The blades of vengeances have fallen swiftly. The shinobi are no more as 'Absolute Justice' has returned...now, it is the Samurai that rule the Five Major Nations!
But at what cost? Have they become the very thing that they despised the most...? Heroes and villains seem to change roles every day, but one thing is for certain - we yearn for our freedom, for days gone by where we flew the skies unhindered.
narutorplay.proboards.com/thread/21600/kumogakure-times-delivery-service Kumogakure Times Delivery Service Rank: D. Description: As the publication of the Kumogakure Times grows in popularity, the agency requires a stronger work force to keep up with its demand. One task in particular-- delivering the vast amount of newspapers to its subscribed customers-- is lacking in capable, and efficient, labor. This is where you come in. Head over to the agency and retrieve their list of delivery addresses. Make certain the newspapers are delivered as quickly as possible. You start at the break of dawn. Reward: 25 EXP / 500 RYO. Minimum Shinobi: 1.
Maya had come towards the building as she would then slowly enter it, going to the front desk she would then take out a note. And hand it towards the female or male. That was mission details.
(I did not know that I had to Go Here to gain a Mission, I was hoping this would be alright.)
Kumogakure Times Delivery Service Rank: D. Description: As the publication of the Kumogakure Times grows in popularity, the agency requires a stronger work force to keep up with its demand. One task in particular-- delivering the vast amount of newspapers to its subscribed customers-- is lacking in capable, and efficient, labor. This is where you come in. Head over to the agency and retrieve their list of delivery addresses. Make certain the newspapers are delivered as quickly as possible. You start at the break of dawn. Reward: 25 EXP / 500 RYO. Minimum Shinobi: 1.
Maya had gotten up that morning. Did he daily duties, got dressed fully equipped and head out the door. The sun had barely even reached out, it dawn. Soon the sun came out so she had to hurry her mission had already begun. She was wearing a suit. A Black leather suit. With High Heels, She looked amazing, any guy would fall for her, unless they were homosexually. And even they would droll all over her. Her thoughts drilled into that cute head of hers, as she would then begun to think of her Brother. Sithis was in the Hidden Cloud Village she wanted to see him very badly and tell him how she had progressed in the Medical Field, then again. Sithis wouldn't care, and Maya would just be wasting her own time. She then went on towards the streets of the Hidden Cloud Village and then went to the Newspaper Building.
She picked up the large back and placed it over her shoulder, Damn she should have not brought her items, this would surely slow her down but oh well right? Shaking her head slowly, as she was off into the top building, so she decided to start with the upper level building, she figured those would be easier. As she moved on the roofs, she could be seen tossing, newspapers at the doors ways. Of Each building with great pin point accuracy. Which was great, but she was slightly, annoyed she wanted to drink already and party. But that was not gonna happen since her profession carried over from The Hidden Snow Village, to the Hidden Cloud Village. No more getting late or drunken Orgies. Regardless She had now finished all the houses, apartments, housing, and mansion on the top level. Now it was time for the lower levels.
She dropped down the the Medline leveled floors, and begun moving around and tossing newspaper all over the place, to the correct houses, man. This was getting very very very annoying and frustrating. After the Medium Leveled housing has been down she went to the lower level. Which were the last ones.
Once she got to the first House, she had reached for her bag. And it was empty."Shit." She spilled less then an hour before the sun raises up and sun shrines down. Now she had. Travel back to the, Newspaper to the get, the Another bag. Curse you people. She thought slowly in her head. She then left to get another bag, once that was done, she headed out back towards the lower level housing and back to toss the newspaper, at the door way with great accurately. Once that was done, she was finished. Now she had two minutes of spare time to go to The Kage House, to get her payment.
Shunshin no Jutsu (Body Flicker Technique) Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Handseals: - Chakra Consumption: Low
Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must to combine it with a distraction.
Note: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.
Fuubaku Houjin (Exploding Seal Method Formation) Rank: D Range: - Type: Supplementary Handseals: 1 Chakra Consumption: Low
Fuubaku Houjin is a Ninjutsu technique used by shinobi in conjunction with common explosive devices such as exploding notes. With this, the user can choose when their explosives detonate, opposed to being at the mercy of a countdown.
