The more the better
Jun 22, 2011 23:32:05 GMT -8
Post by Noboru on Jun 22, 2011 23:32:05 GMT -8
Kirigakure no Jutsu (Hidden Mist Technique)
Rank: DD
Type: Supplementary / Suiton Ninjutsu
Range: 0 -10 meters
Special: Fills a large, 10 meter area with mist as long as the user keep the technique flowing. Each time retrained, area of mist expands by 10 more meters. Mist blocks out all doujutsu requiring clear visibility.
Description: Though very basic, the Hidden Mist Technique allows for the stealthier side of combat to rule. After forming a few simple handseals, the user causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target, as they can move unseen, and if careful, unheard.
Domain: Suiton.
Teppoudama (Bullet)
Rank: C
Type: Offensive / Suiton Ninjutsu
Range: 0 - 20 meters
Special: Bullets are fired from the mouth, all at once in the form of straight lined stream–like fashion. By default, 5 bullets can be fired at once, plus 5 more each time retrained. Must hold seals while firing. Bullets pierces 'C' ranked barriers and below, and move at the speed of a kunai.
Description: A simple yet effective suiton technique, after forming the necessary hand seals, the user manifests bullet sized water projectiles in their mouth, which can then spit at their opponent at fast speeds for a quick attack. As the user’s knowledge of the this technique increases, so does the amount of bullets they can fire off.
Domain: Suiton.
Domu (Earth Spear Essence)
Rank: D,C, B, A, S
Type: Defensive / Doton Ninjutsu
Range: Self
Special: Stops taijutsu and ninjutsu of equal or lower rank. Boosts user’s taijutsu strength almost twofold, at the cost of slowing down the user's speed by the same amount. Last until broken or canceled, and when used around a plethora of earth, the armor can repair itself near-instantly if damaged.
Description: After forming the necessary handseals, the user will harden their body using the earth around them or through other supplementary techniques. This provides greater defense against many attacks, both taijutsu and ninjutsu, and will also strengthen their limbs in order to increase the striking ability and power. However, like other Doton based jutsu, it is weak against Raiton attacks.
Domain: Doton.
Deido Bunshin (Earth-Mud Clone)
Rank: C
Type: Supplementary / Doton Ninjutsu
Range: See special!
Special: Although defeated by a single attack, the clones have the ability to explode their essence in a 5 meter radius, spreading sticky, constricting mud everywhere. Those affected will have their movement inhibited, suffering from reduced speeds and reaction. When re-learned, the user increases the number of clones they can make by 5; this maxes out when the user reaches 50 clones.
Description: A simple elemental clone technique, this let’s the user create a default number of five mud based clones for his command. Coming forth from an earth or mud source, the clones are basic and meant primarily for distraction and restriction. Its mud, sticky and constricting, can slow d own an opponent’s limbs, especially when many pole upon the user at once.
Domain: Doton. Earth Dominion 'C'.
Iaw Yado Kuzushi (Stone Lodging Destruction)
Rank: C
Type: Supplementary / Doton Ninjutsu
Range: See special!
Special: Rocks pulled and used cannot exceed the user’s current knowledge of Eath Dominion.
Description: This jutsu is completely dependant on the shinobi’s surroundings. After the necessary handseals, this technique allows the ninja to control nearby stone and rock, as long as they are within some form of enclosed rock/stone/earth creation, such as a cave. With their chakra specifically placed onto anywhere the user can see, this technique can loosen the rocks and cause them to come raining down on whomever is trapped inside, or reversely, can stop falling boulders from crushing those bellow.
Domain: Doton. Earth Dominion 'C'.
Mokuton Ryouuken (Wood Dominion)
Rank: D, C, B, A, S
Type: Supplementary / Ninjutsu / Kekkei Touta
Range: 0 - 50 meters
Special: Dominion extends 10 meters in every direction of the user, and goes up 10 more with each rank learned.
Description: The basis behind the majority of Mokuton techniques lie in the user's ability to control the very nature around them and the wood and trees it supplies. 'Wood Dominion' is just as its name implies, a fundamental supplementary jutsu of Mokuton nature that allows the user to intermingle their chakra with that of nature, harmonizing the two in order to create complete control over all wood around them. Once this link is achieved, the door is opened for greater creations to be made.
Domain: Mokuton.
Jubaku no Jutsu (Tree Restraints Technique)
Rank: B
Type: Defensive / Ninjutsu / Kekkei Touta
Range: See special!
