Spending EXP~
May 21, 2012 16:13:26 GMT -8
Post by Magdalena on May 21, 2012 16:13:26 GMT -8
- Kouryoku no Genjutsu (Genjutsu Potency) [175]
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the base range of any Genjutsu creation the user is able to produce.
C: 20 meters
B: 30 meters
A: 40 meters
S: 50 meters[/ul]
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the senses around them. The more and more they hone their Genjutsu skill, the stronger their illusion will be.
Domain: Genjutsu Skill.
[/li][li]Sonzoku no Genjutsu (Genjutsu Duration) [25]
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the length at which the illusion elapses.
C: 2
B: 3
A: 4
S: 5[/ul]
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra in order to make it last longer. The more and more they hone their Genjutsu skill, the longer their illusions will last.
Domain: Genjutsu Skill.
[/li][li]Yuukou no Genjutsu (Genjutsu Effectiveness) [25]
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the amount of targets one can affect with an illusion.
C: 2
B: 3
A: 4
S: 5[/ul]
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the amount targets it can affect. The more and more they hone their Genjutsu skill, the more senses they will be able to affect.
Domain: Genjutsu Skill.
[/li][li]Chishihou no Jutsu (Faux Wound Technique) [75]
Rank: D, C, B, A, S
Type: Basic Genjutsu
Handseals: Yes.
Chakra: Low - Very High
Special: Affects any one that comes in contact with the user while this technique is active. Severity of the fake wound depends on the user's highest rank known.
C: Torn muscle
B: Broken bone
A: Limb removal
S: Beheading[/ul]
Description: With this simple Genjutsu, the illusionist creates the sensation of a wound onto anyone that they attack. After forming the needed seals, the user charges and strikes, and the illusion settles in. Although the victim(s) won't feel pain, they will feel the disadvantages of being injured, such as being able to walk less over a perceived broken for, or being unable to form handseals due to an imaginary chopped off hand.
Domain: Universal Genjutsu.
[/li][li]Kasumi Juusha no Jutsu (Mist Servant Technique) [75]
Rank: D+D+D
Type: Basic Genjutsu
Handseals: Yes
Chakra: Low
Special: Creates a single Mist Servant, plus one more each time retrained. However, after every fifth retraining, the chakra consumption of the technique will go up by one. Servants mimic the user in appearance in every way and exists solely to distract the opponent. This is achieved via false attacks which incorporate user's equipment in the hands of the illusionary clone.
Description: Kasumi Juusha no Jutsu is a universal sight Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw projectiles such as kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
Domain: Universal Genjutsu
[/li][li]Ashigatsuru no Jutsu (Jelly Dead Leg) [50]
Rank: C
Type: Basic Genjutsu
Handseals: Yes.
Chakra: Mid
Special: Can be used one a single appendage within a target per turn, plus one more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: With this simple illusion, the target will begin to feel their arms and legs loose and wobbly, almost as if they had become glue or jelly. This forces the victim to not feel pain, but instead lose balance and feel wobbly, as well as feel unable to properly feel their arms.
Domain: Universal Genjutsu
[/li][li]Kitsunenomado (Spaghetti Fingers) [50]
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Affects up to one finger at a time within a target, plus one more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: A useful almost immediate affect that most ninja soon come to love. The user performs the needed seals to activate the technique, and the target chosen by the user is immediately affected. The victim of this technique feels theirs hands twitch straight away, then become sluggish after the initial twitch, leaving the hands to feel slow. Almost as though their hands were losing feeling and becoming numb. This has a very high potential to mess up handseals in progress, and may slow down future seals.
Domain: Genjutsu
[/li][li]Magen •Jubaku Satsu (Demonic Illusion • Tree Binding Death) [100]
Rank: B
Type: Basic Genjutsu
Handseals: Yes
Chakra: High
Special: Produces up to a single tree, plus one more each time retrained, However, after every third retraining, the chakra consumption of this technique will go up by one. The more trees the user can create, the more choices they have as to where they can appear while attacking the target.
Description: Magen • Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed hand seals, the caster will suddenly disappear and approach their target. Once near, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will appear from within the very tree itself, allowing them an opening to attack their target effectively.
Domain: Universal Genjutsu[/li][/ul][/spoiler]
- Enkou Shinka (Essence of the Sacred Flames)
Rank: D, C, B, A, S
Type: Supplementary / Katon Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: Mid
Special: Allows the user the ability to create, control and move Katon (Fire) chakra of their own for multiple purposes. Range of flame control and speed at which one can produce them depends on the highest rank known.
- D: 10 meters / 2 meters per second
- C: 20 meters / 4 mps
- B: 30 meters / 6 mps
- A: 40 meters / 8 mps
- S: 50 meters / 10 mps
Description: Katon, the birth of the flame itself. With but a mere thought, masters of the flame learn to birth their fire over large expanses. Intense training opens the door for other techniques, but they all rely on one simple core - the user's ability to birth a flame from a distance.
Domain: Katon.
[/li][li]Kasumi Enbu no Jutsu (Mist Waltz Technique)[/u] [25]
Rank: D, C, B, A, S
Type: Katon Ninjutsu
Range: See special!
