Let's have a war
Apr 5, 2012 18:49:24 GMT -8
Post by The Dude on Apr 5, 2012 18:49:24 GMT -8
Mushi Bunshin no Jutsu (Bug Clone Technique)
Rank: B [100]
Type: Supplementary / Ninjutsu / Secret Technique
Range: See special!
Handseals: Yes.
Chakra: High
Special: Up to one clone can be made at a time, plus one more each time retrained. When struck physically, clone may disperse and reform easily, making them defeatable only by wide, area-of-effect attacks. When defeated, it explodes in a burst of bugs, spreading its essence everywhere. Explosion range covers 5 meters all around the clone. Clone can perform all known clan jutsu, and can move up to one country away from the user before dissipating.
Description: Mushi Bunshin no Jutsu is as its name implies, an Aburame ninjutsu cloning technique that allows the clan member to create a clone out of their kikai. Using the destruction bugs living from within their body, the clan host calls on the bugs to form a bunshin copy of themselves inr order to trick their opponent. Effective for misdirection, but once damaged by an attack, the technique ends and the clone disperses back into the bugs which formed it.
Domain: Aburame. Kikaichuu no Jutsu 'C'.
Razor Kikaichuu
Rank: D, C, B, A, S [Retraining to S rank from B rank = 450]
Type: Supplementary / Clan Ninjutsu
Range: See special!
Handseals: No.
Chakra: Mid - Very High
Special: Speed, and range of depends on the users highest 'Kikaichuu no jutsu' rank known. Strength of Razor Kikaichuu depends on the highest rank known, able to pierce armor and barriers one rank less thank the highest rank achieved. Insects harden and sharpen their edges (wings, pincers etc etc), allowing them to cut / bite through various materials with their strength as their master further strengthens his Kikai. Kikaichuu are unable to leech while active, thus giving them more 'physical' destructive properties.
Description: As an Aburame comes to master their mass control over various insects, they are able to significantly increase their lethality with a simple cost of chakra. Feeding the insects more chakra than usual, they will harden their shells and appendages, increasing the sharpness of their stingers, pincers, wings or whatever they use as a medium for offense. Though the cuts will be small and minor individually, however, when combined with the mass control from Aburame, even a simple swarm of bugs can end ones life. Given the small size of the insects its very easy for them to crawl into cracks of armor and even attack areas physical impossible by a normal sized blade.
Domain: Aburame, Kikaichuu Metamorphosis.
Mushi Kabe no Jutsu (Insect Wall Technique)
Rank: D, C, B, A, S [training from A to S rank = 300]
Type: Supplementary / Ninjutsu / Secret Technique
Range: 0 - 5 meters
Handseals: No.
Chakra: See special!
Special: Stops attacks one rank lower than the highest rank known. Consumption is equal to the technique being detained. Size of wall depends on the user's range of 'Kikaichuu', halved.
Description: Mushi Kabe is a secret ninjutsu technique utilized by the Aburame when defense is needed. After expelling the destruction bugs living in their body, they will surround the member and fly at a high rate of speed, forming a protective wall-like vortex. The vortex itself is strong enough to destroy incoming attacks, but the vortex can be disrupted and the clan members inside rendered vulnerable if sufficient explosive force is expended outside the protective shell.
Domain: Aburame. Kikaichuu no Jutsu.
Kagura Shingan (Kagura Mind's Eye)
Rank: D, C [75]
Type: Supplementary / Sensory Ninjutsu
Range: 0 - 50 meters
Handseals: Yes [1]
Chakra: Very Low - Very High
Special: Determines the range at which they can detect chakra, whether it comes from person, animal or even object, By closing their eyes and forming a simple seal, the world of chakra around the user becomes unveiled. Upon learing the 'S' ranked version, the user will no longer have to close their eyes nor form handseals to activate. Highest rank known also determines detection time, as well as the amount of chakra-related masteries needed in order for that level of Kagura to be reached. Keep in mind chakra masteries do not need to be from the same group; as long as it has chakra, any form of ninjutsu mastery (from releases to clan jutsu) will do.
D: Full Turn detection delay // 1 Mastery
C: 3/4 th of a Turn // 2 Masteries
B: Half a Turn // 3 Masteries
A: 1/4 th of a Turn // 4 Masteries
S: Near-Instant! // 5 Masteries
Description: Kagura Shingan is an advanced Sensory Ninjutsu technique used by all sensors, and serves as the root to the entire sensory tree. After a series of handseals, the sensor closes their eyes and uses their inate ability to detect chakra in order to determine the location of their opponent by the faintest of chakra trails, as well as discerning the size of an approaching unseen force, and even their chakra capacity.
Domain: Sensors.
Kagura Kinzu (Kagura's Supression)
Rank: C [50]
Type: Supplementary / Sensory Taijutsu
Range: See 'Mind's Eye'
Handseals: No
Stamina: Mid [initial + upkeep]
Special: Allows the Sensor to suppress their chakra so that other sensors or even chakra sensing vision cannot spot them.
Description: With this enhancement to Kagura Shingan, the sensor is now able to block out their chakra signal, so that other methods of chakra detection cannot trace them. While they remain nonetheless visible, without a chakra trail the sensor is free to move about stealthily without having fear of getting caught.