Special: Level of restraints and chakra absorption rates depends on the user’s level of 'Wood Dominion'. Binding lasts one turn, plus one more each time retrained.
Description: Using his ability to utilize Mokuton, the user will form handseals and cause beams of wood to emerge from the ground below and around the targets feet. Emerging in the blink of an eye, these beams are quite malleable while still retaining their hardness. Best of all, these beams will wrap around the target to bind them, sucking out their chakra in the process in order to repair and power the prison.
Domain: Mokuton. Must know Wood Dominion 'B'.
Shunshin-Kawasu (Shimmering Flicker)
Rank: B
Type: Passive / Ninjutsu / High-Speed Movement
Range: Shunshin
Chakra: --
Special: Gives the user the option to side-step, curve, shimmy or even shimmer on a whim during a Shunshin, rather than remaining moving forward. Sidestep distance takes away from the Shunshin's total traveling distance.
Description: Although Shunshin is normally executed in a linear fashion, with enough training, the ninja can learn to limit their forward travel speed in exchange for a near-instantaneous sideways move. Useful when evading tricky attacks, or when wishing to confuse opponents.
Domain: Shunshin.
Shunshin-Kakezori (Retracting Flicker)
Rank: B
Type: Passive / Ninjutsu / High-Speed Movement
Range: Shunshin
Chakra: --
Special: Gives the user the option to perform Shunshin backwards.
Description: Although Shunshin is normally executed in a linear fashion towards the direction the user is facing, with enough training, the user is able to move perfectly opposite to wherever it is they are looking - that is, a backwards Body Flicker. Its usefulness is limitless, and carry the same rules as the parent technique.
Domain: Shunshin.
Shunshin-Sousuru (Flickering Image)
Rank: B
Type: Supplementary / Ninjutsu / High-Speed Movement
Range: Shunshin/Self
Chakra: --
Special: One image may be produced per Shunshin, plus one more each time this jutsu is retrained.
Description: Nearing their Shunshin mastery, the user has nearly mastered all the aspects behind the high-speed movement. Not only can they now move about freely at such impressive speeds with little restrictions, but they are now able to move so fast that copies of themselves are left behind, perfectly resembling their master for a brief moment in order to provide confusion for the enemy. Only chakra sensing methods will be able to discern the faux presentation, but everything moves so fast the opponent is often left without time to react, turning them quickly into a victim.
Domain: Shunshin.
Rank: DD
Type: Supplementary / Suiton Ninjutsu
Range: 0 -10 meters
Special: Fills a large, 10 meter area with mist as long as the user keep the technique flowing. Each time retrained, area of mist expands by 10 more meters. Mist blocks out all doujutsu requiring clear visibility.
Description: Though very basic, the Hidden Mist Technique allows for the stealthier side of combat to rule. After forming a few simple handseals, the user causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target, as they can move unseen, and if careful, unheard.
Domain: Suiton.
Teppoudama (Bullet)
Rank: C
Type: Offensive / Suiton Ninjutsu
Range: 0 - 20 meters
Special: Bullets are fired from the mouth, all at once in the form of straight lined stream–like fashion. By default, 5 bullets can be fired at once, plus 5 more each time retrained. Must hold seals while firing. Bullets pierces 'C' ranked barriers and below, and move at the speed of a kunai.
Description: A simple yet effective suiton technique, after forming the necessary hand seals, the user manifests bullet sized water projectiles in their mouth, which can then spit at their opponent at fast speeds for a quick attack. As the user’s knowledge of the this technique increases, so does the amount of bullets they can fire off.
Domain: Suiton.
Domu (Earth Spear Essence)
Rank: D,C, B, A, S
Type: Defensive / Doton Ninjutsu
Range: Self
Special: Stops taijutsu and ninjutsu of equal or lower rank. Boosts user’s taijutsu strength almost twofold, at the cost of slowing down the user's speed by the same amount. Last until broken or canceled, and when used around a plethora of earth, the armor can repair itself near-instantly if damaged.
Description: After forming the necessary handseals, the user will harden their body using the earth around them or through other supplementary techniques. This provides greater defense against many attacks, both taijutsu and ninjutsu, and will also strengthen their limbs in order to increase the striking ability and power. However, like other Doton based jutsu, it is weak against Raiton attacks.
Domain: Doton.
Deido Bunshin (Earth-Mud Clone)
Rank: C
Type: Supplementary / Doton Ninjutsu
Range: See special!