Handseals: Yes.
Chakra: Very Low - Very High
Special: Range and speed of delivery for mist spray depends on the user's 'Enkou Shinka' rank. Highest rank known determines bonus katon damage.
Description: As its name implies, the Mist Waltz is just that – a vicious mist expelled by the user through their mouth at high speeds, which, when in contact with any form of flame, will create a napalm like explosion, enhancing the fire and even creating disastrous fires which quickly spread and burn. The user must be careful however, as any Fuuton jutsu of equal or greater rank could easily blow back the mist and turn the effects on the user.
Domain: Katon. Enkou Shinka.[/li][/ul][/spoiler]
- Jouro Senbon (Senbon Shower) [50]
Rank: C
Type: Supplementary/Ninjutsu
Range: 0-20 Meters
Handseals: Yes
Chakra: Mid
Special: When first learned, can rain down 10 solidified chakra needles. Every re-train adds another 10 needles up to 100 needles total. After every fourth re-training however, chakra consumption goes up by one rank.
Description: After throwing an umbrella/parasol into the air, it will release a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra. Although the needles can spread in a wide range, they can still be blocked by a powerful enough shield.
Domain: Universal Ninjutsu; Parasol/Umbrella Weapons
- Shunshin no Jutsu (Body Flicker Technique)
Rank: D+D+D+D
Type: Supplementary / Ninjutsu / High-Speed Movement
Range: 0 - 10 meters
Handseals: No.
Chakra: Low
Special: Shunshin no Jutsu is a high-speed movement in which the user moves in a linear fashion from one point to another. Usually facilitated with some sort of distraction (smoke bomb, explosion, or something of that nature to obscure one's vision), the user of the Shunshin no Jutsu can, in some cases, appear to have simply teleported from one location to another. Shunshin no Jutsu can be used once per thread, plus once more each time it is retrained.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique, it simple combines high mobility with a distraction to give off the appearance of vanishing - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to.
Domain: Shunshin - Universal Ninjutsu.
Notice: Contrary to popular belief, this technique is by no means instantaneous. While a high-speed movement, if used in broad daylight, you're still quite visible and easily defended against. Simply put, it isn't incomprehensibly fast. Beyond normal, most definitely, but not nearly as fast as it's been portrayed thus far. In order to achieve maximum effect, you'll need to combine it with a distraction of some sort.
[/li][li]Shunshin-Kawasu (Shimmering Flicker)[/u] [100]
Rank: B
Type: Passive / Ninjutsu / High-Speed Movement
Range: Shunshin
Special: Gives the user the option to side-step, curve, shimmy or even shimmer on a whim during a Shunshin, rather than remaining moving forward. Sidestep distance takes away from the Shunshin's total traveling distance.
Description: Although Shunshin is normally executed in a linear fashion, with enough training, the ninja can learn to limit their forward travel speed in exchange for a near-instantaneous sideways move. Useful when evading tricky attacks, or when wishing to confuse opponents.
Domain: Shunshin.
[/li][li]Shunshin-Kakezori (Retracting Flicker)[/u] [100]
Rank: B
Type: Passive / Ninjutsu / High-Speed Movement
Range: Shunshin
Special: Gives the user the option to perform Shunshin backwards.
Description: Although Shunshin is normally executed in a linear fashion towards the direction the user is facing, with enough training, the user is able to move perfectly opposite to wherever it is they are looking - that is, a backwards Body Flicker. Its usefulness is limitless, and carry the same rules as the parent technique.
Domain: Shunshin.[/li][/ul][/spoiler]
- Kawarimi no Jutsu (Body Replacement Technique)
Rank: E+E+E+E+E+E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No.
Chakra: Very Low
Special: Switch is near-instantaneous. Kawarimi can only be used once per thread, plus one more each time retrained. However, the technique itself can only be used once per turn, regardless of retraining. Requires the user to switch with objects equal or smaller in size; cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Ninjutsu.
[/li][li]Henge no Jutsu (Transformation Technique)[/u]
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Very Low
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain: Academy Ninjutsu.
[/li][li]Bunshin no Jutsu (Clone Technique)[/u]
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Very Low
Special: Allows the user to create a clone without substance that resembles the user in every way, including retaining its movement speed. Clones cannot mold chakra nor perform jutsu, nor can they harm. Up to one clone can be made, plus one more each time retrained.
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance that, although easily seen through by those with doujutsu, can fool the normal eye easily. Why? Simply because although without substance, the copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent, though no real damage can be done by it. Finally, as soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Domain: Academy Ninjutsu
[/li][li]Kakuremino no Jutsu (Magic Cloak of Invisibility Technique)[/u]
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No.
Chakra: Very Low
Special: No other technique may be used while creeping. Invisible to the naked eye, but doujutsu and extra-sensorial skill will easily "see through" this technique.
Description: Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background.
Domain: Academy Ninjutsu
[/li][li]Nawanuke no Jutsu (Escaping Skill)[/u]
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No.
Chakra: Very Low
Special: Ineffective against complex, electronic, or unique binds.
Description: Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from regular rope binds.
Domain: Academy Ninjutsu[/li][/ul][/spoiler]