Cole Terumi
Aug 15, 2015 6:02:36 GMT -8
Post by cole on Aug 15, 2015 6:02:36 GMT -8
SUITON
Tier One - the Liquid Pathways: Like the rolling rivers and coursing streams, Suiton specialists have been known for how quickly they can forge their handseals. Suiton users of this level have learned to decrease the handseals account of all suiton-based jutsu by a total count of 2.
Suiun Suishi no Jutsu (Water Transport Dispatch Formation Technique)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 5
Chakra Consumption: Miniscule
Suiun Suishi no Jutsu is a Ninjutsu utilizing the Water Element. The user will first perform a series of handseals, and then cause a large column of water to rise from a nearby water source. Due to the moderate volume of liquid controlled by this technique, it is the preferred method of fighting nearby fires.
Blinding Bubbles Technique
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: 4
Chakra Consumption: Low
Utilizing the Water Element, the user will blow half a dozen bubbles after performing the necessary handseals. These bubbles will rush toward an opponent, and when popped, release puff of red powder that momentarily blinds the opponent (for one full post).
Note: Water is not necessary beforehand to perform this technique.
Soap Bubble Slime
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 6
Chakra Consumption: Mid
Utilizing the Water Element, the user will blow half a dozen bubbles after performing the necessary handseals. These bubbles will rush toward an opponent, and when popped, release a sticky slime, delaying and or trapping an opponent.
Note: Water is not necessary beforehand to perform this technique.
Suishuu Gorugon (Water Attack Strong Current Torrential Rain)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 7
Chakra Consumption: Mid
Suishuu Gorugon is a Ninjutsu utilizing the Water Element. After performing the necessary handseals, the user will take control of a nearby body of water. They will then cause a column of water to rise out from it, and then direct it toward their target(s) in the shape of a biting serpent.
Kokuun no Jutsu (Black Clouds Techniques)
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 3
Chakra Consumption: Mid
Kokuun no Jutsu is a Ninjutsu technique which utilizes the Water Element. After forming the necessary hand seals, a black mist will emit from the body and rise into the sky. Black clouds will then form, releasing a flammable rain of oil onto his\her targets.
Note: Water is not necessary beforehand to perform this jutsu.
Homatsu no Jutsu (Bubbles Technique)
Rank : C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra Consumption: Mid
Homatsu no Jutsu is a Ninjutsu technique utilizing the Water Element. After performing the necessary handseals, the user will blow a dozen bubbles (which are no larger than their palm). These bubbles can move to surround their target. Even the slightest amount of physical contact with an object is required to make these bubbles burst, resulting in a small but powerful explosion (comparable to an explosive note) when they do. Likewise, the user can make them detonate on command with a snap of their fingers.
Note: Water is not necessary beforehand to perform this technique.
Mizu Bunshin no Jutsu (Water Clone Technique)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 3
Chakra Consumption: Mid per clone.
Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it cannot travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.
Note: This clone can have a maximum of one HIGH's worth of chakra. These clones are limited to water-based jutsu and elementary chakra channeling. This includes simple abilities like water walking and tree climbing but not more advances channeling techniques such as Hien.
Mizurappa (Water Trumpet)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra Consumption: Mid
Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the necessary handseals, the user will expel a strong jet of water at their opponent. This jet is easily capable of swamping up to three targets, pinning them against any surface with its pressure.
Note: Water is not necessary beforehand to perform this technique.
Mizu no Muchi (Whip of Water)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive, Supplementary
Handseals: 5
Chakra Consumption: Lo
Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion, such as allowing the ninja to whip the crap out of little kids.
Note: The user does not need to possess the Raiton element to generate the electric current.
Mizurappa (Violent Water Wave)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra Consumption: Mid
Mizurappa is a ninjutsu technique utilizing the Water Element. After forming the needed handseals, the user will expel a strong, pike-like jet of water at their opponent.
Note: Water is not necessary beforehand to perform this jutsu.
Teppoudama (Bullet)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 5
Chakra Consumption: Mid
Teppoudama is a Ninjutsu technique utilizing the Water Element. After forming the necessary handseals, the user will manifest a large amount of water in their mouth which they can then spit at their opponent as a large spherical projectile (the size of a baseball).
Suirou no Jutsu (Water Prison Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 5
Chakra: Mid
Suirou no jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary handseals which causes water to form around the target, shaping into a spherical prison which only allows for severely limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still alow for a clone to attack others nearby.
Note: This jutsu will be treated as seen in the Kakashi vs. Zabuza fight. Once captured by the water prison, the character inside is almost completely immobilized, making escaping from within the water prison very difficult. Any attacks or actions that require substantial, fluid motions are greatly hindered and all but impossible (things like handseals, stabs, punches). Staying within this prison for a total of ten posts will result in the victim drowning.
Mizukiri no Yaiba (Sword of Draining)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive.
Handseals: 4.
Chakra Consumption: Low to cast, Miniscule to sustain.
Mizukuri no Yaiba is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade.
Daibakuryuu no Jutsu (Great Exploding Current Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 10
Chakra Consumption: High
Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the necessary handseals, a vortex of water will form, sucking anything on the surface above it down into the depths below.
Bubble Dome
Rank : B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 3
Chakra Consumption: High
Utilizing the Water Element, the user will create a large bubble dome around themselves and their comrades (capable of supporting five people). Though made out of a bubble, this dome is quite strong and can defend against large and powerful explosions. The user must maintain contact with the dome at all times.
Note: Water is not necessary beforehand to perform this technique.
Floating Bubble Technique
Rank : B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 5
Chakra Consumption: High
Utilizing the Water Element, the user will create a single, particularly large bubble after performing the necessary handseals and jump inside of it. Under their command, the bubble will take the user wherever they wish to go. It’s quite capable of traveling very long and high distances, with no apparent risk of popping. The user can also make the bubble camouflage to hide from anyone who is after them. This bubble can also support up to one additional person.
Note: Water is not necessary beforehand to perform this technique.
Mizudeppou no Jutsu (Water Gun Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 3 (if tier three mastery is not active; none if it is), and the user must form a gun-like figure with the hand.
Chakra Consumption: Mid
Mizudeppou no Jutsu is a Ninjutsu technique utilizing the Water Element. After forming the necessary handseals (depending on the situation), the user then forms a finger-gun and fires a droplet of water at the ended target with tremendous force. This can bullet can easily pierce through a human body.
Note: Water is not necessary beforehand to perform this jutsu. This technique can be performed by Water Clones without handseals, as their bodies are made entirely out of water.