Note: This ability allows the user detonate his or her explosive notes, opposed to allowing them to be "timed" explosives. Without this technique, the user cannot automatically detonate their tags.
Kai (Release) Rank: D Range: - Type: Supplementary Handseals: 1 Chakra Consumption: Low
Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Kage Shuriken no Jutsu (Shadow Shuriken Technique) Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Offensive Handseals: - Chakra Consumption: Low
It's a simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown simultaneously. However, depending on the way it's used, it can prove its absolute efficiency. The trick is to somehow draw the enemy's attention towards the upper shuriken. Then, they have to deal with the path of the lower, unnoticed shuriken. However, if the enemy notices both shuriken, the technique ends up losing all of its efficiency.
Soushuriken no Jutsu (Manipulated Shuriken Technique) Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Supplementary Handseals: - Chakra Consumption: Low
With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.
Note: By combining this technique with a Chidori enhancement, the user may cause the wire to break the Shuriken apart into multiple sharp slabs that can be directed by the user.
Kugutsu no Jutsu (Puppetry Technique) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Supplementary Handseals: - Chakra Consumption: Mid to cast, Low to sustain
Kugutsu no Jutsu is a fundamental ninjutsu technique behind all forms of puppetry, and the preferred method of execution for shinobi that have discovered its use in battle. By emitting threads of chakra that allow perfect control between the user and their creation, it allows a ninja to use a puppet to attack from afar. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target. However, puppet masters can also attack their strings to human beings as well (requires a physical touch first), and weapons as well!
Being comprised of chakra, these threads are immune to any and all physical assaults (including elemental ninjutsu). They can, however, be cut by items that are being charged with chakra (regardless of the element). The user can emit one thread per finger, each of which is capable of controlling a single item (a full puppet included).
Note: This technique is only available to Ninjutsu\Genjutsu Primaries.
Kuchiyose no Jutsu (Summoning Technique) Rank: C Range: Close (0m ~ 5m) Type: Supplementary Handseals: 3 Chakra Consumption: Low - Massive
A powerful jutsu intended to call forth aid when in dire need, Kuchiyose allows a ninja to summon a a variety of entities and items meant to assist them in a dire situation. From people to animals, to inanimate objects such as weapons and items, these creations come forth out of thin air near-instantly after the seals are done and into the battlefield. Keep in mind each summoning in question requires a previous contract to be filled out. Finally, signing this contract also allows said summoning to be able to reverse summon the human ninja to their own location.
Note: All summons have their own chakra cost, which the user will need to meet in order to bring them forth. In terms of inanimate objects, the user can summon up to ten secondary weapons for a Low amount of chakra (per summoning); on the other hand, they may summon up to five primary weapons for a Mid amount of chakra (per summoning).
Soushuuha (Manipulate Advancing Blades) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 4 Chakra Consumption: Low
Soushuuha is a Ninjutsu technique used in order to give aerial projectiles a slight edge in combat. After the needed handseals, this technique allows the user to hover multiple projectiles (a maximum of five), like kunai, in the air while they approach a target. They can then unleash a torrent of projectiles much faster than if each was thrown individually.
Hitei Mushou (Flying Nail Mist PiercE) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 3 Chakra Consumption: Mid
Ninpou - Hitei Mushou is Ninjutsu technique universally known by shinobi across the globe. After forming the needed handseal, the user will emit a flying mist of small nails from their mouth, created entirely of the user's chakra. These small nails can travel towards their opponent at quite a distance, moving at impressive speeds and retain even more impressive accuracy!
Kaiten Kakatou Otoshi (Spinning Heel Drop) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: - Chakra Consumption: Mid
A very basic but effective taijutsu attack, the Kaiten involves the user's leg in a reverse downward kick. After launching themselves into the air and begin to somersault, the user gains momentum within the chosen striking limb and come spinning down, laying their heels into the target's shoulders and head.
Note: If this kick connects with the opponent’s head, they will be stunned for one full turn.