Domain: Sensors. (Requires Kagura Shingan 'C')
100+450+300+75+50= 975 exp
Rank: B [100]
Type: Supplementary / Ninjutsu / Secret Technique
Range: See special!
Handseals: Yes.
Chakra: High
Special: Up to one clone can be made at a time, plus one more each time retrained. When struck physically, clone may disperse and reform easily, making them defeatable only by wide, area-of-effect attacks. When defeated, it explodes in a burst of bugs, spreading its essence everywhere. Explosion range covers 5 meters all around the clone. Clone can perform all known clan jutsu, and can move up to one country away from the user before dissipating.
Description: Mushi Bunshin no Jutsu is as its name implies, an Aburame ninjutsu cloning technique that allows the clan member to create a clone out of their kikai. Using the destruction bugs living from within their body, the clan host calls on the bugs to form a bunshin copy of themselves inr order to trick their opponent. Effective for misdirection, but once damaged by an attack, the technique ends and the clone disperses back into the bugs which formed it.
Domain: Aburame. Kikaichuu no Jutsu 'C'.
Razor Kikaichuu
Rank: D, C, B, A, S [Retraining to S rank from B rank = 450]
Type: Supplementary / Clan Ninjutsu
Range: See special!
Handseals: No.
Chakra: Mid - Very High
Special: Speed, and range of depends on the users highest 'Kikaichuu no jutsu' rank known. Strength of Razor Kikaichuu depends on the highest rank known, able to pierce armor and barriers one rank less thank the highest rank achieved. Insects harden and sharpen their edges (wings, pincers etc etc), allowing them to cut / bite through various materials with their strength as their master further strengthens his Kikai. Kikaichuu are unable to leech while active, thus giving them more 'physical' destructive properties.
Description: As an Aburame comes to master their mass control over various insects, they are able to significantly increase their lethality with a simple cost of chakra. Feeding the insects more chakra than usual, they will harden their shells and appendages, increasing the sharpness of their stingers, pincers, wings or whatever they use as a medium for offense. Though the cuts will be small and minor individually, however, when combined with the mass control from Aburame, even a simple swarm of bugs can end ones life. Given the small size of the insects its very easy for them to crawl into cracks of armor and even attack areas physical impossible by a normal sized blade.
Domain: Aburame, Kikaichuu Metamorphosis.
Mushi Kabe no Jutsu (Insect Wall Technique)
Rank: D, C, B, A, S [training from A to S rank = 300]
Type: Supplementary / Ninjutsu / Secret Technique
Range: 0 - 5 meters
Handseals: No.
Chakra: See special!
Special: Stops attacks one rank lower than the highest rank known. Consumption is equal to the technique being detained. Size of wall depends on the user's range of 'Kikaichuu', halved.
Description: Mushi Kabe is a secret ninjutsu technique utilized by the Aburame when defense is needed. After expelling the destruction bugs living in their body, they will surround the member and fly at a high rate of speed, forming a protective wall-like vortex. The vortex itself is strong enough to destroy incoming attacks, but the vortex can be disrupted and the clan members inside rendered vulnerable if sufficient explosive force is expended outside the protective shell.
Domain: Aburame. Kikaichuu no Jutsu.
Kagura Shingan (Kagura Mind's Eye)
Rank: D, C [75]
Type: Supplementary / Sensory Ninjutsu
Range: 0 - 50 meters
Handseals: Yes [1]
Chakra: Very Low - Very High
Special: Determines the range at which they can detect chakra, whether it comes from person, animal or even object, By closing their eyes and forming a simple seal, the world of chakra around the user becomes unveiled. Upon learing the 'S' ranked version, the user will no longer have to close their eyes nor form handseals to activate. Highest rank known also determines detection time, as well as the amount of chakra-related masteries needed in order for that level of Kagura to be reached. Keep in mind chakra masteries do not need to be from the same group; as long as it has chakra, any form of ninjutsu mastery (from releases to clan jutsu) will do.
D: Full Turn detection delay // 1 Mastery
C: 3/4 th of a Turn // 2 Masteries
B: Half a Turn // 3 Masteries
A: 1/4 th of a Turn // 4 Masteries
S: Near-Instant! // 5 Masteries
Description: Kagura Shingan is an advanced Sensory Ninjutsu technique used by all sensors, and serves as the root to the entire sensory tree. After a series of handseals, the sensor closes their eyes and uses their inate ability to detect chakra in order to determine the location of their opponent by the faintest of chakra trails, as well as discerning the size of an approaching unseen force, and even their chakra capacity.
Domain: Sensors.
Kagura Kinzu (Kagura's Supression)
Rank: C [50]
Type: Supplementary / Sensory Taijutsu
Range: See 'Mind's Eye'
Handseals: No
Stamina: Mid [initial + upkeep]
Special: Allows the Sensor to suppress their chakra so that other sensors or even chakra sensing vision cannot spot them.
Description: With this enhancement to Kagura Shingan, the sensor is now able to block out their chakra signal, so that other methods of chakra detection cannot trace them. While they remain nonetheless visible, without a chakra trail the sensor is free to move about stealthily without having fear of getting caught.
Domain: Sensors. (Requires Kagura Shingan 'C')
100+450+300+75+50= 975 exp