Siku Maboroshi [Done]
Apr 21, 2012 17:30:49 GMT -8
Post by Siku on Apr 21, 2012 17:30:49 GMT -8
Siku Maboroshi
[BG=000000] The Phantom of Konoha |
PERSONOLOGY
- NAME - Siku Maboroshi
- AGE - 15
- CLAN, BL, OR KEKKEI TOUTA - None.
- COUNTRY AND/OR VILLAGE - Fire Country/Konoha
- RANK & PROFESSION - Genin & None
- DIFFICULTY SETTING - Hard/Advanced
- RELEASES/SENSES - Fuuton (Wind)
- TYPES - Primary: Ninjutsu Secondary: Taijutsu Tertiary: Genjutsu
PHYSICALITY[/U]
- HEIGHT - 5'11"
- WEIGHT - 175 lbs.
- APPAREL - A vest and shorts that cover a body wrapped from feet to nose in black bandages, only showing Siku's eyes. His headband is tied loosely around the front of his neck, offering his jugular and throat some protection. His feet are dressed in a pair of black sandals.
- BODY APPEARANCE - Siku's Body
- BLEMISHES & SCARS - On his left collarbone, there is a kanji symbol cut and inked into his flesh, which stands for "Phantom (Maboroshi)", black in color, and glows with his chakra which is a midnight blue.
COGNITION[/U]
- PERSONALITY - He often likes to sit there, be quiet, and absorb as much information as he can, and pay attention to anything, trying to remember as much he possibly can to better himself. Siku knows death is waiting just around the corner for those who roam with the false realm of peace. To better himself in this world, Siku has an instinctive feeling that it's going to take time, effort, and plenty of training.
- ALIGNMENT - Chaotic Good
- ALLEGIANCE - Konoha
- QUIRKS & TENDENCIES - Siku is often noticed to stare lazily, and show no facial expression. It's his way of staying calm, and his face is almost always displaying his mind's thoughts, so if he isn't making his lazy stare, he is hard to keep track of.
- LIKES - Jutsu training, missions, winning just about anything, meeting people [mostly girls] and money/profit.
- DISLIKES - Stubborness, secretive behaviors, snobby superiors, corny jokes and blatancy.
ARMAMENTS[/U]
- PRIMARY WEAPONS - Ninjato
- SECONDARY WEAPONS - Kunai (Throwing Knife) [5 Packs]
- ITEMS - Blank Scrolls [C] [1 Scroll]
- JUTSU -
Genjutsu Kai! (Release)
Rank: D,C,B,A,S
Type: Supplementary / Ninjutsu
Range: Self
Handseals: Yes.
Chakra: See special!
Special: User can only release themselves from illusions of equal or lower rank. Chakra costs is equal to the Genjutsu being dispelled.
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Domain: Universal Ninjutsu.
Kuchiyose no Jutsu (Summoning Technique)
Rank: D,C,B,A,S
Type: Supplementary / Space-Time Ninjutsu
Range: Self
Handseals: Yes.
Chakra: Mid
Special: Requires the appropriate Path in order to complete the summoning - look below! Keep in mind chakra costs will always combine between Kuchiyose as base and whatever specialty as an add-on.
Description: A powerful jutsu intended to call forth aid when in dire need, Kuchiyose allows a ninja to summon a a variety of entities and items meant to assist them in a dire situation. From people, animals and even special Animal Familiars, to inanimate objects such as weapons and items, these creations come forth out of thin air near-instantly after the seals are done and into the battlefield. Keep in mind each summoning in question requires a previous contract to be filled out. Finally, signing this contract also allows said summoning to be able to reverse summon the human ninja to their own location.
Domain: Kuchiyose - Universal Ninjutsu.
Kiroku Gaijuu (Blasting Wind Domain)
Rank: D, C, B, A, S
Type: Supplementary / Fuuton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: Mid
Special: Allows the user the ability to create, control and move Fuuton (Wind) chakra of their own for multiple purposes, as well as control that produced by nature. Highest rank known determines the strength of the winds, the distance at which one can control them, and finally, the speed at which the user can displace them.
D: 10 meter range / 3 meter per second
C: 20 ms / 6 mps
B: 30 ms / 9 mps
A: 40 ms / 12 mps
S: 50 ms / 15 mps
Description: Though powerful, Fuuton can become uncontrollable even in the hands of the experienced, forcing its users to focus first on controlling their power in small areas, and then, over time, expanding. As one's experience with the wind release and its control grows, so does the range at which they can become deadly with it.
Domain: Fuuton.
Kazekaeshi (Wind Return)
Rank: D, C, B, A, S
Type: Defensive / Fuuton Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Very Low - Very High
Special: Effective in blocking and returning ninjutsu and taijutsu of equal rank. Push-back distance is equal to the user's 'Kiroku Gaijuu'. Cannot block jutsu whose attack power has been increased due to retraining or mastery, as those simply would pass through.
Description: No one knows the power of Fuuton more than a Fuuton specialist, and this technique was designed by those that met reality sooner than most. Varying by skill and rank, this technique allows the user to take hold of any offensive jutsu used upon them, as along as the attack’s nature allows for whatever is thrown to be controlled. With a great burst of chakra at either their hands or weapons, the user quickly returns the technique back at the opponent, in full effect.
Domain: Fuuton. Kiroku Gaijuu (Blasting Winds Reach) of equal rank.
Kaiten Shuriken (Rotating Shuriken)
Rank: D
Type: Supplementary / Fuuton Ninjutsu
Range: See special!
Handseals: No
Chakra: Low
Special: Can control one projectile per use, plus one more each time retrained. Projectiles cannot be altered in flight once thrown. Distance and speed at which they can travel depends on the user's Kiroku Gaijuu range.
Description: One of the simplest Fuuton techniques, this supplementary technique allows the user to take any secondary/projectile weaponry they have on them and coat them in Fuuton chakra. This allows the user to shoot them at high speeds under the wind manipulation, adding rotation and tumbling power to increase the speed of normal weapon attacks, as well as its deadliness.
Domain: Fuuton. Kiroku Gaijuu (Blasting Winds Reach) 'D'.
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