Hayabusa Otoshi (Peregrine Falcon Drop) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: - Chakra Consumption: Mid
A very deadly and efficient taijutsu attack. While at an elevated position, the user will grab their opponent from behind. Firmly locking themselves to their back, the user will then lock their ankles onto the opponent's neck in order to get their body rigid. Finally, on the descent, the user proceeds to drive and plant the victim head first into the ground. Essentially a belly to back pile-driver, the move can provide a great concussion to his opponent's head.
Shishi Rendan (Lion Combo) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: - Chakra Consumption: Mid
An effective aerial attack, the user first begins to maneuver to their opponent in a vulnerable aerial position. While shadowing them, the user will attempt to strike them from a vulnerable angle. First, they will strike as a feint in order to draw their target's attention and defense to one area. Then, a true strike is made towards the most undefended area, preceded by several more until the user violently begins knocking them down and towards the ground. As the enemy falls back to the earth, the user will deftly rotate their body around to deliver a full force kick to their chest.
Note: The maximum amount of hits, not including the final heel drop, is five hits.
Shousen no Jutsu (Mystical Hand Technique) Rank: C Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra Consumption: Mid
Shousen Jutsu is one of the most fundamental yet vital Medical Ninjutsu techniques utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands, creating a special chakra designed to speed up the body's natural healing process exponentially. The chakra is represented by a faint glow around each of the user's hands, a perfect circle formed around the appendage, with the glow itself letting off a faint, blue hue.
Note: This technique is capable of healing a small or moderate amount quickly, such as a single injured appendage, (in the time of one post) after damage has been received. However, larger scales of damage require more extensive periods of time (for a maximum of three posts). The level of “damage” sustained should be judged to the best of your capabilities, and if needed, confirmed by a Moderator.
It should also be noted that the healing effect of this technique can only be facilitated through the hands.
Horisageru no Karada (To Delve Into the Body) Rank: C Range: Close (0m ~ 5m) Type: Supplementary Handseals: 15 Chakra Consumption: Mid
A highly precise Medical ninjutsu, the user channels chakra into their hands and then places them both on the patient's solar plexus. The chakra pulses through the body in several waves, taking all important information about the condition of the body and relaying it to the user. In this way a Medical ninja is capable of instantly understanding what is wrong with the body, although not necessarily what is needed to fix the problem.
Chakra no Mesu (Chakra Scalpel) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 3 Chakra Consumption: Mid to cast, Low to sustain
Chakra no Mesu is a special Ninjutsu technique used by medical ninjas. After forming the needed handseals, the medic will focus chakra to their hands, creating a distinct, colored hue of chakra. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle. Developed for surgery, it has since taken a unique aspect in battle.
Note: The damage inflicted by this technique is enough to severely injure internal organs and slice muscles for 50% reduction in functionality. Internal bleeding is somewhat steep near the more primary organs, and will result in the death of the victim in ten posts if no treated.
Chakra Ijou (Chakra Transfer) Rank: C Range: Close (0m ~ 5m) Type: Supplementary Handseals: 5 Chakra Consumption: Low - Massive
Chakra Exhaustion is a dangerous thing for shinobi to have to face. Medical Ninja developed a way to fix that problem. By touching the center of the patient's chest with both hands, the user is capable of sending chakra directly into the patient's chakra circulatory system, allowing the system to process the chakra and receive it as if the chakra were the person's own. While the user maintains their touch on the patient's body, the amount of chakra per turn varies on the user’s will.
Saikan Chuushutsu no Jutsu (Fine Affliction Extraction) Rank: C Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra Consumption: Mid
Saikan Chuushutsu no Jutsu is a skill used by medical ninja to remove harmful poisons from a patient's body. The ninja will infuse their chakra into liquid bubble, which they will insert into the patient transdermally. Targeting the liver and kidneys, the medic can filter the patient’s blood rapidly, filling the bubble with the dangerous toxins which can be discarded once the procedure is complete.
Kagemane no Jutsu (Shadow Imitation Technique) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Handseals: 2 Chakra Consumption: Mid per target
Kage Mane no Jutsu is a Ninjutsu technique developed by the Nara clan. Its original purpose was as a skill to help delay any pursuers. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow; however, they are limited to the surface area of the original cast shadow. Once the clan members shadow reaches the target shadow, it will attach itself. While attached, the target will be frozen, only able to replicate in mirror form the actions of the clan member. If the clan member is low on chakra, the Kage Mane will falter and the shadow will return to its normal form.
