Sticky (Jutsu Purchase)
May 16, 2011 21:50:22 GMT -8
Post by Hermit on May 16, 2011 21:50:22 GMT -8
Kumonenkin (Spider Sticky Gold)
Rank: D, C, B {175}
Type: Supplementary / Clan Ninjutsu
Range: Self
Special: Strength of sticky gold depends directly on the user's understanding of 'Kumonenkin'. The user can make any general projectile/secondary item available in shops. Up to 5 can be made when first learned, plus 5 more for every rank, for a maximum of 25 projectiles per use.
Description: Kumonenkin is one of the kekkei genkai’s most basic and essential supplementary ninjutsu technique. As part of their special blood, the Sasanagi have the ability to release a form of golden liquid from their mouth and sweat glands. When this liquid hits the air it can harden to be as strong as steel, allowing the clan member to be able to use this technique to then form deadly spikes or other projectile weapons.
Domain: Sasanagi.
Rank: D, C, B {175}
Type: Supplementary / Clan Ninjutsu
Range: Self
Special: Strength of sticky gold depends directly on the user's understanding of 'Kumonenkin'. The user can make any general projectile/secondary item available in shops. Up to 5 can be made when first learned, plus 5 more for every rank, for a maximum of 25 projectiles per use.
Description: Kumonenkin is one of the kekkei genkai’s most basic and essential supplementary ninjutsu technique. As part of their special blood, the Sasanagi have the ability to release a form of golden liquid from their mouth and sweat glands. When this liquid hits the air it can harden to be as strong as steel, allowing the clan member to be able to use this technique to then form deadly spikes or other projectile weapons.
Domain: Sasanagi.
1up!
Kumonenkin (Spider Sticky Gold)
Rank:
Type: Supplementary / Clan Ninjutsu
Range: Self
Special: Strength of sticky gold depends directly on the user's understanding of 'Kumonenkin'. The user can make any general projectile/secondary item available in shops. Up to 5 can be made when first learned, plus 5 more for every rank, for a maximum of 25 projectiles per use.
Description: Kumonenkin is one of the kekkei genkai’s most basic and essential supplementary ninjutsu technique. As part of their special blood, the Sasanagi have the ability to release a form of golden liquid from their mouth and sweat glands. When this liquid hits the air it can harden to be as strong as steel, allowing the clan member to be able to use this technique to then form deadly spikes or other projectile weapons.
Domain: Sasanagi.
Nenkin no Yoroi (Armor of Sticky Gold)
Rank: A {150}
Type: Defensive / Clan Ninjutsu
Range: Self
Special: ...
Description: Kumo Nenkin no Yoroi is a true testament of the sticky gold fluid's true strength. Taking advantage of their body's ability to create a form of metal through their sticky gold, the Sasanagi is able to create an armor shell to protect their body. Without needing seals, the user emits their kumo nenkin from their mouth and sweat glands. When the liquid hits the air, it instantly hardens, creating the armor. This can form a barrier against an opponent who attacks physically, to the point the user can even defend their internal chakra systems from chakra-sucking styles such as the 'Gentle Fist'.
Domain: Sasanagi. ‘A’ ranked Kumonenkin
Spider Clone; Explode!
Rank: C {50}
Type: Clan Ninjutsu; Offensive
Range: Any clone within eyesight
Special: Has different effects depending on which type of clone is commanded to explode. Both types of clone erupt in a twenty meter radius.
Description: This jutsu allows the Sasanagi to blow up one of their clones. Should a Gold clone be blown up, razor sharp golden shrapnel will explode in a twenty meter radius, easily sharp enough to pierce flesh. Should a Web clone be blown up, incredibly sticky thread will erupt in a twenty meter radius, ensnaring anything caught within range.
Domain: Sasanagi, Spider Clone; Gold, Spider Clone; Web, C-Rank Kumonenkin
Kamaitachi (Cutting Whirlwind)
Rank: C
Type: Offensive / Fuuton Ninjutsu
Range: 10+ meters
Special: Size of tunnel opening measures 5 meters, and wind blasts can travel 10 meters; each time relearned, the mouth grows by 5 meters and the blast itself travels an extra 10 meters..
Description: This jutsu was brought to fame by a legendary Suna shinobi from long ago, and was named after a mythical creature able to command the winds on a whim. After channeling wind chakra at either their weapon or limb, the user swings it around and brings forth a most intense tornado, coming out from the weapon/arm. Once it strikes the user, the tornado tips upward and takes the user up, keeping them imprisoned by the strong currents, and delivering multiple waves of cutting/slicing damage onto their bodies, as well as dropping them hard onto the ground afterward.
Domain: Fuuton.