Description: A specialty crafted lens- receiver pair that when installed into a puppet will transfer the visual signals from the lens to the receiver, which is usually set within a scope or perhaps a mask that the owner can see through to see what the lens can see. However this is only half of its function, the lens itself is usually placed upon a weapon such as a kunai launcher to aid the owner in focusing and extending the accuracy of the shot and the sight of the user themselves.
Cost: D: 250
Flame Cannon
Rank: B
Type: Puppet Launcher / Ranged
Special: Consumes a certain amount of slots and travels a certain distance depending on attachment quality (rank). Fuel Tank (100 Uses) included in cannon design. Burst is equivalent to a single jutsu use, and heat levels depend on cannon's rank. Rank determines the amount of bursts that can be used per turn; surpassing that number forces the cannon to overheat and thus become unusable for the rest of the battle/thread.
'B' - 12 slots // 9 Bursts @ 15 meters
Description: A cannon style tube leading to a tank like structure full of fuel in the puppet. The cannon can lead out through any body part. Using pressurized gas the user can expel fire at a dangerous rate.
Cost: B: 1,000 [/ul]