Note: The duration of Kage Mane depends on the Ninja's rank. At Genin, the duration is 1 full turn. At Chuunin, the duration is 2 full turns. At Jounin, the duration is three full turns. Keep in mind that a full turn constitutes the end of the caster's next turn. Like the Yamanaka technique, once you’re caught, you’re caught. This technique can be overpowered by a drastic release of chakra, such as the Gates or a Bijuu.
Kageyose no Jutsu (Shadow Gathering Technique) Rank: C Range: Close (0m ~ 5m) Type: Supplementary Handseals: 3 Chakra Consumption: Mid to cast, Low to sustain
After performing the necessary handseals, the user is granted exceptional control over their shadow. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skillfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and such. It is accurate enough to even make the tentacles go through tiny holes.
Note: The user must remain still while using this technique. A maximum of five tendrils can be created per cast.
Sutangan no Jutsu (Limb Stunning Technique) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 4 Chakra Consumption: Mid
The electric influence that exists over the human body and its muscles allows one to control the later through unconventional methods, including through the means of chakra. After charging a small electric shock in the user’s hands, one can approach their victim and place the charged hand onto a limb or muscle on their body, unleashing the pent up shock and rendering the aforementioned target useless for the rest of the turn. Although simple, it’s highly effective when the user is faster than the victim, and can outmaneuver them as they strike. Also highly effective for keeping captives in place!
Note: If used on a person’s head, they will be knocked out for a single post. Limbs are numbed for a whole turn. Stunning effect cannot be stacked. The user must touch the victim with their hand to achieve the desired effects.
Matoudai Zeusu (Strike of Zeus) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Offensive Handseals: 6 Chakra Consumption: Mid
Named after the fabled imaginary leader of the sky and thunder, this technique allows the user to feel like Zeus himself as they summon a tight bolt of electricity in their hand, similar to a javelin, so that they could throw it with appeasing accuracy. The bolt will move through the sky quite fast, and carries deadly accuracy in the right hands. Upon making contact with the target, it immediately bursts into a vertical cylinder storm that surrounds the victim and delivers a plethora of constant shock damage.
Jibashiri (Earth Flash) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Offensive Handseals: 4 Chakra Consumption: Mid
Raiton- Jibashiri is a Ninjutsu utilizing the Lightning Element. After soaking the ground/opponent either with a Suiton technique or a conductive surface, the user will charge their palms with electricity and unleash the current into the ground. It will run along the earth and towards the opponent in order to shock them.
Purazuma Booru (Plasma Ball Technique) Rank: C Range: Close (0m ~ 5m) Type: Defensive Handseals: 8 Chakra Consumption: x2 Mid
A highly strategic raiton jutsu, the Plasma Ball allows the user to create a thick sphere of Raiton around their body, able to shock anyone that comes in contact with it immediately. Though no other jutsu can be cast while sustaining the shield, it makes up for it by becoming an ‘ultimate’ shield of sorts from regular, simple techniques and attacks.
Mekurumeku (Blind Flash) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Handseals: 5 Chakra Consumption:
A basic yet effective Raiton technique, the user focuses a bit of chakra all over their body, letting the lightning gather and then quickly exploding, effectively providing a blinding light that leaves all within the range blind. Useful for disorientation and quick get-aways.
Raikyuu (Lightning Ball) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Offensive Handseals: 4 Chakra Consumption: Mid; x2 Mid
A very simple and effective Raiton technique known throughout, the user either takes twin weaponry or their own appendages, focuses their chakra into their center, and forms a ball of pure lightning. This newly formed threat can either be smashed into an opponent’s face, or tossed from a nearby distance. Repetitive exposure to the shocking has been known to leave its victims stunned.
Danpen Inazuma (Shooting Thunder) Rank: C Range: Close (0m ~ 5m), Mid (0m ~ 5m) Type: Offensive Handseals: - Chakra Consumption: Mid
Meant more as a reactionary technique than a main avenue of offense, this jutsu allows the user to essentially shoot out small lightning bolts from a free hand to anyone within a small range. This requires no seals to conjure, and can be shot out from one’s appendage during the most heated of combat. The damage is light and the bolts shoot off in a relatively straight line, at rapid speeds.
