Give me dem skills
Apr 27, 2011 10:06:05 GMT -8
Post by johnny. on Apr 27, 2011 10:06:05 GMT -8
Available EXP: 721Hyouton Ryuuken (Ice Dominion)
Rank: B
Type: Supplementary / Ninjutsu / Kekkei Touta
Range: 0 - 50 meters
Special: Dominion extends 10 meters in every direction of the user, and goes up 10 more with each rank learned.
Description: The basis behind the majority of Hyouton techniques lie in the user's ability to control the very molecules of air and water around them, so that ice may be created on a whim from anywhere the user stands. 'Ice Dominion' is just as its name implies, a fundamental supplementary jutsu of Hyouton nature that allows the user to intermingle their chakra with that of nature, harmonizing the two in order to create as much ice as they can afford chakra-wise all around them. Once this link is achieved, the door is opened for greater creations to be made.
Domain: Hyouton.
Cost: 100
Gentou-Hatsugoori (Bringer of Winter) X2
Rank: B
Type: Supplementary / Ninjutsu / Kekkei Touta
Range: See special!
Special: Range of snowstorm and severity of ice depends on user's highest 'Ice Dominion' rank. Winter lasts for one turn, plus one more each time relearned.
Description: One of the most fundamental Hyouton jutsu, the Bringer of Winter allows the shinobi to summon forth a snowstorm that provides them with enough snow and ice for the rest of the battle. After a set of handseals, the user conjures up a raging snow storm, sending their chakra overhead and forcing driving snow to fall within seconds. Ice and snow fly at rapid levels, and visibility is quickly lowered. The snow, though imbued with chakra, is still snow, meaning it is susceptible to the conditions of the temperature zone.
Domain: Hyouton. Must know Ice Dominion 'B'.
Cost: 100 + 100
Haryuu Mouko (Destruction Tiger Fierce Dragon)
Rank: B
Type: Offensive / Ninjutsu / Kekkei Touta
Range: See special!
Special: Range and severity of ice tiger attack depends on the user's highest 'Ice Dominion' rank. Tiger may maneuvered and guided anywhere within the user's 'Ice Dominion'. Upon impact, whatever is struck shall be flash-frozen for 1 turn, plus 1 more each time retrained.
Description: After forming the needed handseals, a creature in the form of a tiger will rise from the surrounding ice to strike out against its target. Its cold nature can freeze any nearby water, and its large mass can cause a large amount of damage when it impacts. The body of the tiger is made of ice and moves on all fours, but for boosted speed, an ice ‘tail’ leads them back to the source of their icy existence, keeping the connection and allowing the user to spin and maneuver their creation in the air at high speeds.
Domain: Hyouton. Must know Ice Dominion 'B'.
Cost: 100
Total Spent: 400Battojutsu (Art of the Drawing Sword)
Rank: C
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Allows the swordsman to deflect basic attacks of equal or lower rank, in conjunction with other, more advanced moves within the style.
Description: An offensive nature of fighting, all Battojutsu practitioners will tend to stand in looser patterns, letting their steel fly and attack at often irregular angles. Unlike its defensive counterpart, this form allows for quicker, more deliberate strikes, making it deadly in the hands of a true master.
Domain: Kenjutsu
Cost: 50
Nibaigiri (Double Cut)
Rank: C
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strikes depends on the user's highest 'Battojutsu' rank. Damage is calculated per strike. Can be used once per thread, plus one more each time retrained.
Description: Commencing from a kneeling position, the practitioner rises and draws, making a rising strike on the draw and a dropping strike as he sheathes.The movement is flashy and hard to trace, leaving unguarded opponent's in trouble.
Domain: Kenjutsu. Battojutsu 'C'.
Cost: 50
Total Spent: 500Goshokuzame (Five Sharks Eating Skill)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: See special!
Special: Sharks move at double that of its victims, unless the opponents carry a particular bloodline that favors water/underwater life. Due to the pressure of the attacks, they can only be destroyed by ‘A’ ranked attacks and above. Sharks can travel wherever there is water, and exist until they are defeated or run out of water. The user cannot create more batches of sharks until the original five are defeated. The sharks do not distinguish between friend or foe. Requires a water source.
Description: Goshokuzame is a ninjutsu technique utilizing the power of Suiton, and although slightly unconventional due to its environmental prerequisites, nonetheless powerful and deadly. After the user forms the needed hand seals, they will place their hands on the surface of the water in order to transfer their chakra. From here, a shark of condensed water will emerge from each of the user’s fingertips, ordered only for one thing – to attack, maim and kill all opponents who reside in the water below.
Domain: Suiton.
Mizu Kamikiri (Rising Water Cutter)
Rank: B
Type: Offensive / Suiton Ninjutsu
Range: 0 - 10 meters
Special: Pierces through hard surfaces such as wood and stone. Current travels at twice the speed of a kunai. Travels 10 meters in a straight line, plus 10 more each time retrained.
Description: Mizu Kamikiri is a dangerous ninjutsu technique utilizing Suiton. After forming the necessary handseals, the user will then slam their foot hard onto to the ground, causing water to rise up and travel towards his target as a slicing jet, moving at frightening speeds. This jet cuts through the surface and can pierce through stone, resulting in quick death unless the opponent can predict or foresee the water and move out of the way in time.
Domain: Suiton.
Total Spent: 700Kawarimi no Jutsu (Body Replacement Technique) X4
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Special: Switch is near-instantaneous. When first learned, Kawarimi can only be used once per thread, plus one more each time retrained. Can only be used once per turn, regardless of retraining.. Requires the user to switch with objects equal or smaller in size; cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Student Ninjutsu.
Cost: 5 + 5 + 5 + 5
Total Spent: 720
Total Spent: 720
Leftover: 1
Mastery Points for having over 1k invested in Ninjutsu too. I'd like, One-Handed Seals