Special: Although defeated by a single attack, the clones have the ability to explode their essence in a 5 meter radius, spreading sticky, constricting mud everywhere. Those affected will have their movement inhibited, suffering from reduced speeds and reaction. When re-learned, the user increases the number of clones they can make by 5; this maxes out when the user reaches 50 clones.
Description: A simple elemental clone technique, this let’s the user create a default number of five mud based clones for his command. Coming forth from an earth or mud source, the clones are basic and meant primarily for distraction and restriction. Its mud, sticky and constricting, can slow d own an opponent’s limbs, especially when many pole upon the user at once.
Domain: Doton. Earth Dominion 'C'.
Iaw Yado Kuzushi (Stone Lodging Destruction)
Rank: C
Type: Supplementary / Doton Ninjutsu
Range: See special!
Special: Rocks pulled and used cannot exceed the user’s current knowledge of Eath Dominion.
Description: This jutsu is completely dependant on the shinobi’s surroundings. After the necessary handseals, this technique allows the ninja to control nearby stone and rock, as long as they are within some form of enclosed rock/stone/earth creation, such as a cave. With their chakra specifically placed onto anywhere the user can see, this technique can loosen the rocks and cause them to come raining down on whomever is trapped inside, or reversely, can stop falling boulders from crushing those bellow.
Domain: Doton. Earth Dominion 'C'.
Mokuton Ryouuken (Wood Dominion)
Rank: D, C, B, A, S
Type: Supplementary / Ninjutsu / Kekkei Touta
Range: 0 - 50 meters
Special: Dominion extends 10 meters in every direction of the user, and goes up 10 more with each rank learned.
Description: The basis behind the majority of Mokuton techniques lie in the user's ability to control the very nature around them and the wood and trees it supplies. 'Wood Dominion' is just as its name implies, a fundamental supplementary jutsu of Mokuton nature that allows the user to intermingle their chakra with that of nature, harmonizing the two in order to create complete control over all wood around them. Once this link is achieved, the door is opened for greater creations to be made.
Domain: Mokuton.
Jubaku no Jutsu (Tree Restraints Technique)
Rank: B
Type: Defensive / Ninjutsu / Kekkei Touta
Range: See special!
Special: Level of restraints and chakra absorption rates depends on the user’s level of 'Wood Dominion'. Binding lasts one turn, plus one more each time retrained.
Description: Using his ability to utilize Mokuton, the user will form handseals and cause beams of wood to emerge from the ground below and around the targets feet. Emerging in the blink of an eye, these beams are quite malleable while still retaining their hardness. Best of all, these beams will wrap around the target to bind them, sucking out their chakra in the process in order to repair and power the prison.
Domain: Mokuton. Must know Wood Dominion 'B'.
Shunshin-Kawasu (Shimmering Flicker)
Rank: B
Type: Passive / Ninjutsu / High-Speed Movement
Range: Shunshin
Chakra: --
Special: Gives the user the option to side-step, curve, shimmy or even shimmer on a whim during a Shunshin, rather than remaining moving forward. Sidestep distance takes away from the Shunshin's total traveling distance.
Description: Although Shunshin is normally executed in a linear fashion, with enough training, the ninja can learn to limit their forward travel speed in exchange for a near-instantaneous sideways move. Useful when evading tricky attacks, or when wishing to confuse opponents.
Domain: Shunshin.
Shunshin-Kakezori (Retracting Flicker)
Rank: B
Type: Passive / Ninjutsu / High-Speed Movement
Range: Shunshin
Chakra: --
Special: Gives the user the option to perform Shunshin backwards.
Description: Although Shunshin is normally executed in a linear fashion towards the direction the user is facing, with enough training, the user is able to move perfectly opposite to wherever it is they are looking - that is, a backwards Body Flicker. Its usefulness is limitless, and carry the same rules as the parent technique.
Domain: Shunshin.
Shunshin-Sousuru (Flickering Image)
Rank: B
Type: Supplementary / Ninjutsu / High-Speed Movement
Range: Shunshin/Self
Chakra: --
Special: One image may be produced per Shunshin, plus one more each time this jutsu is retrained.
Description: Nearing their Shunshin mastery, the user has nearly mastered all the aspects behind the high-speed movement. Not only can they now move about freely at such impressive speeds with little restrictions, but they are now able to move so fast that copies of themselves are left behind, perfectly resembling their master for a brief moment in order to provide confusion for the enemy. Only chakra sensing methods will be able to discern the faux presentation, but everything moves so fast the opponent is often left without time to react, turning them quickly into a victim.
Domain: Shunshin.
Total Jutsu Exp: 725.