Hiraishin (Sparking Electric Needle) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 4 Chakra Consumption: Mid
Raiton- Hiraishin is a Ninjutsu utilizing the Lightning Element. After coming into physical contact with the opponent, the ninja can then raise their arm into the air and gather electricity. A bolt of electricity can then be used to travel through the user’s body and into the opponent’s body in order to paralyze them.
Eshaku Raikou (Lightning Bow) Rank: C Range: Mid (5m ~ 10m), Far (10m+) Type: Offensive Handseals: 4 Chakra Consumption: Mid to cast, low per arrow afterwards
After performing the needed handseals, the user will wave both arms through the air, leaving Raiton chakra behind in the shape of bow and arrow. The lightning arrow can then be shot at an opponent and stun them from afar. By taking extra time to focus their energy, the arrow can be re-shaped for distance, rather than power.
Kawarimi no Jutsu (Body Replacement Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: 0 Chakra Consumption: Low
Kawarimi no Jutsu is an Academy Ninjutsu technique. When in danger the user will quickly substitute themself with another nearby object - generally a block of wood, but sometimes even another person - the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosvie tags can be attached to the placement for an added surprise!
Note: Switch is near-instantaneous. The technique can only be used once per turn.
Henge no Jutsu (Transformation Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: 3 Chakra: Low, Low (upkeep)
Henge no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user takes on the form of another object, whether it be an animal, plant, or inanime object. This transformation is exactly like the genuine article, so it is impossible to tell the two apart without special methods.
Note: The user can transform themself into an object of average, small, or miniature size. This means that one cannot Henge into a bijuu, summon, or other gigantic object.
Bunshin no Jutsu (Clone Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: 3 Chakra: Low (per clone)
Bunshin no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user creates an intangible copy of themself. This clone has no substance, so it is not able to attack, and thus can only be used to confuse the enemy. It is mainly used in combination with other ninjutsu. These clones can be easily distinguished by opponents with doujutsu, but even opponents with normals eyes can tell tell it apart from the original if they are observant, as the clone does not have a shadow and will not disrupt the area aroun themself with their movement. As soon as this clone comes in contact with an opponent or gets attacked, it will dispurse.
Note: The clone's movement speed is equal to the user's. Bunshin cannot mold chakra to perform jutsu, nor can they physically harm an opponent.
Kakuremino no Jutsu (Cloak of Invisibility Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra: Low, Low (upkeep)
Kakuremino no Jutsu is an Academy Ninjutsu technique that allows the user to take a cloak or a piece of cloth and infuse it with their chakra, allowing them to blend into the background. This creates an optical illusion where the user is basically invisible to the naked eye.
Note: No other techniques can be used while disguised.
Nawanuke no Jutsu (Rope Escape Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra: Low
Nawanuke no Jutsu is an Academy Ninjutsu technique. Should the user be tied up by normal ropes, they can exert a small amount of chakra to frey their bindings and effectively escape.
Note: Ineffective against complex, electrionic, or unique binds.
Kinobori no Waza (Act of Tree Climbing) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra: Low, Low (upkeep)
Kinobori no Waza is an Academy Ninjtusu technique. By focusing a small amount of chakra to the bottom of their feet, the user can climb a tree (or other vertical wall) without utilizing their hands. This technique has a dual purpose, since it is the perfect way to increase skills with chakra control - if the stream of chakra is too weak, the user will loose their footing; if the stream is too strong, the user will be pushed away from the surface.
Suimen Hokou no Waza (Act of Water Surface Walking) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra: Low, Low (upkeep)
Suimen Hokou no Waza is an Academy Ninjutsu technique, and is a variant of Kinobori no Waza. By emitting a constant stream of chakra from the bottom of their feet and using this repllent force, the user is able to walk across the water's surface. This technique is vastly more difficult than its counterpart because the amount of chakra that needs to be focused changes constantly, but it helps to build chakra control in the user. After much practice, it is even possivle to 'skate' across the water's surface instead of just walking or running.
Note: The user must know Kinobori no Waza in order to use this technique.
Quarterstaff[/u] Rank: C Type: Primary / Blunt / Melee Description: A quarterstaff is a long staff, about five to seven feet long used primarily for stick fighting. Held with the back hand at the butt end of the staff and the other hand about a foot above it, as a two-handed sword would be held, it can be used either as a defensive measure against blows, or as a bashing instrument. Cost: 5,000 Ryo
Broadsword/Longsword Rank: C Type: Primary / Sword / Melee Description: A broadsword is a sword with a blade that is heavy, straight, and usually double-edged. With a blade as long as four feet, it is used primarily for slashing and thrusting. Cost: 5,000 Ryo
Ninja Wire Strings Rank: D Type: Secondary / Ranged Special: 20 ft. of wire per pack. Description: Wire Strings can be used for rappelling, manipulating weapons, or to tie down and restrict the movement of an opponent, sometimes even being able to slice through items when generating enough force to do so. They are a useful tool for a shinobi. Cost: 100 Ryo per pack
Smoke Grenade Rank: C Type: Tool / Area of Effect Range: 0 - 10 meters Special: 3 per pack Description: This combustible comes in the form of a long, skinny cylinder, no more than a few inches long. At the top lies a pin which, when pulled, activates the grenade's internal components. Within seconds, thick, dark smoke begins to spew from the cylinder, covering a wide area and leaving all those nearby blinded and gagging. Cost: 500 per Pack
Exploding Pouch Rank: C Type: Tool / Area of Effect Range: 0 - 5 meters Special: 5 per pack Description: A variation on the exploding note, these pouches contain a myriad of ball bearings and other metallic projectiles that, when detonated, spread forth even more Cost: 500 per Pack
Breath Mask[/u][/url] Rank:D, C, B, A, S Type: Universal Accessory / Self Special: Rank of mask determines the amount of time a user can spend underwater before needing to resurface and recharge the device. It takes a whole turn/post of being outside of the water in order for the apparatus to recharge. Additionally, mask is designed to keep out aerial objects that may harm the user, such as generic poisons and micro-fragments, equal to one rank lower than the rank of the mask. Each mask takes up one (1) accessory slot.
D: 2 turns of underwater breathing
C: 4 turns
B: 6 turns
A: 8 turns
S: 10 turns
Description: With this accessory, the ninja is able to breath underwear for short periods of time. The apparatus appears to be a very small mask, and covers only the nose and mouth of the user. Although, it is quite hard and sturdy, and usually comes in a deep black color. Cost: 11,000 / 15,000 / 20,000 / 30,000 / 50,000 Ryo
High-Frequency Ear Plugs[/u] Rank:C, B, A, S Type: Universal Accessory / Self Special: When worn, the plugs negate Ototon (Sound) based chakra one rank lower than the rank of the plugs. However, in order to receive full protection, one must accept the fact they will be fully deaf while wearing them. Finally, though it takes a simple action to take them on or off, it takes a second delay before the chakra can seal the plugs across the ear in order to block out sound. Each pair of plugs take up one (1) accessory slot. Description: Though appearing insignificant at first, these specially modified ear plugs allow the user to block out more than just regular sound. Though it cannot fully stop chakra induced sounds, it does an excellent job of keeping most of them out! Cost: 10,000 / 15,000 / 25,000 / 45,000 Ryo (price per set of 2 plugs!)
Satchel Rank: C Type: Universal Accessory / Extension / Self Special: Allows the storage of 5 extra Packs. Available to all ranks, including Non-Ninja. Each satchel takes up one (1) accessory slot. Can only begin with one when creating character! Description: The Satchel is a simple holding device which can store extra secondary weapons should the user need to call on them quickly in battle. Appearing like a regular carrying, it is hung on one's side or worn at the hip for easy access. Cost: 30,000 Ryo
Age: Seventeen Village: Formerly: The Land of Snow/Yukigakur Currently: Hidden Cloud Village Rank: Genin Clan: Nara Experience: 1500/1500 Profession: Medical Nin Difficulty: HARD / ADVANCED Releases: Raiton(Lightning) Types: Ninjutsu\Genjutsu Primary Taijutsu: Secondary
Dis pet her womanly cleavage and her curvy body. She passion some uncomfortable and some unattractive marks on her body, although others say other wise. If her clothing were to be striped she has a large scar going from her ribs, towards down her left side of the waist, and that being another scar, that's down her back, curved in a dragon sharpened. Along the lines, her chest, lower body, are covered in evil lustful tattoos. And on her acculturate stomach she has a Dragon Fly tattoo, that represents Death.
That being her Height, is rather normal for a female, being 5'6, and weighing 134 pounds. She is tan, and her Cheek bones, and the size of of hers face, is rather in a lonesome matter. Her hair is long and runs down her back, cover her, butt, and even the chest, as well as the Wonderful face she possessions. Her arms, are of an avenged woman. The shape of her body, is average.
Lastly, She wears, a long metal staff on her, back, Heels, A Pink robe like thing,(See picture.) And gloves, that go around her Hands, she also has, a way of walking by swaying her hips, the hair allows her to sway away from her chest, so she looks resistible. His slim, and not fat. Also, also has a a Death skull tattoo on her left breast. That indices that she kills her targets after she beds with them. She has also different formation varies of clothing that she, wears, all matching. Like black shorts, mini shirt, while have a black and white trench coat, only at small times. She wears them.
Maya's personalty is rather slimier to Sithis none evolved one yet but even worse. She is calm, at times, and can be an unnerving manipulative slut at times. She will kill anyone that stand her path of Greed and Lust, if she can. And thee at them alive. Unlike Sithis, she possession a nature nature of evil, and a proprioceptive figure of a demon lady. She is rather a loud mouth most of the times, and rather then thinking like Sithis does, she acts on a rather Unwise choice, if she finds a deem-full act to do. The only way she acts smart is by Doing something, that involves assassination plots, and destine manner of the Snow, Kage, his lust, and title ship.
Aside from that, if she finds a lonely man on the street, snapping at Acheson she would try to seduce him, bed with him then kill him, and take his riches. Her evil, ways that cloud her judgement at times are the ways that she thinks, what she does is not right. And unlawful for god's Troubled self. Which causes her to go into a crazy manic Slut fest, going on, drinking, and getting in trouble, without releasing what she was doing, is unlawful and bad, which is surfing her a course in life.
Other notable traits that do her well. She stands up for both genders, and unquiet, Gay, lesbian, Shemale, and string, as wells s Bi. Which is something that fives away her weak parts, as she becomes over emotion about it. She is at times rather reckless and self curtained thinking only of herself, her pleasures and needs. Then other people due to the rough life she had been through.
Alignment: Good Chaotic
Allegiance: Yuki, Herself, Medical Arts
Quirks &Tendencies: N/A
Likes: Women Training Plotting Manipulation Torture Chaos Order Loyalty Evil Men
Children Brats Spiders Cats
Her life story, dark and gruesome from other parts, not worth maintaining. Now, she was born, before Sithis was even on the surface of this plain to be honest, right after birth the Parents, she had shipped her off to snow, where she would be raised as a ninja, illegally shipped. After she was shipped she was raised, By evil men, as she grew order she was raped, beaten, Whipped, Chained, Gagged, You name it she's been through it. After that in chide. THe men left her her to rot, in there cell, and fleed the village, for twenty eight days she had now eater of food, She was locked out from the area of light.
After the days were over She was resumed by Snow ANBU, and sent to an apartment where she was given a soup, foods, water,an and even this place to live, it she ultimately decided to be a ninja, So she indolence in the ninja school at age of fourteen. Being the oldest on in the acumen, she rick rolled the Genin exams with flying colors unlike others who had failed. After that was done, she began, to learn jutsu, of her clan, and medical jutsu that she wanted to learn.
As time pasted by she begun. to Know the different, between what happened during her early years, and decided to make others suffer the way she was. And the way she was treated and punished horribly. So, she decided to be a Lusful Evil Manipulative slut, that cares for none but herself. And that being she begun to enjoy her Life. She is rather a kin, and looks for a sensei, to teach her. About stuff. And is rather unknowingly flute, in languages, that deal, with Other cultures.
After the Events of Yuki, she had joined the Hidden Cloud Village.